首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 93 毫秒
1.
本文结合了企业员工管理工作和员工信息管理工作的实际需要和发展需求,运用先进的数据库技术,设计出了一套企业员工的信息管理系统。期望通过本系统,降低员工管理的成本,减轻企业管理人员的工作负担,方便快捷的更新、维护和查询员工信息,从而可以开拓企业员工管理工作的新局面,提高管理水平。从实用方面考虑,本系统要求具有员工基本信息的维护功能,管理工作人员能够通过此功能及时添加、修改和删除员工的基本信息;提供各位员工的每月业绩的信息,使得管理人员能迅速准确的掌握各位员工业务方面的情况;为了维护数据的安全,系统对不同的用户赋予不同的管理权限,并对所有的信息都应具有查询、统计和打印等基本操作功能。  相似文献   

2.
协同设计管理系统设计及实现   总被引:3,自引:0,他引:3  
提出了协同设计管理系统的系统结构,描述了各模块的具体实现流程和实现方法。整个系统包括访问控制、项目管理、图纸文档管理和协作工具4个部分。  相似文献   

3.
4.
协同设计中多主体冲突问题的研究   总被引:14,自引:1,他引:14  
从设计流程和体系结构的角度,对多主体冲突的产生、预防、检测与解决机制进行了系统的研究,提出了一个解决冲突问题的三层结构模型和各层相应的冲突解决策略,从而在控制级及领域级都对冲突进行了有效的避免和控制,该模型及方法在摩托车协同概念设计系统中得到了实现,为智能设计和协同设计奠定了基础。  相似文献   

5.
<正>知识管理越来越受到企业的重视,但是知易行难,没有一个看得见摸得着的平台,知识管理几乎没有办法实现有效地运行。就算是建立了一个知识数据库,没有操作平台的"内存"和处理系统的"引擎",那也只能是一潭信息堆积  相似文献   

6.
文章分析了建设基于知识管理的配电协同设计平台对供电企业工作效率提升的重要作用,并针对基于知识管理的配电协同设计平台技术原理、功能模块及框架设计、功能设计与应用、技术设计与开发等展开了具体探讨。  相似文献   

7.
协同设计中的冲突体系及解决方法研究   总被引:2,自引:0,他引:2  
胡明峰  刘弘 《计算机应用》2004,24(8):106-109
对冲突在协同设计中所处的时期、层次及冲突属性三个维度进行了分析,并据此构建了一个协同设计冲突体系,在设计理念、应用、系统三个层次上对冲突的表现和导致的后果进行了说明。指出了冲突之间的关系在冲突解决问题上的重要性,在此基础上给出了一个面向冲突体系的冲突解决策略,这一策略能够更好地应对协同设计中冲突的复杂性和动态性,最后给出了关键算法的实现。  相似文献   

8.
实时图案协同设计中冲突问题的研究   总被引:2,自引:1,他引:2  
在Internet环境中,允许多个用户同时对同一图案的任意绘图区进行设计是图案协同设计系统应满足的基本要求.然而不同设计者在协同设计过程中由于设计意图的不同而引起的操作冲突是不可避免的,因此冲突问题是图案协同设计系统的关键问题之一.着重讨论了冲突的定义,冲突的多种避免方式,提出了高效的冲突检测算法和一种能保护用户协同设计意图的冲突解决方法——基于冲突操作锁定的冲突解决方法.这些方法和算法的实现使得在分布式计算环境下协同设计的冲突问题得到了较完善的解决.  相似文献   

9.
OA职位系统管理,是一款集人事档案、调职、离职、复职、录用、职位变更以及权限修改等于一身的职位管理系统;同时支持在职员工、离职员工查询;报表信息可直接导入到网页,用户根据自己的需要来进行的调整,能更直观的对员工职位进行调整,并保证信息的完整性  相似文献   

10.
印染领域竞争优势的关键因素是产品图案的多样化和差异化。然而,很多印染行业中小型企业目前并不具备自主的对自己需要的产品花样进行设计创新的能力。本文研究实现了印染图案协同设计平台,对研究和探讨局部区域的网络化印染图案协同设计平台具有重要的现实意义和用途  相似文献   

11.
The evolution of computer science and technology has brought new opportunities for multidisciplinary designers and engineers to collaborate with each other in a concurrent and coordinated manner. The development of computational agents with unified data structures and software protocols contributes to the establishment of a new way of working in collaborative design, which is increasingly becoming an international practice. In this paper, based on the analysis of the dynamic nature of collaborative design process, a new framework for collaborative design is described. This framework adopts an agent-based approach and relocates designers, managers, systems, and the supporting agents in a unified knowledge representation scheme for product design. In order to model the constantly evolving design process and the rationales resulted from design collaboration, a Collaborative Product Data Model (CPDM) and a constraint-based Collaborative Design Process Model (CDPM) are proposed to facilitate the management and coordination of the collaborative design process as well as design knowledge management. A prototype system of the proposed framework is implemented and its feasibility is evaluated using a real design scenario whose objective is designing a set of dining table and chairs.  相似文献   

12.
Recently, enterprise systems have been extensively adopted to boost enterprise competitiveness. The development and implementation of enterprise systems is a knowledge intensive procedure, being related to enterprise processes and involving information, system and software engineering technologies. Consequently, knowledge management is required to enhance the effectiveness of enterprise system development and implementation, thus helping to increase industrial competitiveness.This study aims to develop a distributed knowledge model for knowledge management, capable of supporting the collaborative development and implementation of enterprise systems. This objective can be obtained by performing the following tasks: (1) modeling and characterization of the collaborative development and implementation process, (2) identification, analysis and modeling of involved knowledge, and (3) development of a distributed knowledge model for knowledge management related to the collaborative development and implementation of enterprise systems.  相似文献   

13.
基于SOA知识文档管理系统的设计与实现   总被引:2,自引:1,他引:1  
阐述了面向服务体系架构(SOA)的概念,重点研究了服务总线的原理,给出了基于SOA整合应用的技术架构,讨论相关的支撑技术,最后实现了基于SOA架构的知识文档管理系统的设计方案.  相似文献   

14.
本科毕业设计管理系统的设计与实现   总被引:1,自引:0,他引:1  
提出了构建本科毕业设计网络化管理系统的解决方案,并提出了应对并发访问、提升系统安全性的方法。采用ASP.Net技术在SQLServer上实现了一个本科毕业设计管理系统。系统分为管理员、教师和学生三个主要模块,每类用户拥有不同的权限和功能。实验结果表明系统可规范毕业设计选题和管理过程,还可综合提升教师、学生、管理者的工作效率。  相似文献   

15.
The main difficulty associated with a collaborative design process is understanding the product data exchanged during the design. Efficient and effective coordination of design activities relies on a thorough understanding of the dependencies between shared product specifications throughout the entire development cycle. This paper explores the linkages between the design process features and product specification dependencies, and suggests ways of identifying and managing specification dependencies to improve collaborative process performance. Using a UML (Unified Modeling Language) specification, we propose a process traceability tool to track the design process in an ongoing manner. Based on the information captured, the dependencies between specifications involved in the tracked process are identified and inserted in a dependency network, which is maintained throughout the design process. A set of mechanisms is then proposed to qualify the identified dependencies. Extracting and qualifying specification dependencies could be useful in many design situations; for example, during an engineering change management process to assess impacts and study change feasibility, or during a conflict management process to assist designers in resolving conflicts and maintaining the coherence of the design process (knowing that change management is a tool to conduct conflict management). Special attention is paid to the conflict management process. By means of a case study, we show how the solution we propose can assist designers during the conflict management process.  相似文献   

16.
针对移动互联网时代个人知识管理缺乏简单、灵活的知识管理工具的状况,提出基于Tag的个人知识管理系统设计方案,搭建了适应于Android、iOS、Windows Phone平台的服务器端三层架构,并实现了Android客户端。该系统能满足移动互联网环境下个人知识记录、组织、检索以及分享的需求。  相似文献   

17.
In today’s competitive global marketplace and knowledge-based economy, user requirement becomes an important input information for enterprises to develop new product and a critical factor to drive product collaborative design evolution. Meanwhile, there remains no consensus on how best to support knowledge activities and significant challenges to establishing design information management facing to rapid collaborative product development with dynamic user requirement. This paper introduces solutions for designer to deal with dynamic user requirement information through requirement evaluation and prediction method. In this study, we propose a user requirements-oriented knowledge management concept that is based on a four level hierarchy map model with special regard to knowledge collaboration and information communication. Furthermore, a novel distributed concurrent and interactive user requirement database was constructed, and the framework driven by user requirement was put forward to support collaborative design knowledge management. Finally, the service robot design project of a start-up company is used as a case study to explain the implementation of proposed framework.  相似文献   

18.
The author analyzes knowledge reuse in a Big-5 professional service firm. He investigates how reuse affects design, provides a methodology for evaluating systems to increase reuse, and discusses the impact of differential costs and benefits on the organization.  相似文献   

19.
20.
A case-based reasoning system for conflict resolution called GMCRCBR is presented. The system is developed to provide real-time feedback to assist in the structuring and modeling of a conflict situation. A system architecture integrating the decision support system GMCR II, which implements a methodology called the graph model for conflict resolution, and the GMCRCBR system is developed. The issues of case representation, case storage, case retrieval, and case reuse are considered. Information on 104 conflict cases that have been analyzed using the graph model for conflict resolution is collected and stored. The system is first tested and verified using the case base and then the system's ability to retrieve similar cases is evaluated.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号