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1.
针对传统IETM阅读器不方便携带和操作使用的问题,提出了一种IETM平板阅读器设计.该设计从平板电脑硬件和IETM阅读软件两个方面进行了设计,选择并定制了基于ARM架构和安卓操作系统的初级加固型平板电脑,具有一定抗防摔特性;提出基于安卓操作系统的IETM阅读软件轻量化技术架构和业务架构,并对S1000D 4.0数据包、文档、音视频、动画、三维模型等数据的解析、展示关键技术进行设计与实现.该设计为传统IETM阅读器向便携式和小型化IETM平板阅读进化提供了一种解决思路,为丰富IETM阅读器的产品形态奠定了基础.  相似文献   

2.
朱兴动  黄葵  王正 《计算机工程》2010,36(13):288-290
介绍交互式电子技术手册(IETM)显示样式与交互功能标准,以及基于S1000D标准的IETM的基本概念。参照S1000D标准设计IETM阅读器的用户界面,采用Ajax技术和Web Service技术构建动态无刷新的Web页面。该IETM阅读器已在3种机型的IETM系统中使用,实践证明其界面友好,交互功能强,标准化程度高,并且通用性强。  相似文献   

3.
Android系统是一个层次的软件集,所以先从层次方面对Android进行系统研究;其次,通过对Android平台上应用的开发,更进一步了解Android这个系统。此次基于Android平台的电子书阅读器的设计与实现主要通过Eclipse开发工具,Java语言与Sqlite数据库来完成的。本阅读器实现了本地阅读,手动翻页,书签的添加、查看、删除,自动翻页,书架,快速定位,及在线下载。本文主要介绍程序的设计思路、逻辑、架构、及数据库的设计与整体的实现流程。最后进一步阐述Android电子阅读器对文化发展的影响及其市场价值。  相似文献   

4.
《电脑爱好者》2011,(15):83
谷歌阅读器gReader平台:Android简介:gReader是一个非官方的谷歌阅读器的Android客户端,用它可以阅读您在Google Reader上所有定阅的新闻。软件使用的是api方式,支持添加订阅与取消订阅,支持图文混排显示,支持直  相似文献   

5.
交互式电子技术手册(IETM)已成为装备保障信息化的必然趋势,完善技术插图的创作和使用要求、规范技术插图管理方法是IETM实现资源共享,提高利用率的主要途径。本文探讨了技术插图的分类、绘制原则,插图编码规则和定义以及插图的管理和使用方法,并将研究结果应用到某型机IETM中。  相似文献   

6.
针对常见手持式低频动物标签阅读器阅读距离较短,以及实际使用中的不便,提出了一种基于Android系统手持机的低频动物标签阅读器,以离散元件搭建硬件电路实现了更远的阅读距离,同时可通过上层应用软件查看和管理动物标签号及其它信息,以方便动物养殖管理系统的现代化、智能化管理与生产。重点介绍了系统的硬件组成、放大电路的设计、软件的流程设计及最终实现。  相似文献   

7.
Android在线图书阅读器设计与实现   总被引:2,自引:0,他引:2  
根据市场需求,为方便用户阅读电子书,本文使用Android开发了一款功能强大的手机在线图书阅读器.重点阐述了软件的框架结构、应用程序设计中使用的关键技术以及核心模块的设计.  相似文献   

8.
杨晨 《软件》2012,33(10):44-48
随着物联网的兴起,人们的生活已经越来越离不开各种各样的嵌入式设备。分布式阅读器采用ARM11体系核心,以Android系统作为平台,其上搭载了多种硬件设备,如触摸屏、摄像头、SD卡等,而这些正是作为安防产品所必须具备的。分布式阅读器不仅具备普通安防产品的基本特点,同时还实现了安防一体机的应用,这是它的主要优势。  相似文献   

9.
在教学和生产实践中,一些特定的PDF资料可以存放在Android终端供用户阅读,而市场上存在的Android终端PDF阅读器功能过于复杂或者单一,难以满足特殊用户定制化的阅读需求。本文开发一款以开源的MuPDF分析器为内核的PDF阅读器,分别从启动视图、书架目录视图和阅读视图3个层面着手,增加了启动密码、固定书架、导航抽屉、书签等个性化功能,对开源PDF阅读器的开发具有一定的借鉴意义。  相似文献   

10.
为了提高凿岩台车维修保障系统的信息化水平,提出了一种将IETM应用在凿岩台车维修保障系统中的方案;阐述了IETM的概念、等级划分及目前流行的IETM标准,介绍了基于S1000D标准的IETM凿岩台车维修保障系统的设计和实现。实际应用表明,将IETM应用在凿岩台车维修保障系统中不仅可以节约设备出现故障时查阅资料的时间,而且可以促进使用单位间的资源交流,有效提高凿岩台车的维修保障水平。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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