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We present the first Utility Accrual (or UA) real-time scheduling algorithm for multiprocessors, called the global Multiprocessor Utility Accrual scheduling algorithm (or gMUA). The algorithm considers an application model where real-time activities are subject to time/utility function time constraints, variable execution time demands, and resource overloads where the total activity utilization demand exceeds the total capacity of all processors. We consider the scheduling objective of (1) probabilistically satisfying lower bounds on each activity’s maximum utility, and (2) maximizing the system-wide, total accrued utility. We establish several properties of gMUA including optimal total utility (for a special case), conditions under which individual activity utility lower bounds are satisfied, a lower bound on system-wide total accrued utility, and bounded sensitivity for assurances to variations in execution time demand estimates. Finally, our simulation experiments validate our analytical results and confirm the algorithm’s effectiveness.  相似文献   

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EDZL (Earliest Deadline first until Zero Laxity) is an efficient and practical scheduling algorithm on multiprocessor systems. It has a comparable number of context switch to EDF (Earliest Deadline First) and its schedulable utilization seems to be higher than that of EDF. Previously, there was a conjecture that the utilization bound of EDZL is 3m/4=0.75m for m processors. In this paper, we disprove this conjecture and show that the utilization bound of EDZL is no greater than m(1−1/e)≈0.6321m, where e≈2.718 is the Euler's number.  相似文献   

4.
With the emergence of multicore processors, the research on multiprocessor real-time scheduling has caught more researchers’ attention recently. Although the topic has been studied for decades, it is still an evolving research field with many open problems. In this work, focusing on periodic real-time tasks with quantum-based computation requirements and implicit deadlines, we propose a novel optimal scheduling algorithm, namely boundary fair (Bfair), which can achieve full system utilization as the well-known Pfair scheduling algorithms. However, different from Pfair algorithms that make scheduling decisions and enforce proportional progress (i.e., fairness) for all tasks at each and every time unit, Bfair makes scheduling decisions and enforces fairness to tasks only at tasks’ period boundaries (i.e., deadlines of periodic tasks). The correctness of the Bfair algorithm to meet the deadlines of all tasks’ instances is formally proved and its performance is evaluated through extensive simulations. The results show that, compared to that of Pfair algorithms, Bfair can significantly reduce the number of scheduling points (by up to 94%) and the overhead of Bfair at each scheduling point is comparable to that of the most efficient Pfair algorithm (i.e., PD2). Moreover, by aggregating the time allocation of tasks for the time interval between consecutive period boundaries, the resulting Bfair schedule can dramatically reduce the number of required context switches and task migrations (as much as 82% and 85%, respectively) when compared to those of Pfair schedules, which in turn reduces the run-time overhead of the system.  相似文献   

5.
On-line scheduling of scalable real-time tasks on multiprocessor systems   总被引:1,自引:0,他引:1  
The computation time of scalable tasks depends on the number of processors allocated to them in multiprocessor systems. As more processors are allocated to a scalable task, the overall computation time of the task decreases but the total amount of processors’ time devoted to the execution of the task, called workload, increases due to parallel execution overhead. In this paper, we propose a task scheduling algorithm that utilizes the property of scalable tasks for on-line and real-time scheduling. In the proposed algorithm, the total workload of all scheduled tasks is reduced by managing processors allocated to the tasks as few as possible without missing their deadlines. As a result, the processors in the system have less load to execute the scheduled tasks and can execute more newly arriving tasks before their deadlines. Simulation results show that the proposed algorithm performs significantly better than the conventional algorithm based on a fixed number of processors to execute each task.  相似文献   

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For task assignment and scheduling problems of multiprocessor real-time control systems, a new performance index called the control latency, is proposed. In order to ensure smooth operation and good performance of real-time control systems, one must analyse the problem of combined task assignment and scheduling during the conceptual system design stage. The proposed performance index, the control latency, is defined as a weighted sum of feedback, command and monitoring latencies. Given a set of tasks for a specific control application, each task execution time and intra-/interprocessor communication latencies, an algorithm for combined task assignment and scheduling can be solved by minimizing this performance index, thereby providing the minimum time delay and best performance.  相似文献   

8.
Supervisory control theory is a well-established theoretical framework for feedback control of discrete event systems whose behaviours are described by automata and formal languages. In this article, we propose a formal constructive method for optimal fault-tolerant scheduling of real-time multiprocessor systems based on supervisory control theory. In particular, we consider a fault-tolerant and schedulable language which is an achievable set of event sequences meeting given deadlines of accepted aperiodic tasks in the presence of processor faults. Such a language eventually provides information on whether a scheduler (i.e., supervisor) should accept or reject a newly arrived aperiodic task. Moreover, we present a systematic way of computing a largest fault-tolerant and schedulable language which is optimal in that it contains all achievable deadline-meeting sequences.  相似文献   

9.
The scheduling of real-time tasks with primary-backup-based fault-tolerant requirements has been an important problem for several years. Most of the known scheduling schemes are non-adaptive in nature meaning that they do not adapt to the dynamics of faults and task's parameters in the system. In this paper, we propose an adaptive fault-tolerant scheduling scheme that has a mechanism to control the overlap interval between the primary and backup versions of tasks such that the overall performance of the system is improved. The overlap interval is determined based on the observed fault rate and task's soft laxity. We also propose a new performance index, called SR index, that integrates schedulability (S) and reliability (R) into a single metric. To evaluate the proposed scheme, we have conducted analytical and simulation studies under different fault and deadline scenarios, and found that the proposed adaptive scheme adapts to system dynamics and offers better SR index than that of the non-adaptive schemes.  相似文献   

10.
This paper is an extended version of a paper that appeared in the proceedings of the IEEE Real-Time Systems Symposium 2009. This paper has been updated with respect to advances made in schedulability analysis, and contains a number of significant additional results.  相似文献   

11.
Real-time systems (RTS) are omnipresent in several domains. The trend is to use multiprocessor architecture to satisfy the timing constraints of such systems. The model-checking methods have proven to be useful for making the development process reliable at a high abstraction level. Based on this approach, the present paper proposes a new technique for scheduling analysis of a partitioned multiprocessor RTS. Starting from a model with dynamic priority time Petri Nets modeling the system, we have proposed a generation of a reduced states graph. Thus, through the properties of the graph the schedulability is checked. Our approach provides an implementation of a Partition Checker tool, which produces an affirmation of the schedulability or a counterexample in the case of non-schedulable system to reduce the SW/HW space exploration.  相似文献   

12.
We provide a constant time schedulability test and priority assignment algorithm for an on-line multiprocessor server handling aperiodic tasks. The so called Dhall’s effect is avoided by dividing tasks in two priority classes based on their utilization: heavy and light. The improvement in this paper is due to assigning priority of light tasks based on slack—not on deadlines. We prove that if the load on the multiprocessor stays below \((3 - \sqrt{5} )/2 \approx 38.197\%\), the server can accept an incoming aperiodic task and guarantee that the deadlines of all accepted tasks will be met. This is better than the current state-of-the-art algorithm where the priorities of light tasks are based on deadlines (the corresponding bound is in that case 35.425%).The bound \((3 - \sqrt{5} )/2\) can be improved if the number of processors m is known. There is a formula for the sharp bound \(U_{\mathit{threshold}}(m) = \frac{3m - 2 - \sqrt{5m^{2} - 8m + 4}}{2(m - 1)}\), which converges to \((3 - \sqrt{5} )/2\) from above as m→∞. For m≥3, the bound is higher (i.e., better) than the corresponding sharp bound for the state-of-the-art algorithm where the priorities of light tasks are based on deadlines.A simulation study also indicates that when m>3 the best effort behavior of the priority assignment scheme suggested here is better than that of the traditional scheme where priorities are based on deadlines.  相似文献   

13.
For the automatic control systems with tight real time, construction of feasible schedules under the given job execution deadlines was considered, and in addition the constraints on processor memory were taken into consideration. Two methods were developed to solve this problem. The first method is based on reducing the original problem to the search of a multi-commodity flow in a special network. The second method offers a fast algorithm to determine a feasible schedule for the uniprocessor case.Translated from Avtomatika i Telemekhanika, No. 2, 2005, pp. 138–147.Original Russian Text Copyright © 2005 by Guz, Furugyan.  相似文献   

14.
Predictability is of paramount concern for hard real-time systems. In one approach to predictability, every aspect of a real-time system and every primitive provided by the underlying operating system must be bounded and predictable in order to achieve overall predictability. In this paper, we describe several concurrency control synchronization mechanisms developed for a next generation multiprocessor real-time kernel, the Spring Kernel. The important features of these mechanisms include semaphore support for mutual exclusion with linear waiting and bounded resource usage, termed strong semaphores. Three, more efficient, strong semaphore solutions are proposed in this paper. Two of them are based on the main theorem of the paper, the Deferred Bus theorem. These two solutions can either be implemented in hardware or software. The third solution, a pure software solution, is an extension to the existing Burns' algorithm. A performance comparison and a complexity analysis in terms of time, space and bus traffic are presented.This work is part of the Spring Project directed by Prof. Krithi Ramamritham and Prof. John A. Stankovic at the University of Massachusetts and is funded in part by the Office of Naval Research under contract N00014-85-K-0398 and by the National Science Foundation under grant DCR-8500332.  相似文献   

15.
A task migration method is proposed for energy savings in multiprocessor real-time systems. The method is based on the portioned scheduling technique which classifies each task as a fixed task or a migratable task. The basic task migration problem with specific parameters is formulated as a linear programming problem to minimize average power. Then, the method is extended to more general case with a complete migration algorithm. Moreover, a scheduling algorithm is proposed for migratable tasks. Simulation results on two processor models demonstrated significant energy savings over existing methods.  相似文献   

16.
Reader preference, writer preference, and task-fair reader-writer locks are shown to cause undue blocking in multiprocessor real-time systems. Phase-fair reader writer locks, a new class of reader-writer locks, are proposed as an alternative. Three local-spin phase-fair lock algorithms, one with constant remote-memory-reference complexity, are presented and demonstrated to be efficiently implementable on common hardware platforms. Both task- and phase-fair locks are evaluated and contrasted to mutex locks in terms of hard and soft real-time schedulability—each under both global and partitioned scheduling—under consideration of runtime overheads on a multicore Sun “Niagara” UltraSPARC T1 processor. Formal bounds on worst-case blocking are derived for all considered lock types.  相似文献   

17.
Many time-critical applications require predictable performance and tasks in these applications have deadlines to be met. For tasks with hard deadlines, a deadline miss can be catastrophic while for Quality of Service (QoS) degradable tasks (soft real-time tasks) timely approximate results of poorer quality or occasional deadline misses are acceptable. Imprecise computation and (m,k)-firm guarantee are two workload models that quantify the trade-off between schedulability and result quality. In this paper, we propose dynamic scheduling algorithms for integrated scheduling of real-time tasks, represented by these workload models, in multiprocessor systems. The algorithms aim at improving the schedulability of tasks by exploiting the properties of these models in QoS degradation. We also show how the proposed algorithms can be adapted for integrated scheduling of multimedia streams and hard real-time tasks, and demonstrate their effectiveness in quantifying QoS degradation. Through simulation, we evaluate the performance of these algorithms using the metrics – success ratio (measure of schedulability) and quality. Our simulation results show that one of the proposed algorithms, multilevel degradation algorithm, outperforms the others in terms of both the performance metrics.  相似文献   

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Most real-time scheduling algorithms schedule tasks with regard to their worst case computation times. Resources reclaiming refers to the problem of utilizing the resources left unused by a task when it executes in less than its worst case computation time, or when a task is deleted from the current schedule. Dynamic resource reclaiming algorithms that are effective, avoid any run time anomalies, and have bounded overhead costs that are independent of the number of tasks in the schedule are presented. Each task is assumed to have a worst case computation time, a deadline, and a set of resource requirements. The algorithms utilize the information given in a multiprocessor task schedule and perform online local optimization. The effectiveness of the algorithms is demonstrated through simulation studies  相似文献   

20.
In the article ‘Supervisory control for fault-tolerant scheduling of real-time multiprocessor systems with aperiodic tasks’, Park and Cho presented a systematic way of computing a largest fault-tolerant and schedulable language that provides information on whether the scheduler (i.e., supervisor) should accept or reject a newly arrived aperiodic task. The computation of such a language is mainly dependent on the task execution model presented in their paper. However, the task execution model is unable to capture the situation when the fault of a processor occurs even before the task has arrived. Consequently, a task execution model that does not capture this fact may possibly be assigned for execution on a faulty processor. This problem has been illustrated with an appropriate example. Then, the task execution model of Park and Cho has been modified to strengthen the requirement that none of the tasks are assigned for execution on a faulty processor.  相似文献   

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