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1.
Providing tools that make visualization authoring accessible to visualization non‐experts is a major research challenge. Currently the most common approach to generating a visualization is to use software that quickly and automatically produces visualizations based on templates. However, it has recently been suggested that constructing a visualization with tangible tiles may be a more accessible method, especially for people without visualization expertise. There is still much to be learned about the differences between these two visualization authoring practices. To better understand how people author visualizations in these two conditions, we ran a qualitative study comparing the use of software to the use of tangible tiles, for the creation of bar charts. Close observation of authoring activities showed how each of the following varied according to the tool used: 1) sequences of action; 2) distribution of time spent on different aspects of the InfoVis pipeline; 3) pipeline task separation; and 4) freedom to manipulate visual variables. From these observations, we discuss the implications of the variations in activity sequences, noting tool design considerations and pointing to future research questions.  相似文献   

2.
There are many visualizations that show the trajectory of a moving object to obtain insights in its behavior. In this user study, we test the performance of three of these visualizations with respect to three movement features that occur in vessel behavior. Our goal is to compare the recently presented vessel density by Willems et al. [ [WvdWvW09] ] with well‐known trajectory visualizations such as an animation of moving dots and the space‐time cube. We test these visualizations with common maritime analysis tasks by investigating the ability of users to find stopping objects, fast moving objects, and estimate the busiest routes in vessel trajectories. We test the robustness of the visualizations towards scalability and the influence of complex trajectories using small‐scale synthetic data sets. The performance is measured in terms of correctness and response time. The user test shows that each visualization type excels for correctness for a specific movement feature. Vessel density performs best for finding stopping objects, but does not perform significantly less than the remaining visualizations for the other features. Therefore, vessel density is a nice extension in the toolkit for analyzing trajectories of moving objects, in particular for vessel movements, since stops can be visualized better, and the performance for comparing lanes and finding fast movers is at a similar level as established trajectory visualizations.  相似文献   

3.
Time‐series data is a common target for visual analytics, as they appear in a wide range of application domains. Typical tasks in analyzing time‐series data include identifying cyclic behavior, outliers, trends, and periods of time that share distinctive shape characteristics. Many methods for visualizing time series data exist, generally mapping the data values to positions or colors. While each can be used to perform a subset of the above tasks, none to date is a complete solution. In this paper we present a novel approach to time‐series data visualization, namely creating multivariate data records out of short subsequences of the data and then using multivariate visualization methods to display and explore the data in the resulting shape space . We borrow ideas from text analysis, where the use of N‐grams is a common approach to decomposing and processing unstructured text. By mapping each temporal N‐gram to a glyph, and then positioning the glyphs via PCA (basically a projection in shape space), many different kinds of patterns in the sequence can be readily identified. Interactive selection via brushing, in conjunction with linking to other visualizations, provides a wide range of tools for exploring the data. We validate the usefulness of this approach with examples from several application domains and tasks, comparing our methods with traditional time‐series visualizations.  相似文献   

4.
We present Lyra, an interactive environment for designing customized visualizations without writing code. Using drag‐and‐drop interactions, designers can bind data to the properties of graphical marks to author expressive visualization designs. Marks can be moved, rotated and resized using handles; relatively positioned using connectors; and parameterized by data fields using property drop zones. Lyra also provides a data pipeline interface for iterative, visual specification of data transformations and layout algorithms. Visualizations created with Lyra are represented as specifications in Vega, a declarative visualization grammar that enables sharing and reuse. We evaluate Lyra's expressivity and accessibility through diverse examples and studies with journalists and visualization designers. We find that Lyra enables users to rapidly develop customized visualizations, covering a design space comparable to existing programming‐based tools.  相似文献   

5.
Multivariate graphs are prolific across many fields, including transportation and neuroscience. A key task in graph analysis is the exploration of connectivity, to, for example, analyze how signals flow through neurons, or to explore how well different cities are connected by flights. While standard node‐link diagrams are helpful in judging connectivity, they do not scale to large networks. Adjacency matrices also do not scale to large networks and are only suitable to judge connectivity of adjacent nodes. A key approach to realize scalable graph visualization are queries: instead of displaying the whole network, only a relevant subset is shown. Query‐based techniques for analyzing connectivity in graphs, however, can also easily suffer from cluttering if the query result is big enough. To remedy this, we introduce techniques that provide an overview of the connectivity and reveal details on demand. We have two main contributions: (1) two novel visualization techniques that work in concert for summarizing graph connectivity; and (2) Graffinity, an open‐source implementation of these visualizations supplemented by detail views to enable a complete analysis workflow. Graffinity was designed in a close collaboration with neuroscientists and is optimized for connectomics data analysis, yet the technique is applicable across domains. We validate the connectivity overview and our open‐source tool with illustrative examples using flight and connectomics data.  相似文献   

6.
Dynamic graph visualization focuses on the challenge of representing the evolution of relationships between entities in readable, scalable and effective diagrams. This work surveys the growing number of approaches in this discipline. We derive a hierarchical taxonomy of techniques by systematically categorizing and tagging publications. While static graph visualizations are often divided into node‐link and matrix representations, we identify the representation of time as the major distinguishing feature for dynamic graph visualizations: either graphs are represented as animated diagrams or as static charts based on a timeline. Evaluations of animated approaches focus on dynamic stability for preserving the viewer's mental map or, in general, compare animated diagrams to timeline‐based ones. A bibliographic analysis provides insights into the organization and development of the field and its community. Finally, we identify and discuss challenges for future research. We also provide feedback from experts, collected with a questionnaire, which gives a broad perspective of these challenges and the current state of the field.  相似文献   

7.
Data visualization is now a popular medium for journalistic storytelling. However, current visualization tools either lack support for storytelling or require significant technical expertise. Informed by interviews with journalists, we introduce a model of storytelling abstractions that includes state‐based scene structure, dynamic annotations and decoupled coordination of multiple visualization components. We instantiate our model in Ellipsis: a system that combines a domain‐specific language (DSL) for storytelling with a graphical interface for story authoring. User interactions are automatically translated into statements in the Ellipsis DSL. By enabling storytelling without programming, the Ellipsis interface lowers the threshold for authoring narrative visualizations. We evaluate Ellipsis through example applications and user studies with award‐winning journalists. Study participants find Ellipsis to be a valuable prototyping tool that can empower journalists in the creation of interactive narratives.  相似文献   

8.
In interactive visualization, selection techniques such as dynamic queries and brushing are used to specify and extract items of interest. In other words, users define areas of interest in data space that often have a clear semantic meaning. We call such areas Semantic Zones, and argue that support for their manipulation and reasoning with them is highly useful during exploratory analysis. An important use case is the use of these zones across different subsets of the data, for instance to study the population of semantic zones over time. To support this, we present the Select & Slice Table. Semantic zones are arranged along one axis of the table, and data subsets are arranged along the other axis of the table. Each cell contains a set of items of interest from a data subset that matches the selection specifications of a zone. Items in cells can be visualized in various ways, as a count, as an aggregation of a measure, or as a separate visualization, such that the table gives an overview of the relationship between zones and data subsets. Furthermore, users can reuse zones, combine zones, and compare and trace items of interest across different semantic zones and data subsets. We present two case studies to illustrate the support offered by the Select & Slice table during exploratory analysis of multivariate data.  相似文献   

9.
The use of multiple coordinated views (MCV) in data visualization provides analytic power because it allows a person to explore data under a variety of different perspectives. Since this design pattern utilizes multiple visualizations and requires coordinated interactions across the views, a clever use of screen space is vital and many synchronized interface operations must be provided. Bringing this design pattern to tablet computers is challenging due to their small display size and the absence of keyboard and mouse input. In this article, we explain important design considerations for MCV visualization on tablets and describe a prototype MCV visualization system we have built for the iPad. The design is based on the principles of maximizing screen space for data presentation, promoting consistent interactions across visualizations, and minimizing occlusion from a person's hands.  相似文献   

10.
We introduce an approach for explicitly revealing changes between versions of a visualization workbook to support version comparison tasks. Visualization authors may need to understand version changes for a variety of reasons, analogous to document editing. An author who has been away for a while may need to catch up on the changes made by their co‐author, or a person responsible for formatting compliance may need to check formatting changes that occurred since the last time they reviewed the work. We introduce ChangeCatcher, a prototype tool to help people find and understand changes in a visualization workbook, specifically, a Tableau workbook. Our design is based on interviews we conducted with experts to investigate user needs and practices around version comparison. ChangeCatcher provides an overview of changes across six categories, and employs a multi‐level details‐on‐demand approach to progressively reveal details. Our qualitative study showed that ChangeCatcher's methods for explicitly revealing and categorizing version changes were helpful in version comparison tasks.  相似文献   

11.
Graph visualizations encode relationships between objects. Abstracting the objects into group structures provides an overview of the data. Groups can be disjoint or overlapping, and might be organized hierarchically. However, the underlying graph still needs to be represented for analyzing the data in more depth. This work surveys research in visualizing group structures as part of graph diagrams. A particular focus is the explicit visual encoding of groups, rather than only using graph layout to indicate groups implicitly. We introduce a taxonomy of visualization techniques structuring the field into four main categories: visual node attributes vary properties of the node representation to encode the grouping, juxtaposed approaches use two separate visualizations, superimposed techniques work with two aligned visual layers, and embedded visualizations tightly integrate group and graph representation. The derived taxonomies for group structure and visualization types are also applied to group visualizations of edges. We survey group‐only, group–node, group–edge and group–network tasks that are described in the literature as use cases of group visualizations. We discuss results from evaluations of existing visualization techniques as well as main areas of application. Finally, we report future challenges based on interviews we conducted with leading researchers of the field.  相似文献   

12.
Increasing the safety of vehicles is an important goal for vehicle manufacturers. These manufacturers often turn to simulations to understand how to improve a vehicle's design as real‐world safety tests are expensive and time consuming. Understanding the results of these simulations, however, is challenging due to the complexity of the data, which often includes both spatial and nonspatial data types. In this design study we collaborated with analysts who are trying to understand the vulnerability of military vehicles. From this design study we contribute a problem characterization, data abstraction, and task analysis for vehicle vulnerability analysis, as well as a validated and deployed tool called Shotviewer. Shotviewer links 3D spatial views with abstract 2D views to support a broad range of analysis needs. Furthermore, reflection on our design study process elucidates a strategy of view‐design parallelism for creating multiview visualizations, as well as four recommendations for conducting design studies in large organizations with sensitive data.  相似文献   

13.
Selecting good views of high-dimensional data using class consistency   总被引:2,自引:0,他引:2  
Many visualization techniques involve mapping high-dimensional data spaces to lower-dimensional views. Unfortunately, mapping a high-dimensional data space into a scatterplot involves a loss of information; or, even worse, it can give a misleading picture of valuable structure in higher dimensions. In this paper, we propose class consistency as a measure of the quality of the mapping. Class consistency enforces the constraint that classes of n–D data are shown clearly in 2–D scatterplots. We propose two quantitative measures of class consistency, one based on the distance to the class's center of gravity, and another based on the entropies of the spatial distributions of classes. We performed an experiment where users choose good views, and show that class consistency has good precision and recall. We also evaluate both consistency measures over a range of data sets and show that these measures are efficient and robust.  相似文献   

14.
Preconceptions and Individual Differences in Understanding Visual Metaphors   总被引:1,自引:0,他引:1  
Understanding information visualization is more than a matter of reading a series of data values; it is also a matter of incorporating a visual structure into one's own thinking about a problem. We have proposed visual metaphors as a framework for understanding high-level visual structure and its effect on visualization use. Although there is some evidence that visual metaphors can affect visualization use, the nature of this effect is still ambiguous. We propose that a user's preconceived metaphors for data and other individual differences play an important role in her ability to think in a variety of visual metaphors, and subsequently in her ability to use a visualization. We test this hypothesis by conducting a study in which a participant's preconceptions and thinking style were compared with the degree to which she is affected by conflicting metaphors in a visualization and its task questions. The results show that metaphor compatibility has a significant effect on accuracy, but that factors such as spatial ability and personality can lessen this effect. We also find a complex influence of self-reported metaphor preference on performance. These findings shed light on how people use visual metaphors to understand a visualization.  相似文献   

15.
Data visualizations have been widely used on mobile devices like smartphones for various tasks (e.g., visualizing personal health and financial data), making it convenient for people to view such data anytime and anywhere. However, others nearby can also easily peek at the visualizations, resulting in personal data disclosure. In this paper, we propose a perception-driven approach to transform mobile data visualizations into privacy-preserving ones. Specifically, based on human visual perception, we develop a masking scheme to adjust the spatial frequency and luminance contrast of colored visualizations. The resulting visualization retains its original information in close proximity but reduces visibility when viewed from a certain distance or farther away. We conducted two user studies to inform the design of our approach (N=16) and systematically evaluate its performance (N=18), respectively. The results demonstrate the effectiveness of our approach in terms of privacy preservation for mobile data visualizations.  相似文献   

16.
Many origin‐destination datasets have become available in the recent years, e.g. flows of people, animals, money, material, or network traffic between pairs of locations, but appropriate techniques for their exploration still have to be developed. Especially, supporting the analysis of datasets with a temporal dimension remains a significant challenge. Many techniques for the exploration of spatio‐temporal data have been developed, but they prove to be only of limited use when applied to temporal origin‐destination datasets. We present Flowstrates , a new interactive visualization approach in which the origins and the destinations of the flows are displayed in two separate maps, and the changes over time of the flow magnitudes are represented in a separate heatmap view in the middle. This allows the users to perform spatial visual queries, focusing on different regions of interest for the origins and destinations, and to analyze the changes over time provided with the means of flow ordering, filtering and aggregation in the heatmap. In this paper, we discuss the challenges associated with the visualization of temporal origin‐destination data, introduce our solution, and present several usage scenarios showing how the tool we have developed supports them.  相似文献   

17.
In this paper, we introduce overview visualization tools for large-scale multiple genome alignment data. Genome alignment visualization and, more generally, sequence alignment visualization are an important tool for understanding genomic sequence data. As sequencing techniques improve and more data become available, greater demand is being placed on visualization tools to scale to the size of these new datasets. When viewing such large data, we necessarily cannot convey details, rather we specifically design overview tools to help elucidate large-scale patterns. Perceptual science, signal processing theory, and generality provide a framework for the design of such visualizations that can scale well beyond current approaches. We present Sequence Surveyor, a prototype that embodies these ideas for scalable multiple whole-genome alignment overview visualization. Sequence Surveyor visualizes sequences in parallel, displaying data using variable color, position, and aggregation encodings. We demonstrate how perceptual science can inform the design of visualization techniques that remain visually manageable at scale and how signal processing concepts can inform aggregation schemes that highlight global trends, outliers, and overall data distributions as the problem scales. These techniques allow us to visualize alignments with over 100 whole bacterial-sized genomes.  相似文献   

18.
Lark: Coordinating Co-located Collaboration with Information Visualization   总被引:1,自引:0,他引:1  
Large multi-touch displays are expanding the possibilities of multiple-coordinated views by allowing multiple people to interact with data in concert or independently. We present Lark, a system that facilitates the coordination of interactions with information visualizations on shared digital workspaces. We focus on supporting this coordination according to four main criteria: scoped interaction, temporal flexibility, spatial flexibility, and changing collaboration styles. These are achieved by integrating a representation of the information visualization pipeline into the shared workspace, thus explicitly indicating coordination points on data, representation, presentation, and view levels. This integrated meta-visualization supports both the awareness of how views are linked and the freedom to work in concert or independently. Lark incorporates these four main criteria into a coherent visualization collaboration interaction environment by providing direct visual and algorithmic support for the coordination of data analysis actions over shared large displays.  相似文献   

19.
The primary goal of visual data exploration tools is to enable the discovery of new insights. To justify and reproduce insights, the discovery process needs to be documented and communicated. A common approach to documenting and presenting findings is to capture visualizations as images or videos. Images, however, are insufficient for telling the story of a visual discovery, as they lack full provenance information and context. Videos are difficult to produce and edit, particularly due to the non‐linear nature of the exploratory process. Most importantly, however, neither approach provides the opportunity to return to any point in the exploration in order to review the state of the visualization in detail or to conduct additional analyses. In this paper we present CLUE (Capture, Label, Understand, Explain), a model that tightly integrates data exploration and presentation of discoveries. Based on provenance data captured during the exploration process, users can extract key steps, add annotations, and author “Vistories”, visual stories based on the history of the exploration. These Vistories can be shared for others to view, but also to retrace and extend the original analysis. We discuss how the CLUE approach can be integrated into visualization tools and provide a prototype implementation. Finally, we demonstrate the general applicability of the model in two usage scenarios: a Gapminder‐inspired visualization to explore public health data and an example from molecular biology that illustrates how Vistories could be used in scientific journals.  相似文献   

20.
Hand‐drawn sketching on napkins or whiteboards is a common, accessible method for generating visual representations. This practice is shared by experts and non‐experts and is probably one of the faster and more expressive ways to draft a visual representation of data. In order to better understand the types of and variations in what people produce when sketching data, we conducted a qualitative study. We asked people with varying degrees of visualization expertise, from novices to experts, to manually sketch representations of a small, easily understandable dataset using pencils and paper and to report on what they learned or found interesting about the data. From this study, we extract a data sketching representation continuum from numeracy to abstraction; a data report spectrum from individual data items to speculative data hypothesis; and show the correspondence between the representation types and the data reports from our results set. From these observations we discuss the participants’ representations in relation to their data reports, indicating implications for design and potentially fruitful directions for research.  相似文献   

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