共查询到20条相似文献,搜索用时 62 毫秒
1.
《Computer Networks》2008,52(17):3296-3306
Quorum systems satisfying the rotation closure property can be used to realize asynchronous power-saving algorithms for mobile ad hoc networks. The FPP, grid, cyclic, torus and e-torus quorum systems can provide the algorithms with the lowest or near lowest active ratios since they have the optimal or near optimal quorum sizes. The algorithms guarantee that a node can sense the status of every neighbor by receiving one or more beacons from it within a round of beacon intervals. Traditionally, the smallest quorum overlap size (SQOS) and the maximum quorum overlap separation (MQOS) are used to measure the neighbor sensibility. However, it is difficult to differentiate the quorum systems by SQOS and MQOS since most of them have the same SQOS and MQOS values. In this paper, the expected quorum overlap size (EQOS) is proposed as an average-case neighbor sensibility measurement. We can easily judge the goodness of quorum systems by EQOS since they have different EQOS values. Larger than one EQOS values are desirable. Observing quorum systems are of EQOS values far larger than one, we are inspired to devise a new quorum system, called the fraction torus (f-torus) quorum system, for the construction of flexible mobility-adaptive power-saving algorithms. The f-torus quorum system can further reduce the active ratio to save energy by shrinking the quorum size, while still keeping the EQOS larger than one. We derive EQOS values for all the above-mentioned quorum systems by analysis and simulation experiments. As we will show, the EQOS analysis and simulation results coincide very closely. 相似文献
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Prasan Kumar Sahoo Chih-Yung Chang Sheng-Wen Chang 《Journal of Network and Computer Applications》2008,31(4):535-558
Bluetooth technology is specially designed for the wireless personal area networks to replace cable. Several challenges exist in Bluetooth scatternet formation and routing, since nodes can arrive and depart at arbitrary times. In this paper, novel route maintenance algorithms are proposed for the Bluetooth ad hoc networks, where nodes can enter or exit from the piconets time to time. Our protocols guarantee the connectivity among nodes and reconstruct the routes dynamically by considering location information of the nodes. Besides, it is proposed how to reduce the number of hops and to form the shortest route between the source and the destination due to addition of new nodes to a piconet. Performance analysis of our protocols show that they outperform in terms of end to end transmission delay, bandwidth consumption and average hop counts as compared to similar Bluetooth routing protocols that we have considered. 相似文献
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Many proposed routing protocols for manets require nodes to maintain and update complicated route information, which incurs significant overhead when groups have different priorities. To address this problem, some researchers have begun focusing on application-layer, or overlay, multicast in which an overlay network forms a virtual network consisting of only member nodes atop the physical infrastructure. We propose a prototype of prioritized overlay multicast for manets in which participating nodes can carry out multiple functions and thus be associated with more than one overlay tree. 相似文献
6.
《Computer Networks》2002,38(2):121-135
An ad hoc network is a multi-hop wireless network of mobile nodes without the intervention of fixed infrastructure. Limited bandwidth and mobility require that ad hoc routing protocols be robust, simple, and energy conserving. This paper proposes a new ad hoc multicast routing protocol called neighbor-supporting multicast protocol (NSMP). NSMP adopts a mesh structure to enhance resilience against mobility. And NSMP utilizes node locality to reduce the overhead of route maintenance. NSMP also attempts to improve route efficiency and reduce data transmissions. Our simulation results show that NSMP delivers packets efficiently while substantially reducing control overhead in various environments. 相似文献
7.
《Computer Networks》2008,52(6):1328-1342
SCPS is a novel self-configuring power-saving protocol for wireless one-hop ad hoc networks. According to IEEE 802.11 WLAN standard, a station may enter a special power-saving (PS) mode. SCPS allows all stations in the PS mode to adjust their wakeup schedules whenever a station enters or exits the PS mode. The adjustment can balance the number of wakeup stations in each beacon interval so that the contention for transmission medium and the collisions in transmission will be ameliorated, which results in more efficient energy usage. Simulation results show that SCPS successfully balances the number of stations that wake up in each beacon interval, increases the sleep ratio, and reduces the collision probability. The combined effect reduces total energy consumption. 相似文献
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In this paper, we discuss the energy efficient multicast problem in ad hoc wireless networks. Each node in the network is assumed to have a fixed level of transmission power. The problem of our concern is: given an ad hoc wireless network and a multicast request, how to find a multicast tree such that the total energy cost of the multicast tree is minimized. We first prove this problem is NP-hard and it is unlikely to have an approximation algorithm with a constant performance ratio of the number of nodes in the network. We then propose an algorithm based on the directed Steiner tree method that has a theoretically guaranteed approximation performance ratio. We also propose two efficient heuristics, node-join-tree (NJT) and tree-join-tree (TJT) algorithms. The NJT algorithm can be easily implemented in a distributed fashion. Extensive simulations have been conducted to compare with other methods and the results have shown significant improvement on energy efficiency of the proposed algorithms. 相似文献
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In this paper, we propose a high performance routing protocol and a long lifetime routing protocol by considering the fact
that the bandwidth between two mobile nodes should be different when distances are different. In the high performance routing
protocol, to reduce the number of rerouting times, we take the bandwidth issue into account to choose the path with the capability
to transmit the maximum amount of data with the help of the GPS. With exchanging the moving vectors and the coordinates of
two adjacent mobile nodes, the possible link lifetime of two adjacent mobile nodes can be predicted. Subsequently, a path
with the maximal amount of data transmission can be found. With regard to our proposed long lifetime routing protocol, to
maximize the overall network lifetime, we find a path with the maximal remaining power after data transmission. With the link
bandwidth and the desired amount of data transmitted, the consumption power is computed to obtain the remaining power of a
mobile node. Accordingly, we can choose the path with the maximal predicted remaining power to maximize the overall network
lifetime. In the simulation, we compare our high performance routing protocol with the AODV and LAWS in terms of throughput,
rerouting (path breakage), and route lifetime. With respect to power consumption, we compare our proposed power-aware routing
protocol with the POAD and PAMP in terms of the overall network lifetime and the ration of survival nodes to the all nodes. 相似文献
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During the last few years, the proliferation of miniaturised devices with networking capabilities has provided the technological grounds for pervasive networking environments. It is not visionary to foresee a world of pervasive devices embedded in the environment interacting between them, and with those carried by users, via wireless communications. In addition, fostered by the diffusion of small-size, computational-rich mobile devices, the way content is generated, and accessed is changing with respect to the legacy-Internet paradigm. An ever-increasing share of the Internet content is generated directly by the users, and shared on the network (following the User-Generated Content model). While today the legacy Internet is still used to share user-generated content, it is reasonable to envision that pervasive networking technologies will represent the natural platform to support this new model. This will result in content being distributed on users’ devices rather than on centralised servers on the Internet, and in users creating ad hoc networks to share content. The p2p paradigm is particularly suitable for this scenario, because communications will occur directly among users, instead of being necessarily mediated by centralised servers. Motivated by these remarks, in this work we focus on p2p multicast services over ad hoc networks aimed at sharing content among groups of users interested in the same topics. Specifically, starting from a reference solution in legacy wired networks (Scribe), we design a cross-layer optimised protocol (XScribe) that addresses most of the Scribe problems on ad hoc networks. XScribe exploits cross-layer interactions with a proactive routing protocol to manage group membership. Furthermore, it uses a lightweight, structureless approach to deliver data to group members. By jointly using experimental results and analytical models, we show that, with respect to Scribe, XScribe significantly reduces the packet loss and the delay experienced by multicast receivers, and increases the maximum throughput that can be delivered to multicast groups. 相似文献
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Rajashekhar C. Biradar Sunilkumar S. Manvi 《Journal of Network and Computer Applications》2012,35(1):221-239
Frequent interactions among the group members of distributed wireless network environment may be facilitated with the help of Mobile Ad Hoc NETworks (MANETs). Some of the group-oriented applications include disaster management, battlefields, audio/video conferencing, e-commerce, e-education, etc. Group communication demands dynamic construction of efficient and reliable multicast routes under user mobility and varying channel conditions. Multicast routing mechanisms in MANETs have been consistently improved by researchers considering various performance measures such as energy efficient route establishment, packet delivery ratio, quicker and faster proactive route recovery, network life time, reliability, Quality of Service (QoS) based on bandwidth, delays, jitters, and security. The paper focuses on most recent reliable and QoS based multicast routing mechanisms that helps in multimedia communication over MANETs. The mechanisms are considered under different topological routing categories such as mesh, tree, zone and hybrid. We provide an overview of existing multicast routing mechanisms based on routing categories and point to directions for future research and development. 相似文献
13.
A stability-based distributed routing mechanism to support unicast and multicast routing in ad hoc wireless network 总被引:6,自引:0,他引:6
An ad hoc network can be envisioned as a collection of mobile routers, each equipped with a wireless transceiver, which are free to move about arbitrarily. In ad hoc wireless networks, even if two nodes are outside the wireless transmission range of each other, they may still be able to communicate in multiple hops using other intermediate nodes. However, the dynamics of these networks, as a consequence of mobility and disconnection of mobile hosts, pose a number of problems in designing routing schemes for effective communication between any pair of source and destination. In this paper, a stability-based unicast routing mechanism, that considers both link affinity and path stability in order to find out a stable route from source to destination, is proposed. It is then extended to support multicast routing as well where only local state information (at source) is utilized for constructing a multicast tree. The performance of the proposed scheme is evaluated on a simulated environment to show that the stability-based scheme provides a unified framework for both unicast and multicast routing and reduces the probability of route error drastically in both the cases. 相似文献
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An ad hoc network is a multi-hop wireless network of mobile nodes without fixed infrastructure. Its limited bandwidth and frequently changing topology require that its protocol should be robust, simple and energy conserving. In this paper, we propose a new ad hoc multicast protocol based on Passive Data Acknowledgement (PDAODMRP). PDAODMRP has the following contributions: (1) it knows the status of its downstream forwarding nodes by route information collected from data packets instead of BEACON signal of MAC layer, and reduces the waste of wireless bandwidth created by the BEACON signal; (2) it adopts a new route information collection from data packets to reduce the CPU usage of data route information collection; and (3) it adopts a dynamic local route maintenance to enforce its local route maintenance. From simulation results, it can be seen that PDAODMRP has low control overhead and low data delivery delay. 相似文献
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An emerging approach to distributed systems exploits the self-organization, autonomy and robustness of biological epidemics. In this article, we propose a novel bio-inspired protocol: EraMobile (Epidemic-based Reliable and Adaptive Multicast for Mobile ad hoc networks). We also present extensive performance analysis results for it. EraMobile supports group applications that require high reliability. The protocol aims to deliver multicast data reliably with minimal network overhead, even under adverse network conditions. With an epidemic-based multicast method, it copes with dynamic and unpredictable topology changes due to mobility. Our epidemic mechanism does not require maintaining any tree- or mesh-like structure for multicasting. It requires neither a global nor a partial view of the network, nor does it require information about neighboring nodes and group members. In addition, it substantially lowers overhead by eliminating redundant data transmissions. Another distinguishing feature is its ability to adapt to varying node densities. This lets it deliver data reliably in both sparse networks (where network connectivity is prone to interruptions) and dense networks (where congestion is likely). We describe the working principles of the protocol and study its performance through comparative and extensive simulations in the ns-2 network simulator. 相似文献
16.
Location aware, dependable multicast for mobile ad hoc networks 总被引:1,自引:0,他引:1
This paper introduces dynamic source multicast (DSM), a new protocol for multi-hop wireless (i.e., ad hoc) networks for the multicast of a data packet from a source node to a group of mobile nodes in the network. The protocol assumes that, through the use of positioning system devices, each node knows its own geographic location and the current (global) time, and it is able to efficiently spread these measures to all other nodes. When a packet is to be multicast, the source node first locally computes a snapshot of the complete network topology from the collected node measures. A Steiner (i.e., multicast) tree for the addressed multicast group is then computed locally based on the snapshot, rather than maintained in a distributed manner. The resulting Steiner tree is then optimally encoded by using its unique Pr
u" height="11" width="9">fer sequence and is included in the packet header as in, and extending the length of the header by no more than, the header of packets in source routing (unicast) techniques. We show that all the local computations are executed in polynomial time. More specifically, the time complexity of the local operation of finding a Steiner tree, and the encoding/decoding procedures of the related Prüfer sequence, is proven to be O(n2), where n is the number of nodes in the network. The protocol has been simulated in ad hoc networks with 30 and 60 nodes and with different multicast group sizes. We show that DSM delivers packets to all the nodes in a destination group in more than 90% of the cases. Furthermore, compared to flooding, DSM achieves improvements of up to 50% on multicast completion delay. 相似文献
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Cross-layering in mobile ad hoc network design 总被引:1,自引:0,他引:1
《Computer》2004,37(2):48-51
Mobile ad hoc network researchers face the challenge of achieving full functionality with good performance while linking the new technology to the rest of the Internet. A strict layered design is not flexible enough to cope with the dynamics of manet environments, however, and will prevent performance optimizations. The MobileMan cross-layer architecture offers an alternative to the pure layered approach that promotes stricter local interaction among protocols in a manet node. 相似文献
18.
This paper proposes a method to reduce the cost of a core-based group-shared multicast tree, where the cost is evaluated by the total bandwidth consumption of multicasting packets among all group members. Due to the broadcast nature of radio transmissions, we find that the challenge of determining minimum cost multicast tree can be approximated by finding the multicast tree with a minimum number of non-leaves (the minimum non-leaf multicast tree problem). However, we also find that the minimum non-leaf multicast tree problem is NP-complete. Thus, a method is proposed to dynamically reduce the number of non-leaves in an existing multicast tree. Experimental results show that our method reduces the cost of the multicast tree in both geometrically and randomly distributed network models and the random waypoint mobility model. 相似文献
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Conventional security property evaluation approaches for ad hoc network routing protocols do not provide an automated or exhaustive capability. This paper provides an automated process to evaluate security properties in the route discovery phase for on-demand source routing protocols. For a given network topology, model checking is used to exhaustively evaluate protocol abstractions against an attacker attempting to corrupt the route discovery process. Additionally, topology reduction techniques are developed to reduce computational requirements while maintaining exhaustive analysis results. 相似文献
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Mobile ad hoc networks (MANETs) are gaining popularity in recent years due to their flexibility, the proliferation of smart computing devices, and developments in wireless communications. Clustering is an important research problem for MANETs because it enables efficient utilization of resources, and must strike a delicate balance between battery energy, mobility, node degree, etc. In this paper, we consider the typical communication workload of every mobile node as well as the additional communication workload of clusterheads in MANET clustering. We propose an algorithm that optimizes communication workload, power consumption, clusterhead lifetime, and node degree. Experiment results show that our clustering approach produces effectively balanced clusters over a diverse set of random scenarios. 相似文献