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1.
Genetic evolution of radial basis function coverage usingorthogonal niches   总被引:8,自引:0,他引:8  
A well-performing set of radial basis functions (RBFs) can emerge from genetic competition among individual RBFs. Genetic selection of the individual RBFs is based on credit sharing which localizes competition within orthogonal niches. These orthogonal niches are derived using singular value decomposition and are used to apportion credit for the overall performance of the RBF network among individual nonorthogonal RBFs. Niche-based credit apportionment facilitates competition to fill each niche and hence to cover the training data. The resulting genetic algorithm yields RBF networks with better prediction performance on the Mackey-Glass chaotic time series than RBF networks produced by the orthogonal least squares method and by k-means clustering.  相似文献   

2.
Michigan-style learning classifier systems iteratively evolve a distributed solution to a problem in the form of potentially overlapping subsolutions. Each problem niche is covered by subsolutions that are represented by a set of predictive rules, termed classifiers. The genetic algorithm is designed to evolve classifier structures that together cover the whole problem space and represent a complete problem solution. An obvious challenge for such an online evolving, distributed knowledge representation is to continuously sustain all problem subsolutions covering all problem niches, that is, to ensure niche support. Effective niche support depends both on the probability of reproduction and on the probability of deletion of classifiers in a niche. In XCS, reproduction is occurrence-based whereas deletion is support-based. In combination, niche support is assured effectively. In this paper we present a Markov chain analysis of the niche support in XCS, which we validate experimentally. Evaluations in diverse Boolean function settings, which require non-overlapping and overlapping solution structures, support the theoretical derivations. We also consider the effects of mutation and crossover on niche support. With respect to computational complexity, the paper shows that XCS is able to maintain (partially overlapping) niches with a computational effort that is linear in the inverse of the niche occurrence frequency.
Kumara SastryEmail:
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3.
Several techniques have been proposed to extend the particle swarm optimization (PSO) paradigm so that multiple optima can be located and maintained within a convoluted search space. A significant number of these implementations are subswarm-based, that is, portions of the swarm are optimized separately. Niches are formed to contain these subswarms, a process that often requires user-specified parameters. The proposed technique, known as the vector-based PSO, uses a novel approach to locate and maintain niches by using additional vector operations to determine niche boundaries. As the standard PSO uses weighted vector combinations to update particle positions and velocities, the niching technique builds upon existing knowledge of the particle swarm. Once niche boundaries have been calculated, the swarm can be organized into subswarms without prior knowledge of the number of niches and their corresponding niche radii. This paper presents the vector-based PSO with emphasis on its underlying principles. Results for a number of functions with different characteristics are reported and discussed. The performance of the vector-based PSO is also compared to two other niching techniques for particle swarm optimization.  相似文献   

4.
The question of whether computer-mediated communication can support the formation of genuine social systems is addressed in this paper. Our hypothesis, that technology creates new forms of social systems beyond real-life milieus, includes the idea that the technology itself may influence how social binding emerges within online environments. In real-life communities, a precondition for social coherence is the existence of social conventions. By observing interaction in virtual environments, we found the use of a range of social conventions. These results were analysed to determine how the use and emergence of conventions might be influenced by the technology. One factor contributing to the coherence of online social systems, but not the only one, appears to be the degree of social presence mediated by the technology. We suggest that social systems can emerge by computer-mediated communication and are shaped by the media of the specific environment.  相似文献   

5.
Improving location awareness in indoor spaces using RFID technology   总被引:2,自引:0,他引:2  
Location awareness is a key issue to improve the development of autonomous entities that are embedded into ubiquitous computing environments. GPS seems to be the best solution to develop outdoor location systems, but the performance of these systems is not good enough to locate objects or humans within indoor environments, mainly if accuracy and precision are required. In this article we propose the use of a cheap and reliable technology as RFID to develop a passive RFID-based indoor location system that is able to accurately locate autonomous entities, such as robots and people, within a defined surface. This system is applied to solve the robot tracking problem. We include the evaluation of the proposal by comparing our system technology performance with other alternatives built on different technologies (Wi-Fi, Bluetooth, IrDA, ultrasound, etc.). We have also performed a location awareness proof concept test to analyze the viability of the approach.  相似文献   

6.
Our living environments are being gradually occupied with an abundant number of digital objects that have networking and computing capabilities. After these devices are plugged into a network, they initially advertise their presence and capabilities in the form of services so that they can be discovered and, if desired, exploited by the user or other networked devices. With the increasing number of these devices attached to the network, the complexity to configure and control them increases, which may lead to major processing and communication overhead. Hence, the devices are no longer expected to just act as primitive stand-alone appliances that only provide the facilities and services to the user they are designed for, but also offer complex services that emerge from unique combinations of devices. This creates the necessity for these devices to be equipped with some sort of intelligence and self-awareness to enable them to be self-configuring and self-programming. However, with this "smart evolution", the cognitive load to configure and control such spaces becomes immense. One way to relieve this load is by employing artificial intelligence (AI) techniques to create an intelligent "presence" where the system will be able to recognize the users and autonomously program the environment to be energy efficient and responsive to the user's needs and behaviours. These AI mechanisms should be embedded in the user's environments and should operate in a non-intrusive manner. This paper will show how computational intelligence (CI), which is an emerging domain of AI, could be employed and embedded in our living spaces to help such environments to be more energy efficient, intelligent, adaptive and convenient to the users.  相似文献   

7.
非线性大系统的分散线性化与分散控制   总被引:2,自引:3,他引:2  
佘焱  张嗣瀛 《自动化学报》1998,24(5):585-592
将非线性控制系统的精确线性化方法应用于非线性大系统,提出了非线性大系统 的分散线性化方法,并得到了非线性系统可分散线性化的充要条件.按照这个方法,可将难度 较大的一类非线性大系统分散控制器的设计转化为易于处理的线性大系统分散控制器的设 计.在得到该线性大系统的分散控制器后,可通过分散坐标变换的逆变换将线性大系统的控 制器变换为原非线性大系统的控制器.同时,控制器的分散性保持不变.该方法明显地降低了 该类非线性大系统分散控制器的设计难度.  相似文献   

8.
It is well known that in systems described by Euler-Lagrange equations the stability of the equilibria is determined by the potential energy function. Further, these equilibria are asymptotically stable if suitable damping is present in the system. These properties motivated the development of a passivity-based controller design methodology which aims at modifying the potential energy of the closed loop and the addition of the required dissipation. To achieve the latter objective measurement of the generalized velocities is typically required. Our main contribution in this paper is the proof that damping injection without velocity measurement is possible via the inclusion of a dynamic extension provided the system satisfies a dissipation propggation condition. This allows us to determine a class of Euler-Lagrange systems that can be globally asymptotically stabilized with dynamic output feedback. We illustrate this result with the problem of set-point control of elastic joints robots. Our research contributes, if modestly, to the development of a theory for stabilization of nonlinear systems with physical structures which effectively exploits its energy dissipation properties.  相似文献   

9.
In this article, we develop a novel hybrid control framework to address fast consensus seeking problems for multiagent dynamical systems. Specifically, we present hybrid distributed controller architectures for multiagent coordination to improve the transient performance of coordination tasks. The proposed controller architectures are predicated on some novel hybrid dynamic compensation structures involving the exchange of information between agents. A unique feature of the proposed framework is that the proposed controller architectures are hybrid and appear to achieve finite-time coordination, and hence significantly improve the transient performance of the closed-loop system. The overall closed-loop dynamics under any of these controller algorithms achieving consensus possesses discontinuous flows since the controller algorithms combine logical switchings with continuous dynamics, leading to impulsive differential equations. Several simulation results are provided to validate the proposed consensus protocols.  相似文献   

10.
Artificial intelligence focuses on the question of how to design systems to exhibit intelligent behaviour in complex environments. Complex global behaviours can emerge from simple systems acting in a complex environment; however, this emergence requires that the systems' internal structure reflects essential structures in the environment This paper examines the algebraic structure of a system's actions. We find that these actions often possess a self-similar local neighbourhood structure that permits analysis and synthesis to be performed locally and yet produces global intelligent behaviours. A procedure for finding this local structure is presented and illustrated with examples.  相似文献   

11.
This is an exposition of the post-graduate program evolving at the Fielding Institute to train professionals in social praxis—ting system theory and methods into programs that effect social change. We illustrate herein how the practice of intervention in social systems calls upon systems praxis, and we argue that the practitioners must have, in addition to a background in the social sciences, a pragmatic access to theories of personal, social and institutional change. The foundation of an education for systems praxis requires intermingling theoretical ideas with skills that can affect the social system. We propose three essential elements for the education of system practitioners: (1) the process of decision-making. (2) processes of inquiry suitable to living systems at personal and at societal levels, and (3) system thinking. Finally, we describe how the whole process requires self-reflection and personal maturity to maintain authentic human engagement  相似文献   

12.
This paper is concerned with the simultaneous fault detection and control problem for Itô-type stochastic time-delay systems. A full-order dynamic output feedback controller is designed to achieve the desired control and detection objectives. The main contributions of this paper are as follows: (1) for stochastic time-delay systems, the controller design with multiple objectives can be addressed by employing the multiple Lyapunov functions approach, (2) the dynamic output feedback controller synthesis conditions described by linear matrix inequalities (LMIs) are derived and (3) within the proposed fault detection and control framework, a better integrated control and detection performance can be obtained. Some numerical examples including the comparison results are presented to show the advantages of the proposed method.  相似文献   

13.
14.
Asperger's Syndrome (AS) is an autistic spectrum disorder characterised by normal to high IQ but with marked impairment in social skills. Successful social skills training appears to be best achieved either in situ or in role-play situations where users can explore different outcomes resulting from their social behaviour. Single user virtual environments (SVEs) provide an opportunity for users with AS to learn social interaction skills in a safe environment which they can visit as many times as they like.The use of game-like tasks can provide an incentive and can also be used to guide the user through progressive learning stages. Collaborative virtual environments (CVEs) allow several users to interact simultaneously within the virtual environment, each taking different perspectives or role-play characters. Within the AS interactive project a series of SVEs and CVEs have been developed in collaboration with users and professional groups with an overall aim of supporting social skills learning. Initial evaluation studies have been carried out which have been used to both inform and refine the design of these virtual environments (VEs) as well as giving an insight into the understanding and interpretation of these technologies by users with AS.  相似文献   

15.
Much of the success of science in explaining, predicting and controlling natural systems can be attributed to the well understood methods that exist for producing and testing theory in the natural sciences. The successful development of social systems science is similarly likely to depend on the elucidation of methods of inquiry suitable to the systems of its concern. Unfortunately the successful methods employed by natural scientists cannot be simply taken over and used in social systems science. Systems scientists who attempt this, risk operating with wholly inappropriate tools when dealing with social systems. Alternative methods of inquiry have been developed in the “soft” systems tradition which are more appropriate for use in relation to one large class of social systems. However, there are many social systems for which even these soft systems approaches are inappropriate. For such social systems there is a need for a more radical and critical approach to producing and verifying social systems science. This paper seeks to demonstrate the need for a critical approach in relation to one class of social systems and shows how only this kind of approach can take account of the special characteristics of this category of social system.  相似文献   

16.
In distributed and open environments, MASs (multiagent systems) generally have no mechanisms for prior coordination and self‐organization has been believed to be the necessary selection to achieve the coordination of agents. This paper first presents a values‐driven model for self‐organization in which the expected emergent properties of a system are specified as the social values while the social values are realized via implicitly inducing members to regulate their individual values and adjust their behaviors to fit the expectations of the system. Based on the values‐driven self‐organization, this paper proposes an automated coordination mechanism for decentralized MASs. In this mechanism, by indirectly changing the difficulties in acquiring resources (which may be delegated to some special agents since MASs generally do not have substantial bodies), MASs can lead agents to regulate their values to be consistent with the social values of MASs so that the coordination of MASs can spontaneously emerge from the local behaviors of agents. Finally, this paper implements a simulation traffic system using the coordination mechanism based on values‐driven self‐organization to validate the emergence of coordination among multiple agents.  相似文献   

17.
This paper reviews state of the art in the area of decentralized networked control systems with an emphasis on event-triggered approach. The models or agents with the dynamics of linear continuous-time time-invariant state-space systems are considered. They serve for the framework for network phenomena within two basic structures. The I/O-oriented systems as well as the interaction-oriented systems with disjoint subsystems are distinguished. The focus is laid on the presentation of recent decentralized control design and co-design methods which offer effective tools to overcome specific difficulties caused mainly by network imperfections. Such side-effects include communication constraints, variable sampling, time-varying transmission delays, packet dropouts, and quantizations. Decentralized time-triggered methods are briefly discussed. The review is deals mainly with decentralized event-triggered methods. Particularly, the stabilizing controller–observer event-based controller design as well as the decentralized state controller co-design are presented within the I/O-oriented structures of large scale complex systems. The sampling instants depend in this case only on a local information offered by the local feedback loops. Minimum sampling time conditions are discussed. Special attention is focused on interaction-oriented system architecture. Model-based approach combined with event-based state feedback controller design is presented, where the event thresholds are fully decentralized. Finally, several selected open decentralized control problems are briefly offered as recent research challenges.  相似文献   

18.
The Internet and related technologies have vastly expanded the variety of products that can be profitably promoted and sold by online retailers. Furthermore, search and recommendation tools reduce consumers’ search costs in the Internet and enable them to extend their search from a few easily found best-selling products (blockbusters) to a large number of less frequently selling items (niches). As a result, Long Tail sales distribution patterns emerge that illustrate an increasing demand in niches. We show in this article how different classes of search and recommendation tools affect the distribution of sales across products, total sales, and consumer surplus. We hereby use an agent-based simulation which is calibrated based on real purchase data of a video-on-demand retailer. We find that a decrease in search costs through improved search technology can either shift demand from blockbusters to niches (search filters and recommendation systems) or from niches to blockbusters (charts and top lists). We break down demand changes into substitution and additional consumption and show that search and recommendation technologies can lead to substantial profit increases for retailers. We also illustrate that decreasing search costs through search and recommendation technologies always lead to an increase in consumer surplus, suggesting that retailers can use these technologies as competitive advantage.  相似文献   

19.
Miguel  Hafida  Gonzalo  Francisco  Francisco 《Neurocomputing》2007,70(16-18):2828
The aim of this contribution is to implement a hardware module that performs parametric identification of dynamical systems. The design is based upon the methodology of optimization with Hopfield neural networks, leading to an adapted version of these networks. An outstanding feature of this modified Hopfield network is the existence of weights that vary with time. Since weights can no longer be stored in read-only memories, these dynamic weights constitute a significant challenge for digital circuits, in addition to the usual issues of area occupation, fixed-point arithmetic and nonlinear functions computations. The implementation, which is accomplished on FPGA circuits, achieves modularity and flexibility, due to the usage of parametric VHDL to describe the network. In contrast to software simulations, the natural parallelism of neural networks is preserved, at a limited cost in terms of circuitry cost and processing time. The functional simulation and the synthesis show the viability of the design. In particular, the FPGA implementation exhibits a reasonably fast convergence, which is required to produce accurate parameter estimations. Current research is oriented towards integrating the estimator within an embedded adaptive controller for autonomous systems.  相似文献   

20.
Closed-loop control systems are designed for linear time-invariant (LTI) controllable and observable systems modelled by bond graph (BG). Cascade and feedback interconnections of BG models are realised through active bonds with no loading effect. The use of active bonds may lead to non-conservation of energy and the overall system is modelled by proposed pseudo-junction structures. These structures are build by adding parasitic elements to the BG models and the overall system may become singularly perturbed. The structures for these interconnections can be seen as consisting of inner structures that satisfy energy conservation properties and outer structures including multiport-coupled dissipative fields. These fields highlight energy properties like passivity that are useful for control design. In both interconnections, junction structures and dissipative fields for the controllers are proposed, and passivity is guaranteed for the closed-loop systems assuring robust stability. The cascade interconnection is applied to the structural representation of closed-loop transfer functions, when a stabilising controller is applied to a given nominal plant. Applications are given when the plant and the controller are described by state-space realisations. The feedback interconnection is used getting necessary and sufficient stability conditions based on the closed-loop characteristic polynomial, solving a pole-placement problem and achieving zero-stationary state error.  相似文献   

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