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1.
We present a new technique for coding gray-scale images for facsimile transmission and printing on a laser printer. We use a gray-scale image encoder so that it is only at the receiver that the image is converted to a binary pattern and printed. The conventional approach is to transmit the image in halftoned form, using entropy coding (e.g. CCITT Group 3 or JBIG). The main advantages of the new approach are that we can get higher compression rates and that the receiver can tune the halftoning process to the particular printer. We use a perceptually based subband coding approach. It uses a perceptual masking model that was empirically derived for printed images using a specific printer and halftoning technique. In particular, we used a 300 dots/inch write-black laser printer and a standard halftoning scheme ("classical") for that resolution. For nearly transparent coding of gray-scale images, the proposed technique requires lower rates than the standard facsimile techniques.  相似文献   

2.
The authors present a new technique for coding gray-scale images for facsimile transmission and printing on a laser printer. They use a gray-scale image encoder so that it is only at the receiver that the image is converted to a binary pattern and printed. The conventional approach is to transmit the image in halftoned form, using entropy coding (e.g., CCITT Group 3 or JBIG). The main advantages of the new approach are that one can get higher compression rates and that the receiver can tune the halftoning process to the particular printer. They use a perceptually based subband coding approach. It uses a perceptual masking model that was empirically derived for printed images using a specific printer and halftoning technique. In particular, they used a 300 dots/inch write-black laser printer and a standard halftoning scheme ("classical") for that resolution. For nearly transparent coding of gray-scale images, the proposed technique requires lower rates than the standard facsimile techniques.  相似文献   

3.
We present a new class of models for color printers. They form the basis for model-based techniques that exploit the characteristics of the printer and the human visual system to maximize the quality of the printed images. We present two model-based techniques, the modified error diffusion (MED) algorithm and the least-squares model-based (LSMB) algorithm. Both techniques are extensions of the gray-scale model-based techniques and produce images with high spatial resolution and visually pleasant textures. We also examine the use of printer models for designing blue-noise screens. The printer models cam account for a variety of printer characteristics. We propose a specific printer model that accounts for overlap between neighboring dots of ink and the spectral absorption properties of the inks. We show that when we assume a simple "one-minus-RGB" relationship between the red, green, and blue image specification and the corresponding cyan, magenta, and yellow inks, the algorithms are separable. Otherwise, the algorithms are not separable and the modified error diffusion may be unstable, The experimental results consider the separable algorithms that produce high-quality images for applications where the exact colorimetric reproduction of color is not necessary. They are computationally simple and robust to errors in color registration, but the colors are device dependent.  相似文献   

4.
Inverse halftoning and kernel estimation for error diffusion   总被引:8,自引:0,他引:8  
Two different approaches in the inverse halftoning of error-diffused images are considered. The first approach uses linear filtering and statistical smoothing that reconstructs a gray-scale image from a given error-diffused image. The second approach can be viewed as a projection operation, where one assumes the error diffusion kernel is known, and finds a gray-scale image that will be halftoned into the same binary image. Two projection algorithms, viz., minimum mean square error (MMSE) projection and maximum a posteriori probability (MAP) projection, that differ on the way an inverse quantization step is performed, are developed. Among the filtering and the two projection algorithms, MAP projection provides the best performance for inverse halftoning. Using techniques from adaptive signal processing, we suggest a method for estimating the error diffusion kernel from the given halftone. This means that the projection algorithms can be applied in the inverse halftoning of any error-diffused image without requiring any a priori information on the error diffusion kernel. It is shown that the kernel estimation algorithm combined with MAP projection provide the same performance in inverse halftoning compared to the case where the error diffusion kernel is known.  相似文献   

5.
Printer models and error diffusion   总被引:4,自引:0,他引:4  
A new model-based approach to digital halftoning is proposed. It is intended primarily for laser printers, which generate "distortions" such as "dot overlap". Conventional methods, such as clustered-dot ordered dither, resist distortions at the expense of spatial and gray-scale resolution. The proposed approach relies on printer models that predict distortions, and rather than merely resisting them, it exploits them to increase, rather than decrease, both spatial and gray-scale resolution. We propose a general framework for printer models and find a specific model for laser printers. As an example of model-based halftoning, we propose a modification of error diffusion, which is often considered the best halftoning method for CRT displays with no significant distortions. The new version exploits the printer model to extend the benefits of error diffusion to printers. Experiments show that it provides high-quality reproductions with reasonable complexity. The proposed modified error diffusion technique is compared with Stucki's (1981) MECCA, which is a similar but not widely known technique that accounts for dot overlap. Model-based halftoning can be especially useful in transmission of high-quality documents using high-fidelity gray-scale image encoders.  相似文献   

6.
Digital halftoning is a technique to display a gray-level image with a bilevel device. Conventionally, most halftoning techniques are done in the spatial domain. A new halftoning technique based on the discrete cosine transform is proposed. The method chooses an optimal bilevel image to display the original gray-level image and minimize the weighted mean square error based on the discrete cosine transform domain. The simulation results indicate that our algorithm can produce very good halftoned images without false contours.  相似文献   

7.
Inkjet printer model-based halftoning.   总被引:3,自引:0,他引:3  
The quality of halftone prints produced by inkjet (IJ) printers can be limited by random dot-placement errors. While a large literature addresses model-based halftoning for electrophotographic printers, little work has been done on model-based halftoning for IJ printers. In this paper, we propose model-based approaches to both iterative least-squares halftoning and tone-dependent error diffusion (TDED). The particular approach to iterative least-squares halftoning that we use is direct binary search (DBS). For DBS, we use a stochastic model for the equivalent gray-scale image, based on measured dot statistics of printed IJ halftone patterns. For TDED, we train the tone-dependent weights and thresholds to mimic the spectrum of halftone textures generated by model-based DBS. We do this under a metric that enforces both the correct radially averaged spectral profile and angular symmetry at each radial frequency. Experimental results generated with simulated printers and a real printer show that both IJ model-based DBS and IJ model-based TDED very effectively suppress IJ printer-induced artifacts.  相似文献   

8.
The direct binary search (DBS) algorithm employs a search heuristic to minimize the mean-squared perceptually filtered error between the halftone and continuous-tone original images. Based on an efficient method for evaluating the effect on the mean squared error of trial changes to the halftone image, we show that DBS also minimizes in a pointwise sense the absolute error under the same visual model, but at twice the viewing distance associated with the mean-squared error metric. This dual interpretation sheds light on the convergence properties of the algorithm, and clearly explains the tone bias that has long been observed with halftoning algorithms of this type. It also demonstrates how tone bias and texture quality are linked via the scale parameter, the product of printer resolution and viewing distance. Finally, we show how the tone bias can be eliminated by tone-correcting the continuous-tone image prior to halftoning it.  相似文献   

9.
Halftones and other binary images are difficult to process with causing several degradation. Degradation is greatly reduced if the halftone is inverse halftoned (converted to grayscale) before scaling, sharpening, rotating, or other processing. For error diffused halftones, we present (1) a fast inverse halftoning algorithm and (2) a new multiscale gradient estimator. The inverse halftoning algorithm is based on anisotropic diffusion. It uses the new multiscale gradient estimator to vary the tradeoff between spatial resolution and grayscale resolution at each pixel to obtain a sharp image with a low perceived noise level. Because the algorithm requires fewer than 300 arithmetic operations per pixel and processes 7x7 neighborhoods of halftone pixels, it is well suited for implementation in VLSI and embedded software. We compare the implementation cost, peak signal to noise ratio, and visual quality with other inverse halftoning algorithms.  相似文献   

10.
Digital halftoning is the process of generating a pattern of pixels with a limited number of colors that, when seen by the human eye, is perceived as a continuous-tone image. Digital halftoning is used to display continuous-tone images in media in which the direct rendition of the tones is impossible. The most common example of such media is ink or toner on paper, and the most common rendering devices for such media are, of course, printers. Halftoning works because the eye acts as a spatial low-pass filter that blurs the rendered pixel pattern, so that it is perceived as a continuous-tone image. Although all halftoning methods rely at least implicitly, on some understanding of the properties of human vision and the display device, the goal of model-based halftoning techniques is to exploit explicit models of the display device and the human visual system (HVS) to maximize the quality of the displayed images. Based on the type of computation involved, halftoning algorithms can be broadly classified into three categories: point algorithms (screening or dithering), neighborhood algorithms (error diffusion), and iterative algorithms [least squares and direct binary search (DBS)]. All of these algorithms can incorporate HVS and printer models. The best halftone reproductions, however, are obtained by iterative techniques that minimize the (squared) error between the output of the cascade of the printer and visual models in response to the halftone image and the output of the visual model in response to the original continuous-tone image.  相似文献   

11.
Inverse error-diffusion using classified vector quantization   总被引:1,自引:0,他引:1  
This correspondence extends and modifies classified vector quantization (CVQ) to solve the problem of inverse halftoning. The proposed process consists of two phases: the encoding phase and decoding phase. The encoding procedure needs a codebook for the encoder which transforms a halftoned image to a set of codeword-indices. The decoding process also requires a different codebook for the decoder which reconstructs a gray-scale image from a set of codeword-indices. Using CVQ, the reconstructed gray-scale image is stored in compressed form and no further compression may be required. This is different from the existing algorithms, which reconstructed a halftoned image in an uncompressed form. The bit rate of encoding a reconstructed image is about 0.51 b/pixel.  相似文献   

12.
This paper studies the restoration of images which are color-quantized with error diffusion. Though there are many reported algorithms proposed for restoring noisy blurred color images and inverse halftoning, restoration of color-quantized images is rarely addressed in the literature especially when the images are color-quantized with halftoning. Direct application of existing restoration techniques are generally inadequate to deal with this problem. In this paper, a restoration algorithm based on projection onto convex sets is proposed. This algorithm makes use of the available color palette and the mechanism of a halftoning process to derive useful a priori information for restoration. Simulation results showed that it could improve the quality of a halftoned color-quantized image remarkably in terms of both SNR and CIELAB color difference metric.  相似文献   

13.
This paper describes a technique for inverse halftoning based on the wavelet domain deconvolution that comprises Fourier-domain followed by wavelet-domain noise suppression, in order to benefit from the advantages of each of them. The proposed algorithm can be formulated as a linear deconvolution problem. In fact, we model such a gray-scale image to be the result of a convolution of the original image with a point spread function (PSF) and a colored noise. Our method performs inverse halftoning by first inverting the model specified convolution operator and then attenuating the residual noise using scalar wavelet-domain shrinkage. Using simulations, we verify that the proposed method is competitive with state-of-the-art inverse halftoning techniques in the mean-square-sense and that has also good visual performance. We illustrate the results with simulations on some examples.  相似文献   

14.
We describe a procedure by which Joint Photographic Experts Group (JPEG) compression may be customized for gray-scale images that are to be compressed before they are scaled, halftoned, and printed. Our technique maintains 100% compatibility with the JPEG standard, and is applicable with all scaling and halftoning methods. The JPEG quantization table is designed using frequency-domain characteristics of the scaling and halftoning operations, as well as the frequency sensitivity of the human visual system. In addition, the Huffman tables are optimized for low-rate coding. Compression artifacts are significantly reduced because they are masked by the halftoning patterns, and pushed into frequency bands where the eye is less sensitive. We describe how the frequency-domain effects of scaling and halftoning may be measured, and how to account for those effects in an iterative design procedure for the JPEG quantization table. We also present experimental results suggesting that the customized JPEG encoder typically maintains "near visually lossless" image quality at rates below 0.5 b/pixel (with reference to the number of pixels in the original image) when it is used with bilinear interpolation and either error diffusion or ordered dithering. Based on these results, we believe that in terms of the achieved bit rate, the performance of our encoder is typically at least 20% better than that of a JPEG encoder using the suggested baseline tables.  相似文献   

15.
A digital halftoning technique for the efficient transformation of gray-scale images into bilevel ones, based on the progressive generation of the bilevel image pixels in a parallel way, is presented. An image distortion criterion, in which the gray-tone image is approximated by a filtered version of the halftoned image, is used for this purpose. A combined scheme is also derived in which continuous-tone images are progressively coded and transmitted in bilevel form and can be reconstructed in gray-scale form  相似文献   

16.
Joint halftoning and watermarking   总被引:2,自引:0,他引:2  
A framework to jointly halftone and watermark a grayscale images is presented. The framework needs the definition of three components: a human visual system (HVS)-based error metric between the continuous-tone image and a halftone, a watermarking scheme with a corresponding watermark detection measure, and a search strategy to traverse the space of halftones. We employ the HVS-based error metric used in the direct binary search (DBS) halftoning algorithm, and we use a block-based spread spectrum watermarking scheme and the toggle and swap search strategy of DBS. The halftone is printed on a desktop printer and scanned using a flatbed scanner. The watermark is detected from the scanned image and a number of post-processed versions of the scanned image, including one restored in Adobe PhotoShop. The results show that the watermark is extremely resilient to printing, scanning, and post-processing; for a given baseline image quality, joint optimization is better than watermarking and halftoning independently. For this particular algorithm, the original continuous-tone image is required to detect the watermark.  相似文献   

17.
Considers the problem of reconstructing a continuous-tone (contone) image from its halftoned version, where the halftoning process is done by error diffusion. The authors present an iterative nonlinear decoding algorithm for halftone-to-contone conversion and show simulation results that compare the performance of the algorithm to that of conventional linear low-pass filtering. They find that the new technique results in subjectively superior reconstruction. As there is a natural relationship between error diffusion and SigmaDelta modulation, the reconstruction algorithm can also be applied to the decoding problem for SigmaDelta modulators.  相似文献   

18.
In this paper, we develop a model-based color halftoning method using the direct binary search (DBS) algorithm. Our method strives to minimize the perceived error between the continuous tone original color image and the color halftone image. We exploit the differences in how the human viewers respond to luminance and chrominance information and use the total squared error in a luminance/chrominance based space as our metric. Starting with an initial halftone, we minimize this error metric using the DBS algorithm. Our method also incorporates a measurement based color printer dot interaction model to prevent the artifacts due to dot overlap and to improve color texture quality. We calibrate our halftoning algorithm to ensure accurate colorant distributions in resulting halftones. We present the color halftones which demonstrate the efficacy of our method.  相似文献   

19.
We present an algorithm for image browsing systems that embeds the output of binary Floyd-Steinberg (1975) error diffusion, or a low bit-depth gray-scale or color error diffused image into higher bit-depth gray-scale or color error diffused images. The benefits of this algorithm are that a low bit-depth halftoned image can be directly obtained from a higher bit-depth halftone for printing or progressive transmission simply by masking one or more bits off of the higher bit-depth image. The embedding can be done in any bits of the output, although the most significant or the least significant bits are most convenient. Due to constraints on the palette introduced by embedding, the image quality for the higher bit-depth halftone may be reduced. To preserve the image quality, we present algorithms for color palette organization, or binary index assignment, to be used as a preprocessing step to the embedding algorithm.  相似文献   

20.
Restoration of color-quantized images is rarely addressed in the literature especially when the images are color-quantized with halftoning. Most existing restoration algorithms are generally inadequate to deal with this problem as they were proposed for restoring noisy blurred images. In this paper, a restoration algorithm based on simulated annealing is proposed to solve the problem. This algorithm makes a good use of the available color palette and the mechanism of a halftoning process to derive useful a priori information for restoration. Simulation results show that it can improve the quality of a halftoned color-quantized image remarkably in terms of both SNR and CIELAB color difference metric. The subjective quality of the restored images can also be improved.  相似文献   

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