首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 236 毫秒
1.
We study the online batch scheduling problem on parallel machines with delivery times. Online algorithms are designed on m parallel batch machines to minimize the time by which all jobs have been delivered. When all jobs have identical processing times, we provide the optimal online algorithms for both bounded and unbounded versions of this problem. For the general case of processing time on unbounded batch machines, an online algorithm with a competitive ratio of 2 is given when the number of machines m=2 or m=3, respectively. When m≥4, we present an online algorithm with a competitive ratio of 1.5+o(1).  相似文献   

2.
The “Priority Algorithm” is a model of computation introduced by Borodin, Nielsen and Rackoff ((Incremental) Priority algorithms, Algorithmica 37(4):295–326, 2003) which formulates a wide class of greedy algorithms. For an arbitrary set \mathbbS\mathbb{S} of jobs, we are interested in whether or not there exists a priority algorithm that gains optimal profit on every subset of \mathbbS\mathbb{S} . In the case where the jobs are all intervals, we characterize such sets \mathbbS\mathbb{S} and give an efficient algorithm (when \mathbbS\mathbb{S} is finite) for determining this. We show that in general, however, the problem is NP-hard.  相似文献   

3.
4.
We consider a single-machine scheduling problem with periodic maintenance activities. Although the scheduling problem with maintenance has attracted researchers’ attention, most of past studies considered only one maintenance period. In this research several maintenance periods are considered where each maintenance activity is scheduled after a periodic time interval. The objective is to find a schedule that minimizes the makespan, subject to periodic maintenance and nonresumable jobs. We first prove that the worst-case ratio of the classical LPT   algorithm is 2. Then we show that there is no polynomial time approximation algorithm with a worst-case ratio less than 2 unless P=NPP=NP, which implies that the LPT algorithm is the best possible.  相似文献   

5.
We study a scheduling problem that integrates parallel-batch production with family jobs and job delivery at the same time. The jobs are first processed on an unbounded parallel-batch machine and then delivered in batches to their specified customers by a transportation vehicle. We assume that jobs from different families (customers) cannot be processed together by the batch machine and also transported together by the vehicle. The objective is to minimize the time when the vehicle finishes delivering the last delivery batch to its customer and returns to the machine. We first show that the problem is NP-hard, and then propose for it a heuristic algorithm with a worst-case performance ratio of 3/2.  相似文献   

6.
We study an on-line machine covering problem, in which jobs arrive one by one and their processing times are known upon their arrival, and jobs are allowed to migrate between machines when a new job is added in the system. However, the total processing time of migration induced by an incoming job is bounded by a constant factor β times the processing time of the incoming job. The objective is to maximize the minimum machine load. In this paper, we present an on-line algorithm with competitive ratio 6/5 for the two identical machines case with β=1. Moreover, the presented on-line algorithm is only a local migration, that is, when one job is assigned to machine i, only the jobs on machine i are allowed to migrate. We also show that the provided algorithm is a best possible on-line algorithm in the sense of local migration.  相似文献   

7.
We introduce the following elementary scheduling problem. We are given a collection of n jobs, where each job J i has an integer length ? i as well as a set T i of time intervals in which it can be feasibly scheduled. Given a parameter B, the processor can schedule up to B jobs at a timeslot t so long as it is “active” at t. The goal is to schedule all the jobs in the fewest number of active timeslots. The machine consumes a fixed amount of energy per active timeslot, regardless of the number of jobs scheduled in that slot (as long as the number of jobs is non-zero). In other words, subject to ? i units of each job i being scheduled in its feasible region and at each slot at most B jobs being scheduled, we are interested in minimizing the total time during which the machine is active. We present a linear time algorithm for the case where jobs are unit length and each T i is a single interval, assuming that jobs are given in sorted order. For general T i , we show that the problem is NP-complete even for B=3. However when B=2, we show that it can be efficiently solved. In addition, we consider a version of the problem where jobs have arbitrary lengths and can be preempted at any point in time. For general B, the problem can be solved by linear programming. For B=2, the problem amounts to finding a triangle-free 2-matching on a special graph. We extend the algorithm of Babenko et al. (Proceedings of the 16th Annual International Conference on Computing and Combinatorics, pp. 120–129, 2010) to handle our variant, and also to handle non-unit length jobs. This yields an \(O(\sqrt{L} m)\) time algorithm to solve the preemptive scheduling problem for B=2, where L=∑ i ? i . We also show that for B=2 and unit length jobs, the optimal non-preemptive schedule has active time at most 4/3 times that of the optimal preemptive schedule; this bound extends to several versions of the problem when jobs have arbitrary length.  相似文献   

8.
We study the problem of minimizing the number of late jobs on a single machine where job processing times are known precisely and due dates are uncertain. The uncertainty is captured through a set of scenarios. In this environment, an appropriate criterion to select a schedule is to find one with the best worst-case performance, which minimizes the maximum number of late jobs over all scenarios. For a variable number of scenarios and two distinct due dates over all scenarios, the problem is proved NP-hard in the strong sense and non-approximable in pseudo-polynomial time with approximation ratio less than 2. It is polynomially solvable if the number s of scenarios and the number v of distinct due dates over all scenarios are given constants. An O(nlog?n) time s-approximation algorithm is suggested for the general case, where n is the number of jobs, and a polynomial 3-approximation algorithm is suggested for the case of unit-time jobs and a constant number of scenarios. Furthermore, an O(n s+v?2/(v?1) v?2) time dynamic programming algorithm is presented for the case of unit-time jobs. The problem with unit-time jobs and the number of late jobs not exceeding a given constant value is solvable in polynomial time by an enumeration algorithm. The obtained results are related to a min-max assignment problem, an exact assignment problem and a multi-agent scheduling problem.  相似文献   

9.
We address the problem of sequential single machine scheduling of jobs with release times, where jobs are classified into types, and the machine must be properly configured to handle jobs of a given type. The objective is to minimize the maximum flow time (time from release until completion) of any job. We consider this problem under the assumptions of sequence independent set-up times and item availability with the objective of minimizing the maximum flow time. We present an online algorithm that is O(1)-competitive, that is, always gets within a constant factor of optimal. We also show that exact offline optimization of maximum flow time is NP-hard.  相似文献   

10.
The paper considers makespan minimization on a single machine subject to release dates in the relocation problem, originated from a resource-constrained redevelopment project in Boston. Any job consumes a certain amount of resource from a common pool at the start of its processing and returns to the pool another amount of resource at its completion. In this sense, the type of our resource constraints extends the well-known constraints on resumable resources, where the above two amounts of resource are equal for each job. In this paper, we undertake the first complexity analysis of this problem in the case of arbitrary release dates. We develop an algorithm, based on a multi-parametric dynamic programming technique (when the number of parameters that undergo enumeration of their values in the DP-procedure can be arbitrarily large). It is shown that the algorithm runs in pseudo-polynomial time when the number m of distinct release dates is bounded by a constant. This result is shown to be tight: (1) it cannot be extended to the case when m is part of the input, since in this case the problem becomes strongly NP-hard, and (2) it cannot be strengthened up to designing a polynomial time algorithm for any constant m>1, since the problem remains NP-hard for m=2. A polynomial-time algorithm is designed for the special case where the overall contribution of each job to the resource pool is nonnegative. As a counterpart of this result, the case where the contributions of all jobs are negative is shown to be strongly NP-hard.  相似文献   

11.
We introduce a class of layered graphs which we call (k,2)-partite and which we argue are an interesting class because of several important applications. We show that testing for (k,2)-partiteness can be done efficiently both on sequential and parallel machines, by showing that membership is in NSPACE(log n) and in NC2. We show that (k,2)-partite graphs have bounded path width. We then show that a particular NP-complete problem, namely Maximum Independent Set, is solvable in linear time on bounded pathwidth graphs if the path decomposition is included in the input. Finally, we show that the Maximum Independent Set problem is in NC2 for (k,2)-partite graphs. We note that linear time solutions for certain NP-complete problems have been shown for a wider class of graphs, namely partial k-trees. Our linear time algorithm is somewhat simpler in structure. We conjecture that our techniques can be used on many NP-complete problems to yield efficient algorithms for (k,2)-partite graphs.  相似文献   

12.
In this paper we give efficient distributed algorithms computing approximate solutions to general scheduling and matching problems. All approximation guarantees are within a constant factor of the optimum. By “efficient”, we mean that the number of communication rounds is poly-logarithmic in the size of the input. In the scheduling problem, we have a bipartite graph with computing agents on one side and resources on the other. Agents that share a resource can communicate in one time step. Each agent has a list of jobs, each with its own length and profit, to be executed on a neighbouring resource within a given time-window. Each job is also associated with a rational number in the range between zero and one (width), specifying the amount of resource required by the job. Resources can execute non preemptively multiple jobs whose total width at any given time is at most one. The goal is to maximize the profit of the jobs that are scheduled. We then adapt our algorithm for scheduling, to solve the weighted b-matching problem, which is the generalization of the weighted matching problem where for each vertex v, at most b(v) edges incident to v, can be included in the matching. For this problem we obtain a randomized distributed algorithm with approximation guarantee of \frac16+e{\frac{1}{6+\epsilon}}, for any ${\epsilon >0 }${\epsilon >0 }. For weighted matching, we devise a deterministic distributed algorithm with the same approximation ratio. To our knowledge, we give the first distributed algorithm for the aforementioned scheduling problem as well as the first deterministic distributed algorithm for weighted matching with poly-logaritmic running time. A very interesting feature of our algorithms is that they are all derived in a systematic manner from primal-dual algorithms.  相似文献   

13.
We consider devices equipped with multiple wired or wireless interfaces. By switching of various interfaces, each device might establish several connections. A connection is established when the devices at its endpoints share at least one active interface. Each interface is assumed to require an activation cost. In this paper, we consider two basic networking problems in the field of multi-interface networks. The first one, known as the Coverage problem, requires to establish the connections defined by a network. The second one, known as Connectivity problem, requires to guarantee a connecting path between any pair of nodes of a network. Both are subject to the constraint of keeping as low as possible the maximum cost set of active interfaces at each single node. We study the problems of minimizing the maximum cost set of active interfaces among the nodes of the network in order to cover all the edges in the first case, or to ensure connectivity in the second case. We prove that the Coverage problem is NP-hard for any fixed Δ≥5 and k≥16, with Δ being the maximum degree, and k being the number of different interfaces among the network. We also show that, unless P=NP, the problem cannot be approximated within a factor of ηln?Δ, for a certain constant η. We then provide a general approximation algorithm which guarantees a factor of O((1+b)ln?Δ), with b being a parameter depending on the topology of the input graph. Interestingly, b can be bounded by a constant for many graph classes. Other approximation and exact algorithms for special cases are presented. Concerning the Connectivity problem, we prove that it is NP-hard for any fixed Δ≥3 and k≥10. Also for this problem, the inapproximability result holds, that is, unless P=NP, the problem cannot be approximated within a factor of ηln?Δ, for a certain constant η. We then provide approximation and exact algorithms for the general problem and for special cases, respectively.  相似文献   

14.
We consider an online scheduling problem, motivated by the issues present at the joints of networks using ATM and TCP/IP. Namely, IP packets have to be broken down into small ATM cells and sent out before their deadlines, but cells corresponding to different packets can be interwoven. More formally, we consider the online scheduling problem with preemptions, where each job j is revealed at release time r j , and has processing time p j , deadline?d j , and weight w j . A?preempted job can be resumed at any time. The goal is to maximize the total weight of all jobs completed on time. Our main results are as follows. Firstly, we prove that when the processing times of all jobs are at most k, the optimum deterministic competitive ratio is ??(k/log?k). Secondly, we give a deterministic algorithm with competitive ratio depending on the ratio between the smallest and the largest processing time of all jobs. In particular, it attains competitive ratio 5 in the case when all jobs have identical processing times, for which we give a lower bound of 2.598. The latter upper bound also yields an O(log?k)-competitive randomized algorithm for the variant with processing times bounded by k.  相似文献   

15.
Energy games belong to a class of turn-based two-player infinite-duration games played on a weighted directed graph. It is one of the rare and intriguing combinatorial problems that lie in NPco-NP, but are not known to be in P. The existence of polynomial-time algorithms has been a major open problem for decades and apart from pseudopolynomial algorithms there is no algorithm that solves any non-trivial subclass in polynomial time. In this paper, we give several results based on the weight structures of the graph. First, we identify a notion of penalty and present a polynomial-time algorithm when the penalty is large. Our algorithm is the first polynomial-time algorithm on a large class of weighted graphs. It includes several worst-case instances on which previous algorithms, such as value iteration and random facet algorithms, require at least sub-exponential time. Our main technique is developing the first non-trivial approximation algorithm and showing how to convert it to an exact algorithm. Moreover, we show that in a practical case in verification where weights are clustered around a constant number of values, the energy game problem can be solved in polynomial time. We also show that the problem is still as hard as in general when the clique-width is bounded or the graph is strongly ergodic, suggesting that restricting the graph structure does not necessarily help.  相似文献   

16.
17.
The problem of maximizing the weighted number of just-in-time jobs in a two-machine flow shop scheduling system is known to be NP\mathcal {NP}-hard (Choi and Yoon in J. Shed. 10:237–243, 2007). However, the question of whether this problem is strongly or ordinarily NP\mathcal{NP}-hard remains an open question. We provide a pseudo-polynomial time algorithm to solve this problem, proving that it is NP\mathcal{NP}-hard in the ordinary sense. Moreover, we show how the pseudo-polynomial algorithm can be converted to a fully polynomial time approximation scheme (FPTAS). In addition, we prove that the same problem is strongly NP\mathcal{NP}-hard for both a two-machine job shop scheduling system and a two-machine open shop scheduling system.  相似文献   

18.
19.
The complexity of mean flow time scheduling problems with release times   总被引:1,自引:0,他引:1  
We study the problem of preemptive scheduling of n} jobs with given release times on m identical parallel machines. The objective is to minimize the average flow time. In this paper, show that when all jobs have equal processing times then the problem can be solved in polynomial time using linear programming. Our algorithm can also be applied to the open-shop problem with release times and unit processing times. For the general case (when processing times are arbitrary), we show that the problem is unary NP-hard. P. Baptiste and C. Dürr: Supported by the NSF/CNRS grant 17171 and ANR/Alpage. P. Brucker: Supported by INTAS Project 00-217 and by DAAD PROCOPE Project D/0427360. M. Chrobak: Supported by NSF grants CCR-0208856 and INT-0340752. S. A. Kravchenko: Supported by the Alexander von Humboldt Foundation.  相似文献   

20.
This paper considers online energy-efficient scheduling of virtual machines (VMs) for Cloud data centers. Each request is associated with a start-time, an end-time, a processing time and a capacity demand from a Physical Machine (PM). The goal is to schedule all of the requests non-preemptively in their start-time-end-time windows, subjecting to PM capacity constraints, such that the total busy time of all used PMs is minimized (called MinTBT-ON for abbreviation). This problem is a fundamental scheduling problem for parallel jobs allocation on multiple machines; it has important applications in power-aware scheduling in cloud computing, optical network design, customer service systems, and other related areas. Offline scheduling to minimize busy time is NP-hard already in the special case where all jobs have the same processing time and can be scheduled in a fixed time interval. One best-known result for MinTBT-ON problem is a g-competitive algorithm for general instances and unit-size jobs using First-Fit algorithm where g is the total capacity of a machine. In this paper, a $(1+\frac{g-2}{k}-\frac{g-1}{k^{2}})$ -competitive algorithm, Dynamic Bipartition-First-Fit (BFF) is proposed and proved for general case, where k is the ratio of the length of the longest interval over the length of the second longest interval for k>1 and g≥2. More results in general and special cases are obtained to improve the best-known bounds.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号