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1.
Mobile robots have been widely implemented in industrial automation and smart factories. Different types of mobile robots work cooperatively in the workspace to complete some complicated tasks. Therefore, the main requirement for multi-robot systems is collision-free navigation in dynamic environments. In this paper, we propose a sensor network based navigation system for ground mobile robots in dynamic industrial cluttered environments. A range finder sensor network is deployed on factory floor to detect any obstacles in the field of view and perform a global navigation for any robots simultaneously travelling in the factory. The obstacle detection and robot navigation are integrated into the sensor network and the robot is only required for a low-level path tracker. The novelty of this paper is to propose a sensor network based navigation system with a novel artificial potential field (APF) based navigation algorithm. Computer simulations and experiments confirm the performance of the proposed method.  相似文献   

2.

This article describes a novel qualitative navigation method for mobile robots in indoor environments. The approach is based on qualitative representations of variations in sensor behavior between adjacent regions in space. These representations are used to localize and guide planning and reaction. Off-line, the system accepts as input a line-based diagram of the environment and generates a map based on a simple qualitative model of sensor behavior. During execution, the robot controller integrates this map into a reaction module. This architecture has been tested both in simulation and on a real mobile robot. Results from both trials are provided.  相似文献   

3.
This paper presents a generic traffic priority language, called KYKLOFORTA, used by autonomous robots for collision-free navigation in a dynamic unknown or known navigation space. In a previous work by X. Grossmman (1988), a set of traffic control rules was developed for the navigation of the robots on the lines of a two-dimensional (2-D) grid and a control center coordinated and synchronized their movements. In this work, the robots are considered autonomous: they are moving anywhere and in any direction inside the free space, and there is no need of a central control to coordinate and synchronize them. The requirements for each robot are i) visual perception, ii) range sensors, and iii) the ability of each robot to detect other moving objects in the same free navigation space, define the other objects perceived size, their velocity and their directions. Based on these assumptions, a traffic priority language is needed for each robot, making it able to decide during the navigation and avoid possible collision with other moving objects. The traffic priority language proposed here is based on a set of primitive traffic priority alphabet and rules which compose pattern of corridors for the application of the traffic priority rules.  相似文献   

4.
Online navigation with known target and unknown obstacles is an interesting problem in mobile robotics. This article presents a technique based on utilization of neural networks and reinforcement learning to enable a mobile robot to learn constructed environments on its own. The robot learns to generate efficient navigation rules automatically without initial settings of rules by experts. This is regarded as the main contribution of this work compared to traditional fuzzy models based on notion of artificial potential fields. The ability for generalization of rules has also been examined. The initial results qualitatively confirmed the efficiency of the model. More experiments showed at least 32 % of improvement in path planning from the first till the third path planning trial in a sample environment. Analysis of the results, limitations, and recommendations is included for future work.  相似文献   

5.
未知环境中移动机器人导航控制研究的若干问题   总被引:73,自引:1,他引:73       下载免费PDF全文
未知环境中移动机器人导航控制理论和方法是机器人学和智能控制的一个重要研究领域,综述了该领域研究的主要内容及其发展动态,分析了与导航控制有关的机器学习方法的研究现状,指出存在的不足和有待进一步研究的问题,并提出了一些解决思路。  相似文献   

6.
This paper presents a fully autonomous navigation solution for urban, pedestrian environments. The task at hand, undertaken within the context of the European project URUS, was to enable two urban service robots, based on Segway RMP200 platforms and using planar lasers as primary sensors, to navigate around a known, large (10,000 m2), pedestrian‐only environment with poor global positioning system coverage. Special consideration is given to the nature of our robots, highly mobile but two‐wheeled, self‐balancing, and inherently unstable. Our approach allows us to tackle locations with large variations in height, featuring ramps and staircases, thanks to a three‐dimensional, map‐based particle filter for localization and to surface traversability inference for low‐level navigation. This solution was tested in two different urban settings, the experimental zone devised for the project, a university campus, and a very crowded public avenue, both located in the city of Barcelona, Spain. Our results total more than 6 km of autonomous navigation, with a success rate on go‐to requests of nearly 99%. The paper presents our system, examines its overall performance, and discusses the lessons learned throughout development. © 2011 Wiley Periodicals, Inc.  相似文献   

7.
This paper presents a stable switching control strategy for the parking problem of non-holonomic mobile robots. First, it is proposed a positioning-orientation switching controller for the parking problem. With this strategy robot backwards motions are avoided and the robot heading is always in the direction of the goal point facilitating the obstacle handling. Second, the avoidance of unexpected obstacles is considered in a reactive way by following the contour of the obstacles. Next, the stability of the switching parking/obstacle-avoider controller is analyzed showing stability under reasonable conditions. Finally, the good performance and the feasibility of this approach are shown through several experimental results.  相似文献   

8.
We propose a hybrid approach specifically adapted to deal with the autonomous-navigation problem of a mobile robot which is subjected to perform an emergency task in a partially-known environment. Such a navigation problem requires a method that is able to yield a fast execution time, under constraints on the capacity of the robot and on known/unknown obstacles, and that is sufficiently flexible to deal with errors in the known parts of the environment (unexpected obstacles). Our proposal includes an off-line task-independent preprocessing phase, which is applied just once for a given robot in a given environment. Its purpose is to build, within the known zones, a roadmap of near-time-optimal reference trajectories. The actual execution of the task is an online process that combines reactive navigation with trajectory tracking and that includes smooth transitions between these two modes of navigation. Controllers used are fuzzy-inference systems. Both simulation and experimental results are presented to test the performance of the proposed hybrid approach. Obtained results demonstrate the ability of our proposal to handle unexpected obstacles and to accomplish navigation tasks in relatively complex environments. The results also show that, thanks to its time-optimal-trajectory planning, our proposal is well adapted to emergency tasks as it is able to achieve shorter execution times, compared to other waypoint-navigation methods that rely on optimal-path planning.  相似文献   

9.
Autonomous navigation in open and dynamic environments is an important challenge, requiring to solve several difficult research problems located on the cutting edge of the state of the art. Basically, these problems may be classified into three main categories: (a) SLAM in dynamic environments; (b) detection, characterization, and behavior prediction of the potential moving obstacles; and (c) online motion planning and safe navigation decision based on world state predictions. This paper addresses some aspects of these problems and presents our latest approaches and results. The solutions we have implemented are mainly based on the followings paradigms: multiscale world representation of static obstacles based on the wavelet occupancy grid; adaptative clustering for moving obstacle detection inspired on Kohonen networks and the growing neural gas algorithm; and characterization and motion prediction of the observed moving entities using Hidden Markov Models coupled with a novel algorithm for structure and parameter learning.  相似文献   

10.
针对未知动态障碍物环境下非完整移动群机器人围捕,提出了一种基于简化虚拟受力模型的自组织方法.首先给出了个体机器人的运动方程,然后给出了未知动态环境下目标和动态障碍物的运动模型.通过对复杂环境下围捕行为的分解,抽象出简化虚拟受力模型,基于此受力模型,设计了个体运动控制方法,接着证明了系统的稳定性并给出了参数设置范围.不同情况下的仿真结果表明,本文给出的围捕方法可以使群机器人在未知动态障碍物环境下保持较好的围捕队形,并具有良好的避障性能和灵活性.最后分析了本文与基于松散偏好规则的围捕方法相比的优势.  相似文献   

11.
12.
A hybrid navigation strategy is proposed in this paper for solving the navigation problem of multiple mobile robots. The proposed strategy integrates three algorithms that represent three different types of existing methods in a layered system. The bottom-up architecture of this system is the main contribution of this paper. This architecture pursues reliable low-level layers that can independently work in as much cases as possible, and the high-level layer is used only when it is necessary for guaranteeing convergence in complex situations. The simulation results show that the proposed strategy has well combined the algorithms of different types from the perspective of pursuing reactivity in the premise of ensuring convergence. Compared with the traditional top-down hybrid architecture, the bottom-up architecture proposed in this paper is more suitable for multi-robot navigation since it can better utilize the advantages of different algorithms to deal with different situations. The experiments on real robots have further verified the applicability of the proposed strategy.  相似文献   

13.
In the future, many teams of robots will navigate in home or office environments, similar to dense crowds operating currently in different scenarios. The paper aims to route a large number of robots so as to avoid build-up of congestions, similar to the problem of route planning of traffic systems. In this paper, first probabilistic roadmap approach is used to get a roadmap for online motion planning of robots. A graph search-based technique is used for motion planning. In the literature, typically the search algorithms consider only the static obstacles during this stage, which results in too many robots being scheduled on popular/shorter routes. The algorithm used here therefore penalizes roadmap edges that lie in regions with large robot densities so as to judiciously route the robots. This planning is done continuously to adapt the path to changing robotic densities. The search returns a deliberative trajectory to act as a guide for the navigation of the robot. A point at a distant of the deliberative path becomes the immediate goal of the reactive system. A ‘centre of area’-based reactive navigation technique is used to reactively avoid robots and other dynamic obstacles. In order to avoid two robots blocking each other and causing a deadlock, a deadlock avoidance scheme is designed that detects deadlocks, makes the robots wait for a random time and then allows them to make a few random steps. Experimental results show efficient navigation of a large number of robots. Further, routing results in effectively managing the robot densities so as to enable an efficient navigation.  相似文献   

14.
Games and simulations frequently model scenarios where obstacles move, appear, and disappear in an environment. A city environment changes as new buildings and roads are constructed, and routes can become partially blocked by small obstacles many times in a typical day. This paper studies the effect of using local updates to repair only the affected regions of a navigation mesh in response to a change in the environment. The techniques are inspired by incremental methods for Voronoi diagrams. The main novelty of this paper is that we show how to maintain a 2D or 2.5D navigation mesh in an environment that contains dynamic polygonal obstacles. Experiments show that local updates are fast enough to permit real‐time updates of the navigation mesh. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

15.
Spatial learning for navigation in dynamic environments   总被引:1,自引:0,他引:1  
This article describes techniques that have been developed for spatial learning in dynamic environments and a mobile robot system, ELDEN, that integrates these techniques for exploration and navigation. In this research, we introduce the concept of adaptive place networks, incrementally-constructed spatial representations that incorporate variable-confidence links to model uncertainty about topological adjacency. These networks guide the robot's navigation while constantly adapting to any topological changes that are encountered. ELDEN integrates these networks with a reactive controller that is robust to transient changes in the environment and a relocalization system that uses evidence grids to recalibrate dead reckoning.  相似文献   

16.
In this paper, navigation techniques for several mobile robots as many as one thousand robots using fuzzy logic are investigated in a totally unknown environment. Fuzzy logic controllers (FLC) using different membership functions are developed and used to navigate mobile robots. First a fuzzy controller has been used with four types of input members, two types of output members and three parameters each. Next two types of fuzzy controllers have been developed having same input members and output members with five parameters each. Each robot has an array of ultrasonic sensors for measuring the distances of obstacles around it and an infrared sensor for detecting the bearing of the target. These techniques have been demonstrated in various exercises, which depicts that the robots are able to avoid obstacles as well as negotiate the dead ends and reach the targets efficiently. Amongst the techniques developed, FLC having Gaussian membership function is found to be most efficient for mobile robots navigation.  相似文献   

17.
International Journal of Control, Automation and Systems - Similar to control systems, reinforcement learning can capture notions of optimal behavior using natural interaction experience. In the...  相似文献   

18.
面向救援任务的地面移动机器人路径规划   总被引:2,自引:0,他引:2  
由于救援机器人处于复杂环境中,面向紧急救援任务的实时性要求较高,因此,救援机器人的路径规划技术在整个救援过程中发挥着十分重要的作用.针对复杂环境条件,用多边形表示障碍物,设计了一种基于障碍物编码的遗传算法,进行路径规划.与以往的基于顶点编码的方法相比,该方法对障碍物复杂不规则的情况适应性更强,同时也缩减了解搜索空间,提高了算法的效率,增强了路径规划的实时性.通过异构多机器人联合救援模拟实验验证和分析,表明所提出的方法能够使机器人避让复杂环境中不同类型的障碍物,实现高效实时的路径规划,可操作性强,可以推广应用于实际救援系统中.  相似文献   

19.
移动机器人寻迹算法研究   总被引:2,自引:0,他引:2       下载免费PDF全文
传统的寻迹算法控制下的移动机器人通过复杂路径时常产生路径识别错误。针对这种情况,首先将移动机器人的寻迹过程抽象成运动学模型,然后将模糊PID算法应用于机器人控制,并针对交叉路径的识别问题提出了改进的寻迹算法。实验证明:采用所述算法后,机器人能正确地识别交叉道,实现了对复杂路径的准确、快速跟踪。  相似文献   

20.
Navigation and motion control of autonomous mobile robots require an on-line, real-time sensory feedback system to guide robots to stay on planned path, to avoid unexpected obstacles, to return to planned path if a detour is necessary, and even to replan the path. This problem is a difficult one, because of incomplete world knowledge and unknown obstacles. A spherical sensory model similar to human perception is presented. Its spherical octree data structure provides an efficient and unified representation scheme for multisensor fusion, navigation, motion control, and spatial reasoning.  相似文献   

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