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An optimal algorithmic approach to task scheduling for,triplet based architecture(TriBA),is proposed in this paper.TriBA is considered to be a high performance,distributed parallel computing architecture.TriBA consists of a 2D grid of small,programmable processing units,each physically connected to its three neighbors.In parallel or distributed environment an efficient assignment of tasks to the processing elements is imperatire to achieve fast job turnaround time.Moreover,the sojourn time experienced by each individual job should be minimized.The arriving jobs are comprised of parallel applications,each consisting of multiple-independent tasks that must be instantaneously assigned to processor queues,as they arrive.The processors indeDendently and concurrently service these tasks.The key scheduling issues is,when some queue backlogs are small,an incoming job should first spread its tasks to those lightly loaded queues in order to take advantage of the parallel processing gain.Our algorithmic approach achieves optimality in task scheduling by assigning consecutive tasks to a triplet of processors exploiting locality in tasks.The experimental results show that tasks allocatian to triplets of processing elements is efficient and optimal.Comparison to well accepted interconnection strategy,2D mesh,is shown to prove the effectiveness of our algorithmic approach for TriBA.Finally we conclude that TriBA can be an efficient interconnection strategy for computations intensive applications,if tasks assignment is carried out optimally using algorithmic approach. 相似文献