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This paper proposes a learning method for Beta fuzzy systems (BFS) based on a multiagent genetic algorithm. This method, called Multi-Agent Genetic Algorithm for the Design of BFS has two advantages. First, thanks to genetic algorithms (GA) efficiency, it allows to design a suitable and precise model for BFS. Second, it improves the GA convergence by reducing rule complexity thanks to the distributed implementation by multi-agent approach. Dynamic agents interact to provide an optimal solution in order to obtain the best BFS reaching the balance interpretability-precision. The performance of the method is tested on a simulated example.  相似文献   

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属性约简是知识发现的重要课题,也是粗糙集理论的核心问题之一。主要通过定义关系矩阵、上(下)分布矩阵、模糊上(下)分布矩阵和决策矩阵,用矩阵算法计算信息系统中变精度粗糙集模型的上(下)分布约简和模糊目标信息系统中的上(下)分布约简以及决策约简。  相似文献   

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FILIP (fuzzy intelligent learning information processing) system is designed with the goal to model human information processing. The issues addressed are uncertain knowledge representation and approximate reasoning based on fuzzy set theory, and knowledge acquisition by “being told” or by “learning from examples”. Concepts that can be “learned” by the system can be imprecise (fuzzy), or the knowledge can be incomplete. In the latter case, FILIP uses the concept of similarity to extrapolate the knowledge to cases that were not covered by examples provided by the user. Concepts are stored in the Knowledge Base and employed in intelligent query processing, based on flexible inference that supports approximate matches between the data in the database and the query.

The architecture of FILIP is discussed, the learning algorithm is described, and examples of the system's performance in the knowledge acquisition and querying modes, together with its explanatory capabilities are shown.  相似文献   


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 Internet users are assisted by means of distributed intelligent agents in the information gathering process to find the fittest information to their needs. In this paper we present a distributed intelligent agent model where the communication of the evaluation of the retrieved information among the agents is carried out by using linguistic operators based on the 2-tuple fuzzy linguistic representation as a way to endow the retrieval process with a higher flexibility, uniformity and precision. The 2-tuple fuzzy linguistic representation model allows to make processes of computing with words without loss of information.  相似文献   

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 Relevance feedback techniques have demonstrated to be a powerful means to improve the results obtained when a user submits a query to an information retrieval system as the world wide web search engines. These kinds of techniques modify the user original query taking into account the relevance judgements provided by him on the retrieved documents, making it more similar to those he judged as relevant. This way, the new generated query permits to get new relevant documents thus improving the retrieval process by increasing recall. However, although powerful relevance feedback techniques have been developed for the vector space information retrieval model and some of them have been translated to the classical Boolean model, there is a lack of these tools in more advanced and powerful information retrieval models such as the fuzzy one. In this contribution we introduce a relevance feedback process for extended Boolean (fuzzy) information retrieval systems based on a hybrid evolutionary algorithm combining simulated annealing and genetic programming components. The performance of the proposed technique will be compared with the only previous existing approach to perform this task, Kraft et al.'s method, showing how our proposal outperforms the latter in terms of accuracy and sometimes also in time consumption. Moreover, it will be showed how the adaptation of the retrieval threshold by the relevance feedback mechanism allows the system effectiveness to be increased.  相似文献   

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In real life, information about the world is uncertain and imprecise. The cause of this uncertainty is due to: deficiencies on given information, the fuzzy nature of our perception of events and objects, and on the limitations of the models we use to explain the world. The development of new methods for dealing with information with uncertainty is crucial for solving real life problems. In this paper three interval type-2 fuzzy neural network (IT2FNN) architectures are proposed, with hybrid learning algorithm techniques (gradient descent backpropagation and gradient descent with adaptive learning rate backpropagation). At the antecedents layer, a interval type-2 fuzzy neuron (IT2FN) model is used, and in case of the consequents layer an interval type-1 fuzzy neuron model (IT1FN), in order to fuzzify the rule’s antecedents and consequents of an interval type-2 Takagi-Sugeno-Kang fuzzy inference system (IT2-TSK-FIS). IT2-TSK-FIS is integrated in an adaptive neural network, in order to take advantage the best of both models. This provides a high order intuitive mechanism for representing imperfect information by means of use of fuzzy If-Then rules, in addition to handling uncertainty and imprecision. On the other hand, neural networks are highly adaptable, with learning and generalization capabilities. Experimental results are divided in two kinds: in the first one a non-linear identification problem for control systems is simulated, here a comparative analysis of learning architectures IT2FNN and ANFIS is done. For the second kind, a non-linear Mackey-Glass chaotic time series prediction problem with uncertainty sources is studied. Finally, IT2FNN proved to be more efficient mechanism for modeling real-world problems.  相似文献   

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Suppressed fuzzy c-means clustering algorithm (S-FCM) is one of the most effective fuzzy clustering algorithms. Even if S-FCM has some advantages, some problems exist. First, it is unreasonable to compulsively modify the membership degree values for all the data points in each iteration step of S-FCM. Furthermore, duo to only utilizing the spatial information derived from the pixel’s neighborhood window to guide the process of image segmentation, S-FCM cannot obtain satisfactory segmentation results on images heavily corrupted by noise. This paper proposes an optimal-selection-based suppressed fuzzy c-means clustering algorithm with self-tuning non local spatial information for image segmentation to solve the above drawbacks of S-FCM. Firstly, an optimal-selection-based suppressed strategy is presented to modify the membership degree values for data points. In detail, during each iteration step, all the data points are ranked based on their biggest membership degree values, and then the membership degree values of the top r ranked data points are modified while the membership degree values of the other data points are not changed. In this paper, the parameter r is determined by the golden section method. Secondly, a novel gray level histogram is constructed by using the self-tuning non local spatial information for each pixel, and then fuzzy c-means clustering algorithm with the optimal-selection-based suppressed strategy is executed on this histogram. The self-tuning non local spatial information of a pixel is derived from the pixels with a similar neighborhood configuration to the given pixel and can preserve more information of the image than the spatial information derived from the pixel’s neighborhood window. This method is applied to Berkeley and other real images heavily contaminated by noise. The image segmentation experiments demonstrate the superiority of the proposed method over other fuzzy algorithms.  相似文献   

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Multi-objective evolutionary algorithms represent an effective tool to improve the accuracy-interpretability trade-off of fuzzy rule-based classification systems. To this aim, a tuning process and a rule selection process can be combined to obtain a set of solutions with different trade-offs between the accuracy and the compactness of models. Nevertheless, an initial model needs to be defined, in particular the parameters that describe the partitions and the number of fuzzy sets of each variable (i.e. the granularities) must be determined. The simplest approach is to use a previously established single granularity and a uniform fuzzy partition for each variable. A better approach consists in automatically identifying from data the appropriate granularities and fuzzy partitions, since this usually leads to more accurate models.This contribution presents a fuzzy discretization approach, which is used to generate automatically promising granularities and their associated fuzzy partitions. This mechanism is integrated within a Multi-Objective Fuzzy Association Rule-Based Classification method, namely D-MOFARC, which concurrently performs a tuning and a rule selection process on an initial knowledge base. The aim is to obtain fuzzy rule-based classification systems with high classification performances, while preserving their complexity.  相似文献   

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This paper presents a fuzzy hybrid learning algorithm (FHLA) for the radial basis function neural network (RBFNN). The method determines the number of hidden neurons in the RBFNN structure by using cluster validity indices with majority rule while the characteristics of the hidden neurons are initialized based on advanced fuzzy clustering. The FHLA combines the gradient method and the linear least-squared method for adjusting the RBF parameters and the neural network connection weights. The RBFNN with the proposed FHLA is used as a classifier in a face recognition system. The inputs to the RBFNN are the feature vectors obtained by combining shape information and principal component analysis. The designed RBFNN with the proposed FHLA, while providing a faster convergence in the training phase, requires a hidden layer with fewer neurons and less sensitivity to the training and testing patterns. The efficiency of the proposed method is demonstrated on the ORL and Yale face databases, and comparison with other algorithms indicates that the FHLA yields excellent recognition rate in human face recognition.  相似文献   

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This paper proposes a novel method for multiple attribute group decision making (MAGDM) with interval-valued intuitionistic fuzzy information. The interval-valued intuitionistic fuzzy numbers of each expert preference matrix are first mapped into two dimensions. Thus, the values of each membership degree and non-membership degree are considered as points in the two-dimensional representation. Moreover, the distance between the points represents the variance among the different experts preferences. The preference points of the same character are considered as a point set. We employ the plant growth simulation algorithm (PGSA) to calculate the optimal rally points of every point set, the sum of whose Euclidean distances to other given points is minimal, and these optimal rally points reflect the preferences of the entire expert group. These points are used to establish an expert preference aggregation matrix. Suitable points from the matrix are chosen to constitute an ideal point matrix, a projection method is employed to calculate the sum of its Euclidean distance to the expert preference aggregation matrix, and the score of each alternative is evaluated. Finally, the overall ranking of alternatives is obtained. In addition, this study develops a process to evaluate the pros and cons of different aggregation methods. Two typical examples are presented to illustrate the feasibility and effectiveness of the proposed approach.  相似文献   

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 The goal of this paper is to design a controller for a class of nonlinear systems with delay time using fuzzy logic. The control scheme considered in this paper integrates a fuzzy component and a sliding control component. In the former, the fuzzy system can be considered as a universal approximator to approximate the unknown functions in plant. In the latter, a variable structure control with a sector guarantees the global stability of the closed-loop system when a variable, involving tracking error, travels outside of the sector. The adaptive laws to adjust the parameters in the system are developed based on the Lyapunov synthesis approach. It is shown that the proposed adaptive controller guarantees tracking error, between the outputs of the considered system and desired␣values, to be asymptotical in decay.  相似文献   

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This paper describes an adaptive recognition system for isolated handwritten characters and the experiments carried out with it. The characters used in our experiments are alphanumeric characters, including both the upper- and lower-case versions of the Latin alphabets and three Scandinavian diacriticals. The writers are allowed to use their own natural style of writing. The recognition system is based on the k-nearest neighbor rule. The six character similarity measures applied by the system are all based on dynamic time warping. The aim of the first experiments is to choose the best combination of the simple preprocessing and normalization operations and the dissimilarity measure for a multi-writer system. However, the main focus of the work is on online adaptation. The purpose of the adaptations is to turn a writer-independent system into writer-dependent and increase recognition performance. The adaptation is carried out by modifying the prototype set of the classifier according to its recognition performance and the user's writing style. The ways of adaptation include: (1) adding new prototypes; (2) inactivating confusing prototypes; and (3) reshaping existing prototypes. The reshaping algorithm is based on the Learning Vector Quantization. Four different adaptation strategies, according to which the modifications of the prototype set are performed, have been studied both offline and online. Adaptation is carried out in a self-supervised fashion during normal use and thus remains unnoticed by the user. Received June 30, 1999 / Revised September 29, 2000  相似文献   

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