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1.
Internet use and depression among older adults   总被引:2,自引:0,他引:2  
The findings regarding the impact of Internet use on well-being are mixed and studies are often criticized due to small samples and lack of consistency in measurement. Fewer studies have examined this issue among older adults. The purpose of this study is to examine the relationship between Internet use and depression among retired Americans age 50 years or older. Using data from the Health and Retirement Survey, the study estimates the relationship between Internet use and depression through combined use of regression and propensity score methodologies. All empirical methods indicate a positive contribution of Internet use to mental well-being of retired older adults (?50 years), reducing depression categorization by approximately 20–28%.  相似文献   

2.
As the populations of most of the world’s developed nations experience an increase in average age, a similar trend is being observed in the population of computer and Internet users. In many cases, older adults are the fastest growing computer and Internet user group in both personal and workplace contexts. However, the needs and concerns of older adults as computer users differ from those of younger users as a result of the natural changes associated with the aging process. Much research has been conducted in a variety of fields in order to understand how these changes experienced by older adults impact their use of computers and the Internet. This article reviews this existing research and provides a holistic view of the field. Since the study of computer use by older adults is a multi-disciplinary topic by nature, we provide a synthesis of the findings across these many disciplines, and attempt to highlight any gaps that exist. We use Social Cognitive Theory as a lens to view and organize the literature, as well as illustrate means through which computer use by this user group can be encouraged. Finally, suggestions for future research are proposed, and implications for research and practice are discussed.  相似文献   

3.
Cognitively challenging activities may support the mental abilities of older adults. The use of computers and the Internet provides divergent cognitive challenges to older persons, and in previous studies, positive effects of computer and Internet use on the quality of life have been demonstrated. The present study addresses two research aims regarding predictors of computer use and the relationship between computer use and changes in cognitive abilities over a 6-year period in both younger (24-49 years) and older adults (older than 50 years). Data were obtained from an ongoing study into cognitive aging: the Maastricht Aging Study, involving 1823 normal aging adults who were followed for 9 years. The results showed age-related differences in predictors of computer use: the only predictor in younger participants was level of education, while in older participants computer use was also predicted by age, sex and feelings of loneliness. Protective effects of computer use were found for measures of selective attention and memory, in both older and younger participants. Effect sizes were small, which suggests that promotion of computer activities in older adults to prevent cognitive decline may not be an efficient strategy.  相似文献   

4.
The purpose of this paper is to discuss how various factors intertwine to affect Chinese older adults’ decisions to adopt the Internet by applying the expanded technology acceptance model (TAM). Perceived usefulness (PU), perceived ease of use (PEU), subjective norm (SN), and facilitating conditions (FC) were four key predictors. Gender and age were included in the proposed model as factors to moderate the effect of two key TAM components (PU and PEU) on adoption behaviors. The results indicate that PU, PEU, and SN were significant predictors of Internet adoption among Chinese older adults, while PU, SN, and FC were significant predictors of Internet use intention. The effect of PEU on Internet use intention was also found to be stronger for older seniors than younger seniors. Implications for future research and practices are discussed.  相似文献   

5.
6.
Problematic internet use (PIU) is of growing significance to adolescent health, but lacks a strong conceptual framework to guide ongoing work. We used Concept Mapping methodology to construct a theoretical framework describing PIU. This validated approach includes five steps: preparation, generation (brainstorming), structuring (sort and rank), representation (statistical analysis) and interpretation (focus groups). Analysis included hierarchical cluster analysis over the overall square similarity matrix to determine a cluster map. A total of 193 college students participated in one or more phases of the study. Students were from 13 universities across 10 states, had an average age of 19.4 years (SD = 1.8), were 67% female and 77% Caucasian. A total of 20 health professionals participated. The seven clusters depicted on the PIU Concept Map include: psychosocial risk factors, physical impairment, emotional impairment, social/functional impairment, risky internet use, impulsive internet use and internet use dependence. The stress value for the fit of the multidimensional solution to the structuring data was 0.28, indicating adequate fit. The concept map may be used towards development of a future comprehensive model of PIU as well as scale development efforts.  相似文献   

7.
Social networking websites (SNSs) have become popular among younger adults, but internet-using older adults have not adopted this communication medium nearly as quickly ( and ). This study seeks to understand what factors encourage or discourage older adults from using SNS, like Facebook, to help understand what may be done to ensure both generations have communication media over which they enjoy and feel comfortable communicating. Using the Technology Acceptance Model (TAM;  and ) as a framework, 124 internet-using older adults aged 60–90, completed attitudinal measures of perceived usefulness of SNS, perceived ease of use of websites, social pressures to use SNS, and trust in SNS, as well as behavioral measures of current internet use, SNS use, and intention to use SNS in the future. Regression analyses revealed significant predictors of SNS include perceived usefulness, trust in SNS, and frequency of internet use. Unexpectedly, factors of ease of use and social pressures were not significant predictors. Implications for the TAM and for individuals with an interest in getting older adults to use SNS are discussed.  相似文献   

8.
The purpose of this study was to examine the relationships between computer use, identity formation, and self-esteem among Black and White emerging adult females. One hundred 56 female college students participated in this study by completing a survey that included the Internet/Computer Use Questionnaire, the Ego Identity Process Questionnaire, and the Rosenberg Self Esteem Scale. Racial differences were found between Black and White females with regard to perceived problematic use of the Internet and use of the computer for communication and use of the Internet for schoolwork. In addition, differences between Black and White females were found between identity formation and problematic use of the Internet and between self-esteem and type of use of the Internet. These findings were discussed in relation to future research and interventions.  相似文献   

9.
As the population of many industrialized countries ages, the number of older drivers on the roads increases. Statistics show that older drivers are at increased risk for involvement in fatal accidents. One explanation for this is the cognitive and motor declines associated with the aging process. As we age, performance on attention, memory and motor control tasks, three important components of driving, declines. In the present study we examined the relationship between performance on component cognitive tasks and the influence of training on these tasks on the simulated driving performance of older adults. More specifically, we assessed performance on and trained older adults on single and dual tasks of attention, working memory and manual control. Regression analyses demonstrated that performance on the single and dual cognitive tasks and improvements in these computer-based tasks with training were predictive of improvements in driving simulator performance across the course of the study. These data suggest that relatively simple single and dual computer-based tasks and modest amounts of training on these tasks can improve driving performance in older adults, thereby extending functional independence.  相似文献   

10.
Internet use is challenging for individuals to quantify and describe. Previous internet use studies have relied on self-report measures, which may be subject to recall bias. This studied aimed to assess college student internet use using a real-time methodology, experience sampling method (ESM). Undergraduate students participated in a 7-day ESM campaign using text message surveys sent at 6 random times each day. Survey questions evaluated current internet use time and activities. Analyses included hierarchical clustering analysis, multilevel and probability modeling. Among the 189 participants, mean age was 18.9 (SD = 0.9), 58.8% were female and most were Caucasian (90.5%). The modeled average total amount of daily internet time was 56 min, 95% CI [51, 62]. The correlation between self-reported internet use time and ESM data was 0.31 (< 0.001). Over half of the time participants were on the internet they reported multitasking (56.5%, 95% CI [52.7%, 60.4%]). Study findings suggest that multitasking is frequent among college students, which may explain over-reported internet use.  相似文献   

11.
The current study investigated the effect of video game training on older adult’s useful field of view performance (the UFOV® test). Fifty-eight older adult participants were randomized to receive practice with the target action game (Medal of Honor), a placebo control arcade game (Tetris), a clinically validated UFOV training program, or into a no contact control group. Examining pretest–posttest change in selective visual attention, the UFOV improved significantly more than the game groups; all three intervention groups improved significantly more than no-contact controls. There was a lack of difference between the two game conditions, differing from findings with younger adults. Discussion considers whether games posing less challenge might still be effective interventions for elders, and whether optimal training dosages should be higher.  相似文献   

12.
Contrary to popular belief, fewer numbers of older adults today are living in extended care facilities (ECFs) and other institutional settings. Rather, adult children, adult grandchildren, and aged spouses prefer the home setting as the environment in which to provide care to older adult family members. Benefits exist with regard to the provision of care within the home setting; however, tremendous stress may be placed upon these informal caregiving systems as family members find themselves with little time for activities other than those related to the provision of care. Respite care is invaluable in alleviating and preventing the physical and psychological depletion associated with caregiving by granting family members the opportunity to relinquish temporarily the demands of providing care for someone on a continual basis. As a means of connecting family members to sources of respite care and related services, the Internet possesses significant potential. Without ever leaving the home environment and the older adult care recipient(s), family members can utilize the Internet to access information about respite care services.  相似文献   

13.
Mobile phone-based user-generated-content (UGC) online community applications have gained increasing popularity among young generations. However, factors that may affect usage behaviour regarding the applications are not fully investigated. In this study, we employed the Technology Acceptance Model as the basis to explore factors that are able to predict user reposting behaviour with the applications. University students (N?=?322) completed a self-reported questionnaire for measuring the studied constructs after they experienced a high-fidelity prototype of a mobile UGC online community application. Results from path analysis demonstrated that perceived usefulness and attitude towards usage were significant determinants of user reposting intention, with 23% of its variance explained. Perceived usefulness, perceived ease of use and information credibility directly predicted attitude towards usage and accounted for 45% of its variance. Perceived ease of use exerted influence on both perceived usefulness and information credibility. The findings can enhance our understanding of factors that contribute to user reposting behaviour and provide insight into design and implementation strategies to increase the likelihood of user intention to repost information using mobile UGC online community applications.  相似文献   

14.
Age may modify the association between occupational physical demand and muscle loading, and ultimately increase the risk of musculoskeletal disorders. The goal of this study was to investigate age-related differences in shoulder muscle fatigue development during a repetitive manual task. Twenty participants in two age groups completed an 80-minute simulated low-intensity assembly task. Electromyographic (EMG) manifestation of muscle fatigue was observed in the upper trapezius, deltoid and infraspinatus muscles in both age groups, and coincided with an increase in the subjective ratings of perceived exertions. Compared with the younger group, older group showed a more monotonic decrease in EMG power frequency in the upper trapezius and deltoid muscles. However, the age-related difference in EMG amplitude was less consistent. Relative rest time of the upper trapezius muscle in the older group was less than the young group throughout the task. The observed patterns of EMG measures suggest that older participants may have disadvantages in fatigue resistance in the upper trapezius and posterior deltoid muscles during the simulated repetitive manual task.  相似文献   

15.
Abstract  Despite huge efforts to position information and communication technology (ICT) as a central tenet of university teaching and learning, the fact remains that many university students and faculty make only limited formal academic use of computer technology. Whilst this is usually attributed to a variety of operational deficits on the part of students, faculty, and universities, this paper considers the wider social relations underpinning the relatively modest use of technology in higher education. The paper explores how university use of computer technology is shaped into marginalized and curtailed positions by a variety of actors. From the 'writing' of ICT at a national policy level through to the marginalization of ICT within the lived 'student experience', a consistent theme emerges where computer technology use is constructed in limited, linear, and rigid terms far removed from the creative, productive, and empowering uses which are often celebrated by educational technologists. In the light of such constraints, the paper considers how these dominant constructions of a peripheral and limited use of ICT may be challenged by the higher education community. In particular, it concludes by reflecting on current critical thinking about how educational technologists can foster a more expansive and empowered use of computer technology within university settings.  相似文献   

16.
The ability to elicit requirements in the design of new technology has proved to be particularly problematic with older generations of users who have not grown up with the same level of familiarity and understanding of present day user interfaces as younger generations have. It is also widely acknowledged that older people are poorly represented in the development process of mainstream technology. In this paper, we critically examine how 'Forum Theatre' can be used as a requirements gathering methodology in the development of a novel digital television (DTV) based communication system. We demonstrate how live theatre established a 'common ground' between audience participants and actors in the facilitation of new ideas, and discuss how live theatre can be used to stimulate interest and understanding from designers and relevant professionals in the development of an unfamiliar and largely undefined technology for older adults.  相似文献   

17.
The purpose of the study was to examine the role of domain knowledge when retrieving and using information from the Internet as a resource for essay tasks, as well as to investigate the quality of Internet searches and its relation to essay performance. In two experiments, 100 undergraduates searched the Internet for 30 min and completed two essays; one in which they had high domain knowledge and one in which domain knowledge was low. Two control groups of 70 undergraduates just wrote the essays. Searching the Internet for information enhanced essay performance relative to the control groups only for the topic for which participants had high domain knowledge. In the second experiment, analyses of Internet searches revealed large individual differences in search behaviors and these behaviors did not relate to essay performance, although individuals highlighted the importance of domain knowledge in making their searches easier. Domain knowledge is one factor that educators should pay attention to when using the Internet for learning tasks, particularly when study time is limited, in order to maximize the ability of students to successfully retrieve and use information from the Internet.  相似文献   

18.
The purpose of this study is to explore the dynamics underlying disparities in Internet use among school age children in the US. The analysis found that a broad range of demographic, geographic and economic factors significantly influence Internet use among children. Significantly, the availability of household computing resources and adult Internet users in the household were most important in explaining disparities in use among children. To expand universal Internet access, future public policy should focus on providing support for in-home access; continued support for public access at out-of-home locations such as schools, and providing technical support, training and expertise to school age children.
Paul F. ClearyEmail:
  相似文献   

19.
The effectiveness of a game-based cognitive training intervention on multiple abilities was assessed in a sample of 39 older adults aged 60–77. The intervention task was chosen based on a cognitive task analysis designed to determine the attentional and multi-modal demands of the game. Improvements on a measure of attention were found for the intervention group compared to controls. Furthermore, for the intervention group only, initial ability scores predicted improvements on both tests of attention and spatial orientation. These results suggest cognitive training may be more effective for those initially lower in ability.  相似文献   

20.
The aging process is expected to change advanced activities of daily living (such as employment and work activities), to basic activities of daily living (BADL; such as self-care activities, which is also considered work among older adults). In effect, older adults spend more energy on physical activities related to BADL, compared to heavy physical activity in any industrial work. Hence, accurate assessment of the type and extent of physical activity becomes critical for estimation of the activity metabolism, especially in older adults. Once an assessment of activity metabolism is made, energy balance can be quantified by comparing energy expenditure (including resting activity, and digestive metabolism) with caloric intake. Instruments and techniques available to quantify physical activity in older adults, and caloric intake in older adults are reviewed in this paper. The emphasis in this review is on questionnaire-based instruments that minimize burden on the investigator and the participant. Validity and reliability of the assessment instruments are also discussed.

Relevance to industry

Since most work activities requiring energy expenditure among older adults, especially retirees, consist of BADL, accurate assessment of activity metabolism and dietary intake is necessary for designing these work activities for older adults.  相似文献   


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