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1.
Interactive Line Art Rendering of Freeform Surfaces   总被引:3,自引:0,他引:3  
In recent years, synthetically created line art renderings have reached quality levels that are aesthetically pleasing. Moreover, the sketch based approach was found to be quite capable at conveying geometrical information in an intuitive manner. While a growing interest in this type of rendering method has yielded successful and appealing results, the developed techniques were, for the most part, too slow to be embedded in real time interactive display. This paper presents a line art rendering method for freeform polynomial and rational surfaces that is capable of achieving real time and interactive display. A careful preprocessing stage that combines an a-priori construction of line art strokes with proper classification of these strokes, allows one to significantly alleviate the computational cost, in real time, of the sketch based rendering, and enables interactive line art display.  相似文献   

2.
An Efficient and Flexible Perception Pipeline for Autonomous Agents   总被引:1,自引:0,他引:1  
Agents in virtual environments require a combination of perception and action to behave in an autonomous way. We extend a software architecture for the management of actions blending, called AGENTlib, with a perception mechanism. The perception system provides a uniform interface to various techniques in the field of virtual perception, including synthetic vision, database access and perception persistency. We describe the framework we designed to efficiently filter valuable information from the scene and we address concerns about computation redundancy and data propagation through multiple filtering modules.  相似文献   

3.
基于HLA的三维虚拟环境   总被引:6,自引:1,他引:6  
在分析了HLA体系结构及运行支撑框架(RTI)的基础上,提出了一个基于HLA的三维虚拟环境的设计和实现方案。阐明了此类系统的设计方法,着重分析了系统实现中涉及的仿真对象模型、信息交互机制、程序控制逻辑、坐标转换、实时性等关键技术问题和解决方案。最后在使用WindowsNT4.0的PIII高档微机平台上实现了该系统。实验表明,在综合分布交互系统SSS中,该分系统可实现与其它分系统的正确交互,场景刷新速率最高可达20帧/秒,基本满足实时性要求。  相似文献   

4.
三维物体表面重建方法的分析   总被引:4,自引:0,他引:4  
介绍了目前三维物体表面重建技术的两种常用方案,并对这两种方案的优缺点进行了较为详细的分析与比较,最后给出了它们不同的适用范围。  相似文献   

5.
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