共查询到20条相似文献,搜索用时 62 毫秒
1.
基于RTP的MPEG-4视频传输和多媒体同步 总被引:4,自引:0,他引:4
在RTP协议原理和MPEG-4编码特性的基础上,提出了适用于MPEG-4视频传输和多媒体同步的算法.利用RTP/RTCP端到端的反馈机制实现流量控制、拥塞控制以及媒体同步控制,使整个传输过程充分利用带宽,而不引起网络拥塞;同时保证在线播放时有良好的视觉质量又满足实时播放的要求. 相似文献
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实时视频传输的反馈拥塞控制策略 总被引:10,自引:0,他引:10
提出了RTP/UDP/IP的视频实时传输体系结构。采用基于实时传输协议(RTP)和实时传输控制协议(RTCP)的反馈拥塞控制算法,控制发送端视频编码器输出的比特率,以使得整个基于IP的网络视频传输系统既能充分利用网络带宽又不引起网络拥塞,从而减少时延,降低丢包率,为视频数据的接收者提供一个较好的图象质量。 相似文献
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基于RTP的MPEG-4视频监控系统的设计 总被引:8,自引:0,他引:8
简述了MPEG-4标准的特性和RTP/RTCP协议的概念,详细说明了将MPEG-4码流映射到RTP净荷的方法,最后在此基础上提出了一种基于网络的远程视频监控系统的设计方案.该方案首先给出了系统的设计框架,然后分别阐述了发送端和接收端的具体实现流程.实验结果表明,采用RTP/RTCP协议传输MPEG-4码流能有效利用网络带宽,并且图像质量有较大的提高. 相似文献
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重点研究了高分辨率视频图像经MPEG-4压缩后,数据流的RTP分包问题。传输中的丢包率和RTP包的长度有关,为了在无线信道中降低丢包率,改善解码的效果,在RFC3016中规定的基于VOP分包的基础上,提出了一种基于宏块的、能够根据网络状态的变化而自动调整RTP包大小的自适应分包方法。最终将该方法应用于无线枪瞄摄像机,在ARM系统上实现了高分辨率视频图像的采集、编码、无线发送等。实验结果表明,该方法能较好地降低大数据量视频信号的无线传输的丢包率。 相似文献
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本文针对当前实时流媒体系统中存在的一些主要问题,在RTP协议的基础上,构建了基于MPEG-4的实时视频流的传输系统,通过RTP/RTCP的反馈拥塞控制来进行QoS控制和实现了自适应传输.实验结果证明本系统能够获得良好视频效果和稳定性,适合于各种网络. 相似文献
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本文研究了在高带宽、高延迟的网络情况复杂的网格环境中,传输大量数据的多连接并行传输机制.提出采用丢包和数据包往返时间共同作为网络拥塞标志的多连接机制,避免因为网络随机原因丢包引发数据传输的退避机制,降低传输效率.仿真实验证明,该方法比仅用丢包作为拥塞标志的传统多连接机制有更高的运行效率.可充分利用带宽,加快传输速度.完全适合网格环境的特点和需求. 相似文献
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S. Shaw 《Journal of Computer Assisted Learning》1993,9(2):93-99
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained. 相似文献
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European Community policy and the market 总被引:1,自引:0,他引:1
C. Lloyd 《Journal of Computer Assisted Learning》1993,9(2):86-91
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven. 相似文献
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融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。 相似文献
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Wayne O’Brien Author Vitae 《Journal of Systems and Software》2008,81(11):1997-2013
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them. 相似文献
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This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives. 相似文献
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Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what
is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic
sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and
its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of
an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify
robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can
or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest.
This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January
31–February 2, 2008 相似文献
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David Poole 《Computational Intelligence》1989,5(2):97-110
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given. 相似文献
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Watts S. Humphrey 《Annals of Software Engineering》2002,14(1-4):39-72
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical. 相似文献
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基于复小波噪声方差显著修正的SAR图像去噪 总被引:4,自引:1,他引:3
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。 相似文献
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R. NOSS 《Journal of Computer Assisted Learning》1987,3(1):2-12
Abstract This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development. 相似文献