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1.
路由与波长分配是下一代光网络的需要解决的核心问题之一。本文采用智能蚁群算法,研究了卫星光网络的路由与波长分配问题,为通信请求寻找最优的数据传输光路径。基于请求区域受限策略(Restricted Request Area,RRA)和链路波长负载平衡策略,建立了考虑传输延迟和波长连续性约束的双主星分布式星群节点结构光网络系统模型。利用智能蚁群路由和波长分配(Smart Ant Colony Routing AndWavelength Assignment,SAC-RWA)算法求解系统模型,以找到具有稀疏波长转换的卫星光网络中最小成本波长路径。所提出的算法允许单个蚂蚁同时完成路由和波长分配,仿真结果表明,RRA能够明显改进卫星光网络的性能,以略微增加拥塞率的代价显著降低了计算复杂度。  相似文献   

2.
基于多条件约束的ASON动态组播路由算法   总被引:3,自引:1,他引:2  
在将自动交换光网络(ASON)建模成着色多重图的基础上采用综合成本策略,设计了一种新的最小综合成本路径计算算法,并结合组播成员的动态变化特性提出一种满足多条件约束的动态组播路由(DMRMC)算法,使组播路由和波长分配在同一过程内完成,且尽可能使组播树的综合总成本最小,同时局部优化波长转换次数、分光次数和不同波长的使用数量。仿真实验表明,本文算法有效可行,与采用单成本策略的组播算法相比,其取得了更低的综合成本和更好的连接阻塞性能。  相似文献   

3.
项鹏 《光子技术》2005,(4):218-221
网络的生存性技术是下一代智能光网络——ASON中的关键技术之一。其中,通路保护策略是一种有效的网络生存性策略。它通过为一个业务连接请求同时建立工作光通路和保护光通路,来确保业务传输的可靠性。这里路由选择与波长分配算法的设计是问题的关键。在ASON的生存性技术引入了共享风险链路组(SRLG)的概念,要求业务的工作光通路与保护光通路SRLG分离,不共担失效风险,从而可以有效地提高网络的生存性。本文首先分析了SRLG对ASON中通路保护RWA算法的限制,然后提出了一种考虑了SRLG限制的动态路由与波长分配算法。  相似文献   

4.
本文提出一种在多域光网络中基于优先级的路由波长分配算法.算法设计旨在解决复杂网络拓扑下,多任务请求路由波长分配问题.本文首先根据复杂网络拓扑情况与任务请求状况,完成多域的划分,对跨域任务的最短路由进行路由分裂;其次依据域内与域间优先级设定策略,完成多任务请求优先级设定;按照优先级顺序,采用模糊优化波长分配算法完成波长分配.仿真结果表明本算法在处理复杂网络拓扑、多任务路由波长分配问题上效果明显,有效的降低了网络请求阻塞率,提高了光网络资源利用率.  相似文献   

5.
文章在对互联网工程任务组(简称IETF)相关草案研究的基础上,提出了基于自动交换光网络(ASON)的光组播模型,对组播算法和结构模型进行了分析,提出了光组播路由算法的基本思路、性能分析和比较,并建立了基于集中方式的组播模型,该模型可满足ASON对多播业务应用的需求.  相似文献   

6.
张盛峰  刘焕淋  黄胜 《半导体光电》2015,36(2):280-284,304
研究了多域光网络中的路由保护问题.在多域光网络中,域间路由的建立要遵从域间输出策略.在考虑域间输出策略的基础上提出了一种多域光网络中基于路径计算单元的分段共享保护算法.仿真表明,相比传统的基于路径计算单元的多域分段保护算法,该算法阻塞率低,平均保护切换时间短.  相似文献   

7.
在自动交换光网络(ASON)光路径的建立过程中,通常将寻找路由与分配波长结合起来考虑,称为路由和波长分配(RWA)问题。RWA对ASON的性能和流量工程(TE)影响很大。文章首先介绍ASON的基本架构和光技术的进展,对RWA问题中的路由子问题和波长分配子问题进行解析和探讨,提出RWA问题的整体解决方案,着重分析不精确网络状态信息下的路由,最后展望光网络的发展前景。  相似文献   

8.
波分复用光网络中的波长路由分配策略   总被引:3,自引:0,他引:3       下载免费PDF全文
罗启彬  邱昆  张宏斌 《电子学报》2001,29(12):1628-1631
路由选择和波长分配是WDM光传输网中非常重要的问题.本文结合交叉连接节点,提出了一种基于最短路径的动态路由选择方案;然后利用这种动态的路由选择策略,以网络的阻塞性能为优化目标分配波长,达到充分利用网络资源的目的.计算机仿真结果表明,无论在单纤或者多纤WDM光传输网络中,利用这种策略的RWA算法优于传统的固定路由和单纯动态路由算法  相似文献   

9.
论述了分层规划与联合规划不同之处,并分析了其中的路由与波长的分配问题。在传统网络中在传统的光网络的算法基础上,探讨了基于ONT的ASON规划方法并阐述了ONT的ASON的波长分配问题的解决方案。  相似文献   

10.
本文研究了多光纤波分复用光网络中的动态路由和波长分配问题,提出了基于分层图模型的一种新的多光纤网络的动态路由优化算法,该算法将连接请求的建立转化为在分层图模型中为该请求寻找一条最优路径,这使得设计者可以同时考虑路由和波长分配的问题,从而取得更好的效果。模拟结果显示基于分层图模型的(MFD-RWA:Multi-Fiber Dynamic Routing and Wavelength Assigrment)算法优于传统的动态最短路径算法。  相似文献   

11.
光组播路由代价与波长使用量的联合优化方法   总被引:1,自引:1,他引:0  
为解决光组播路由中组播中路由代价和波长资源消耗单一化造成的组播路树路由的代价过高问题,在分光节点约束条件下,提出了光组播路由代价与波长使用量联合优化的长路优先(LPF)方法和短路优先(SPF)方法。算法通过检查最小光组播树是否存在节点分光约束的问题,根据设置的波长使用代价控制因子,使LPF或SPF的路由代价和波长使用量最小。LPF方法首先选择组播树最长路径或新波长通道重路由受分光约束的目的节点,SPF方法先选择组播树中最短路径或新波长通道重路由受分光约束的目的节点,仿真结果表明,本文提出的两种联合优化方法都能实现路由代价较低和波长需求较少的目的。  相似文献   

12.
杨海 《电讯技术》2021,61(5):621-626
针对无线网络中资源受限的组播路由问题,考虑网络节点的节点度限制和网络链路的带宽约束,以最小化组播路由开销为目标,提出了一种二进制编码方式的基于灰狼优化算法的组播路由策略.在给定的网络拓扑下,基于灰狼优化算法的组播路由策略可以迅速找到一棵包含源和目的节点的最小开销组播树.仿真结果表明,相比于遗传算法,所提出的基于灰狼优化...  相似文献   

13.
Aiming at the problem of dynamic multicast service protection in multi-domain optical network, this paper proposes a dynamic multicast sharing protection algorithm based on fuzzy game in multi-domain optical network. The algorithm uses the minimum cost spanning tree strategy and fuzzy game theory. First, it virtualizes two planes to calculate the multicast tree and the multicast protection tree respectively. Then, it performs a fuzzy game to form a cooperative alliance to optimize the path composition of each multicast tree. Finally, it generates a pair of optimal multicast work tree and multicast protection tree for dynamic multicast services. The time complexity of the algorithm is O(k3m2n), where n represents the number of nodes in the networks, k represents the number of dynamic multicast requests, and m represents the number of destination nodes for each multicast request. The experimental results show that the proposed algorithm reduces significantly the blocking rate of dynamic multicast services, and improves the utilization of optical network resources within a certain number of dynamic multicast request ranges.  相似文献   

14.
This paper investigates several problems associated with optical multicast routing and wavelength assignment in sparse-splitting optical networks for interactive real-time media distribution. Unfortunately, the constrained multicast routing with optimized wavelength assignment leads to NP-complete condition. Thus, in this paper, a virtual-node-based multicast routing algorithm is first proposed to satisfy the requirements of interactive real-time multicasting as well as the constraints from underlying optical networks. For the constructed multicast tree, we then associate an effective wavelength assignment algorithm. The experimental results show that the proposed algorithm combination performs well in terms of (1) the wavelength channel cost, (2) the maximum variation of inter-destination node delays, (3) the signal quality, and (4) the number of wavelength conversions.  相似文献   

15.
This paper discusses quality-of-service (QoS) multicast in wavelength-division multiplexing (WDM) networks. Given a set of QoS multicast requests, we are to find a set of cost suboptimal QoS routing trees and assign wavelengths to them. The objective is to minimize the number of wavelengths in the system. This is a challenging issue. It involves not only optimal QoS multicast routing, but also optimal wavelength assignment. Existing methods consider channel setup in WDM networks in two separate steps: routing and wavelength assignment, which has limited power in minimizing the number of wavelengths. In this paper, we propose a new optimization method, which integrates routing and wavelength assignment in optimization of wavelengths. Two optimization algorithms are also proposed in minimizing the number of wavelengths. One algorithm minimizes the number of wavelengths through reducing the maximal link load in the system; while the other does it by trying to free out the least used wavelengths. Simulation results demonstrate that the proposed algorithms can produce suboptimal QoS routing trees and substantially save the number of wavelengths  相似文献   

16.
This article examines all-optical multicast routing for wavelength-routed optical networks with sparse Multicast Capable (MC) nodes in two phases. The first phase is MC node placement and use of a simple and straightforward Maximum Path Count First (MPCF) algorithm to obtain candidates for MC nodes. The second phase is multicast routing with MC-based schemes that minimizes the number of wavelength channels with minimum transmission delay as required by a given multicast session, in that a light-tree is first constructed to connect MC nodes in a multicast group by using two algorithms, namely, the Pre-computing Minimum Cost (PMC) tree algorithm and the Pre-computing Shortest Path (PSP) tree algorithm. System performance of the proposed MPCF MC node placement algorithm is compared with that of the Normalized Cuts (NC) MC node placement algorithm for both PMC and PSP multicast routing. Furthermore, simulation results compare PMC and PSP multicast routing based on MPCF and NC node placement with Re-route-to-Source (RTS), Re-route-to-Any (RTA), Member-First (MF), and Member-Only (MO) multicast routing based on a light forest for a given multicast session in terms of average number of wavelengths needed, average blocking probability, and mean maximum transmission delay.
Tsung-Ching LinEmail:
  相似文献   

17.
In general, multicast routing and wavelength assignment (MC-RWA) can be subdivided in routing and wavelength assignment issues in wavelength-division multiplexing (WDM) mesh networks. Previous studies on WDM multicast have mainly focused on WDM multicast routing. The multicast wavelength assignment problem is studied in this paper. A unicast routing path can be established by a lightpath in an all-optical network. However, in the multicasting case, a multicast routing tree can be established by a single light-tree or several lightpaths, or a combination of several light-trees and lightpaths. We propose a wavelength assignment algorithm for finding an optimal combination of lightpaths and light-trees to construct a newly required multicast session. First of all, two cost functions are given to evaluate the establishing cost for each feasible wavelength, and then find a set of wavelengths that covers all destinations with the minimal cost using Integer Linear Programming (ILP) formulation. We focus on maximizing the total number of users served in a multicast session and the network capacity. The simulation results show that the proposed algorithm can improve system resource utilization and reduce the blocking probability compared with the First-Fit algorithm.This research was partially supported by the Grant of National Science Council, R.O.C. (NSC 94-2745-E-155-007-URD).  相似文献   

18.
The wavelength assignment with multiple multicast requests in fixed routing WDM network is studied. A new multicast dynamic wavelength assignment algorithm is presented based on matching degree. First, the wavelength matching degree between available wavelengths and multicast routing trees is introduced into the algorithm. Then, the wave.length assignment is translated into the maximum weight matching in bipartite graph, and this matching problem is solved by using an extended Kuhn-Munkres algorithm. The simulation results prove that the overall optimal wavelength assignment scheme is obtained in polynomial time. At the same time, the proposed algorithm can reduce the connecting blocking probability and" improve the system resource utilization.  相似文献   

19.
With the developments in multimedia and other real-time group applications, the question of how to establish multicast trees satisfying Quality-of-Service (QoS) requirements is becoming a very important problem. In this paper, multicast routing and wavelength assignment with delay constraint (MCRWA-DC) in wavelength division multiplexing (WDM) networks with sparse wavelength conversions is studied. We propose a colored multigraph model for the temporarily available wavelengths. Based on this colored multigraph model, two heuristic algorithms are proposed to solve the MCRWA-DC problem. The proposed algorithms have the following advantages:(1) finish multicast routing and wavelength assignment in one step; (2) the total cost of the multicast tree is low; (3) the delay from the source node to any multicast destination node is bounded; and (4) locally minimize the number of wavelength conversions and the number of different wavelengths used to satisfy a multicast request. Simulation results show that the proposed algorithms work well and achieve satisfactory blocking probability.  相似文献   

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