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1.
 This paper describes a technique to obtain NC Approximations Schemes for the Maximum Independent Set in planar graphs and related optimization problems. The strategy consists in decomposing the graph into k-outerplanar subgraphs and solve for each k-outerplanar using tree contraction techniques. Received November 2, 1993/February 14, 1995  相似文献   

2.
We consider the problem of counting the number of spanning trees in planar graphs. We prove tight bounds on the complexity of the problem, both in general and especially in the modular setting. We exhibit the problem to be complete for Logspace when the modulus is 2k, for constant k. On the other hand, we show that for any other modulus and in the non-modular case, our problem is as hard in the planar case as for the case of arbitrary graphs. The techniques used are algebraic topological that may be useful in many other problems involving planar or higher genus graphs – such as higher genus graph recognition in Logspace. In the spirit of counting problems modulo 2k, we also exhibit a highly parallel ?L\oplus {\bf L} algorithm for finding the value of a permanent modulo 2k. Previously, the best known result in this direction was Valiant’s result that this problem lies in P. We also show that we can count the number of perfect matchings modulo 2k in an arbitrary graph in P. This extends Valiant’s result for the permanent, since the Permanent may be modeled as counting the number of perfect matchings in bipartite graphs.  相似文献   

3.
Parallel updates of minimum spanning trees (MSTs) have been studied in the past. These updates allowed a single change in the underlying graph, such as a change in the cost of an edge or an insertion of a new vertex. Multiple update problems for MSTs are concerned with handling more than one such change. In the sequential case multiple update problems may be solved using repeated applications of an efficient algorithm for a single update. However, for efficiency reasons, parallel algorithms for multiple update problems must consider all changes to the underlying graph simultaneously. In this paper we describe parallel algorithms for updating an MST whenk new vertices are inserted or deleted in the underlying graph, when the costs ofk edges are changed, or whenk edge insertions and deletions are performed. For multiple vertex insertion update, our algorithm achieves time and processor bounds ofO(log n·logk) and nk/(logn·logk), respectively, on a CREW parallel random access machine. These bounds are optimal for dense graphs. A novel feature of this algorithm is a transformation of the previous MST andk new vertices to a bipartite graph which enables us to obtain the above-mentioned bounds.  相似文献   

4.
A graph G is 2-outerplanar if it has a planar embedding such that the subgraph obtained by removing the vertices of the outer face is outerplanar. The oriented chromatic number of an oriented graph H is defined as the minimum order of an oriented graph H such that H has a homomorphism to H. In this paper, we prove that 2-outerplanar graphs are 4-degenerate. We also show that oriented 2-outerplanar graphs have a homomorphism to the Paley tournament QR67, which implies that their (strong) oriented chromatic number is at most 67.  相似文献   

5.
A set of k spanning trees rooted at the same vertex r in a graph G is said to be independent if for each vertex x other than r, the k paths from r to x, one path in each spanning tree, are internally disjoint. Using independent spanning trees (ISTs) one can design fault-tolerant broadcasting schemes and increase message security in a network. Thus, the problem of ISTs on graphs has been received much attention. Recently, Yang et al. proposed a parallel algorithm for generating optimal ISTs on the hypercube. In this paper, we propose a similar algorithm for generating optimal ISTs on Cartesian product of complete graphs. The algorithm can be easily implemented in parallel or distributed systems. Moreover, the proof of its correctness is simpler than that of Yang et al.  相似文献   

6.
S. Kapoor  H. Ramesh 《Algorithmica》2000,27(2):120-130
We present an O(NV + V 3 ) time algorithm for enumerating all spanning trees of a directed graph. This improves the previous best known bound of O(NE + V+E) [1] when V 2 =o(N) , which will be true for most graphs. Here, N refers to the number of spanning trees of a graph having V vertices and E edges. The algorithm is based on the technique of obtaining one spanning tree from another by a series of edge swaps. This result complements the result in the companion paper [3] which enumerates all spanning trees in an undirected graph in O(N+V+E) time. Received September 11, 1997; revised March 6, 1998.  相似文献   

7.
In a graph, a vertex is simplicial if its neighborhood is a clique. For an integer k≥1, a graph G=(VG,EG) is the k-simplicial power of a graph H=(VH,EH) (H a root graph of G) if VG is the set of all simplicial vertices of H, and for all distinct vertices x and y in VG, xyEG if and only if the distance in H between x and y is at most k. This concept generalizes k-leaf powers introduced by Nishimura, Ragde and Thilikos which were motivated by the search for underlying phylogenetic trees; k-leaf powers are the k-simplicial powers of trees. Recently, a lot of work has been done on k-leaf powers and their roots as well as on their variants phylogenetic roots and Steiner roots. For k≤5, k-leaf powers can be recognized in linear time, and for k≤4, structural characterizations are known. For k≥6, the recognition and characterization problems of k-leaf powers are still open. Since trees and block graphs (i.e., connected graphs whose blocks are cliques) have very similar metric properties, it is natural to study k-simplicial powers of block graphs. We show that leaf powers of trees and simplicial powers of block graphs are closely related, and we study simplicial powers of other graph classes containing all trees such as ptolemaic graphs and strongly chordal graphs.  相似文献   

8.
This paper presents improved algorithms for matroid-partitioning problems, such as finding a maximum cardinality set of edges of a graph that can be partitioned intok forests, and finding as many disjoint spanning trees as possible. The notion of a clump in a matroid sum is introduced, and efficient algorithms for clumps are presented. Applications of these algorithms are given to problems arising in the study of the structural rigidity of graphs, the Shannon switching game, and others.This is a revised and expanded version of a paper appearing in theProceedings of the 20th Annual ACM Symposium on Theory of Computing, 1988. This research was supported in part by National Science Foundation Grants MCS-8302648 and DCR-851191.  相似文献   

9.
《国际计算机数学杂志》2012,89(14):3175-3185
Efficient polynomial time algorithms are well known for the minimum spanning tree problem. However, given an undirected graph with integer edge weights, minimum spanning trees may not be unique. In this article, we present an algorithm that lists all the minimum spanning trees included in the graph. The computational complexity of the algorithm is O(N(mn+n 2 log n)) in time and O(m) in space, where n, m and N stand for the number of nodes, edges and minimum spanning trees, respectively. Next, we explore some properties of cut-sets, and based on these we construct an improved algorithm, which runs in O(N m log n) time and O(m) space. These algorithms are implemented in C language, and some numerical experiments are conducted for planar as well as complete graphs with random edge weights.  相似文献   

10.
《国际计算机数学杂志》2012,89(3-4):205-226
Ghosh and Bhattacharjee propose [2] (Intern. J. Computer Math., 1984, Vol. 15, pp. 255-268) an algorithm of determining breadth first spanning trees for graphs, which requires that the input graphs contain some vertices, from which every other vertex in the input graph can be reached. These vertices are called starting vertices. The complexity of the GB algorithm is O(log2 n) using O{n 3) processors. In this paper an algorithm, named BREADTH, also computing breadth first spanning trees, is proposed. The complexity is O(log2 n) using O{n 3/logn) processors. Then an efficient parallel algorithm, named- BREADTHFOREST, is proposed, which generalizes algorithm BREADTH. The output of applying BREADTHFOREST to a general graph, which may not contain any starting vertices, is a breadth first spanning forest of the input graph. The complexity of BREADTHFOREST is the same as BREADTH.  相似文献   

11.
This paper presents improved algorithms for matroid-partitioning problems, such as finding a maximum cardinality set of edges of a graph that can be partitioned intok forests, and finding as many disjoint spanning trees as possible. The notion of a clump in a matroid sum is introduced, and efficient algorithms for clumps are presented. Applications of these algorithms are given to problems arising in the study of the structural rigidity of graphs, the Shannon switching game, and others.  相似文献   

12.
The problem of counting the number of spanning trees is an old topic in graph theory with important applications to reliable network design. Usually, it is desirable to put forward a formula of the number of spanning trees for various graphs, which is not only interesting in its own right but also in practice. Since some large graphs can be composed of some existing smaller graphs by using the product of graphs, the number of spanning trees of such large graph is also closely related to that of the corresponding smaller ones. In this article, we establish a formula for the number of spanning trees in the lexicographic product of two graphs, in which one graph is an arbitrary graph G and the other is a complete multipartite graph. The results extend some of the previous work, which is closely related to the number of vertices and Lapalacian eigenvalues of smaller graphs only.  相似文献   

13.
《国际计算机数学杂志》2012,89(9):1897-1910
In this paper we obtain information about the hyperbolicity constant of cubic graphs. They are a very interesting class of graphs with many applications; furthermore, they are also very important in the study of Gromov hyperbolicity, since for any graph G with bounded maximum degree there exists a cubic graph G* such that G is hyperbolic if and only if G* is hyperbolic. We find some characterizations for the cubic graphs which have small hyperbolicity constants, i.e. the graphs which are like trees (in the Gromov sense). Besides, we obtain bounds for the hyperbolicity constant of the complement graph of a cubic graph; our main result of this kind says that for any finite cubic graph G which is not isomorphic either to K4 or to K3, 3, the inequalities 5k/4≤δ (?)≤3k/2 hold, if k is the length of every edge in G.  相似文献   

14.
A spanning tree T of a graph G=(V,E) is called a locally connected spanning tree if the set of all neighbors of v in T induces a connected subgraph of G for all vV. The problem of recognizing whether a graph admits a locally connected spanning tree is known to be NP-complete even when the input graphs are restricted to chordal graphs. In this paper, we propose linear time algorithms for finding locally connected spanning trees in cographs, complements of bipartite graphs and doubly chordal graphs, respectively.  相似文献   

15.
《国际计算机数学杂志》2012,89(3-4):185-200
The classic theorem on graphs and matrices is the Matrix-Tree Theorem, which gives the number of spanning trees t(G) of any graph G as the value of a certain determinant. However, in this paper, we will derive a simple formula for the number of spanning trees of the regular networks.  相似文献   

16.
Coloring a k-colorable graph using k colors (k≥3) is a notoriously hard problem. Considering average case analysis allows for better results. In this work we consider the uniform distribution over k-colorable graphs with n vertices and exactly cn edges, c greater than some sufficiently large constant. We rigorously show that all proper k-colorings of most such graphs lie in a single “cluster”, and agree on all but a small, though constant, portion of the vertices. We also describe a polynomial time algorithm that whp finds a proper k-coloring of such a random k-colorable graph, thus asserting that most such graphs are easy to color. This should be contrasted with the setting of very sparse random graphs (which are k-colorable whp), where experimental results show some regime of edge density to be difficult for many coloring heuristics.  相似文献   

17.
We study the problem of determining the spanning tree congestion of a?graph. We present some sharp contrasts in the parameterized complexity of this problem. First, we show that on apex-minor-free graphs, a general class of graphs containing planar graphs, graphs of bounded treewidth, and graphs of bounded genus, the problem to determine whether a given graph has spanning tree congestion at most k can be solved in linear time for every fixed k. We also show that for every fixed k and d the problem is solvable in linear time for graphs of degree at most d. In contrast, if we allow only one vertex of unbounded degree, the problem immediately becomes NP-complete for any fixed k??8. Moreover, the hardness result holds for graphs excluding the complete graph on 6 vertices as a minor. We also observe that for k??3 the problem becomes polynomially time solvable.  相似文献   

18.
T. Matsui 《Algorithmica》1997,18(4):530-543
In this paper we propose an algorithm for generating all the spanning trees in undirected graphs. The algorithm requires O (n+m+ τ n) time where the given graph has n vertices, m edges, and τ spanning trees. For outputting all the spanning trees explicitly, this time complexity is optimal. Our algorithm follows a special rooted tree structure on the skeleton graph of the spanning tree polytope. The rule by which the rooted tree structure is traversed is irrelevant to the time complexity. In this sense, our algorithm is flexible. If we employ the depth-first search rule, we can save the memory requirement to O (n+m). A breadth-first implementation requires as much as O (m+ τ n) space, but when a parallel computer is available, this might have an advantage. When a given graph is weighted, the best-first search rule provides a ranking algorithm for the minimum spanning tree problem. The ranking algorithm requires O (n+ m + τ n) time and O (m+ τ n) space when we have a minimum spanning tree. Received January 21, 1995; revised February 19, 1996.  相似文献   

19.
Given an undirected, connected, weighted graph and a positive integer k, the bounded-diameter minimum spanning tree (BDMST) problem seeks a spanning tree of the graph with smallest weight, among all spanning trees of the graph, which contain no path with more than k edges. In general, this problem is NP-Hard for 4 ≤ k < n − 1, where n is the number of vertices in the graph. This work is an improvement over two existing greedy heuristics, called randomized greedy heuristic (RGH) and centre-based tree construction heuristic (CBTC), and a permutation-coded evolutionary algorithm for the BDMST problem. We have proposed two improvements in RGH/CBTC. The first improvement iteratively tries to modify the bounded-diameter spanning tree obtained by RGH/CBTC so as to reduce its cost, whereas the second improves the speed. We have modified the crossover and mutation operators and the decoder used in permutation-coded evolutionary algorithm so as to improve its performance. Computational results show the effectiveness of our approaches. Our approaches obtained better quality solutions in a much shorter time on all test problem instances considered.  相似文献   

20.
李鸣鹏  高宏  邹兆年 《软件学报》2014,25(4):797-812
研究了基于图压缩的k可达查询处理,提出了一种支持k可达查询的图压缩算法k-RPC及无需解压缩的查询处理算法,k-RPC算法在所有基于等价类的支持k-reach查询的图压缩算法中是最优的.由于k-RPC算法是基于严格的等价关系,因此进一步又提出了线性时间的近似图压缩算法k-GRPC.k-GRPC算法允许从原始图中删除部分边,然后使用k-RPC获得更好的压缩比.提出了线性时间的无需解压缩的查询处理算法.真实数据上的实验结果表明,对于稀疏的原始图,两种压缩算法的压缩比分别可以达到45%,对于稠密的原始图,两种压缩算法的压缩比分别可以达到75%和67%;与在原始图上直接进行查询处理相比,两种基于压缩图的查询处理算法效率更好,在稀疏图上的查询效率可以提高2.5倍.  相似文献   

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