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1.
王海蓉  苗放 《微机发展》2007,17(4):64-66
结合笔者开发大型国资管理系统的实践,首先介绍Struts框架的体系结构以及基本设计思想,重点分析了该国资管理系统的整体设计架构,并给出利用Struts框架构建该Web应用的详细设计。进一步揭示了Struts是一个高度可配置、高度扩展性的框架,并特别指出Struts框架在开放大型Web应用方面发挥的优势。  相似文献   

2.
一个好的软件设计框架能有效的理清系统结构,降低系统复杂度。基于MVC模式的Struts框架,对复杂的Web应用系统开发是较为理想的系统构建方式。文章结合笔者开发大型国资管理系统的实践,介绍Struts框架的体系结构以及基本设计思想.同时给出一个用户登陆实例,介绍了如何利用Struts技术开发基于MVC的Web应用。进一步揭示了Struts是一个高度可配置、高度扩展性的框架,并特别指出Struts框架在开放大型Web应用方面发挥的优势。  相似文献   

3.
一个好的软件设计框架能有效的理清系统结构,降低系统复杂度。基于MVC模式的Struts框架,对复杂的Web应用系统开发是较为理想的系统构建方式。文章结合笔者开发大型国资管理系统的实践,介绍Struts框架的体系结构以及基本设计思想,同时给出一个用户登陆实例,介绍了如何利用Struts技术开发基于MVC的Web应用。进一步揭示了Struts是一个高度可配置、高度扩展性的框架,并特别指出Struts框架在开放大型Web应用方面发挥的优势。  相似文献   

4.
基于MVC模式和Struts框架的Web应用研究与实现   总被引:1,自引:0,他引:1  
首先简要介绍MVC设计模式和Struts工作原理,然后通过一个Web公文管理系统实例论述了基于MVC模式Struts框架的Web应用系统的实现方法。通过实例论述基于Struts框架开发的大型Web信息管理系统可获得较好的可重用性、可扩展性和易维护性。  相似文献   

5.
首先简要介绍MVC设计模式和Struts工作原理,然后通过一个Web公文管理系统实例论述了基于MVC模式Struts框架的Web应用系统的实现方法。通过实例论述基于Struts框架开发的大型Web信息管理系统可获得较好的可重用性、可扩展性和易维护性。  相似文献   

6.
Struts2是一个可扩展的Java EE Web框架,它继承Struts1和WebWork两个框架的优点,该框架主要负责Web页面端的控制,并将页面层与业务层分离。本文在对Struts2框架研究的基础上,阐述该框架在网站信息内容管理系统开发中的具体应用。  相似文献   

7.
基于Struts框架的Web应用程序的实现   总被引:2,自引:0,他引:2  
为了更加方便地设计和开发Web应用程序,解决现存的业务逻辑和显示逻辑的混淆不清的问题,引入了Struts框架。Struts为大型的Web应用程序开发提供了良好的框架,它充分体现了MVC设计模式,很好地实现了用户界面和业务逻辑的分离,有利于网页设计者和程序设计者的分工,提高丁代码的可重用性和灵活性。文中对Struts的工作原理进行了分析,结合实例介绍了Struts框架在具体程序开发中的应用,并总结了应用Struts框架进行开发的优势。  相似文献   

8.
Struts+Hibernate使得web框架具有良好的扩展性和动态灵活性。简介Struts框架各组件实现功能和Hibernate框架,通过一个Web资金管理系统实例,从系统分析设计、Struts组件设计、Hibernate ORM数据库映射设计等方面论述基于MVC模式的Struts+Hibernate框架的Web应用系统的实现方法。  相似文献   

9.
基于MVC的Struts框架和标记库的研究与应用   总被引:2,自引:1,他引:2  
杜明  李朝纯 《微机发展》2004,14(11):110-113,116
Struts是基于MVC模式的非常优秀的Web应用框架。由于它很好地实现了MVC,而且其标记库具有强大的页面开发功能,因此近年来越来越多被运用于很多大型系统,成为Web应用开发中最为流行的框架之一。文中介绍了MVC设计模式和Struts框架的工作原理,然后重点介绍了Struts框架的组件和标记库的应用,并结合具体的实例,给出了运用Struts框架的方法。此实例充分表明Struts框架通过把用户界面和事务逻辑分离开,使得Web层更易于管理和护展。  相似文献   

10.
李梅 《软件导刊》2010,(7):113-115
随着面向对象技术和Web技术的发展,软件框架技术在Web开发中得到了广泛应用。Struts作为一个开源的Web层框架,是MVC及J2EE若干核心模式的标准实现,方便了代码的编写和管理,适用于大型、复杂的Web应用开发。讨论了Struts框架的工作原理,提出了一种基于Struts框架的Web应用软件设计方法(Struts+proxy+DAO),并结合具体开发实例对架构的实现过程进行了详细描述。实践证明,基于Struts+proxy+DAO的Web应用系统具有很好的灵活性和易维护性。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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