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1.
本文介绍了借助ASP概念实现校园信息服务的主案设计,包括ASP的概念的介绍及其应用优势,实现ASP的代表性的技术介绍,使用Citrix公司的产品实现ASP的具体方案。  相似文献   

2.
ASP访问SQLServer数据库   总被引:1,自引:0,他引:1  
文章介绍了ASP技术,详细阐述了ASP通过ADO对象来访问SQLServer数据库的方法,结合系统开发的实例对ASP调用数据库的存储过程给予详细说明。  相似文献   

3.
利用ASP创建含有数据库信息的动态页面   总被引:6,自引:0,他引:6  
简要介绍了ASP技术,并通过1个简单的实例介绍了如何使用ASP技术创建含有数据库信息的动态页面  相似文献   

4.
PHP与ASP技术比较分析   总被引:1,自引:0,他引:1  
本文介绍了 PHP和 ASP技术,比较分析了 PHP和 ASP的技术特点,展望了其发展趋势。  相似文献   

5.
本文介绍了PHP和ASP技术,比较分析了PHP和ASP的技术特点,展望了其发展趋势。  相似文献   

6.
采用ASP技术解决NT动态网站建设问题。简单介绍了ASP技术和特点,并讨论利用ASP和其他软件协作建设动态站点的一般解决方案,最后给出了成绩查询和讨论区的具体实施方案。  相似文献   

7.
基于ASP的动态分布式Web数据库访问技术   总被引:6,自引:0,他引:6  
本文通过介绍 A S P特点,论述了利用其组件对象方便地访问数据库的技术,说明了 A S P技术具有良好的数据库兼容性。  相似文献   

8.
ASP是服务器端的脚本环境可以开发动态的、交互式的、功能强大的Web站点.成为 企业B/S数据库应用系统的主流技术。本文在介绍ASP技术原理的基础上,以玉门油田采油厂生产 信息网络为例,论述了 ASP技术在企业 MIS中的应用。  相似文献   

9.
基于JSP技术的WEB数据设计   总被引:1,自引:0,他引:1  
介绍了基于JSP的Web数据库实现技术,并着重比较了JSP与ASP技术在实现Web数据库时的优点和缺点。  相似文献   

10.
怎样提高基于海量数据的大型GIS应用系统的快速分析和反应能力是当前GIS领域所面临的重要问题之一。文中提出了GISOLAP的思想,并GISOLAP思想及其相关技术:数据仓库、基于数据仓库的OLAP以及GIS构件技术进行了阐述,并介绍了GISOLAP在城镇公安综合管理信息系统中的应用。  相似文献   

11.
支持动态联盟的车间控制信息系统框架模型   总被引:3,自引:0,他引:3  
随着世界市场的不断变化与市场竞争的加剧, 动态联盟将成为新的企业组织形态,动态联盟环境下企业间信息流的管理和控制问题越来越 受到人们的重视.车间控制器的设计和开发也必须适应动态联盟的需要.本文对敏捷制造信 息系统(AMIS)和车间的信息流程进行了分析和探讨,结合现有的网络技术、代理技术以及 分布工作流技术,提出了支持动态联盟的车间控制信息系统框架模型.  相似文献   

12.
虚拟制造环境下基于多智能体的敏捷调度策略的研究   总被引:1,自引:2,他引:1  
该文针对虚拟制造环境下生产作业调度,把多智能体系统的分布式结构和层次式结构有机地结合起来,提出基于多Agent的虚拟环境下车间生产敏捷调度的混合层次结构,并着重介绍了Agent之间的基于招投标机制的谈判协议  相似文献   

13.
The present study attempts to analyse the factors that determine e-commerce adoption by final consumers. In particular, following Taylor and Todd's approach (Taylor, S. and Todd, PA., 1995 understanding information technology usage: a test of competing models. Information Systems Research, 6(2), 144–176), an overall adoption model of internet shopping is propounded, which includes the most relevant approaches in e-commerce adoption literature: the theory of planned behaviour and the technology acceptance model. The proposed theoretical model is applied on two different samples: one composed of internet users with no previous experience of virtual shopping, and another formed by subjects that have already made online transactions previously. The results obtained reveal that for both groups the attitude towards e-commerce, influence from a relevant third party and perceived usefulness in the system constitute the main direct determinants of the intention of virtual commerce adoption. Perceived behavioural control does not affect, on the contrary, the intention to shop on the internet in the future.  相似文献   

14.
The globalized nature of current business environments led to the emergence of new networked enterprise organizational paradigms (supply chains, extended enterprises, virtual enterprises, collaborative networks, etc.) to meet changing requirements and tackle profitable but volatile opportunities overall agility is required.Eventually the shop floor will have to react and accommodate (re)adjustments in the supply chain making it an important piece in the competitiveness puzzle. So far, the research focus has been in high level aspects of supply chain management and the integration of shop floor activities in the process has been left relatively unattended.However, shop floor data is increasingly required in business tools that support decision making. In this context, failing to support agility at shop floor level can compromise the agility of the supply chain.Recent developments in networked information technologies and embedded devices allow enabling intelligence in shop floor rendering it an active and live entity that further enhances the dynamics of the supply chain.The goal of the present work, supported by an implemented test case in the assembly domain, is to demonstrate how one is able to seamless integrate the shop floor with external tools and achieve a highly reconfigurable environment that adapts to changing production requirements and disturbances using service-oriented technology.  相似文献   

15.
The use of virtual worlds as an emerging technology is already having a significant impact on business to consumer commerce and on corporate Internet retailing strategies. This research investigates consumer behavior in e-commerce retail environments, particularly with respect to consumer attitudes toward using virtual world’s shopping compared to web-based, online shopping for real-world items. We investigate two forms of presence, perceived social presence and telepresence, and their effect on attitudes toward e-commerce, attitudes that ultimately influence the consumer's intention to shop using a particular e-commerce environment. Key implications of this research for researchers and practitioners are discussed.  相似文献   

16.
针对目前电子商务存在的不足,对虚拟现实在电子商务中的应用技术进行了研究.设计了一个适合虚拟商店的电子商店模型,研究了虚拟现实建模技术及实现中的关键技术和虚拟商品的网上发布技术等.  相似文献   

17.
Agent technology has been recognized as a promising paradigm for next generation manufacturing systems. Researchers have attempted to apply agent technology to manufacturing enterprise integration, enterprise collaboration (including supply chain management and virtual enterprises), manufacturing process planning and scheduling, shop floor control, and to holonic manufacturing as an implementation methodology. This paper provides an update review on the recent achievements in these areas, and discusses some key issues in implementing agent-based manufacturing systems such as agent encapsulation, agent organization, agent coordination and negotiation, system dynamics, learning, optimization, security and privacy, tools and standards.  相似文献   

18.
Large scale emergence of mature cloud solutions, ranging from software-as-a-service based solutions for business management, to very sophisticate private cloud solutions; offer the building blocks for constructing extremely flexible enterprise systems that can respond to environmental changes with great agility. Manufacturing enterprises need to adopt these new technologies to advance in a new era of mass customization where flexibility, scalability and agility are the differentiating factors. In this context, this paper introduces the virtualized MES and shop floor architecture as an intermediate layer in the manufacturing stack and discusses the advantages offered by this approach for manufacturing enterprises. A classification of MES and shop floor devices is presented focusing on the virtualization techniques suitable for each device type, considering the level of distributed intelligence and the virtualization overhead. Shop floor virtualization through shop floor profiles is presented and discussed underlying the flexibility of the solution. A pilot multi-agent implementation for virtual shop floor configuration based on the CoBASA reference architecture is presented and discussed. The shop floor profiles which define the virtual layout and mappings of the robotized manufacturing system are also provided in this context. The pilot implementation using six Adapt robots and a IBM CloudBurst 2.1 private cloud, is described and virtualization overhead in terms of event propagation delays is measured and presented in several scenarios of resource workload collocation on physical cloud blades  相似文献   

19.
虚拟现实技术是通过三维交互式计算机的制作而创造一些虚拟的环境,从而对现实的事物进行虚拟规划和分析的过程,其主要的特征表现在虚拟现实技术的构想性、沉浸感、和全息性、交互性.该文通过虚拟现实技术的概念和特征出发,对计算机通信中虚拟显示技术的应用现状进行具体的分析.  相似文献   

20.
童天添  张振国 《计算机工程与设计》2008,29(4):1011-1012,1015
眼镜行业信息化建设主要涉及的两个方向是眼镜店销售管理系统和基于虚拟试戴技术的销售系统.计算机虚拟试戴方法研究是眼镜行业信息化研究的重点.该研究主要运用了计算机图形图像处理学的知识.实现了人脸与镜架按照真实比例的试戴,以及染色镜片效果的演示,是一种适合制作眼镜行业销售系统的方法.  相似文献   

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