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1.
局域网流媒体Caching代理服务器的实现   总被引:2,自引:0,他引:2  
With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked.Caching is one kind of applied technique relatively for enhancing the scalability of streaming system and reducing the workload of server/network. We have utilized RTP/RTSP protocol, and implemented the prototype of streaming proxy caching based on LAN in visual C-t-t-environment with WINSOCK network interface. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the Start-up latency of the client.  相似文献   

2.
This paper examines the feasibility of providing multimedia mail,in particular video mail,on the existing World-Wide-Web platform.In this instance, the Web browser will act as the user agent of the mailing system.With this,users will be able to compose,send and read video mail directly on the Web, This paper examines a number of different system architectures which can be employed for the development of Video Mail.Based on the following key issues:portability of system,flexibility of system,Internet standard support,security and authentication,and message compression and storage,a final architecture was chosen to build Video Mail.The approach taken is that the system will be interfaced to the Web using a standard Hyper Text Transfer Protocol(HTTP) server and a standard Web brower.This is achieved through the use of Common Gateway Interface(CGI) programs and forms which reside in a standard HTTP server to provide the functionality of video mail,and a separaete mail server for the storage and management of messages.This will cause the HTTp server to behave as if it is an electronic mail system.The paper also addresses implementation issues pertaining to the use of CGI programs,mail server development,and video and auidio composition and playback.  相似文献   

3.
With the advent of modern technologies,IoT has become an alluring field of research.Since IoT connects everything to the network and transmits big data frequently,it can face issues regarding a large amount of energy loss.In this respect,this paper mainly focuses on reducing the energy loss problem and designing an energy-efficient data transfer scenario between IoT devices and clouds.Consequently,a layered architectural framework for IoT-cloud transmission has been proposed that endorses the improvement in energy efficiency,network lifetime and latency.Furthermore,an Opposition based Competitive Swarm Optimizer oriented clustering approach named OCSO-CA has been proposed to get the optimal set of clusters in the IoT device network.The proposed strategy will help in managing intra-cluster and inter-cluster data communications in an energy-efficient way.Also,a comparative analysis of the proposed approach with the state-of-the-art optimization algorithms for clustering has been performed.  相似文献   

4.
This paper discusses problems of muhicasting and its application. Two ways are proposed to overcome theproblems of muhicasting according to the architectures of current networks and the functional requirements of asurveillance System. One is that Winsock API is directly used to implement muhicasting on a network supporting multicasting. The other adopts the technology of proxy server and tunneling on a network not supporting multicast-ing. In addition,this paper discusses some techniques of muhicasting,such as sending,resending,auto-adjusting with the change of the transmission aualitv of networks .and the management of multicast group and multicast addresses.  相似文献   

5.
Nowadays, the development of cloud computing has given power to the resource constrained network control system (NCS) to out source heavy computations to the cloud server. However, the development of Cloud Computing produced many security challenges regarding the cyber physical connection between the cloud and control system. The connection between the control system and cloud server can be subjected to distributed denial of service (DDoS) attack by an attacker to destabilize the NCS. In this paper, we will address this issue by building a secure mechanism for such systems. We will design a detection approach and a mitigation approach for better stable performance of NCS. To ensure the stability of NCS at the time of DDoS attack, we will also design a switching mechanism (SM) for cloud control system (CCS) when there are no more real time solutions available from the cloud. Finally, we will apply the proposed mechanism to an unmanned arial vehicle (UAV). Our simulation results show that the mechanism works well in stability and protection of NCS under DDoS attack.  相似文献   

6.
The purpose of this study is to design a tool, adapted to students' individual contexts and to enable students to reflect on their understanding of media characteristics. AHP (analytic hierarchy process) is a structured technique for organizing and analyzing complex decisions. Using AHP, students have to define appropriate criteria and priorities for using media. It is expected that students" understanding of the characteristics of different types of media will emerge through reflection. Seventy two university students took part in this research. They were asked to prioritize their ways.of obtaining information about current affairs using sets of media such as TV, books, newspapers and web pages, Twitter and Facebook. AHP enables us to visualize a "real" understanding of media characteristics and students can reflect on that basis. As far as "information sources and media" is concerned, a few students indicated that it was the information source itself that was important rather than the type of media. Our tool fulfils the role of encouraging this type of reflection.  相似文献   

7.
Internet is best effort network, on the whole, it doesn't provide any quality of service assurance for services. Especially,all kinds of stream media need more network performance and quality of service. Currently, because of existing many heterogeneous networks, such as telecommunication network, IP data network , mobile network and so on ,in order to break off this heterogeneous network isolated complexion ,research and developmentnext generation network must be carried out,only by this way,can these isolated heterogeneous network be merged into an all IP network. This network will provide enormous services for service users,how to manage these services effectively is a topic proposed by next generation internet. [1] gave research status for service management and advance,this paper researches service management requirement for next generation Internet and workflow etc,and based on these technique,a service management architecture model is proposed. It consists of service access layer, service deployment layer, service providing layer, service mapping layer, policy control layer and network element managing layer. These layers coordinate to implement service management.  相似文献   

8.
Energy saving in wireless sensor networks   总被引:1,自引:0,他引:1  
With the development of low-cost processor, memory, and radio technologies, it becomes possible to build inexpensive wireless micro-sensor nodes. However, energy is the biggest constraint to wireless sensor capabilities and such constraint combined with a typical deployment of large numbers of sensor nodes have posed many challenges to the design and management of sensor networks. Due to their ad-hoc deployment in hazardous environment, once sensor nodes are deployed in a sensor network, they cannot be easily replaced or recharged. Thus, energy saving acts as one of the hottest topics in wireless sensor networks (WSNs) and hence several energy conservation schemes have been proposed in the literature. In this work, we will make a short survey on the main techniques used for energy conservation in sensor networks. Specifically, we will focus primarily on duty cycling schemes which represent the most suitable technique for energy saving. Moreover, we will also survey in-network processing and network coding techniques which can guarantee a significant amount of energy saving in packet transmission. Finally, we will make a review on some communication protocols proposed for sensor networks.  相似文献   

9.
In this paper, we presented the development of a navigation control system for a sailboat based on spiking neural networks (SNN). Our inspiration for this choice of network lies in their potential to achieve fast and low-energy computing on specialized hardware. To train our system, we use the modulated spike time-dependent plasticity reinforcement learning rule and a simulation environment based on the BindsNET library and USVSim simulator. Our objective was to develop a spiking neural network-based control systems that can learn policies allowing sailboats to navigate between two points by following a straight line or performing tacking and gybing strategies, depending on the sailing scenario conditions. We presented the mathematical definition of the problem, the operation scheme of the simulation environment, the spiking neural network controllers, and the control strategy used. As a result, we obtained 425 SNN-based controllers that completed the proposed navigation task, indicating that the simulation environment and the implemented control strategy work effectively. Finally, we compare the behavior of our best controller with other algorithms and present some possible strategies to improve its performance.  相似文献   

10.
A site-based proxy cache   总被引:4,自引:0,他引:4       下载免费PDF全文
In traditional proxy caches,any visited page from any Web server is cached independently,ignoring connections between pages,And users still have to frequently visity in dexing pages just for reaching useful informative ones,which causes significant waste of caching space and unnecessary Web traffic.In order to solve the above problem,this paper introduced a site graph model to describe WWW and a site-based replacement strategy has been built based on it .The concept of “access frequency“ is developed for evaluating whether a Web page is worth being kept in caching space.On the basis of user‘‘‘‘‘‘‘‘s access history,auxiliary navigation information is provided to help him reach target pages more quickly.Performance test results haves shown that the proposed proxy cache system can get higher hit ratio than traditional ones and can reduce user‘‘‘‘‘‘‘‘s access latency effectively.  相似文献   

11.
1 概述经过了2000、2001两年的社区宽带网建设的高速发展后,摆在中国ISP们面前的任务是如何在已建成的宽带网上开展增值服务,许多ISP尝试在宽带网上开展流媒体(Streaming Media)服务,如视频点播VOD(Video On-Demand)系统。然而,流媒体对网络带宽和实时性的要求使得流服务器必须能够进行端对端(End-to-End)的拥塞控制和质量调整,由于  相似文献   

12.
流媒体对象的缓存管理策略   总被引:2,自引:0,他引:2  
基于流媒体服务的代理技术是流媒体研究领域中的重要课题.随着流媒体技术在Internet和无线网络环境中的高速发展,对流媒体代理服务器的研究也正在逐步深入.本文主要讨论通过代理技术改善媒体的服务质量,降低媒体的传输延迟以及减轻网络负载.在Internet环境下,对流媒体代理服务器的研究集中于流媒体的访问特性、缓存替换算法,构建和实现一个流媒体代理服务器是对流媒体代理技术研究的基础.  相似文献   

13.
冯欣  王康  邓一贵 《计算机科学》2006,33(2):139-141
内容分发网络是互联网中解决响应速度、提高服务质量的一种应用技术,而流媒体内容分发网络是将内容分发网络应用于流媒体传输领域。流媒体内容分发网络中的边缘服务器缓存策略是流媒体内容分发网络的核心。本文深入研究了现有各种缓存策略;在流媒体内容分发网络中,提出了一种部分缓存算法。实践证明,这种部分缓存策略能明显提高流媒体内容分发网络的并发性能、命中率和服务质量等性能。  相似文献   

14.
基于流行度预测的流媒体代理缓存替换算法   总被引:2,自引:0,他引:2       下载免费PDF全文
针对流行度随时间变化的特性,利用回归分析技术给出了一种流媒体文件的流行度预测算法,并在增加少量存储空间及计算时间消耗的情况下,将该预测算法应用于流媒体代理缓存服务器的缓存替换算法之中,模拟实验表明,该方法能减少缓存的替换次数,提高缓存命中率,性能较优。  相似文献   

15.
朱世交  杨珺  唐忠 《计算机应用》2009,29(4):1076-1078
随着网络流媒体技术得到广泛应用,为了更好地利用网络资源并对客户端数据链接进行控制,提出一种建立流媒体代理访问控制的集成方法,通过调整网络数据流,控制实时流协议(RTSP)、实时传输控制协议(RTCP)、实时传输协议(RTP)在服务器端与客户端数据的传输,实现流媒体数据服务器的代理功能,满足不同网络情况下客户端链接的需求,并通过集成实验验证了方法的有效性。  相似文献   

16.
基于CDN的流媒体分发技术研究综述   总被引:4,自引:0,他引:4  
随着网络技术的高速发展,Internet用户飞速增长,网络拥塞、服务器负载过重、访问延迟过大等问题一直困扰着用户。CDN(ContentDistributionNetwork———内容分发网络)的出现极大改善了Internet的访问速度和服务质量。但是,流媒体内容的日益流行又对CDN技术提出了新的挑战。文章详细阐述了在CDN条件下,基于代理缓存机制,对流媒体进行智能分发技术的研究现状,详细描述了流媒体在主干网中的分发传输和它们之间的协作过程。  相似文献   

17.
针对校园网VOD系统应用中面临的网络带宽和服务器I/O带宽的瓶颈问题,通过对流媒体文件访问次数的统计回归分析,并结合Zipf分布规律和校园网流媒体点播的特征给出了一种流媒体文件访问概率的预测算法.根据该预测算法的结果提出了一种VOD代理服务器的数据分布策略.实验表明,该策略可以有效提高系统的服务性能和减少网络的阻塞.  相似文献   

18.
流媒体技术及其文件格式   总被引:11,自引:0,他引:11  
为了全面、深刻地理解流媒体技术,以达到进一步提高流服务器工作效率的目的,该文就流媒体文件格式展开深入研究。在剖析常用流媒体系统和文件格式的基础上,笔者结合在研发新的流媒体系统过程中积累的经验,论证了流媒体文件格式在流媒体系统中占有重要地位,设计合理的文件格式是提高流媒体服务器工作效率最直接和最有效的办法。最后该文对已有流媒体文件格式对流服务器性能的影响进行了分析,提出了一种新的流媒体文件格式框架。实践表明,使用该文建议的流媒体文件格式可以大幅度提高流媒体服务器的工作效率。  相似文献   

19.
Due to the economic cost and good scalability, cluster-based server architecture is used for VOD services. This server consists of a front-end node and multiple backend nodes. In this server architecture, backend nodes are added simply to support large-scale on-demand clients. However, as the number of backend nodes increases, the possibility of backend node failure also increases. A backend node fault not only degrades the quality of serviced streaming media but also decreases the number of streams supported in the VOD server. For successful VOD service, even if a backend node enters a fault state, the streaming service in progress should be re-continued after a short recovery time. As the recovery strategy, when legacy RAID methods are applied to cluster-based VOD servers, the excessive internal network traffic between the backend nodes causes performance degradation. In addition, the backend nodes demonstrate inefficient CPU utilization for the recovery process. In this paper, to address these problems, a new fault recovery strategy is proposed based on the pipeline computing concept. The proposed method not only distributes the network traffic generated from the recovery operations but also makes efficient use of the CPU time available in the backend nodes. Based on these advantages, even if the cluster-based server has a backend node that fails, the proposed method provides more QoS streams compared to the existing recovery method. In addition, since the proposed method needs a very short recovery time, the streaming services in progress are sustained without degradation of media quality.  相似文献   

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