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1.
为提高系统吞吐量对指数规则(EXP-rule)调度算法进行了改进。改进的指数规则(WEXP-rule)算法根据各移动用户收发信道质量和业务传输的QoS要求动态调整各用户的业务传输优先级,确定下行共享信道的调度方案。并给出该算法的简化形式SWEXP-rule。仿真结果表明,与传统调度算法相比,SWEXP-rule算法在数据包传输时延受限的条件下具有无线信道利用率高、实现复杂度低等特点。  相似文献   

2.
为高效传输业务类型多样化的空间数据,该文基于高级在轨系统(AOS)虚拟信道复用技术,建立了AOS虚拟信道(VC)混合调度模型.在混合调度模型中,对异步虚拟信道提出了基于遗传-粒子群排序的调度算法,业务优先级、调度时延紧迫度及帧剩余量紧迫度是影响虚拟信道调度先后顺序的关键约束,该算法根据约束建立了遗传-粒子群适应度函数模型,进一步使粒子群体内的粒子根据遗传算法的进化算子进行位置更新,从而找到最优的异步虚拟信道调度顺序.同时,对同步虚拟信道设计了动态加权轮询调度算法,使各同步虚拟信道按照加权因子和分配的时隙数,轮流占用物理信道.仿真结果表明,该文的虚拟信道混合调度算法兼顾了异步数据的优先性、同步数据的等时性和VIP数据的紧迫性,具有更小的平均调度时延和更少的帧剩余量,满足不同业务的传输要求.  相似文献   

3.
在OBS网络LAUC-VF信道调度算法的基础上,提出了一种新的能够提供区分服务的可抢占武信道调度算法,它既保证了高优先级业务的低延迟传输,也使低优先级的业务能与高优先级业务共享信道资源,从而改善了OBS网络的QoS特性.  相似文献   

4.
为高效传输业务类型多样化的空间数据,该文基于高级在轨系统(AOS)虚拟信道复用技术,建立了AOS虚拟信道(VC)混合调度模型。在混合调度模型中,对异步虚拟信道提出了基于遗传-粒子群排序的调度算法,业务优先级、调度时延紧迫度及帧剩余量紧迫度是影响虚拟信道调度先后顺序的关键约束,该算法根据约束建立了遗传-粒子群适应度函数模型,进一步使粒子群体内的粒子根据遗传算法的进化算子进行位置更新,从而找到最优的异步虚拟信道调度顺序。同时,对同步虚拟信道设计了动态加权轮询调度算法,使各同步虚拟信道按照加权因子和分配的时隙数,轮流占用物理信道。仿真结果表明,该文的虚拟信道混合调度算法兼顾了异步数据的优先性、同步数据的等时性和VIP数据的紧迫性,具有更小的平均调度时延和更少的帧剩余量,满足不同业务的传输要求。  相似文献   

5.
EPON中保证QoS的动态带宽分配算法   总被引:3,自引:3,他引:0  
郭海  陈福深 《现代电子技术》2005,28(14):13-15,19
作为一种新技术,EPON系统采取在下行信道使用广播方式而在上行信道使用时分多址(TDMA)方式,为用户提供共享传输介质的接入方式,因此就需要一种接入控制机制来为用户分配带宽。为了使EPON系统更好地支持QoS并且进一步提高带宽利用率,提出了一种新的固定周期轮询动态带宽分配算法,针对不同时延特性业务采用不同的授权分配算法。算法包括两部分:OLT时ONU的调度以及ONU内部不同优先级的队列之间的调度。最后讨论了包时延、系统吞吐量等仿真结果和性能分析。  相似文献   

6.
基于AOS的Hurst-优先级自适应RED与动态调度算法   总被引:1,自引:0,他引:1  
为有效传输空间数据系统中多类型、大容量、突发性的数据,基于高级在轨系统(AOS)虚拟信道复用技术,提出了一种自相似参数Hurst-优先级自适应的随机早检测(RED)与动态调度算法——HPRED-DS。该算法在队列管理中设计了基于Hurst参数与优先级的2级丢弃分组策略,在虚拟信道调度中设计了VIP/同步/异步混合的动态调度模式,并将队列管理与虚拟信道调度有效结合起来。实验结果表明该算法在保持高处理效率和吞吐率的基础上,稳定了队列长度,降低了排队延时和延时抖动,并能满足AOS中不同业务的传输要求。  相似文献   

7.
针对Best-effort业务在对现有1x EVDO系统的无线分组调度算法研究的基础上,提出一种自适应正比公平(APF)算法,仿真结果也验证了该算法在各用户信道特性差别很大时比已有的PF和DRC指数算法具有更好的公平性.  相似文献   

8.
光突发交换网络中,数据信道的调度是一个关键问题.文章基于现有的信道资源调度算法,提出了基于优先级的可插空重新调度-PBR-VF(Priority-based Burst Rescheduling with Void Filling)算法,该算法采用LAUC-VF Plus作为子算法,并结合重新调度和优先级选择丢弃机制,能够充分利用信道空隙,对信道资源进行高效调度.仿真结果表明,该算法有效地提高了光突发交换网络的信道资源利用率,同时较好地提供了网络的QoS保证.  相似文献   

9.
基于TD-HSDPA系统的新型调度算法   总被引:1,自引:0,他引:1  
通过对TD-HSDPA (TD-SCDMA高速下行分组接入技术)中关键技术的分析,研究了CQI(信道质量信息)的反馈时延对系统性能的影响,分析了信令开销与反馈准确性之间的联系;同时提出了一种基于TD-HSDPA系统的新型调度算法,此算法通过对调度流程和优先级计算方式的改进,能够有效地避免CQI反馈时延对于Node B(基站)快速调度器的调度效率和准确性的影响.通过对系统级仿真结果的分析,证明在系统负载持续增加的情况下,新算法能够有效地保证小区吞吐量和分组业务的延时性能.  相似文献   

10.
针对HSDPA系统中现有调度算法无法满足实时业务QoE的缺点,提出一种保障实时业务QoE的调度算法。该算法根据用户反馈的信道质量信息和在基站获取到的用户终端缓存状况信息。确定用户的优先级并据此调度优先级最高的用户,进而保证实时业务的吞吐量和QoE需求。仿真结果表明,与轮询调度算法、比例公平调度算法相比,提出的调度算法不仅能够保证实时业务的QoE需求,而且能满足非实时业务基本的吞吐量需求。  相似文献   

11.
Demand for multimedia services, such as video streaming over wireless networks, has grown dramatically in recent years. The downlink transmission of multiple video sequences to multiple users over a shared resource-limited wireless channel, however, is a daunting task. Among the many challenges in this area are the time-varying channel conditions, limited available resources, such as bandwidth and power, and the different transmission requirements of different video content. This work takes into account the time-varying nature of the wireless channels, as well as the importance of individual video packets, to develop a cross-layer resource allocation and packet scheduling scheme for multiuser video streaming over lossy wireless packet access networks. Assuming that accurate channel feedback is not available at the scheduler, random channel losses combined with complex error concealment at the receiver make it impossible for the scheduler to determine the actual distortion of the sequence at the receiver. Therefore, the objective of the optimization is to minimize the expected distortion of the received sequence, where the expectation is calculated at the scheduler with respect to the packet loss probability in the channel. The expected distortion is used to order the packets in the transmission queue of each user, and then gradients of the expected distortion are used to efficiently allocate resources across users. Simulations show that the proposed scheme performs significantly better than a conventional content-independent scheme for video transmission.  相似文献   

12.
Fair scheduling in wireless packet networks   总被引:2,自引:0,他引:2  
Fair scheduling of delay and rate-sensitive packet flows over a wireless channel is not addressed effectively by most contemporary wireline fair-scheduling algorithms because of two unique characteristics of wireless media: (1) bursty channel errors and (2) location-dependent channel capacity and errors. Besides, in packet cellular networks, the base station typically performs the task of packet scheduling for both downlink and uplink flows in a cell; however, a base station has only a limited knowledge of the arrival processes of uplink flows. We propose a new model for wireless fair-scheduling based on an adaptation of fluid fair queueing (FFQ) to handle location-dependent error bursts. We describe an ideal wireless fair-scheduling algorithm which provides a packetized implementation of the fluid mode, while assuming full knowledge of the current channel conditions. For this algorithm, we derive the worst-case throughput and delay bounds. Finally, we describe a practical wireless scheduling algorithm which approximates the ideal algorithm. Through simulations, we show that the algorithm achieves the desirable properties identified in the wireless FFQ model  相似文献   

13.
In this paper, we propose an urgency‐ and efficiencybased wireless packet scheduling (UEPS) algorithm that is able to schedule real‐time (RT) and non‐real‐time (NRT) traffics at the same time while supporting multiple users simultaneously at any given scheduling time instant. The UEPS algorithm is designed to support wireless downlink packet scheduling in an orthogonal frequency division multiple access (OFDMA) system, which is a strong candidate as a wireless access method for the next generation of wireless communications. The UEPS algorithm uses the time‐utility function as a scheduling urgency factor and the relative status of the current channel to the average channel status as an efficiency indicator of radio resource usage. The design goal of the UEPS algorithm is to maximize throughput of NRT traffics while satisfying quality‐of‐service (QoS) requirements of RT traffics. The simulation study shows that the UEPS algorithm is able to give better throughput performance than existing wireless packet scheduling algorithms such as proportional fair (PF) and modifiedlargest weighted delay first (M‐LWDF), while satisfying the QoS requirements of RT traffics such as average delay and packet loss rate under various traffic loads.  相似文献   

14.
To guarantee the quality of service (QoS) of a wireless network, a new packet scheduling algorithm using cross-layer design technique is proposed in this article. First, the demand of packet scheduling for multimedia transmission in wireless networks and the deficiency of the existing packet scheduling algorithms are analyzed. Then the model of the QoS-guaranteed packet scheduling (QPS) algorithm of high speed downlink packet access (HSDPA) and the cost function of packet transmission are designed. The calculation method of packet delay time for wireless channels is expounded in detail, and complete steps to realize the QPS algorithm are also given. The simulation results show that the QPS algorithm that provides the scheduling sequence of packets with calculated values can effectively improve the performance of delay and throughput.  相似文献   

15.
Next generation mobile networks are expected to provide seamless personal mobile communication and quality-of-service (QoS) guaranteed IP-based multimedia services. Providing seamless communication in mobile networks means that the networks have to be able to provide not only fast but also lossless handoff. This paper presents a two-layer downlink queuing model and a scheduling mechanism for providing lossless handoff and QoS in mobile networks, which exploit IP as a transport technology for transferring datagrams between base stations and the high-speed downlink packet access (HSDPA) at the radio layer. In order to reduce handoff packet dropping rate at the radio layer and packet forwarding rate at the IP layer and provide high system performance, e.g., downlink throughput, scheduling algorithms are performed at both IP and radio layers, which exploit handoff priority scheduling principles and take into account buffer occupancy and channel conditions. Performance results obtained by computer simulation show that, by exploiting the downlink queuing model and scheduling algorithms, the system is able to provide low handoff packet dropping rate, low packet forwarding rate, and high downlink throughput.  相似文献   

16.
In future wireless network, one user will require multiple homogeneous or heterogeneous services simultaneously. Then, the scheduling algorithm is not only responsible for assigning a resource block to different users but also sharing the assigned resource block among multiple services for one user. Most of the traditional scheduling algorithms are designed to serve one service per user, and cannot be applied directly to this scenario because of the fairness criterion. This article focuses on adaptive resource allocation for multiple services per user at the downlink of orthogonal frequency division multiplexing (OFDM) based system. This article addresses this integrative resource scheduling problem based on utility function. First, the optimal algorithm for dynamic subcarrier allocation and share is deduced for homogeneous best-effort service system. Then the algorithm is extended to heterogeneous services system by classifying the delay sensitive service according to the head-of-line packet delay. The design goal is to maximize aggregate utility function to exploit multiuser diversity gain to the greatest extent even as guaranteeing quality of service (QoS) for delay sensitive service.  相似文献   

17.
针对HSDPA(高速下行分组接入)系统中几种支持非实时业务的经典分组调度算法Max C/I(最大载干比)和PF(正比公平)算法缺乏系统公平性的问题,提出一种基于HSDPA的快速公平分组调度算法。此算法在保证信道瞬时条件和系统吞吐量的前提下,旨在为那些平均吞吐量低于某一阈值的用户提供优先被服务的机会。仿真结果表明,此算法较之Max C/I和PF算法能够保证用户间的长期公平性。  相似文献   

18.
Next-generation cellular wireless communication networks aim to provide a variety of quality-of-service (QoS)-sensitive packet-based services to downlink users. Included among these are real-time multimedia services, which have stringent delay requirements. Downlink packet scheduling at the base station plays a key role in efficiently allocating system resources to meet the desired level of QoS for various users. In this paper, we employ dynamic programming (DP) to study the design of a downlink packet scheduler capable of supporting real-time multimedia applications. Under well-justified modeling reductions, we extensively characterize structural properties of the optimal control associated with the DP problem. We leverage intuition gained from these properties to propose a heuristic scheduling policy, namely, Channel-Aware Earliest Due Date (CA-EDD), which is based on a "quasi- static" approach to scheduling. The per-time-slot implementation complexity of CA-EDD is only O(K) for a system with K downlink users. Experimental results show that CA-EDD delivers up to 50 percent of performance gains over benchmark schedulers. CA-EDD achieves these performance gains by using channel and deadline information in conjunction with application layer information (relative importance of packets) in a systematic and unified way for scheduling.  相似文献   

19.
Efficient utilization of network resources is a key goal for emerging broadband wireless access systems (BWAS). This is a complex goal to achieve due to the heterogeneous service nature and diverse quality of service (QoS) requirements of various applications that BWAS support. Packet scheduling is an important activity that affects BWAS QoS outcomes. This paper proposes a novel packet scheduling mechanism that improves QoS in mobile wireless networks which exploit IP as a transport technology for data transfer between BWAS base stations and mobile users at the radio transmission layer. In order to improve BWAS QoS the new packet algorithm makes changes at both the IP and the radio layers. The new packet scheduling algorithm exploits handoff priority scheduling principles and takes into account buffer occupancy and channel conditions. The packet scheduling mechanism also incorporates the concept of fairness. Performance results were obtained by computer simulation and compared to the well known algorithms. Results show that by exploiting the new packet scheduling algorithm, the transport system is able to provide a low handoff packet drop rate, low packet forwarding rate, low packet delay and ensure fairness amongst the users of different services.  相似文献   

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