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1.
垂直学习社区包含了海量的学习资源,出现了信息过载现象,个性化推荐是解决这个难题的方法之一.但垂直学习社区中评分数据稀疏而文本、社交信息丰富,传统的协同过滤推荐算法不完全适用.基于用户产生的文本和行为信息,利用作者主题模型构建新的用户学习兴趣相似度衡量模型;根据用户交互行为信息综合考虑信任与不信任因素构建用户全面信任关系计算全面信任度;通过分析用户多维度学习行为模式,自动识别用户学习风格;最后提出融合兴趣相似度、全面信任度及学习风格的社会化推荐算法.用垂直学习社区网站CSDN实际数据集进行了实验分析.结果表明本文提出的推荐方法能更好向用户推荐其感兴趣的学习资源,有效地提高了推荐精度,进而提高用户学习效果.  相似文献   

2.
YouTube-like video sharing sites (VSSes) have gained increasing popularity in recent years. Meanwhile, Face-book-like online social networks (OSNs) have seen their tremendous success in connecting people of common interests. These two new generation of networked services are now bridged in that many users of OSNs share video contents originating from VSSes with their friends, and it has been shown that a significant portion of views of VSS videos are attributed to this sharing scheme of social networks. To understand how the video sharing behavior, which is largely based on social relationship, impacts users’ viewing pattern, we have conducted a long-term measurement with RenRen and YouKu, the largest online social network and the largest video sharing site in China, respectively. We show that social friends have higher common interest and their sharing behaviors provide guidance to enhance recommended video lists. In this paper, we take a first step toward learning OSN video sharing patterns for video recommendation. An autoencoder model is developed to learn the social similarity of different videos in terms of their sharing in OSNs. We, therefore, propose a similarity-based strategy to enhance video recommendation for YouTube-like social media. Evaluation results demonstrate that this strategy can remarkably improve the precision and recall of recommendations, as compared to other widely adopted strategies without social information.  相似文献   

3.
一种基于用户播放行为序列的个性化视频推荐策略   总被引:4,自引:0,他引:4  
本文针对在线视频服务网站的个性化推荐问题,提出了一种基于用户播放行为序列的个性化推荐策略.该策略通过深度神经网络词向量模型分析用户播放视频行为数据,将视频映射成等维度的特征向量,提取视频的语义特征.聚类用户播放历史视频的特征向量,建模用户兴趣分布矩阵.结合用户兴趣偏好和用户观看历史序列生成推荐列表.在大规模的视频服务系统中进行了离线实验,相比随机算法、基于物品的协同过滤和基于用户的协同过滤传统推荐策略,本方法在用户观看视频的Top-N推荐精确率方面平均分别获得22.3%、30.7%和934%的相对提升,在召回率指标上分别获得52.8%、41%和1065%的相对提升.进一步地与矩阵分解算法SVD++、基于双向LSTM模型和注意力机制的Bi-LSTM+Attention算法和基于用户行为序列的深度兴趣网络DIN比较,Top-N推荐精确率和召回率也得到了明显提升.该推荐策略不仅获得了较高的精确率和召回率,还尝试解决传统推荐面临大规模工业数据集时的数据要求严苛、数据稀疏和数据噪声等问题.  相似文献   

4.
针对现有的好友推荐算法在好友关系刻画上丢失重要信息的现状,受用户对物品认知行为的启发,文中提出基于认知度与兴趣度的好友推荐反馈算法,使用混合相似度研究网络好友关系,探索在线社交网络中的交友问题.针对好友推荐过程中"开环"的问题,提出基于历史推荐信息的正负反馈优化调整策略,使用用户相似度修正公式研究好友反馈动态推荐,证明...  相似文献   

5.
Up to now, more and more online sites have started to allow their users to build the social relationships. Take the Last.fm for example (which is a popular music-sharing site), users can not only add each other as friends, but also join online interest groups where they shall meet people with common tastes. Therefore, in this environment, users might be interested in not only receiving item recommendations (such as music), but also getting friend suggestions so they might put them in the contact list, and group recommendations that they could consider joining. To support such demanding needs, in this paper, we propose a unified framework that provides three different types of recommendation in a single system: recommending items, recommending groups and recommending friends. For each type of recommendation, we in depth investigate the contribution of fusing other two auxiliary information resources (e.g., fusing friendship and membership for recommending items, and fusing user-item preferences and friendship for recommending groups) for boosting the algorithm performance. More notably, the algorithms were developed based on the matrix factorization framework in order to achieve the ideal efficiency as well as accuracy. We performed experiments with two large-scale real-world data sets that contain users’ implicit interaction with items. The results revealed the effective fusion mechanism for each type of recommendation in such implicit data condition. Moreover, it demonstrates the respective merits of regularization model and factorization model: the factorization is more suitable for fusing bipartite data (such as membership and user-item preferences), while the regularization model better suits one mode data (like friendship). We further enhanced the friendship’s regularization by integrating the similarity measure, which was experimentally proven with positive effect.  相似文献   

6.
Due to the explosion of news materials available through broadcast and other channels, there is an increasing need for personalised news video retrieval. In this work, we introduce a semantic-based user modelling technique to capture users’ evolving information needs. Our approach exploits implicit user interaction to capture long-term user interests in a profile. The organised interests are used to retrieve and recommend news stories to the users. In this paper, we exploit the Linked Open Data Cloud to identify similar news stories that match the users’ interest. We evaluate various recommendation parameters by introducing a simulation-based evaluation scheme.  相似文献   

7.
基于用户的协同过滤推荐算法是通过分析用户行为寻找相似用户的集合,其核心是用户兴趣模型的建立以及用户间相似度的计算。传统的用户推荐算法是根据用户评分或者物品信息等行为数据进行个性化推荐,准确率比较低。充分考虑在线评论对于用户之间兴趣相似度的作用,通过对评论的情感分析,构建准确的用户兴趣模型,若用户在评论中表现出来的相似度越高,则表示用户之间的兴趣越相似。实验表明,和传统的基于用户的协同过滤推荐算法相比,基于评论情感分析的协同过滤推荐算法,无论准确率还是召回率都有明显提高。  相似文献   

8.
俞菲  李治军  车楠  姜守旭 《软件学报》2017,28(8):2148-2160
随着社交网络的不断发展,朋友推荐已成为各大社交网络的青睐对象,在能够帮助用户拓宽社交圈的同时可以通过新朋友获取大量信息.由此朋友推荐应该着眼于拓宽社交圈和获取信息,然而传统的朋友推荐算法几乎没有考虑从获取信息的角度为用户推荐潜在好友,大多是依赖于用户在线的个人资料和共同的物理空间中的签到信息.而由于人们活动具有空间局部性,被推荐的好友分布在用户了解的地理空间,并不能够满足用户通过推荐的朋友获取更多地理信息的需求.本文采用用户在物理世界中的签到行为代替虚拟社交网络中的用户资料,挖掘真实世界中用户之间的签到行为的相似性,为用户推荐具有相似的签到行为且地理位置分布更广泛的陌生人,能够增加用户接受被推荐的陌生人成为朋友的可能性和在保证一定的推荐精度的基础上增加用户的信息获取量.本文采用核密度估计估算用户签到行为概率分布,用时间熵度量签到行为在时间上的集中程度,选择可以为用户带来更多新的地理信息的陌生人作为推荐的对象,通过大规模Foursquare的用户签到数据集验证本文的算法在精度上保证了与目前已有LBSN上陌生人推荐算法的相似性,在信息扩大程度上高于上述已有算法.  相似文献   

9.
With the growth of digital music, the development of music recommendation is helpful for users to pick desirable music pieces from a huge repository of music. The existing music recommendation approaches are based on a user’s preference on music. However, sometimes, it might better meet users’ requirement to recommend music pieces according to emotions. In this paper, we propose a novel framework for emotion-based music recommendation. The core of the recommendation framework is the construction of the music emotion model by affinity discovery from film music, which plays an important role in conveying emotions in film. We investigate the music feature extraction and propose the Music Affinity Graph and Music Affinity Graph-Plus algorithms for the construction of music emotion model. Experimental result shows the proposed emotion-based music recommendation achieves 85% accuracy in average.  相似文献   

10.
Rich consumer online text data are embedded in the cloud platform. Using new technologies has become a central issue for acquiring consumer preference, analyzing consumer demand, and performing personalized recommendation services. In order to recommend the cloud platform services efficiently and accurately, this paper proposes a personalized recommendation model referred to as Residual bi-directional Recurrent Neural Network with Dual Attentive mechanism (BiRDA) for the service recommend to cloud platforms, by combining users’ long-term preferences with instant interest. The proposed recommender prototype is summarized as follows. (1) Analyzing the relationship between long-term preferences and instant interests based on co-opetition theory. (2) Extracting users’ online text data from the cloud platform. (3) Deriving the product attribute words of user preference using an analysis of online text data. (4) Product attribute words are transformed into the form of word vectors. (5) The word vector is input into the Residual bi-directional Recurrent Neural Network (Res-BiRNN) to make the prediction. On the one hand, the long-term preference is expressed by the user's field of expertise (i.e., answer content). On the other hand, the even interest is expressed by the user's changing interest (i.e., question data). (6) Assigning different weights to long-term preferences and instant interest using the dual attention mechanism to output predictions. (7) Generating recommendation lists for users based on the predicted values. Accordingly, BiRDA is compared with five state-of-the-art recommendation methods (i.e., DREAM, BINN, SHAN, Caser, and DeepMove), as well as six variants of the BiRDA model, Using users’ Q&A datasets from NiorcngeCDS cloud platform, XMAKE cloud platform, and Asksubarme cloud platform as examples. The experiments show that the proposed method is more efficient and accurate than the other models. Therefore, the study offers some important insights into allowing a large number of resources under the cloud platform to be fully utilized and provides a novel idea for the construction of the cloud platform front-end.  相似文献   

11.
Recommendation systems can interpret personal preferences and recommend the most relevant choices to the benefit of countless users. Attempts to improve the performance of recommendation systems have hence been the focus of much research in an era of information explosion. As users would like to ask about shopping information with their friend in real life and plentiful information concerning items can help to improve the recommendation accuracy, traditional work on recommending based on users’ social relationships or the content of item tagged by users fails as recommending process relies on mining a user’s historical information as much as possible. This paper proposes a new recommending model incorporating the social relationship and content information of items (SC) based on probabilistic matrix factorization named SC-PMF (Probabilistic Matrix Factorization with Social relationship and Content of items). Meanwhile, we take full advantage of the scalability of probabilistic matrix factorization, which helps to overcome the often encountered problem of data sparsity. Experiments demonstrate that SC-PMF is scalable and outperforms several baselines (PMF, LDA, CTR, SocialMF) for recommending.  相似文献   

12.
Emotion is a fundamental object of human existence and determined by a complex set of factors. With the rapid development of online social networks (OSNs), more and more people would like to express their emotion in OSNs, which provides wonderful opportunities to gain insight into how and why individual emotion is evolved in social network. In this paper, we focus on emotion dynamics in OSNs, and try to recognize the evolving process of collective emotions. As a basis of this research, we first construct a corpus and build an emotion classifier based on Bayes theory, and some effective strategies (entropy and salience) are introduced to improve the performance of our classifier, with which we can classify any Chinese tweet into a particular emotion with an accuracy as high as 82%. By analyzing the collective emotions in our sample networks in detail, we get some interesting findings, including a phenomenon of emotion synchronization between friends in OSNs, which offers good evidence for that human emotion can be spread from one person to another. Furthermore, we find that the number of friends has strong correlation with individual emotion. Based on those useful findings, we present a dynamic evolution model of collective emotions, in which both self-evolving process and mutual-evolving process are considered. To this end, extensive simulations on both real and artificial networks have been done to estimate the parameters of our emotion dynamic model, and we find that mutual-evolution plays a more important role than self-evolution in the distribution of collective emotions. As an application of our emotion dynamic model, we design an efficient strategy to control the collective emotions of the whole network by selecting seed users according to k-core rather than degree.  相似文献   

13.
With the emergence of massive online courses, how to evaluate the quality of courses with different qualities to improve the discrimination between courses and recommend personalized online course learning resources for learners needs to be evaluated from all aspects. In this paper, a method of constructing an online course portrait based on feature engineering is proposed. Firstly, the framework of online course portrait is established, the related features of the portrait are extracted by feature engineering method, and then the indicator weights of the portrait are calculated by entropy weight method. Finally, experiments are designed to evaluate the performance of the algorithms, and an example of the course portrait is given.  相似文献   

14.
Online social networks (OSNs) like Facebook, Myspace, and Hi5 have become popular, because they allow users to easily share content. OSNs recommend new friends to registered users based on local features of the graph (i.e., based on the number of common friends that two users share). However, OSNs do not exploit the whole structure of the network. Instead, they consider only pathways of maximum length 2 between a user and his candidate friends. On the other hand, there are global approaches, which detect the overall path structure in a network, being computationally prohibitive for huge-size social networks. In this paper, we define a basic node similarity measure that captures effectively local graph features (i.e., by measuring proximity between nodes). We exploit global graph features (i.e., by weighting paths that connect two nodes) introducing transitive node similarity. We also derive variants of our method that apply to different types of networks (directed/undirected and signed/unsigned). We perform extensive experimental comparison of the proposed method against existing recommendation algorithms using synthetic and real data sets (Facebook, Hi5 and Epinions). Our experimental results show that our FriendTNS algorithm outperforms other approaches in terms of accuracy and it is also time efficient. Finally, we show that a significant accuracy improvement can be gained by using information about both positive and negative edges.  相似文献   

15.
While the availability of large-scale online recipe collections presents opportunities for health consumers to access a wide variety of recipes, it can be challenging for them to discover relevant recipes. Whereas most recommender systems are designed to offer selections consistent with users’ past behavior, it remains an open problem to offer selections that can help users’ transition from one type of behavior to another, intentionally. In this paper, we introduce health-guided recipe recommendation as a way to incrementally shift users towards healthier recipe options while respecting the preferences reflected in their past choices. Introducing a knowledge graph (KG) into recommender systems as side information has attracted great interest, but its use in recipe recommendation has not been studied. To fill this gap, we consider the task of recipe recommendation over knowledge graphs. In particular, we jointly learn recipe representations via graph neural networks over two graphs extracted from a large-scale Food KG, which capture different semantic relationships, namely, user preferences and recipe healthiness, respectively. To integrate the nutritional aspects into recipe representations and the recommendation task, instead of simple fusion, we utilize a knowledge transfer scheme to enable the transfer of useful semantic information across the preferences and healthiness aspects. Experimental results on two large real-world recipe datasets showcase our model’s ability to recommend tasty as well as healthy recipes to users.  相似文献   

16.
学习伙伴是开放虚拟学习社区的重要资源,学习伙伴中的助学者可以帮助普通学习者克服学习障碍,相互提高沟通交流能力。在构建出基于本体的知识库后,综合学习者的兴趣、认知和热心度特征,提出了一种基于主题学习的学习伙伴推荐算法。实验结果表明,学习者在提供学习经历后,算法可以计算出它与其他学习者之间的伙伴评分,评分差异较好反映了真实学习环境中的最佳学习伙伴经验,有效地提高了开放虚拟学习社区构建的个性化和智能化,从而提升开放学习社区中学习者的学习效率和效果。  相似文献   

17.
The motivation of collaborative filtering (CF) comes from the idea that people often get the best recommendations from someone with similar tastes. With the growing popularity of opinion-rich resources such as online reviews, new opportunities arise as we can identify the preferences from user opinions. The main idea of our approach is to elicit user opinions from online reviews, and map such opinions into preferences that can be understood by CF-based recommender systems. We divide recommender systems into two types depending on the number of product category recommended: the multiple-category recommendation and the single-category recommendation. For the former, sentiment polarity in coarse-grained manner is identified while for the latter fine-grained sentiment analysis is conducted for each product aspect. If the evaluation frequency for an aspect by a user is greater than the average frequency by all users, it indicates that the user is more concerned with that aspect. If a user's rating for an aspect is lower than the average rating by all users, he or she is much pickier than others on that aspect. Through sentiment analysis, we then build an opinion-enhanced user preference model, where the higher the similarity between user opinions the more consistent preferences between users are. Experiment results show that the proposed CF algorithm outperforms baseline methods for product recommendation in terms of accuracy and recall.  相似文献   

18.
为了通过充分挖掘和分析用户的学习行为规律及认知特点,借助互联网和人工智能技术提升个性化教育的深度和广度,设计了一个包含用户画像的个性化学习资源推荐系统.该系统由数据层、数据分析层和推荐计算层构成.数据层由用户数据以及包含知识资料、学习资料和标签集的资源库组成;数据分析层融合了以基础信息、学习行为等为代表的静态数据和动态...  相似文献   

19.
王珊珊  冷甦鹏 《计算机应用》2016,36(9):2386-2389
针对移动社会网络(MSN)的好友推荐问题,提出了一种基于多维相似度的好友推荐方法。该方法隶属于基于内容的好友推荐,但与现有方法相比,不再局限于单一维度的匹配信息,而是从空间、时间和兴趣三个维度出发,判断用户在各个维度上的相似度,最终通过“差异距离”进行综合评判,向目标用户推荐与之在地理位置、在线时间和兴趣爱好上更具一致性的其他用户成为其好友。由实验结果表明,该方法应用于移动社会网络中的好友推荐服务时,其推荐结果查准率接近80%,查准效率接近60%,性能远高于只基于单一维度的好友推荐方法;同时,通过对三维权重值的调整,该方法可应用于多种特性的移动社会网络中。  相似文献   

20.
With the development of digital music technologies, it is an interesting and useful issue to recommend the ‘favored music’ from large amounts of digital music. Some Web-based music stores can recommend popular music which has been rated by many people. However, three problems that need to be resolved in the current methods are: (a) how to recommend the ‘favored music’ which has not been rated by anyone, (b) how to avoid repeatedly recommending the ‘disfavored music’ for users, and (c) how to recommend more interesting music for users besides the ones users have been used to listen. To achieve these goals, we proposed a novel method called personalized hybrid music recommendation, which combines the content-based, collaboration-based and emotion-based methods by computing the weights of the methods according to users’ interests. Furthermore, to evaluate the recommendation accuracy, we constructed a system that can recommend the music to users after mining users’ logs on music listening records. By the feedback of the user’s options, the proposed methods accommodate the variations of the users’ musical interests and then promptly recommend the favored and more interesting music via consecutive recommendations. Experimental results show that the recommendation accuracy achieved by our method is as good as 90%. Hence, it is helpful for recommending the ‘favored music’ to users, provided that each music object is annotated with the related music emotions. The framework in this paper could serve as a useful basis for studies on music recommendation.  相似文献   

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