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1.
本文从在线技术对接系统发展出发,结合技术转移的需求,分析了国内外技术对接系统发展的现状,并选取具 有代表性的系统进行了较为细致的比较,最后展望了技术对接系统的发展  相似文献   

2.
详细介绍开发一个人脸面部表情自动生成系统所用到的相关技术,包括人脸三维建模、面部表情合成、系统用户界面实现等技术。系统开发的目的是建立一个具有真实感和实用性的三维人脸面部表情自动生成系统,其中,三维人脸建模技术包括3DMAX使用关键技术以及人脸特征提取技术,基于人脸建模的表情生成技术主要介绍通过肌肉运动来描述表情的技术,系统界面的设计采用MFC技术。对各技术全面而系统的介绍,将为人脸面部表情自动生成系统的开发与实现提供一个有效途径,为系统的应用者提供便利。  相似文献   

3.
城市路灯控制系统的无线解决方案   总被引:1,自引:0,他引:1  
本文针对目前城市路灯照明系统存在的问题,如自动化管理水平还不很高、系统可靠性不高等,提出了一个较为完善的路灯的集中监控系统.该系统集无线通讯技术、自动化控制技术、传感器技术、监控系统组网技术、软件技术、数据库技术和地理信息技术于一体,为城市路灯照明系统的新建或改造升级提供稳定、可靠、低成本的实施方案.  相似文献   

4.
集成电路进入片上系统时代   总被引:3,自引:0,他引:3  
首先评述了系统级集成电路的发展现状 ,然后介绍了系统级集成电路的设计技术 ,其中包括系统级集成电路的设计方法、系统级集成电路中的 IP问题及深亚微米设计技术 ;简述了系统级集成电路的测试技术和芯片加工技术 ;最后预测了系统级集成电路的未来发展。  相似文献   

5.
Push VOD系统的推行和发展给数字内容保护技术带来了更大的挑战,传统的条件接收技术已不能满足Push VOD系统的安全性需求。结合现有数字版权保护技术,提出了一种Push VOD DRM系统的设计方案。该系统将DRM技术与CA技术融合,对整个系统的密钥管理逻辑进行了深入的研究,实现对数字内容整个生命周期的保护,满足了Push VOD系统的安全性需求,也为Push VOD系统提供了付费业务的支撑。  相似文献   

6.
从系统功能、架构、以及系统实现用到的相关技术等方面介绍了基于WEB架构的BBS系统设计技术.该系统的采用了UML技术进行系统设计,软件开发上采用ASP、ADO等技术实现了一个完整的BBS系统.  相似文献   

7.
蓝牙技术是一种短距离的无线连接技术,智能家居系统是整个未来智能小区系统的重要组成部分。在分析蓝牙技术的基础上,探讨蓝牙技术在智能家居系统中的应用。  相似文献   

8.
针对现有空管系统建设规模和系统维护人员技术水平的不同,提出了一种系统快速恢复的技术,通过对系统快速恢复技术的研究和应用,实现了不同规模的系统可采用不同的恢复技术。结果证明,系统快速恢复技术能有效保障空管系统的安全性和可用性。  相似文献   

9.
随着计算机技术、网络技术和视频处理技术的飞速发展,流媒体技术广泛地应用到视频点播系统中。该文介绍了流媒体技术及流媒体技术在视频点播系统的应用,并介绍了视频点播系统在党校教学中的应用。  相似文献   

10.
通过对构件技术的研究,设计了一种基于HIS的神经中央监护系统模型。阐述了监护系统中的数据采集、传输与读取技术。通过对视频编码压缩技术的对比,选择了适合本系统的压缩编码技术,并探讨了本系统中对视频数据流的去噪声技术。通过该系统的商业运行,验证了系统开发思路的正确性。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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