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A new algorithm for routing data packets in networks of computers connected by communication links is given. It is shown that considerable savings in required storage capacity can be obtained by adopting the proposed algorithm as compared to earlier known algorithms. 相似文献
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A routing rule similar in nature to delta-routing [8] is studied in this paper. The approach is to superimpose, local adaptivity on top of a fixed traffic flow distribution. The fixed flow distribution we choose is obtained from the best stochastic (BS) rule [3]. The adaptive part is called the join-biased-queue (JBQ) rule. The resultant JBQ-BS rule is analyzed on small networks and is shown to provide 10-27 percent delay improvement over the BS rule. 相似文献
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We consider routing games where the performance of each user is dictated by the worst (bottleneck) element it employs. We are given a network, finitely many (selfish) users, each associated with a positive flow demand, and a load-dependent performance function for each network element; the social (i.e., system) objective is to optimize the performance of the worst element in the network (i.e., the network bottleneck). Although we show that such "bottleneck" routing games appear in a variety of practical scenarios, they have not been considered yet. Accordingly, we study their properties, considering two routing scenarios, namely when a user can split its traffic over more than one path (splittable bottleneck game) and when it cannot (unsplittable bottleneck game). First, we prove that, for both splittable and unsplittable bottleneck games, there is a (not necessarily unique) Nash equilibrium. Then, we consider the rate of convergence to a Nash equilibrium in each game. Finally, we investigate the efficiency of the Nash equilibria in both games with respect to the social optimum; specifically, while for both games we show that the price of anarchy is unbounded, we identify for each game conditions under which Nash equilibria are socially optimal. 相似文献
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Approximations of Queue Dynamics and Their Application to Adaptive Routing in Computer Communication Networks 总被引:1,自引:0,他引:1
Various adaptive algorithms have been proposed for routing, flow and congestion control in packet-switched computer communication networks. In most of them, information on queue lengths, or equivalently, time delays, at various points in the network is required for proper adaptation. Since up-to-date information is not always available, these quantities must be estimated based on prior information. This paper presents approximations for the dynamic behavior of theM/M/1 queue which is used to yield the desired estimates of queue lengths. Based on the assumption of finite (but arbitrarily large) storage, a closed form expression for the evolution in time of the queue length distribution is obtained. From this expression various approximations for estimated queue length are extracted. A simple expression for the "relaxation time" of the queue is also deduced as a function of utilization factor and service time. The approximations are applied to a simple adaptive routing example in which packets are routed along the transmission path having the shortest estimated queue, based on delayed information. 相似文献
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Algorithms for effectively routing messages from a source to multiple destination nodes in a store-and-forward computer network are studied. The focus is on minimizing the network cost (NC), which is the sum of weights of the links in the routing path. Several heuristic algorithms are studied for finding the NC minimum path (which is an NP-complete problem). Among them are variations of a minimum spanning tree (MST) heuristic and heuristics for the traveling salesman problem, both of which use global network information. Another set of heuristics examined are based on using only the shortest paths to the destinations. While the MST algorithm has the best worst case performance among all algorithms, a detailed, empirical study of the "average" performance of the algorithms on typical, randomly chosen networks reveals that simpler heuristics are almost as effective. The NC cost measure is also compared to the destination cost (DC), which is the sum of weights of the shortest path distances to all destinations. A scheme of algorithms is given which trades off between NC and DC. 相似文献
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计算机通信网中路由选择和容量分配问题的遗传算法求解 总被引:13,自引:1,他引:12
计算机通信网中,对路由选择和容量分配问题进行综合优化设计时的数学模型,是一个多约束条件的非线性0-1规划。本文以遗传算法的基本思想为基础,设计了一个求解该问题的遗传寻优算法,对计算机通信网优化设计实例的计算表明,这一方法能够迅速求出问题的全局近似最优解,并具有高的计算精确度。 相似文献
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现有的IP网络本身没有特别考虑对业务服务质量的保证技术,无法满足综合业务的应用。几年来,业界提出了一些针对IP网络的服务质量保证方法,但是并没有真正在现有网络中普及应用。随着下一代网络的提出,网络服务质量保证技术已经列为其核心技术,只有该技术得到解决,基于IP的下一代网络才能够满足电信级网络的要求。简要分析了服务质量的要素,梳理了服务质量保证的几个关键技术,并对这些技术的原理和特点进行了简要分析。 相似文献
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Multipath routing is an efficient technique to route data in wireless sensor networks (WSNs) because it can provide reliability, security and load balance, which are especially critical in the resource constrained system such as WSNs. In this paper we provide a survey of the state-of-the-art of proposed multipath routing protocols for WSNs, which are classified into three categories, infrastructure based, non-infrastructure based and coding based, based on the special techniques used in building multiple paths and delivering sensing data. For each category, we study the design of protocols, analyze the tradeoff of each design, and overview several representing protocols. In addition, we give a summery of design goals, challenges, and evaluation metrics for multipath routing protocols in resource constrained systems in general. 相似文献
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AGeneticAlgorithmforRoutinginPacket┐SwitchedCommunicationNetworksHeCuihongOuYishanLiXianji(GuangdongInstituteofTechnology,Gua... 相似文献
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Mobile ad hoc networks are characterized by multi-hop wireless links, absence of any cellular infrastructure, and frequent host mobility. Design of efficient routing protocols in such networks is a challenging issue. A class of routing protocols called on-demand protocols has recently found attention because of their low routing overhead. We propose a technique that can reduce the routing overhead even further. The on-demand protocols depend on query floods to discover routes whenever a new route is needed. Our technique utilizes prior routing histories to localize the query flood to a limited region of the network. Simulation results demonstrate excellent reduction of routing overheads with this mechanism. This also contributes to a reduced level of network congestion and better end-to-end delay performance of data packets. 相似文献
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Al Aghbari Zaher Khedr Ahmed M. Osamy Walid Arif Ifra Agrawal Dharma P. 《Wireless Personal Communications》2020,111(4):2407-2434
Wireless Personal Communications - Over the past few decades, one of the important advancements in wireless communication is low cost and limited power devices known as wireless sensor networks... 相似文献
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波分复用技术 ( WDM)在中国电信同步数字体系 SDH光传输网中的广泛运用 ,必将极大地满足宽带长途传输和接入的需求。通过分析波分复用技术相对于时分复用技术( TDM)的优越性及其在 SDH传输网中的应用 ,讨论了 SDH网络中使用 WDM的关键技术 ,并探讨了 WDM与 SDH网络管理一体化的技术方案和优势 相似文献