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1.
Juraj Stacho 《Algorithmica》2012,64(3):384-399
Determining the complexity of the colouring problem on AT-free graphs is one of long-standing open problems in algorithmic graph theory. One of the reasons behind this is that AT-free graphs are not necessarily perfect unlike many popular subclasses of AT-free graphs such as interval graphs or co-comparability graphs. In this paper, we resolve the smallest open case of this problem, and present the first polynomial time algorithm for the 3-colouring problem on AT-free graphs.  相似文献   

2.
图修正问题是指在一个图中进行删除点、删除边或加边操作,使这个图转变成另一个具有某种特殊性质的图。图修正问题一直被广泛研究,尤其对弦图、区间图以及单位区间图的图修正问题的研究更是如此。弦图是完美图中最重要的一类图,也是(单位)区间图的父类图,很多经典的NP难问题在弦图上都是多项式可解的。区间图以及单位区间图在生物计算上有着广泛的应用。对这几类图的图修正问题的研究对计算机理论和实践有很大的贡献。首先介绍并总结了关于弦图、区间图以及单位区间图的图修正问题的重要算法和技术,然后对这些问题的研究现状进行分析,并提出了今后研究中值得关注的问题。  相似文献   

3.
Modular decomposition is a technique that applies to (but is not restricted to) graphs. The notion of a module naturally appears in the proofs of many graph theoretical theorems. Computing the modular decomposition tree is an important preprocessing step to solve a large number of combinatorial optimization problems. Since the first polynomial time algorithm in the early 1970’s, the algorithmic of the modular decomposition has known an important development. This paper survey the ideas and techniques that arose from this line of research.  相似文献   

4.
We study the classical edge-searching pursuit-evasion problem where a number of pursuers have to clear a given graph of fast-moving evaders despite poor visibility, for example, where robots search a cave system to ensure that no terrorists are hiding in it. We study when polynomial-time algorithms exist to determine how many robots are needed to clear a given graph (minimum robot problem) and how a given number of robots should move on the graph to clear it with either a minimum sum of their travel distances (minimum distance problem) or minimum task-completion time (minimum time problem). The robots cannot clear a graph if the vertex connectivity of some part of the graph exceeds the number of robots. Researchers therefore focus on graphs whose subgraphs can always be cut at a limited number of vertices, that is, graphs of low treewidth, typically trees. We describe an optimal polynomial-time algorithm, called CLEARTHETREE, that is shorter and algorithmically simpler than the state-of-the-art algorithm for the minimum robot problem on unit-width unit-length trees. We then generalize prior research to both unit-width arbitrary-length and unit-length arbitrary-width graphs and derive both algorithms and time complexity results for a variety of graph topologies. Pursuit-evasion problems on the former graphs are generally simpler than pursuit-evasion problems on the latter graphs. For example, the minimum robot and distance problems are solvable in polynomial time on unit-width arbitrary-length trees but NP-hard on unit-length arbitrary-width trees.  相似文献   

5.
We provide polynomial time data reduction rules for Connected Dominating Set on planar graphs and analyze these to obtain a linear kernel for the planar Connected Dominating Set problem. To obtain the desired kernel we introduce a method that we call reduce or refine. Our kernelization algorithm analyzes the input graph and either finds an appropriate reduction rule that can be applied, or zooms in on a region of the graph which is more amenable to reduction. We find this method of independent interest and believe that it will be useful for obtaining linear kernels for other problems on planar graphs.  相似文献   

6.
Possibly the most famous algorithmic meta-theorem is Courcelle??s theorem, which states that all MSO-expressible graph properties are decidable in linear time for graphs of bounded treewidth. Unfortunately, the running time??s dependence on the formula describing the problem is in general a tower of exponentials of unbounded height, and there exist lower bounds proving that this cannot be improved even if we restrict ourselves to deciding FO logic on trees. We investigate whether this parameter dependence can be improved by focusing on two proper subclasses of the class of bounded treewidth graphs: graphs of bounded vertex cover and graphs of bounded max-leaf number. We prove stronger algorithmic meta-theorems for these more restricted classes of graphs. More specifically, we show it is possible to decide any FO property in both of these classes with a singly exponential parameter dependence and that it is possible to decide MSO logic on graphs of bounded vertex cover with a doubly exponential parameter dependence. We also prove lower bound results which show that our upper bounds cannot be improved significantly, under widely believed complexity assumptions. Our work addresses an open problem posed by Michael Fellows.  相似文献   

7.
We investigate a class of scheduling problems that arise in the optimization of SQL queries for parallel machines (Chekuri et al. in PODS??95, pp.?255?C265, 1995). In these problems, an undirected graph is used to represent communication and inter-operator parallelism. The goal is to minimize the global response time of the system. We provide a polynomial time approximation scheme for the special cases where the operator graph is a tree, thereby improving on a polynomial time 2.87-approximation algorithm by Chekuri et al. The approximation scheme is generalized to the case where the operator graph has treewidth bounded by a constant. We analyze instances with small response times for general operator graphs: Deciding whether a response time of four time units can be reached is easy, but deciding whether a response time of six time units can be reached is NP-hard. Finally, we prove that for general operator graphs the existence of a polynomial time approximation algorithm with worst case performance guarantee better than 4/3 would imply P=NP.  相似文献   

8.
Graph decompositions such as tree-decompositions and associated width measures have been the focus of much attention in structural and algorithmic graph theory. In particular, it has been found that many otherwise intractable problems become tractable on graph classes of bounded tree-width.More recently, proposals have been made to define a similar notion to tree-width for directed graphs. Several proposals have appeared so far, supported by algorithmic applications.In this paper we explore the limits of algorithmic applicability of digraph decompositions and show that various natural candidates for problems, which potentially could benefit from digraphs having small “directed width”, remain NP-complete even on almost acyclic graphs.Closely related to graph and digraph decompositions are graph searching games. An important property of graph searching games is monotonicity and a large number of papers addresses the question whether particular variants of these games are monotone. However, so far for two natural types of graph searching games-underlying DAG- and Kelly-decompositions-the question whether they are monotone was still open.We settle this issue by showing that both variants, the visible and the inert invisible graph searching games on directed graphs, are non-monotone.  相似文献   

9.
In the wake of the resolution of the four-color conjecture, the graph reconstruction conjecture has emerged as one focal point of graph theory. This paper considers thecomputational complexity of decision problems (Deck Checking andLegitimate Deck), construction problems (Preimage Construction), and counting problems (Preimage Counting) related to the graph reconstruction conjecture. We show that:
  相似文献   

10.
Time-Space Tradeoffs for Undirected Graph Traversal by Graph Automata   总被引:1,自引:0,他引:1  
We investigate time-space tradeoffs for traversing undirected graphs, using a variety of structured models that are all variants of Cook and Rackoff's “Jumping Automata for Graphs.” Our strongest tradeoff is a quadratic lower bound on the product of time and space for graph traversal. For example, achieving linear time requires linear space, implying that depth-first search is optimal. Since our bound in fact applies to nondeterministic algorithms fornonconnectivity, it also implies that closure under complementation of nondeterministic space-bounded complexity classes is achieved only at the expense of increased time. To demonstrate that these structured models are realistic, we also investigate their power. In addition to admitting well known algorithms such as depth-first search and random walk, we show that one simple variant of this model is nearly as powerful as a Turing machine. Specifically, for general undirected graph problems, it can simulate a Turing machine with only a constant factor increase in space and a polynomial factor increase in time.  相似文献   

11.
We study the problems to find a maximum packing of shortest edge-disjoint cycles in a graph of given girth g (g-ESCP) and its vertex-disjoint analogue g-VSCP. In the case g=3, Caprara and Rizzi (2001) have shown that g-ESCP can be solved in polynomial time for graphs with maximum degree 4, but is APX-hard for graphs with maximum degree 5, while g-VSCP can be solved in polynomial time for graphs with maximum degree 3, but is APX-hard for graphs with maximum degree 4. For g∈{4,5}, we show that both problems allow polynomial time algorithms for instances with maximum degree 3, but are APX-hard for instances with maximum degree 4. For each g?6, both problems are APX-hard already for graphs with maximum degree 3.  相似文献   

12.
Abstract

This paper centres on the generalization/specialization relation in the framework of conceptual graphs (this relation corresponds to logical subsumption when considering logical formulas associated with conceptual graphs). Results given here apply more generally to any model where knowledge is described by labelled graphs and reasoning is based on graph subsumption, as in semantic networks or in structural machine learning. The generalization/specialization relation, as defined by Sowa, is first precisely analysed, in particular its links with a graph morphism, called projection. Besides Sowa's specialization relation (which is a preorder), another one is actually used in some practical applications (which is an order). These are comparatively studied. The second topic of this paper is the design of efficient algorithms for computing these specialization relations. Since the associated problems are NP-hard, the form of the graphs is restricted in order to arrive at polynomial algorithms. In particular, polynomial algorithms are presented for computing a projection from a conceptual ‘tree’ to any conceptual graph, and for counting the number of such projections. The algorithms are also described in a generic way, replacing the projection by a parametrized graph morphism, and conceptual graphs by directed labelled graphs.  相似文献   

13.
We present an algorithm to solve the graph isomorphism problem for the purpose of object recognition. Objects, such as those which exist in a robot workspace, may be represented by labelled graphs (graphs with attributes on their nodes and/or edges). Thereafter, object recognition is achieved by matching pairs of these graphs. Assuming that all objects are sufficiently different so that their corresponding representative graphs are distinct, then given a new graph, the algorthm efficiently finds the isomorphic stored graph (if it exists). The algorithm consists of three phases: preprocessing, link construction, and ambiguity resolution. Results from experiments on a wide variety and sizes of graphs are reported. Results are also reported for experiments on recognising graphs that represent protein molecules. The algorithm works for all types of graphs except for a class of highly ambiguous graphs which includes strongly regular graphs. However, members of this class are detected in polynomial time, which leaves the option of switching to a higher complexity algorithm if desired.  相似文献   

14.
L. Babel 《Computing》1991,46(4):321-341
The classical problem of finding a clique of largest cardinality in an arbitrary graph is NP-complete. For that reason earlier work diverges into two directions. The first concerns algorithms solving the problem for arbitrary graphs in reasonable (but exponential) time, the other restricts to special classes of graphs where polynomial methods can be found. Here, the two directions are combined in a way. A branch and bound algorithm is developed treating the general case. Computational experiments on random graphs show that this algorithm compares favorable to the fastest known method. Furthermore, it consumes only polynomial time for quite a few graph classes. For some of them no polynomial solution method is given so far.  相似文献   

15.
求解图的最大团的一种算法   总被引:7,自引:0,他引:7  
仲盛  谢立 《软件学报》1999,10(3):288-292
图的最大团问题是一个著名的NP-完全问题.现有求解图的最大团的算法或者只适用于某些特殊的图,或者需要指数级时间代价,效率较低.以图的区间表示的概念为基础,提出了一种求解最大团的算法.该算法能够适用于任意的简单图,并且在一定的条件下,该算法只需要多项式时间就可以完成运行.  相似文献   

16.
We discuss the problems of finding maximum and connected maximum k-colorable subgraphs in chordal graphs. We prove that the problems are polynomially solvable when k is fixed and NP-hard when k is not fixed. As a special case, we can find in polynomial time the maximum induced tree and forest of a chordal graph.  相似文献   

17.
Many network problems are based on fundamental relationships involving time. Consider, for example, the problems of modeling the flow of information through a distributed network, studying the spread of a disease through a population, or analyzing the reachability properties of an airline timetable. In such settings, a natural model is that of a graph in which each edge is annotated with a time label specifying the time at which its endpoints “communicated.” We will call such a graph a temporal network. To model the notion that information in such a network “flows” only on paths whose labels respect the ordering of time, we call a path time-respecting if the time labels on its edges are non-decreasing. The central motivation for our work is the following question: how do the basic combinatorial and algorithmic properties of graphs change when we impose this additional temporal condition? The notion of a path is intrinsic to many of the most fundamental algorithmic problems on graphs; spanning trees, connectivity, flows, and cuts are some examples. When we focus on time-respecting paths in place of arbitrary paths, many of these problems acquire a character that is different from the traditional setting, but very rich in its own right. We provide results on two types of problems for temporal networks. First, we consider connectivity problems, in which we seek disjoint time-respecting paths between pairs of nodes. The natural analogue of Menger's Theorem for node-disjoint paths fails in general for time-respecting paths; we give a non-trivial characterization of those graphs for which the theorem does hold in terms of an excluded subdivision theorem, and provide a polynomial-time algorithm for connectivity on this class of graphs. (The problem on general graphs is NP-complete.) We then define and study the class of inference problems, in which we seek to reconstruct a partially specified time labeling of a network in a manner consistent with an observed history of information flow.  相似文献   

18.
In this paper, we first show how a certain ordering of vertices, called bicompatible elimination ordering (BCO), of a proper interval graph can be used to solve efficiently several problems in proper interval graphs. We, then, propose an NC parallel algorithm (i.e., polylogarithmic-time employing a polynomial number of processors) in SIMD CRCW PRAM (Single Instruction Stream Multiple Data Stream Concurrent Read Concurrent Write Parallel Random Access Machine) model of parallel computation to compute a BCO of a proper interval graph. To the best of our knowledge, this is the first NC parallel algorithm to compute a BCO of a proper interval graph.  相似文献   

19.
The longest path problem is the problem of finding a path of maximum length in a graph. Polynomial solutions for this problem are known only for small classes of graphs, while it is NP-hard on general graphs, as it is a generalization of the Hamiltonian path problem. Motivated by the work of Uehara and Uno (Proc. of the 15th Annual International Symp. on Algorithms and Computation (ISAAC), LNCS, vol. 3341, pp. 871–883, 2004), where they left the longest path problem open for the class of interval graphs, in this paper we show that the problem can be solved in polynomial time on interval graphs. The proposed algorithm uses a dynamic programming approach and runs in O(n 4) time, where n is the number of vertices of the input graph.  相似文献   

20.
The longest path problem is the problem of finding a path of maximum length in a graph. As a generalization of the Hamiltonian path problem, it is NP-complete on general graphs and, in fact, on every class of graphs that the Hamiltonian path problem is NP-complete. Polynomial solutions for the longest path problem have recently been proposed for weighted trees, Ptolemaic graphs, bipartite permutation graphs, interval graphs, and some small classes of graphs. Although the Hamiltonian path problem on cocomparability graphs was proved to be polynomial almost two decades ago, the complexity status of the longest path problem on cocomparability graphs has remained open; actually, the complexity status of the problem has remained open even on the smaller class of permutation graphs. In this paper, we present a polynomial-time algorithm for solving the longest path problem on the class of cocomparability graphs. Our result resolves the open question for the complexity of the problem on such graphs, and since cocomparability graphs form a superclass of both interval and permutation graphs, extends the polynomial solution of the longest path problem on interval graphs and provides polynomial solution to the class of permutation graphs.  相似文献   

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