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1.
Given an undirected, connected, weighted graph and a positive integer k, the bounded-diameter minimum spanning tree (BDMST) problem seeks a spanning tree of the graph with smallest weight, among all spanning trees of the graph, which contain no path with more than k edges. In general, this problem is NP-Hard for 4 ≤ k < n − 1, where n is the number of vertices in the graph. This work is an improvement over two existing greedy heuristics, called randomized greedy heuristic (RGH) and centre-based tree construction heuristic (CBTC), and a permutation-coded evolutionary algorithm for the BDMST problem. We have proposed two improvements in RGH/CBTC. The first improvement iteratively tries to modify the bounded-diameter spanning tree obtained by RGH/CBTC so as to reduce its cost, whereas the second improves the speed. We have modified the crossover and mutation operators and the decoder used in permutation-coded evolutionary algorithm so as to improve its performance. Computational results show the effectiveness of our approaches. Our approaches obtained better quality solutions in a much shorter time on all test problem instances considered.  相似文献   

2.
Given a centralized undirected graph with costs associated with its edges, the capacitated minimum spanning tree problem is to find a minimum cost spanning tree of the given graph, subject to a capacity constraint in all subtrees incident in the central node. As the problem is NP-hard, we propose an enhanced version of the well-known second order algorithm, described in [Karnaugh M. A new class of algorithms for multipoint network optimization. IEEE Transactions on Communications 1976;COM-24:500–5.]. The original version of this algorithm is based on a look-ahead strategy, used for a tentative inclusion of a constraint to the problem, performed in each iteration. In the new enhanced version, we propose the inclusion of look-behind steps, which can be seen as the reverse of the look-ahead procedure. Therefore and using some memory features, the method can continue even when facing the traditional stopping criterion of the original algorithm. Computational experiments showing the effectiveness of the new method on benchmark instances are reported.  相似文献   

3.
研究内部节点受限的最小生成树问题:给定一个赋权无向完全图[G=V,E],假定[w:E→R+]为边集[E]的权重函数且满足三角不等式,给定点集[V]的一个子集[RR?V],目标是寻找图[G]的一个满足[R]中的点皆为内部顶点的权重最小的生成树。由于该问题是[NP-]困难的,提出了一个伪多项式时间最优算法,设计了一个近似比为2的多项式时间近似算法,并且给出例子以说明该近似比是紧的。  相似文献   

4.
针对网络设计和组合优化中的度约束最小生成树问题,基于第k最小生成树的求解算法,提出了一种求解网络G关于指定节点的最小k度生成树的新算法。该算法通过对网络G的最小生成树作最优可行变换,逐步构造出指定节点的度数越来越接近度约束k的最小i度生成树,最终得到了网络G关于指定节点的最小k度生成树。给出了算法实施的具体步骤,并证明了算法的正确性。最后通过仿真结果和一个运输实例,表明了该算法在解决度约束最小生成树问题中的有效性。  相似文献   

5.
针对度约束最小生成树问题,提出了一种新的快速算法。新的快速算法分为两个主要部分,第一部分从一棵最小生成树出发,构造一棵度约束树。第二部分设计了一种改进策略,从第一部分求得的度约束树出发,每次去掉树的一条边,将顶点按照连通性划分成两个集合,在不违反度约束的情况下,从这两个集合构成的边割中,选择一条权值减少最大的边添加到图中。通过大量的数值实验表明新的快速算法性能良好。  相似文献   

6.
This paper addresses a new combinatorial problem, the Min‐Degree Constrained Minimum Spanning Tree (md‐MST), that can be stated as: given a weighted undirected graph with positive costs on the edges and a node‐degrees function , the md‐MST is to find a minimum cost spanning tree T of G, where each node i of T either has at least a degree of or is a leaf node. This problem is closely related to the well‐known Degree Constrained Minimum Spanning Tree (d‐MST) problem, where the degree constraint is an upper bound instead. The general NP‐hardness for the md‐MST is established and some properties related to the feasibility of the solutions for this problem are presented, in particular we prove some bounds on the number of internal and leaf nodes. Flow‐based formulations are proposed and computational experiments involving the associated Linear Programming (LP) relaxations are presented.  相似文献   

7.
We introduce two spanning tree problems with dependency constraints, where an edge can be chosen only if at least one or all edges in its dependency set are also chosen, respectively. The dependencies on the input graph G are described by a digraph D whose vertices are the edges of G, and the in‐neighbors of a vertex are its dependency set. We show that both problems are NP‐hard even if G is an outerplanar chordal graph with diameter 2 or maximum degree 3, and D is a disjoint union of arborescences of height 2. We also prove that the problems are inapproximable to a factor, unless , and that they are W[2]‐hard. As an attempt to narrow the hardness gap, we present two polynomial cases. We test integer linear programming formulations based on directed cut (DCUT) and Miller–Tucker–Zemlin (MTZ) constraints. Computational experiments are reported.  相似文献   

8.
最小比率生成树是找出目标函数形式为两个线性函数比值最小的生成树,例如总代价与总收益比值最小的生成树。当不限制分母的符号时,这是一个NP-hard问题。在分析最小比率生成树数学性质的基础上,提出了最小比率生成树的竞争决策算法。为了防止算法陷入局部最优,采用edge_exchange操作来增加算法的搜索范围。为了验证算法的有效性,采用无关和相关两种策略产生测试数据,并使用Delphi 7.0实现了算法的具体步骤。  相似文献   

9.
Uncertainty theory has shown great advantages in solving many nondeterministic problems, one of which is the degree-constrained minimum spanning tree (DCMST) problem in uncertain networks. Based on different criteria for ranking uncertain variables, three types of DCMST models are proposed here: uncertain expected value DCMST model, uncertain α-DCMST model and uncertain most chance DCMST model. In this paper, we give their uncertainty distributions and fully characterize uncertain expected value DCMST and uncertain α-DCMST in uncertain networks. We also discover an equivalence relation between the uncertain α-DCMST of an uncertain network and the DCMST of the corresponding deterministic network. Finally, a related genetic algorithm is proposed here to solve the three models, and some numerical examples are provided to illustrate its effectiveness.  相似文献   

10.
Minimum spanning tree (MST) problem is of high importance in network optimization and can be solved efficiently. The multi-criteria MST (mc-MST) is a more realistic representation of the practical problems in the real world, but it is difficult for traditional optimization technique to deal with. In this paper, a non-generational genetic algorithm (GA) for mc-MST is proposed. To keep the population diversity, this paper designs an efficient crossover operator by using dislocation a crossover technique and builds a niche evolution procedure, where a better offspring does not replace the whole or most individuals but replaces the worse ones of the current population. To evaluate the non-generational GA, the solution sets generated by it are compared with solution sets from an improved algorithm for enumerating all Pareto optimal spanning trees. The improved enumeration algorithm is proved to find all Pareto optimal solutions and experimental results show that the non-generational GA is efficient.  相似文献   

11.
文章提出了一种新的最小耗费生成树的算法,并对其正确性进行了证明。该算法通过从原图中逐步别除边来形成生成树,特别适用于当原图中边数较少(相对于顶点数),或原图规模不大的情形。  相似文献   

12.
13.
We study in this paper the problem of finding in a graph a subset of k edges whose deletion causes the largest increase in the weight of a minimum spanning tree. We propose for this problem an explicit enumeration algorithm whose complexity, when compared to the current best algorithm, is better for general k but very slightly worse for fixed k. More interestingly, unlike in the previous algorithms, we can easily adapt our algorithm so as to transform it into an implicit enumeration algorithm based on a branch and bound scheme. We also propose a mixed integer programming formulation for this problem. Computational results show a clear superiority of the implicit enumeration algorithm both over the explicit enumeration algorithm and the mixed integer program.  相似文献   

14.
We study the problem of sharing in a fair manner the cost of a service provided to a set of players in the context of Cooperative Game Theory. We introduce a new fairness measure capturing the dissatisfaction (or happiness) of each player and we propose two cost sharing methods minimizing the maximum or average dissatisfaction of the clients for the classical minimum spanning tree game.  相似文献   

15.
The problem of connecting a set of client nodes with known demands to a root node through a minimum cost tree network, subject to capacity constraints on all links is known as the capacitated minimum spanning tree (CMST) problem. As the problem is NP-hard, we propose a hybrid ant colony optimization (ACO) algorithm to tackle it heuristically. The algorithm exploits two important problem characteristics: (i) the CMST problem is closely related to the capacitated vehicle routing problem (CVRP), and (ii) given a clustering of client nodes that satisfies capacity constraints, the solution is to find a MST for each cluster, which can be done exactly in polynomial time. Our ACO exploits these two characteristics of the CMST by a solution construction originally developed for the CVRP. Given the CVRP solution, we then apply an implementation of Prim's algorithm to each cluster to obtain a feasible CMST solution. Results from a comprehensive computational study indicate the efficiency and effectiveness of the proposed approach.  相似文献   

16.
Given n points in a plane, a minimum spanning tree is a set of edges which connects all the points and has a minimum total length. A naive approach enumerates edges on all pairs of points and takes at least Ω(n2) time. More efficient approaches find a minimum spanning tree only among edges in the Delaunay triangulation of the points. However, Delaunay triangulation is not well defined in rectilinear distance. In this paper, we first establish a framework for minimum spanning tree construction which is based on a general concept of spanning graphs. A spanning graph is a natural definition and not necessarily a Delaunay triangulation. Based on this framework, we then design an O(nlogn) sweep-line algorithm to construct a rectilinear minimum spanning tree without using Delaunay triangulation.  相似文献   

17.
A quadratic minimum spanning tree problem determines a minimum spanning tree of a network whose edges are associated with linear and quadratic weights. Linear weights represent the edge costs whereas the quadratic weights are the interaction costs between a pair of edges of the graph. In this study, a bi‐objective rough‐fuzzy quadratic minimum spanning tree problem has been proposed for a connected graph, where the linear and the quadratic weights are represented as rough‐fuzzy variables. The proposed model is formulated by using rough‐fuzzy chance‐constrained programming technique. Subsequently, three related theorems are also proposed for the crisp transformation of the proposed model. The crisp equivalent models are solved with a classical multi‐objective solution technique, the epsilon‐constraint method and two multi‐objective evolutionary algorithms: (a) nondominated sorting genetic algorithm II (NSGA‐II) and (b) multi‐objective cross‐generational elitist selection, heterogeneous recombination, and cataclysmic mutation (MOCHC) algorithm. A numerical example is provided to illustrate the proposed model when solved with different methodologies. A sensitivity analysis of the example is also performed at different confidence levels. The performance of NSGA‐II and MOCHC are analysed on five randomly generated instances of the proposed model. Finally, a numerical illustration of an application of the proposed model is also presented in this study.  相似文献   

18.
1 IntroductionLet G = (V, E) be a connected, undirected graph with a weight function W on the set Eof edges to the set of reals. A spanning tree is a subgraph T = (V, ET), ET G E, of C suchthat T is a tree. The weight W(T) of a spanning tree T is the sum of the weights of its edges.A spanning tree with the smallest possible'weight is called a minimum spanning tree (MST)of G. Computing an MST of a given weighted graph is an important problem that arisesin many applications. For this …  相似文献   

19.
The capacitated minimum spanning tree (CMST) is a notoriously difficult problem in combinatorial optimization. Extensive investigation has been devoted to developing efficient algorithms to find optimal or near-optimal solutions. This paper proposes a new CMST heuristic algorithm that effectively combines the classical node-based and tree-based neighborhoods embodied in a filter-and-fan (F&F) approach, a local search procedure that generates compound moves in a tree search fashion. The overall algorithm is guided by a multi-level oscillation strategy used to trigger each type of neighborhood while allowing the search to cross feasibility boundaries. Computational results carried out on a standard set of 135 benchmark problems show that a simple F&F design competes effectively with prior CMST metaheuristics, rivaling the best methods, which are significantly more complex.  相似文献   

20.
The quadratic minimum spanning tree problem (Q-MST) is an extension of the minimum spanning tree problem (MST). In Q-MST, in addition to edge costs, costs are also associated with ordered pairs of distinct edges and one has to find a spanning tree that minimizes the sumtotal of the costs of individual edges present in the spanning tree and the costs of the ordered pairs containing only edges present in the spanning tree. Though MST can be solved in polynomial time, Q-MST is NP-Hard. In this paper we present an artificial bee colony (ABC) algorithm to solve Q-MST. The ABC algorithm is a new swarm intelligence approach inspired by intelligent foraging behavior of honey bees. Computational results show the effectiveness of our approach.  相似文献   

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