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1.
基于RTMP协议的Red5服务器集群方案的设计与实现   总被引:1,自引:0,他引:1  
随着多媒体应用使用得越来越广泛,Web应用程序的功能也更加的丰富多彩。在学生心理康复系统中的视讯平台上,详细研究和分析了RTMP与Red5流媒体服务器体系结构,以基于RTMP的Red5服务器作为多媒体流媒体服务器,设计出了Red5服务器的集群方案,极大地提高了系统的稳定性和服务效率。  相似文献   

2.
本文以南阳理工学院校园网的建设为例,提出了一个利用Linux的集群技术针对存储系统这一多媒体服务器的瓶颈问题,打破在互联网中以单机为主的传统服务器方式,研制以Linux核心层集群技术和安全技术为基石,构建一个在Internet服务器中将负载分给多个服务器分担,同时对方案的软硬件基本配置与实现过程进行详细描述。  相似文献   

3.
混合类型多媒体负载访问存储系统是一个复杂的过程,不同类型的多媒体应用要求存储系统提供不同的服务质量保证.存储系统需要一个有效的访问控制算法,为尽可能多的多媒体应用提供保证服务质量的服务.对混合类型多媒体负载访问存储系统的访问控制问题进行了系统的研究:定义多媒体应用访问存储系统的服务质量参数;建立并发多媒体应用的汇聚负载模型;推导出混合类型多媒体负载的访问控制约束条件;实现相应的统计学访问控制算法.仿真实验的结果表明,新的存储系统访问控制算法是有效的,并具有相当高的精确度.  相似文献   

4.
服务器信息安全面临日益严重的安全威胁。病毒和蠕虫、木马等恶意程序对服务器系统的安全造成威胁。操作系统需要从内核层对安全威胁的主题和客体等加以鉴别控制。在内核层对文件、注册表、进程等作强制访问控制。从系统资源和网络隐蔽通信方面,研究和论述了操作系统安全内核的实现。系统已应用于企业网站、各类服务器等网络安全要求较高的应用场所。强制访问控制,系统地对每个进程、文件、注册表、网络通信等都被赋予了相应的安全属性。安全属性由管理员按照严格的规则来设置。结合最小特权原则和安全审计,在应用层对服务器或集群作安全控制。  相似文献   

5.
提出了一种基于马尔可夫切换状态空间控制模型的多媒体服务器集群系统能耗最优控制方法.通过建立多媒体服务器集群的随机控制模型,将能耗最优控制描述为一个带约束的优化问题.结合拉格朗日乘子法和性能势理论,提出了一种在线策略迭代算法.该优化算法通过样本轨道在线寻找最优控制策略,寻找过程不需要精确的系统参数信息.仿真实验证明了该算法的有效性.  相似文献   

6.
LSM(Linux Security Modules)是得到Linus Torvalds本人支持的安全访问控制的底层架构,强制访问控制是操作系统安全增强技术中经常采用的方式。为了在基于Linux的集群系统上,实现节点间信息的安全流动,在简要介绍LSM和强制访问控制的原理的基础上,讨论了如何拓展LSM及其相应的安全政策来实现集群系统节点问的安全访问控制,并设计和实现了基于LSM的分布式强制访问控制。最后指出了这一实现在性能上的缺陷和进一步改进的方向。  相似文献   

7.
可用性是衡量服务器集群的重要指标,在基于马尔可夫过程的服务器状态转移模型基础上,推出根据单台服务器的可用性计算服务器集群可用性的形式化方法,建立了单服务器可用性、服务单元可用性和整个服务器集群可用性之间的量化关系,进而得到多副本分布集群的数据可用性公式,本文的成果有效支持给定服务结点可用性参数的约束下准确估计服务器集群的可用性,对于从可用性角度辅助用户进行集群设计具有理论价值和实际意义.  相似文献   

8.
文中介绍了结合Internet认证服务器和域服务器来构建虚拟校园网的过程,并通过配置ISA服务器策略来加强访问控制。  相似文献   

9.
基于节点代理的数据库集群服务器   总被引:8,自引:1,他引:8  
将集群服务器能够实现的任务划分为parallelism型及anycast型,指出Web集群服务器的应用关键在于通过数据库集群服务器透明处理variability型动态页面,有3种原子方式搭建数据库集群服务器,讨论了基于节点代理方式的用户案例模型及IDL对象描述,说明实现这种数据库集群服务器的通用途径及核心问题。  相似文献   

10.
多主体系统中的信任管理   总被引:7,自引:0,他引:7       下载免费PDF全文
本文在前人工作的基础上提出一种改进方案来实现多主体系统的信任管理,即在多主体系统中建立安全服务器。安全服务器实现了基于X.509v3证书的主体身份鉴别,并根据主体X.509v3证书及相对应的属性证书和访问控制策略进行访问权限验证。安全服务器除实现目前广泛采用的访问控制类型之外,还实现了访问权限委派和委派链等访问控制
制类型。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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