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1.
The permutation flowshop scheduling problem has been widely studied under static environment by assuming machines and jobs are available at the time of zero. However, in reality, new orders arrive at production systems randomly, which leads to sheer complexity in scheduling due to the dynamic changes given various constraints of resources. Previous studies simply attach new orders directly after the existing schedule. Recent study shows mixing jobs of old and new orders could result in better scheduling solutions. But the heuristic algorithms are still lacking to implement the job mixing policy. To address this problem, a novel scheduling strategy is herein proposed by integrating match-up strategy and real-time strategy (MR) in order to make use of the remaining time before the old order due date. Based on the new MR strategy, eleven new heuristics are introduced with ten existing and one new priority rules. Computational results illustrate the effectiveness of the new heuristics. A digital tool is developed for ease of application of these heuristics, and it is validated by case studies.  相似文献   

2.
This study considers common due-date assignment and scheduling on parallel machines. The problem has three decision variables: assigning the common-due-date, allocating jobs to parallel machines, and sequencing the jobs assigned to each machine. The objective is to minimise the sum of due-date assignment, earliness and tardiness penalties. A mathematical programming model is presented, and then two types of heuristics are suggested after characterising the optimal solution properties. The two types of heuristics are: (a) a fast two-stage heuristic with obtaining an initial solution and improvement; and (b) two meta-heuristics, tabu search and simulated annealing, with new neighbourhood generation methods. Computational experiments were conducted on a number of test instances, and the results show that each of the heuristic types outperforms the existing one. In particular, the meta-heuristics suggested in this study are significantly better than the existing genetic algorithm.  相似文献   

3.
As the interest of practitioners and researchers in scheduling in a multi-factory environment is growing, there is an increasing need to provide efficient algorithms for this type of decision problems, characterised by simultaneously addressing the assignment of jobs to different factories/workshops and their subsequent scheduling. Here we address the so-called distributed permutation flowshop scheduling problem, in which a set of jobs has to be scheduled over a number of identical factories, each one with its machines arranged as a flowshop. Several heuristics have been designed for this problem, although there is no direct comparison among them. In this paper, we propose a new heuristic which exploits the specific structure of the problem. The computational experience carried out on a well-known testbed shows that the proposed heuristic outperforms existing state-of-the-art heuristics, being able to obtain better upper bounds for more than one quarter of the problems in the testbed.  相似文献   

4.
Integrated process planning and scheduling (IPPS) is a manufacturing strategy that considers process planning and scheduling as an integrated function rather than two separated functions performed sequentially. In this paper, we propose a new heuristic to IPPS problem for reconfigurable manufacturing systems (RMS). An RMS consists mainly of reconfigurable machine tools (RMTs), each with multiple configurations, and can perform different operations with different capacities. The proposed heuristic takes into account the multi-configuration nature of machines to integrate both process planning and scheduling. To illustrate the applicability and the efficiency of the proposed heuristic, a numerical example is presented where the heuristic is compared to a classical sequential process planning and scheduling strategy using a discrete-event simulation framework. The results show an advantage of the proposed heuristic over the sequential process planning and scheduling strategy.  相似文献   

5.
This paper studies the colour-batching problem frequently raised in automobile paint shops, where selectivity banks are used as storage and retrieval systems to execute practices of resequencing car bodies before painting operations are performed. The purpose of resequencing is to obtain colour-oriented batches of cars in order to reduce setup costs incurred in paint shops. In this paper, two heuristic procedures, arraying and shuffling heuristics, are developed aimed at quickly and effectively achieving good colour-batching results. The arraying heuristic can be applied in the car placing stage, while the shuffling heuristic can be utilised in the car releasing stage. Computational experiments are carried out to evaluate the performance of the proposed heuristics. It is shown that the shuffling heuristic can generate comparable car retrieval sequences with an exact branch &; bound approach, and the proposed arraying and shuffling heuristics can be jointly applied to achieve good colour batching in a very short time duration of less than 0.4?s in comparison with two existing batching methods. These research findings can provide good insights into the practice of colour batching in automobile manufacturing.  相似文献   

6.
Family-based dispatching heuristics aim for improving job flow times by reducing time spent on set-ups. They realise set-up efficiencies by batching similar types of jobs. By their intuitiveness and the simplicity of their decision logic, they may contribute to an easy to implement and viable strategy in many practical settings. Similar to common dispatching rules most existing family-based dispatching heuristics are myopic, i.e. their decision scope is restricted to a single manufacturing stage. Hence, they neglect opportunities for improving shop performance by coordinating batching decisions with other manufacturing stages. Case examples from industry underpin the need for exploring these opportunities. We do so by studying a simple two-stage flow shop, entailing a serial and a batch stage. To facilitate shop coordination we propose extensions to existing family-based dispatching heuristics. Extended heuristics seek to further increase set-up efficiencies by allowing for upstream job re-sequencing, and pro-active set-ups, i.e. set-ups that may be initiated prior to the arrival of a job. Outcomes of an extensive simulation study indicate significant performance gains for extended heuristics vs. existing heuristics. Performance gains are largest for moderate and high set-up to run-time ratios.  相似文献   

7.
A key operational issue in cellular manufacturing systems is the scheduling of jobs within a family at each cell. Sequence-dependent set-up times during changeovers from one job to another afford scope for the exploitation of similarities at this stage to minimize the time spent on set-ups. This paper proposes heuristics for scheduling jobs within a part family by identifying subfamilies and sequencing them to improve the use of machines within a cell and to reduce the tardiness as well as the number of tardy jobs. The proposed heuristic, when evaluated by comparison with existing benchmark heuristics, yielded encouraging results.  相似文献   

8.
The current paper considers dynamic production scheduling for manufacturing systems producing products with deep and complex product structures and complicated process routings. It is assumed that manufacturing and assembly processing times are deterministic. Dynamic scheduling problems may be either incremental (where the schedule for incoming orders does not affect the schedule for existing orders) or regenerative (where a new schedule is produced for both new and existing orders). In both situations, a common objective is to minimize total costs (the sum of work-in-progress holding costs, product earliness and tardiness costs). In this research, heuristic and evolutionary-strategy-based methods have been developed to solve incremental and regenerative scheduling problems. Case studies using industrial data from a company that produces complex products in low volume demonstrate the effectiveness of the methods. Evolution strategy (ES) provides better results than the heuristic method, but this is at the expense of significantly longer computation times. It was found that performing regenerative planning is better than incremental planning when there is high interaction between the new orders and the existing orders.  相似文献   

9.
This study considers a scheduling problem for remanufacturing systems in which end-of-life products are separated into their major components at a disassembly workstation, each of them is reprocessed at its dedicated flow-shop-type reprocessing line with serial workstations, and finally, the reprocessed components, together with new components if required, are reassembled into remanufactured products at a reassembly workstation. Among various system configurations, we focus on the one with parallel flow-shop-type reprocessing lines since it is a typical remanufacturing configuration. The problem is to determine the sequence of products to be disassembled, the sequence of components to be reprocessed at each workstation of flow-shop-type reprocessing lines and the sequence of products to be reassembled for the objective of minimising the total flow time. An integer programming model is developed to represent the problem mathematically, and then, three types of heuristics, i.e. priority rule-based heuristic, Nawaz–Enscore–Ham-based heuristic and iterated greedy algorithm, are proposed due to the problem complexity. To show the performances of the heuristics, a series of computational experiments were done on various test instances, and the results are reported.  相似文献   

10.
Batch servicing is a common way of benefiting from economies of scale in manufacturing operations. Good examples of production systems that allow for batch processing are ovens found in the aircraft industry and in semiconductor manufacturing. In this paper we study the issue of dynamic scheduling of such systems within the context of multi-stage flow shops. So far, a great deal of research has concentrated on the development of control strategies, which only address the batch stage. This paper proposes an integral scheduling approach that also includes succeeding stages. In this way, we aim for shop optimization, instead of optimizing performance for a single stage. Our so-called look-ahead strategy adapts its scheduling decision to shop status, which includes information on a limited number of near-future arrivals. In particular, we study a two-stage flow shop, in which the batch stage is succeeded by a serial stage. The serial stage may be realized by a single machine or by parallel machines. Through an extensive simulation study it is demonstrated how shop performance can be improved by the proposed strategy relative to existing strategies.  相似文献   

11.
We consider the problem of minimizing makespan in two-machine no-wait flowshops with multiple products requiring lot streaming. A “product” (or lot) consists of many identical items. Lot streaming (lot sizing) is the process of creating sublots (or transfer batches to move the completed portion of a production )sublot to downstream machines so that operations can be overlapped. The number of sublots for each product is fixed. When the flowshop produces only a single product, we obtain optimal continuous-sized sublots. It is shown that these sublot sizes are also optimal for the problem of simultaneous lot streaming and scheduling of multiple products. The optimal scheduling of products can be accomplished by application of the algorithm due to Gilmore and Gomory [1]. Then, we devise an efficient heuristic for the problem of simultaneous lot streaming (finding optimal integer-sized sublots) and scheduling of multiple products. Computational results indicate that this heuristic can consistently deliver close-to-optimal solutions for the problem. A comparison of this heuristic is also made with a heuristic that first divides items belonging to each product into nearly equal-sized sublots and then constructs a schedule for such sublots. Finally, we extend our solution procedures to a traditional and more general lot streaming model, where the number of sublots for each product is a decision variable.  相似文献   

12.
The recent manufacturing environment is characterized as having diverse products due to mass customization, short production lead-time, and ever-changing customer demand. Today, the need for flexibility, quick responsiveness, and robustness to system uncertainties in production scheduling decisions has dramatically increased. In traditional job shops, tooling is usually assumed as a fixed resource. However, when a tooling resource is shared among different machines, a greater product variety, routing flexibility with a smaller tool inventory can be realized. Such a strategy is usually enabled by an automatic tool changing mechanism and tool delivery system to reduce the time for tooling set-up, hence it allows parts to be processed in small batches. In this paper, a dynamic scheduling problem under flexible tooling resource constraints is studied and presented. An integrated approach is proposed to allow two levels of hierarchical, dynamic decision making for job scheduling and tool flow control in flexible job shops. It decomposes the overall problem into a series of static sub-problems for each scheduling horizon, handles random disruptions by updating job ready time, completion time, and machine status on a rolling horizon basis, and considers the machine availability explicitly in generating schedules. The effectiveness of the proposed dynamic scheduling approach is tested in simulation studies under a flexible job shop environment, where parts have alternative routings. The study results show that the proposed scheduling approach significantly outperforms other dispatching heuristics, including cost over time (COVERT), apparent tardiness cost (ATC), and bottleneck dynamics (BD), on due-date related performance measures. It is also found that the performance difference between the proposed scheduling approach and other heuristics tend to become more significant when the number of machines is increased. The more operation steps a system has, the better the proposed method performs, relative to the other heuristics.  相似文献   

13.
In this paper, a general methodology of agent-based manufacturing systems scheduling, incorporating game theoretic analysis of agent cooperation is presented to solve the n-job 3-stage flexible flowshop scheduling problem. The flowshops are flexible in the sense that a job can be processed by any of the identical machines at each stage. Our objective is to schedule a set of n jobs so as to minimize the makespan. We perform error bound analysis using the lower bound estimates developed in the literature as a datum for comparing the agent-based scheduling solutions with other heuristic solutions. The results of the evaluation show that the agent-based scheduling approach outperforms existing heuristics for the majority of the testing problems.  相似文献   

14.
This study considers the problem of job scheduling on unrelated parallel machines. A multi-objective multi-point simulated annealing (MOMSA) algorithm was proposed for solving this problem by simultaneously minimising makespan, total weighted completion time and total weighted tardiness. To assess the performance of the proposed heuristic and compare it with that of several benchmark heuristics, the obtained sets of non-dominated solutions were assessed using four multi-objective performance indicators. The computational results demonstrated that the proposed heuristic markedly outperformed the benchmark heuristics in terms of the four performance indicators. The proposed MOMSA algorithm can provide a new benchmark for future research related to the unrelated parallel machine scheduling problem addressed in this study.  相似文献   

15.
柔性作业车间调度问题(FJSP)是经典作业车间调度问题的重要扩展,其中每个操作可以在多台机器上处理,反之亦然。结合实际生产过程中加工时间、机器负载、运行成本等情况,建立了多目标调度模型。针对NSGA2算法收敛性不足的缺陷,引入免疫平衡原理改进NSGA2算法的选择策略和精英保留策略,成功避免了局部收敛问题,提高了算法的优化性能。通过与启发式规则以及多种智能算法进行比对仿真实验,改进的NASA2算法能获得更好的解。用改进的NAGA2算法求解实例,不仅有效地克服多目标间数量级和量纲的障碍,而且得到了满意的pareto解集,进一步验证了该算法和模型的可行性。  相似文献   

16.
We suggest an extension of the shifting bottleneck heuristic for complex job shops that takes the operations of automated material-handling systems (AMHS) into account. The heuristic is used within a rolling horizon approach. The job-shop environment contains parallel batching machines, machines with sequence-dependent setup times, and re-entrant process flows. Jobs are transported by an AMHS. Semiconductor wafer fabrication facilities (wafer fabs) are typical examples for manufacturing systems with these characteristics. Our primary performance measure is total weighted tardiness (TWT). The shifting bottleneck heuristic (SBH) uses a disjunctive graph to decompose the overall scheduling problem into scheduling problems for single machine groups and for transport operations. The scheduling algorithms for these scheduling problems are called subproblem solution procedures (SSPs). We consider SSPs based on dispatching rules. In this paper, we are also interested in how much we can gain in terms of TWT if we apply more sophisticated SSPs for scheduling the transport operations. We suggest a Variable Neighbourhood Search (VNS) based SSP for this situation. We conduct simulation experiments in a dynamic job-shop environment in order to assess the performance of the suggested algorithms. The integrated SBH outperforms common dispatching rules in many situations. Using near to optimal SSPs leads to improved results compared with dispatching based SSPs for the transport operations.  相似文献   

17.
This paper studies a problem in the knitting process of the textile industry. In such a production system, each job has a number of attributes and each attribute has one or more levels. Because there is at least one different attribute level between two adjacent jobs, it is necessary to make a set-up adjustment whenever there is a switch to a different job. The problem can be formulated as a scheduling problem with multi-attribute set-up times on unrelated parallel machines. The objective of the problem is to assign jobs to different machines to minimise the makespan. A constructive heuristic is developed to obtain a qualified solution. To improve the solution further, a meta-heuristic that uses a genetic algorithm with a new crossover operator and three local searches are proposed. The computational experiments show that the proposed constructive heuristic outperforms two existed heuristics and the current scheduling method used by the case textile plant.  相似文献   

18.
Two efficient cyclic scheduling heuristics for re-entrant job shop environments were developed. Each heuristic generated an efficient and feasible cyclic production schedule for a job shop in which a single product was produced repetitively on a set of machines was to determine an efficient and feasible cyclic schedule which simultaneously minimized flow time and cycle time. The first heuristic considered a repetitive production re-entrant job shop with a predetermined sequence of operations on a single product with known processing times, set-up and material handling times. The second heuristic was a specialization of the first heuristic where the set-up for an operation could commence even while the preceding operation was in progress. These heuristics have been extensively tested and computational results are provided. Also, extensive analysis of worst-case and trade-offs between cycle time and flow time are provided. The results indicate that the proposed heuristics are robust and yield efficient and superior cyclic schedules with modest computational effort.  相似文献   

19.
The objective of most facility layout problems is to minimize material handling cost, which is directly proportional to both the distance between the machines and the mix, as well as the volume of products handled. The mix and volume of products are dependent on the demand patterns, and the distance is dependent on the layout plan used for the facility. Because it is relatively difficult to change the demand patterns, and hence the mix and volume of products, the primary focus of most designers has been to deal with the distance attribute of the material handling costs. The limitations of available horizontal space create a need to explore vertical expansion of facilities. This brings up new aspects of vertical material handling and flow that need to be considered in the facility design problem. In this paper, we present a genetic algorithm-based heuristic for generating block layouts for multiple-floor layout problems. This approach produces better solutions than existing simulated annealing-based heuristics for all but one of five multiplefloor test problems available in the literature.  相似文献   

20.
《国际生产研究杂志》2012,50(21):6111-6121
This study deals with controlling flexible manufacturing systems (FMS) operating in volatile production environments. Most studies that address this issue use some sort of adaptive scheduling that enables the FMS to cope with the randomness and variability efficiently. The methods presented in the literature are usually based on heuristics and use simple dispatching rules. They do not consider changing the decision criteria dynamically as the system conditions change. In contrast to previous studies, the present study focuses on developing a control mechanism for dynamic scheduling that is based on incremental optimisation. This means that each time a scheduling decision is made, the local optimisation problem is solved such that the next jobs to be processed on machines are selected. The objective function (dominant decision criterion) for this optimisation problem is selected dynamically based on production order requirements, actual shop-floor status and system priorities. The proposed multi-criteria optimisation-based dynamic scheduling methodology was evaluated and compared with some known scheduling rules/policies. The results obtained demonstrate the superiority of the suggested methodology as well as its capability to cope with a multi-criteria environment.  相似文献   

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