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1.
This paper presents a kinematic calculation and control method for an inextensible continuum planar snake robot. The snake robot is assumed to move without side slipping; this constraint makes it easy to construct its kinematic model based on which we can analyze the movement of the robot. The kinematic model is expressed as a semi-linear partial differential equation (PDE). We discuss the general solution of the PDE and a calculation method based on it. However, the constraint also raises the problem of singular posture. The problem of singularities has been addressed for a snake robot with a serial link structure; however, for a continuum snake robot, much less research has been carried out. In this paper, we propose a method for controlling the direction of movement while avoiding singularities. The validity of our method is tested through simulations and experiments.  相似文献   

2.
Humans as bipeds enjoy certain advantages over other terrestrial systems, which motivate us to study and develop biped robots. Underactuated biped robots adopt the energy efficient gait of the biological counterparts and passive walkers. However, the control design for such robots is challenging due to lesser controllable joints, non-linear hybrid system dynamics and the goal of utilizing the natural dynamics. This paper summarizes various designs, models and control strategies used to enable stable walking and running for the underactuated biped robots. It gives a brief about how the mechanism of such bipeds evolved to incorporate the design variations which significantly improved the system performance. The few basic mathematical models which are used to simulate, analyze and predict the system dynamics and test control designs, are described, highlighting the difference in walking and running models. An introduction to the various stability criteria and control methods, successful in enabling stable walking for the robots on flat or uneven terrains, is provided. This paper gives a brief of the significant achievements in this field and ends with the highlights of the abilities inherent to humans but lacking in underactuated bipeds, and adopting or improving which should be the focus of the future research.  相似文献   

3.
In this paper the dynamic analysis of a flexible-joint robot colliding with its environments is presented. The system considered here is an n-rigidlink manipulator driven by n DC-motors through n revolute flexible-joints. The flexibility of each flexible joint is modelled as a linearly elastic torsional spring. 2n generalized coordinates are introduced to identify the configuration of the robot. The concept of impulse potential energy is introduced, and the generalized impulse-momentum equations along with the equation involving coefficient of restitution are used to establish the complete mathematic model for dealing with the case of a flexible-joint manipulator colliding with its environments (such as the ground, another manipulator, and so on). Solving for this mathematic model, one can obtain the jump discontinuities in system generalized velocities and the impulses at the impact points explicitly. To validate the algorithm presented in this paper, the dynamic simulation of a robot involving impact with its environments is given as an example.  相似文献   

4.
Real-time method for tip following navigation of continuum snake arm robots   总被引:1,自引:0,他引:1  
This paper presents a novel technique for the navigation of a snake arm robot, for real-time inspections in complex and constrained environments. These kinds of manipulators rely on redundancy, making the inverse kinematics very difficult. Therefore, a tip following method is proposed using the sequential quadratic programming optimization approach to navigate the robot. This optimization is used to minimize a set of changes to the arrangement of the snake arm that lets the algorithm follow the desired trajectory with minimal error. The information of the Snake Arm pose is used to limit deviations from the path taken. Therefore, the main objective is to find an efficient objective function that allows uninterrupted movements in real-time. The method proposed is validated through an extensive set of simulations of common arrangements and poses for the snake arm robot. For a 24 DoF robot, the average computation time is 0.4 s, achieving a speed of 4.5 mm/s, with deviation of no more than 25 mm from the ideal path.  相似文献   

5.
We demonstrate how multiagent systems provide useful control techniques for modular self-reconfigurable (metamorphic) robots. Such robots consist of many modules that can move relative to each other, thereby changing the overall shape of the robot to suit different tasks. Multiagent control is particularly well-suited for tasks involving uncertain and changing environments. We illustrate this approach through simulation experiments of Proteo, a metamorphic robot system currently under development.  相似文献   

6.
一类有序化多移动机器人群集运动控制系统   总被引:1,自引:0,他引:1  
群集运动控制(flocking control)是一种新型的多移动机器人运动协调控制, 目前的研究多集中于无leader模式下群集运动控制器的设计. 为此, 本文阐述了一类多移动机器人有序化群集运动系统控制方案及其性能评价方法. 首先, 在前人的研究基础上, 本文介绍了基于Agent的有序化编队控制机制; 然后, 运用非完整约束下移动机器人的动力学原理, 设计了由Agent到移动机器人的控制转化方法; 并进一步提出了基于“最小稳定时间”的群集运动分析法, 可对有序化群集运动系统进行分析; 最后, 运用仿真实例, 描述了多移动机器人有序化群集运动的控制及分析过程. 实验结果验证了此控制方案的有效性.  相似文献   

7.
LANSF is a software package that was originally designed as a tool to investigate the behaviour of medium access control (MAC) level protocols. These protocols form an interesting class of distributed computations: timing of events is the key factor in them. The protocol definition language of LANSF is based on C, and protocols are specified (programmed) as collections of communicating, interrupt-driven processes. These specifications are executable: an event-driven emulator of MAC-level communication phenomena forms the foundation of the implementation. Some tools for debugging, testing, and validation of protocol specifications are provided. We present key features of LANSF at the syntactic level, comment informally on the semantics of these features, and highlight some implementation issues. A complete example of a LANSF application is discussed in the Appendix.  相似文献   

8.
In this paper we present role-based control which is a general bottom-up approach to the control of locomotion in self-reconfigurable robots. We use role-based control to implement a caterpillar, a sidewinder, and a rolling track gait in the CONRO self-reconfigurable robot consisting of eight modules. Based on our experiments and discussion we conclude that control systems based on role-based control are minimal, robust to communication errors, and robust to reconfiguration.  相似文献   

9.
免疫机器人的仿生计算与控制   总被引:2,自引:0,他引:2  
传统的移动机器人研究一般假设环境是安全的,为了增强机器人在危险、变化的环境中适应无人作业的能力,提高机器人对外界干扰、攻击和破坏的抵抗力、容错力和免疫力,提出了危险环境的自体/异体建模方法和免疫机器人的仿生计算模型与控制方法.模仿生物免疫系统,构建机器人的免疫计算模型和免疫控制结构,实现类似于生物免疫系统的自体/异体检测、辨别、学习和修复及鲁棒性、免疫性等功能.免疫机器人技术用来检测、识别和预报危险、变化的环境,检测并修复机器人的正常状态,实现恶劣环境中机器人仿生控制,具有重要的理论创新意义、明显的技术创新价值和可观的应用前景.  相似文献   

10.
王周益  柳长安  刘继兴 《计算机应用》2005,25(5):1034-1035,1057
阐述了双臂自由飞行空间机器人闭链式协调操作运动控制实验平台的建立方法。将VC 6.0、OpenGL、Matlab和Matcom四种软件融合起来,搭建FFSR(自由飞行空间机器人)系统实验平台;通过运动控制算法描述了机器人双臂协调操作目标物的动态特性,给出了机器人本体中心的位置姿态和转角的变化曲线,验证了该运动控制算法的正确性,以及编程效率的优越性。  相似文献   

11.
李苗    刘忠信    陈增强   《智能系统学报》2017,12(1):88-94
本文研究了多非完整移动机器人编队控制算法。在该算法中,参考轨迹被视为虚拟领导者,只有部分机器人可以接收到领导者信息,机器人之间只能进行局部信息交互。利用坐标变换将机器人系统的编队问题转化为变换后系统的一致性问题,在持续激励的条件下,设计了一种分布式控制算法,通过图论与Lyapunov 理论证明了该分布式控制算法可以使移动机器人队伍指数收敛于期望队形,并使队形的几何中心指数收敛到参考轨迹。最后,数值仿真验证了该控制算法的有效性。  相似文献   

12.
An evolutionary design of Sugeno-type fuzzy systems for modelling humanoid robots is presented in this article, and issues related to the determination of the antecedent and consequent structures of the fuzzy model are addressed. In the design of the fuzzy model, determination of the type, the number of membership functions assigned to the input variables, the types of consequent equations for the fuzzy rules, the optimal number of input variables, and the dominant input variables among the input candidates are carried out using evolutionary algorithms. Using these algorithms, proper structures are evolved for the antecedent and the consequent of the Sugeno-type fuzzy model. Simulations are performed to show the effectiveness of the developed method when applied to a humanoid robot system with strong nonlinearities that have 10 input candidates.  相似文献   

13.
基于虚拟力的群机器人队形控制   总被引:1,自引:1,他引:1  
提出了一种基于虚拟力的群机器人队形形成原理,提出了一种使用拟合法构建虚拟力模型的方法及其应用。实验结果表明该方法可以快速、有效地完成队形分布,并指出了今后的研究方向。  相似文献   

14.
15.
This paper discusses issues related to the design of the control architectures for an autonomous mobile robot capable of performing tasks efficiently and intelligently, i.e. in a manner adapted to its environment, to its own state and to the execution status of its task. We present our developments and experimentations on mobile robot navigation and show how it is necessary to produce representations at several levels of abstraction, that are used by adequate processes for obstacle detection, target recognition, robot localization, and motion planning and control. We also show that deliberation is necessary for the robot in order to anticipate events, take efficient decisions, and react adequately to asynchronous events. We also discuss the organization of the system, i.e. the design of the control architecture.  相似文献   

16.
This paper presents a novel approach for image-based visual servoing, extending the existing works that use the trifocal tensor (TT) as source for image measurements. In the proposed approach, singularities typically encountered in this kind of methods are avoided. A formulation of the TT-based control problem with a virtual target resulting from the vertical translation of the real target allows us to design a single controller, able to regulate the robot pose towards the desired configuration, without local minima. In this context, we introduce a super-twisting control scheme guaranteeing continuous control inputs, while exhibiting strong robustness properties. Our approach is valid for perspective cameras as well as catadioptric systems obeying the central camera model. All these contributions are supported by convincing numerical simulations and experiments under a popular dynamic robot simulator.  相似文献   

17.
In this paper, the problem concerning how to coordinate the contributions from concurrent controllers, when controlling mobile robots, is investigated. It is shown how a behavior based control system for autonomous robots can be modeled as a hybrid automaton, where each node corresponds to a distinct robot behavior. This type of construction gives rise to chattering executions, but it is shown how regularized automata can be used to solve this problem. As an illustration, the obstacle-negotiation problem is solved by using a combination of a robust path-following behavior and a reactive obstacle-avoidance behavior that move the robot around a given obstacle at a predefined safety distance.  相似文献   

18.
为解决轮式移动机器人的滑移补偿控制问题,首先推导出车体侧滑角的表达式,然后将时变侧滑角的重建问题转化为对地面特性参数的辨识问题.利用Luenberger观测器设计出自适应辨识律,并证明了当控制输入满足持续激励条件时,可以准确辨识出地面特性参数.基于链式系统模型设计出滑移补偿控制器,在滑移角精确已知的条件下,可以保证位置误差收敛,姿态误差有界.仿真结果表明,基于所设计的自适应辨识律,可以准确地重建出滑移角,提高滑移控制精度.  相似文献   

19.
曹雨  刘山 《控制理论与应用》2019,36(9):1382-1390
本文针对以领航跟随模型为代表的移动机器人编队系统提出了一种基于单应性的编队跟随控制方案,在给定理想队形间隔距离和理想期望图像的前提下,利用单应性矩阵构造可反映理想队形中跟随机器人实时位姿的虚拟机器人,将原先的编队问题转化为对虚拟机器人的轨迹跟踪问题.编队跟随过程中,领航机器人的速度采用估计的方式,利用单应性与速度之间的关系模型以及跟随机器人的实时速度能较为准确的估计领航速度,从而避免采用局部通信的方式,节省了编队实验成本.最后本文进行的半实物仿真以及实物实验均可验证所提出的编队跟随算法包括速度估计方法的实际有效性.  相似文献   

20.
Parallel processing plays an important role in sensor-based control of intelligent mobile robots. This paper describes the design and implementation of a parallel processing architecture used for real-time, sensor-based control of mobile robots. This architecture takes the form of a network of sensing and control nodes, based on a novel module that we call Locally Intelligent Control Agent (LICA). It is a hybrid control architecture containing low-level feedback control loops and high-level decision making components. All the sensing, planning, and control tasks for intelligent control of a mobile robot are distributed across such a network, and operate in parallel. It has been used successfully in many experiments to perform planning and navigation tasks in real-time. Such a generic architecture can be readily applied to many diverse applications.  相似文献   

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