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1.
Wireless Sensor Networks (WSNs) have an ever increasing variety of multimedia based applications. Ιn these types of applications, network nodes should ideally maximize QoS and minimize energy expenditures in video communication. This article presents PEMuR, a novel dual scheme for efficient video communication, which aims at both energy saving and high QoS attainment. To achieve its objectives, PEMuR proposes the combined use of an energy aware hierarchical routing protocol with an intelligent video packet scheduling algorithm. The adopted routing protocol enables the selection of the most energy efficient routing paths, manages the network load according to the energy residues of the nodes and prevents useless data transmissions through the proposed use of an energy threshold. In this way, an outstanding level of energy efficiency is achieved. Additionally, the proposed packet scheduling algorithm enables the reduction of the video transmission rate with the minimum possible increase of distortion. In order to do so, it makes use of an analytical distortion prediction model that can accurately predict the resulted video distortion due to any error pattern. Thus, the algorithm may cope with limited available channel bandwidth by selectively dropping less significant packets prior to their transmission. Simulation results demonstrate the effectiveness of the proposed scheme.  相似文献   

2.
Demand for multimedia services, such as video streaming over wireless networks, has grown dramatically in recent years. The downlink transmission of multiple video sequences to multiple users over a shared resource-limited wireless channel, however, is a daunting task. Among the many challenges in this area are the time-varying channel conditions, limited available resources, such as bandwidth and power, and the different transmission requirements of different video content. This work takes into account the time-varying nature of the wireless channels, as well as the importance of individual video packets, to develop a cross-layer resource allocation and packet scheduling scheme for multiuser video streaming over lossy wireless packet access networks. Assuming that accurate channel feedback is not available at the scheduler, random channel losses combined with complex error concealment at the receiver make it impossible for the scheduler to determine the actual distortion of the sequence at the receiver. Therefore, the objective of the optimization is to minimize the expected distortion of the received sequence, where the expectation is calculated at the scheduler with respect to the packet loss probability in the channel. The expected distortion is used to order the packets in the transmission queue of each user, and then gradients of the expected distortion are used to efficiently allocate resources across users. Simulations show that the proposed scheme performs significantly better than a conventional content-independent scheme for video transmission.  相似文献   

3.
To guarantee the quality of service (QoS) of a wireless network, a new packet scheduling algorithm using cross-layer design technique is proposed in this article. First, the demand of packet scheduling for multimedia transmission in wireless networks and the deficiency of the existing packet scheduling algorithms are analyzed. Then the model of the QoS-guaranteed packet scheduling (QPS) algorithm of high speed downlink packet access (HSDPA) and the cost function of packet transmission are designed. The calculation method of packet delay time for wireless channels is expounded in detail, and complete steps to realize the QPS algorithm are also given. The simulation results show that the QPS algorithm that provides the scheduling sequence of packets with calculated values can effectively improve the performance of delay and throughput.  相似文献   

4.
Wireless multimedia synchronization is concerned with distributed multimedia packets such as video, audio, text and graphics being played-out onto the mobile clients via a base station (BS) that services the mobile client with the multimedia packets. Our focus is on improving the Quality of Service (QoS) of the mobile client's on-time-arrival of distributed multimedia packets through network multimedia synchronization. We describe a media synchronization scheme for wireless networks, and we investigate the multimedia packet scheduling algorithms at the base station to accomplish our goal. In this paper, we extend the media synchronization algorithm by investigating four packet scheduling algorithms: First-In-First-Out (FIFO), Highest-Priority-First (PQ), Weighted Fair-Queuing (WFQ) and Round-Robin (RR). We analyze the effect of the four packet scheduling algorithms in terms of multimedia packet delivery time and the delay between concurrent multimedia data streams. We show that the play-out of multimedia units on the mobile clients by the base station plays an important role in enhancing the mobile client's quality of service in terms of intra-stream synchronization and inter-stream synchronization. Our results show that the Round-Robin (RR) packet scheduling algorithm is, by far, the best of the four packet scheduling algorithms in terms of mobile client buffer usage. We analyze the four packet scheduling algorithms and make a correlation between play-out of multimedia packets, by the base station, onto the mobile clients and wireless network multimedia synchronization. We clarify the meaning of buffer usage, buffer overflow, buffer underflow, message complexity and multimedia packet delay in terms of synchronization between distributed multimedia servers, base stations and mobile clients.  相似文献   

5.
现有无线分组调度算法一般以最大化系统吞吐量或者保证用户之间公平性为目标。然而,不同视频分组之间存在着重要性差异,使得传统的内容无关调度算法不适用于无线视频传输。充分发掘视频分组之间存在的重要性差异并准确衡量视频分组的传输失真,能够在资源受限的无线环境下更合理地分配资源,提高视频传输质量。该文首先提出一种分组级别视频传输失真衡量模型,用于预测视频分组丢失对视频质量的影响,然后考虑分组时限的影响,提出分组级别的时限扩展模型。在此基础上,利用正交频分复用(OFDM)技术在无线资源(时域、频域及功率)分配上的灵活性,提出一种基于梯度的失真和时限感知调度算法。仿真结果表明该文所提出的调度算法相对于传统内容无关算法最大有4.3 dB的平均峰值信噪比(PSNR)增益。  相似文献   

6.
In a wireless multi-hop network environment, energy consumption of mobile nodes is an important factor for the performance evaluation of network life-time. In Voice over IP (VoIP) service, the redundant data size of a VoIP packet such as TCP/IP headers is much larger than the voice data size of a VoIP packet. Such an inefficient structure of VoIP packet causes heavy energy waste in mobile nodes. In order to alleviate the effect of VoIP packet transmission on energy consumption, a packet aggregation algorithm that transmits one large VoIP packet by combining multiple small VoIP packets has been studied. However, when excessively many VoIP packets are combined, it may cause deterioration of the QoS of VoIP service, especially for end-to-end delay. In this paper, we analyze the effect of the packet aggregation algorithm on both VoIP service quality and the energy consumption of mobile nodes in a wireless multi-hop environment. We build the cost function that describes the degree of trade-off between the QoS of VoIP services and the energy consumption of a mobile node. By using this cost function, we get the optimum number of VoIP packets to be combined in the packet aggregation scheme under various wireless channel conditions. We expect this study to contribute to providing guidance on balancing the QoS of VoIP service and energy consumption of a mobile node when the packet aggregation algorithm is applied to VoIP service in a wireless multi-hop networks.  相似文献   

7.
A robust scheme is presented for the efficient transmission of packet video over a tandem wireless Internet channel. This channel is assumed to have bit errors (due to noise and fading on the wireless portion of the channel) and packet erasures (due to congestion on the wired portion). First, we propose an algorithm to optimally switch between intracoding and intercoding for a video coder that operates on a packet-switched network with fixed-length packets. Different re-synchronization schemes are considered and compared. This optimal mode selection algorithm is integrated with an efficient channel encoder, a cyclic redundancy check outer coder concatenated with an inner rate-compatible punctured convolutional coder. The system performance is both analyzed and simulated. Last, the framework is extended to operate on a time-varying wireless Internet channel with feedback information from the receiver. Both instantaneous feedback and delayed feedback are evaluated, and an improved method of refined distortion estimation for encoding is presented and simulated for the case of delayed feedback.  相似文献   

8.
Abstract-In a wireless multimedia code division multiple access (CDMA) system, the resources in terms of transmission rate and power should be efficiently distributed to each user to guarantee its quality-of-service (QoS) requirements. In, this paper, a resource allocation algorithm which combines packet scheduling and power assignment is proposed to achieve efficient resource utilization under QoS constraints. The packet scheduling is based on the fair packet loss sharing (FPLS) principle, and the power assignment is determined by the received power limited (RPL) scheme. The basic idea of FPLS is to schedule the transmission of multimedia packets in such a way that, all the users have a fair share of packet loss according to their QoS requirements, which maximizes the number of the served users with QoS satisfaction. The RPL scheme minimizes the received power for each packet. Given the propagation path loss, it in turn minimizes the transmitted power as well. The intercell interference from the scheduled packets is also limited in order to increase the system capacity.  相似文献   

9.
In the third-generation (and beyond) wireless communication systems, there will be a mixture of different traffic classes, each having its own transmission rate characteristics and quality-of-service (QoS) requirements. In this paper, a QoS-oriented medium access control (MAC) protocol with fair packet loss sharing (FPLS) scheduling is proposed for wireless code-division multiple access (CDMA) communications. The QoS parameters under consideration are the transmission bit error rate (BER), packet loss, and delay requirements. The MAC protocol exploits both time-division and code-division statistical multiplexing. The BER requirements are guaranteed by properly arranging simultaneous packet transmissions and controlling there transmit power levels, whereas the packet loss and delay requirements are guaranteed by proper packet scheduling. The basic idea of FPLS is to schedule the transmission of multimedia packets in such a way that all the users have a fair share of packet loss according to their QoS requirements, which maximizes the number of the served users under the QoS constraints. Simulation results demonstrate effectiveness of the FPLS scheduler, in comparison with other previously proposed scheduling algorithms.  相似文献   

10.
With the growing demand for wireless multimedia services and continuing emergence of new multimedia applications, it is necessary for the network to provide various levels of quality of service (QoS) while maximizing the utilization of channel resources. This paper presents an adaptive queuing model and a novel cross-layer packet scheduling algorithm for providing differentiated QoS and effective channel utilization in a space-division-multiple-access/time-division-multiple-access (SDMA/TDMA) system. At the medium access control (MAC) layer, we take into consideration the heterogeneous and bursty nature of multimedia traffic and provide for QoS requirements. At the physical (PHY) layer, we exploit the randomness of the physical channel by incorporating opportunistic scheduling and adopting adaptive modulation and coding (AMC). Performance results obtained by simulations show that by employing the proposed queuing model and packet scheduling algorithm, the system is able to provide for diverse QoS and achieve high throughput.  相似文献   

11.
谢寅亮  罗成  谢维信 《信号处理》2017,33(3):412-416
由于无线传感器网络的资源受限,相比传统网络其传输过程更容易导致丢包和拥塞。为了避免和控制拥塞,本文提出了一种利用功率分配重新选择路径的拥塞控制算法,首先参考路径传输的多种QoS相关参数度量网络的路径代价和节点可用资源的信息,基于测量得到的网络拥塞水平通过传输功率递增和递减选择不同的路径控制网络拥塞。仿真结果表明所提出的协议减少了网络时延,提高了系统吞吐量和网络生命周期。   相似文献   

12.
随着异构无线多媒体传感器网络应用日益广泛,如何满足不同数据源的要求,为其提供区分服务,保证其服务质量成为研究热点问题。该文在引进区分队列服务算法的基础上,提出了解决方法。该方法通过设置分组生存时间来实现在标量节点能够及时可靠地向汇聚节点报告事件发生的前提下,保证实时分组优先转发。仿真实验显示,汇聚节点在规定时间内收到了足够多的事件相关标量分组,实时分组时延满足实时性要求。表明文中方法是正确有效的。  相似文献   

13.
We consider efficiently transmitting video over a hybrid wireless/wire-line network by optimally allocating resources across multiple protocol layers. Specifically, we present a framework of joint source-channel coding and power adaptation, where error resilient source coding, channel coding, and transmission power adaptation are jointly designed to optimize video quality given constraints on the total transmission energy and delay for each video frame. In particular, we consider the combination of two types of channel coding—inter-packet coding (at the transport layer) to provide protection against packet dropping in the wire-line network and intra-packet coding (at the link layer) to provide protection against bit errors in the wireless link. In both cases, we allow the coding rate to be adaptive to provide unequal error protection at both the packet and frame level. In addition to both types of channel coding, we also compensate for channel errors by adapting the transmission power used to send each packet. An efficient algorithm based on Lagrangian relaxation and the method of alternating variables is proposed to solve the resulting optimization problem. Simulation results are shown to illustrate the advantages of joint optimization across multiple layers.  相似文献   

14.
In wireless sensor networks, there are many information exchanges between different terminals. In order to guarantee a good level of Quality of Service (QoS), the source node should be smart enough to pick a stable and good quality communication route in order to avoid any unnecessary packet loss. Due to the error-prone links in a wireless network, it is very likely that the transmitted packets over consecutive links may get corrupted or even lost. It is known that retransmissions will increase the overhead in the network, which in turns increase the total energy consumption during data transmission. In this paper, we focus on the Bit Error Rate (BER) during packet transmission and propose a power scheduling scheme to reduce the total energy consumption in the routing. Our approach controls the transmission power of each transmitter to achieve the minimum energy consumption for successful packet transmission. Considering the limited bandwidth resource, we also plan the multihop route while considering the BER and network load at the same time. The simulation results show that our approach can reduce the total energy consumption during data transmission.  相似文献   

15.
The paper studies the benefits of multi-path content delivery from a rate-distortion efficiency perspective. We develop an optimization framework for computing transmission schedules for streaming media packets over multiple network paths that maximize the end-to-end video quality, for the given bandwidth resources. We comprehensively address the two prospective scenarios of content delivery with packet path diversity. In the context of sender-driven systems, our framework enables the sender to compute at every transmission instance the mapping of packets to network paths that meets a rate constraint while minimizing the end-to-end distortion. In receiver-driven multi-path streaming, our framework enables the client to dynamically decide which packets, if any, to request for transmission and from which media servers, such that the end-to-end distortion is minimized for a given transmission rate constraint. Via simulation experiments, we carefully examine the performance of the scheduling framework in both multi-path delivery scenarios. We demonstrate that the optimization framework closely approaches the performance of an ideal streaming system working at channel capacity with an infinite play-out delay. We also show that the optimization leads to substantial gains in rate-distortion performance over a conventional content-agnostic scheduler. Through the concept of error-cost performance for streaming a single packet, we provide another useful insight into the operation of the optimization framework and the conventional scheduling system.  相似文献   

16.
卢来  陈思慧 《电子科技》2014,27(12):24-26
在无线多媒体通信系统中,视频信源在发送端按照一定的编码方式进行编码,形成视频帧,然后在网络层和传输层封装成IP数据包,经过无线信道传输到达接收端,在接收端进行解包和恢复,得到视频帧,再形成重建后的视频流。在此过程中,无线信道的传输特性会影响到视频的传输质量。文中在利用Agent平台的基础上,综合NS2仿真工具,建立研究多媒体信息在无线网络中的传输平台。仿真结果表明,由于无线信道特性的不理想,在接收端恢复视频信息与视频信源相比较,会出现一定的失真  相似文献   

17.
Nowadays, wireless sensor network (WSN) is an important component in IoT environment, which enables efficient data collection and transmission. Since WSN consists of a large number of sensor nodes, network congestion can easily occur which significantly degrades the performance of entire network. In this paper a novel scheme called SMQP (Statistical Multipath Queue-wise Preemption) routing is proposed to balance the load and avoid the congestion for ZigBee-based WSN. This is achieved by employing statistical path scheduling and queue-wise preemption with multiple paths between any source and destination node. NS2 simulation reveals that the proposed scheme significantly improves the QoS in terms of delivery ratio, end-to-end delay, and packet delivery ratio compared to the representative routing schemes for WSN such as ad hoc on-demand distance vector and ad hoc on-demand multipath distance vector scheme.  相似文献   

18.
To accommodate real-time multimedia application while satisfying application QoS requirements in a wireless ad-hoc network, we need QoS control mechanisms. In this paper, we propose a new routing mechanism to support real-time multimedia communication by efficiently utilize the limited wireless network capacity. Our mechanism considers a wireless ad-hoc network composed of nodes equipped with multiple network interfaces to each of which a different wireless channel can be assigned. By embedding information about channel usage in control messages of OLSRv2, each node obtains a view of topology and bandwidth information of the whole network. Based on the obtained information, a source node determines a logical path with the maximum available bandwidth to satisfy application QoS requirements. Through simulation experiments, we confirmed that our proposal effectively routed multimedia packets over a logical path avoiding congested links. As a result, the load on a network is well distributed and the network can accommodate more sessions than QOLSR. We also conducted practical experiments using wireless ad-hoc relay nodes with four network interfaces and verified the practicality of our proposal.  相似文献   

19.
Zhao  Ji-An  Li  Bo  Kok  Chi-Wah  Ahmad  Ishfaq 《Wireless Networks》2004,10(2):133-146
With the scalability and flexibility of the MPEG-4 and the emergence of the broadband wireless network, wireless multimedia services are foreseen to become deployed in the near future. Transporting MPEG-4 video over the broadband wireless network is expected to be an important component of many emerging multimedia applications. One of the critical issues for multimedia applications is to ensure that the quality-of-service (QoS) requirement to be maintained at an acceptable level. This is further challenged in that such a service guarantee must be achieved under unreliable and time-varying wireless channels. In this paper we study the link level performance of MPEG-4 video transmission over the uplink of an unreliable wireless channel. We introduce the discrete time batch Markovian arrival process (DBMAP) with two types of arrivals to model the MPEG-4 video source, which takes into account the inherent nature of the adaptiveness of the video traffic. We prove that in a hidden Markov modeled (HMM) wireless channel with probabilistic transmission, the service time for an arbitrary radio link control (RLC) burst follows phase type (PH-type) distribution. We show that the link level performance of a wireless video transmission system can be modeled by a DBMAP/PH/1 priority queue, and present computation algorithm and numerical results for the queueing model. Extensive simulations are carried out on the queueing behavior of the video transmission buffer, as well as on the packet level error behavior of the video data. The results demonstrate that video quality can be substantially improved by preserving the high priority video data during the transmission.  相似文献   

20.
The rapid growth of cellular mobile technology in recent years, coupled with the explosive growth of the Internet, has significantly increased the demand for wireless data services. Traffic on mobile devices is expected to be a mix of real-time traffic such as video, voice, and data, with users requiring diverse quality of service (QoS) guarantees for different types of traffic (video, voice and data). One of the primary challenges of providing QoS is how to prioritize and allocate network resources among contending applications. In order to achieve these goals, a scheduling scheme that can provide equitable and effective packet routing is required. This paper proposes a scheduling scheme called remote queuing multiple access-code division multiple access (RQMA-CDMA), whose purpose is to equitably assign bandwidth resources with QoS guarantees to different mobile devices. RQMA-CDMA is a rate scheduling scheme that can be used to assign bandwidth resources in conjunction with GPS (generalized processor sharing). Additionally, we analyze an admission control that is based on signal to interference plus noise ratio (SINR) for multimedia traffic. Finally, the performance of RQMA-CDMA is evaluated and compared to schemes based on CDMA-GPS according to dropped packets, delay, and throughput.  相似文献   

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