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The proliferation of smartphones and the recent advancement in ubiquitous wireless access have made mobile Web services more possible than ever before. However, finding relevant Web services that can match requests and fit user context remains a major concern. The challenges facing Web service discovery are further magnified by the stringent constraints of mobile devices and the inherit complexity of wireless heterogeneous networks. Cloud computing, with its flexible design and theoretically unlimited computing resources, is a viable approach to bootstrapping Web service discovery. The cloud can build bridges between mobile devices, as a convenient ubiquitous interface, and a backbone infrastructure with abundant computing resources. This paper introduces “Discovery as a service (Daas)”, a novel cloud-based discovery framework that addresses the core components of mobile Web service discovery. The DaaS framework lays the foundation of efficient mobile Web service discovery that takes into consideration user preferences and context. The experimental validation and performance evaluation demonstrate that DaaS can effectively rank relevant services according to the various user context and preferences, in addition to enhancing the precision of the discovered services. The prototype also shows that Web service clustering for discovery significantly improves the overall response time, while the cloud maintains scalability according to prespecified performance criteria. 相似文献
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LV Hai-lian LI Bo GU Yu-wan SUN Yu-qiang 《通讯和计算机》2008,5(5):48-51
RFID can give a unique digital identifier to real physical object, and bridge the physical world with the virtual digital world. Based on the analysis on our experience of RFID applications, some common key issues and requirements of RFID application are presented. A lightweight framework based on Web Service to support ubiquitous RFID application is designed and implemented. This lightweight framework provides the integration of RFID technology and other holistic applications. Virtual object is used to map the real physical world object and the virtual digital object. The experiment result is given and some future research directions are discussed. 相似文献
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结合实践研究,提出了一个移动Web位置服务的整体框架,并对已有相关技术成果进行分析对比。探讨了该领域未来的研究工作。 相似文献
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Biodiversity research requires associating data about living beings and their habitats, constructing sophisticated models and correlating all kinds of information. Data handled are inherently heterogeneous, being provided by distinct (and distributed) research groups, which collect these data using different vocabularies, assumptions, methodologies and goals, and under varying spatio-temporal frames. Ontologies are being adopted as one of the means to alleviate these heterogeneity problems, thus helping cooperation among researchers. While ontology toolkits offer a wide range of operations, they are self-contained and cannot be accessed by external applications. Thus, the many proposals for adopting ontologies to enhance interoperability in application development are either based on the use of ontology servers or of ontology frameworks. The latter support many functions, but impose application recoding whenever ontologies change, whereas the first supports ontology evolution, but for a limited set of functions.This paper presents Aondê—a Web service geared towards the biodiversity domain that combines the advantages of frameworks and servers, supporting ontology sharing and management on the Web. By clearly separating storage concerns from semantic issues, the service provides independence between ontology evolution and the applications that need them. The service provides a wide range of basic operations to create, store, manage, analyze and integrate multiple ontologies. These operations can be repeatedly invoked by client applications to construct more complex manipulations. Aondê has been validated for real biodiversity case studies. 相似文献
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Khalid Elgazzar Patrick Martin Hossam S. Hassanein 《Service Oriented Computing and Applications》2016,10(1):55-70
Ubiquitous information access through mobile devices has become a typical practice in everyday life. The mobile service paradigm shifts the role of mobile devices from consumers to providers, opening up new opportunities for a multitude of collaborative services and applications ranging from sharing personal information to collaborative participatory sensing. Although many basic principles of the standard Web service approach continue to apply, the inherent constraints of mobile devices and broadband wireless access render the deployment of the standard architecture in mobile environments inefficient. This paper introduced personal services, a user-centric paradigm that enables service-oriented interactions among mobile devices that are controlled via user-specified authorization policies. Personal services exploit the user’s contact list (ranging from phonebook to social lists) in order to publish and discover Web services while placing users in full control of their own personal data and privacy. Experimental validation demonstrates the ability of personal services to foster a new generation of collaborative mobile services. Performance evaluation results show that the publication and discovery through contact lists are efficient and that service announcements and discovery requests can reach a huge number of users in a few seconds. Results also support a conclusion that resources-constrained devices can collaborate to carry out functionalities beyond the ability of their resources limitations. 相似文献
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Karen Holtzblatt 《Personal and Ubiquitous Computing》2005,9(4):227-237
Designing applications for mobile platforms presents unique and harder challenges than traditional software design. Users of such devices expect to be able to run such applications with no training, no traditional packaging elements such as quick start cards, and no help system. Customer-centered design is probably the only way such applications can be designed successfully. This paper presents our experience using customer-centered design to create a sophisticated mobile application—mSports Baseball. We describe the application and detail how we modified contextual Design (CD), our customer-centered design process, to produce an application users could enjoy with no training and no help.
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Karen HoltzblattEmail: |
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Structure-aware Web transcoding for mobile devices 总被引:1,自引:0,他引:1
Yonghyun Hwang Jihong Kim Eunkyong Seo 《Internet Computing, IEEE》2003,7(5):14-21
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分析了屏幕自适应网页设计的基本原理,系统阐述了综合运用媒体查询技术与流式布局设计屏幕自适应网页的方法,探讨了使用PC浏览器测试网页屏幕自适应性的简便方法。 相似文献
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The Journal of Supercomputing - Mobile Edge Computing (MEC) provides a new opportunity to reduce the latency of IoT applications significantly. It does so by offloading computation-intensive tasks... 相似文献
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《Software, IEEE》2002,19(2):42-50
This article describes a flexible, model-driven approach for engineering Web applications that succeeds through a focus on user interface design and usability. Its simple, model-driven techniques work well for novel applications and integrate readily with lightweight or agile development processes under compressed development schedules 相似文献
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N. Aoki S. Komura T. Furuhashi M. Adachi O. Itou T. Miyazawa M. Ohkura 《Journal of the Society for Information Display》2007,15(1):23-29
Abstract— In‐plane‐switching LCD (IPS‐LCD) technologies originally developed for LCD monitors and TV applications are applied to mobile applications. Advantages of the IPS mode over other optical modes for mobile applications are quantitatively clarified. The panel achieves stable color reproduction and chromaticity in the viewing‐angle range for mobile displays. Superiority of the IPS mode over other optical modes is discussed also from the viewpoints of stability in chromaticity during the brightness change and the driving power consumption. A transflective IPS mode with good performance is accomplished by the use of a proper optical design. A new structure, IPS‐Pro, which enables sunlight readability by increasing the transmittance, i.e., the brightness of the panel, without additional cost and power consumption in contrast to additional fabrication processes required to fabricate the transflective mode is realized. Furthermore, to improve the users' convenience, an automatic luminance control system and a controllable viewing‐angle device are developed. The panels developed fulfill the market requirements of increasing the function and performance variations and will be the most appropriate ones to be applied to mobile appliances, such as cellular phones, digital still cameras, music players, GPS, mobile TV sets, etc. 相似文献
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Real-time map labelling for mobile applications 总被引:1,自引:0,他引:1
It is essential to label roads, landmarks, and other important features on maps for mobile applications to help users to understand their location and the environment. This paper aims to examine real-time map labelling methods suitable for the small screen on mobile devices. A slider method with a continuous search space was proposed to sequentially label both line and point features. The method starts with defining a range box for possible locations of the label. Then a search is performed, and the range box is reduced, if there are any cartographic objects that overlap the range box. Finally, the label is placed, at the best possible position in the reduced range box according to normal cartographic preferences, where it does not obscure any cartographic object. We implemented this method in a Java environment using the open source library JTS Topology Suite. A case study showed sound cartographic results of the labelling and acceptable computational efficiency. 相似文献
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Mobile software applications have to cope with a particular environment that involves small size, limited resources, high autonomy requirements, competitive business models and many other challenges. To provide development guidelines that respond to these needs, several practices have been introduced; however, it is not clear how these guidelines may contribute to solve the issues present in the mobile domain. Furthermore, the rapid evolution of the mobile ecosystem challenges many of the premises upon which the proposed practices were designed. In this paper, we present a survey of the literature on software assurance practices for mobile applications, with the objective of describing them and assessing their contribution and success. We identified, organized and reviewed a body of research that spans in three levels: software development processes, software product assurance practices, and software implementation practices. By carrying out this literature survey, we reviewed the different approaches that researchers on Software Engineering have provided to address the needs that raise in the mobile software development arena. Moreover, we review the evolution of these practices, identifying how the constant changes and modernization of the mobile execution environment has impacted the methods proposed in the literature. Finally, we introduced discussion on the application of these practices in a real productive setting, opening an area for further research that may determine if practitioners have followed the proposed assurance paradigms. 相似文献