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1.
Tuning Parameter Tolerance Design: Foundations, Methods, and Measures   总被引:1,自引:0,他引:1  
In this paper, a novel technique is presented to solve tolerance design problems. To achieve the desired performance tolerance, the technique uses a subtle, but significant, change in the design: the addition of a tuning parameter in place of an increase in component precision. Statistical models are used to develop a framework for the tuning parameter design method. Also developed is a new, dimensionless design metric which ranks candidate tuning parameters. A step-by-step method is developed for the application of tuning parameters using this metric. The step-by-step tuning parameter design method is applied to a heavy-duty manual stapler as a clarifying example.  相似文献   

2.
Arrow's Theorem and Engineering Design Decision Making   总被引:2,自引:2,他引:0  
This article establishes that Arrow”s General Possibility Theorem has only indirect application to engineering design. Arrow”s Theorem states that there can be no consistent, equitable method for social choice. Many engineering design decisions are based on the aggregation of preferences. The foundation of many engineering decision methods is the explicit comparison of degrees of preference, a comparison that is not available in the social choice problem. This explicit comparison of preference levels is coupled with the choice of an aggregation method, and some forms of aggregation may be inadequate or inappropriate in engineering design.  相似文献   

3.
We have developed a taxonomy that classifies those needs of a corporation that impact product design. We call these needs corporate requirements. In contrast to the consumer or end-user requirements, corporate requirements come from internal sources such as marketing, finance, manufacturing, and service. This taxonomy allows for an organized method of gathering, managing, and retrieving the requirements. The taxonomy also helps to facilitate a broader, clearer form of Quality Function Deployment. Generic in nature, this taxonomy provides a template with which to create taxonomies for a given product within a given company or industry. We include an industrial case study to demonstrate this concept.  相似文献   

4.
This paper addresses the need for computer support in aerospace design. A review of current design methodologies and computer support tools is presented, and the need for further support is discussed, with particular reference to the early formative stages of the design process. A parameter-based model of design is proposed, founded on the assumption that a design process can be constructed from a predefined set of tasks. This is supported by knowledge of possible tasks in which the confidence in key design parameters is used as a basis for identifying, or signposting, the next task. A prototype implementation of the signposting model, for use in the design of helicopter rotor blades, is described and results from trials of the tool are presented. Further areas of research are discussed.  相似文献   

5.
Critical design decisions are commonly made throughout the product development process assuming known material and process behavior. However, stochastic variation during manufacture can inadvertently result in inferior or unacceptable product performance and reduced production yields. Stochastic simulations have been developed to estimate the end-use performance distribution prior to the commitment of hard tooling. This article proposes a definition for integrated product and process robustness, and extends existing stochastic methods to model the important role of the manufacturing flexibility in elimination of defects and product optimization. The goal is to enable the designer to understand and account for not only the negative effects of manufacturing variation, but also the positive impact of manufacturing flexibility wherein instantaneous corrections in the manufacturing process can frequently improve the product quality and eliminate flaws in the product design. Then, a methodology is introduced and contrasted with conventional development methods in the evaluation of best practices for development of a molded plastic component.  相似文献   

6.
碰撞冲击是机电产品损坏失效的常见原因,轻则造成产品外形丧失美观,重则造成产品内在功能失效,甚至机毁人亡,因而机械产品的耐撞性受到日益广泛的关注。本文从产品跌落冲击和运载工具碰撞两个领域论述了机械系统碰撞动力学和耐撞性设计研究的发展、两领域耐撞性研究的阶段性和特点,分析了机械冲击耐撞性中的冲击参数到性能参数传递过程中的不确定性,进而探讨了机械系统产品耐撞性稳健设计优化框架。  相似文献   

7.
Polymer processes are in general difficult to model, especially because of coupling between process conditions, polymeric behaviors and geometries. Arising from high thermal gradients, non-Newtonian viscous behaviors and non-linear pressure effects, polymer processing is not well described mathematically. A conceptual design methodology is proposed formally as a useful tool for treating polymeric processes with multiple performance parameters on a structured design platform. Without resorting to engineering models, this approach deals with the initial selection of process conditions within a three-stage framework: (1) qualitative design; (2) process modeling; and (3) quantitative design. Based on subjective reasoning, this procedure makes it possible to account for one’s prior experience, and incorporate it into the process development. The notion of conceptual robutstness is introduced to ensure deesign quality in the early-stage process development. A case study of compression molding is illustrated in a step-by-step manner.  相似文献   

8.
This paper outlines the development of an effective and consistent ‘designing-in-quality’ strategy that can be used to deal with concepts of uncertainty, quality and robustness in engineering design. Specifically, this paper presents a decision analysis-based robust design metric that seamlessly integrates objective evaluations on the goodness of a design alternative with the designer’s intent and preferences. This is achieved through the development of a set of performance-reflecting dominance indices for the attributes and their utilization in a preference-influenced multiattribute utility formulation. Such a knowledge feedback-based decision model development will be particularly useful when dealing with complex iteration-based engineering design process where little information on the expected outcomes may be known a priori, or where product performance is computationally expensive to evaluate. Application of this robust design metric in a multi-stage experimentation and modeling design process is presented. The characteristics of the proposed design metric and the effectiveness of the overall design procedure in dealing with constrained engineering design problems are examined with the aid of demonstrative case studies and the results are discussed.  相似文献   

9.
Design is described as creative design problem solving. The first step of the design process is to identify and analyze the design problem. This step has an important influence on the creation of an effective design solution. In two experiments, we tested the benefits that sketching provides during the analysis process in design problem solving. In particular, this paper focuses on the design process, the act of sketching, the sketch itself, and the final product. In prior studies, the process of sketching has been shown to enhance the construction of a mental representation, and thus the sketch has improved the analysis of the problem. The memory supporting effect of sketches is verified in the second experiment discussed in this paper. Finally, this paper also discusses the support possibilities the sketch offers for the early stages of the design process.  相似文献   

10.
A Theory of Complexity, Periodicity and the Design Axioms   总被引:1,自引:1,他引:1  
One of the topics that has received the attention of mathematicians, scientists and engineers is the notion of complexity. The subject is still being debated, as it lacks a common definition of complexity, concrete theories that can predict complex phenomena, and the mathematical tools that can deal with problems involving complexity. In axiomatic design, complexity is defined only when specific functional requirements or the exact nature of the query are defined. Complexity is defined as a measure of uncertainty in achieving a set of specific functions or functional requirements. Complexity is related to information, which is defined in terms of the probability of success of achieving the Functional Requirements (FRs). There are two classes of complexity: time-dependent complexity and time-independent complexity. There are two orthogonal components of time-independent complexity, i.e., real complexity and imaginary complexity. The vector sum is called absolute complexity. Real complexity of coupled design is larger than that of uncoupled or decoupled designs. Imaginary complexity can be reduced when the design matrix is known. As an example of time-independent imaginary complexity, the design of a printing machine based on xerography is discussed. There are two kinds of time-dependent real complexity: time-dependent combinatorial complexity and time-dependent periodic complexity. Using a robot-scheduling problem as an example, it is shown that a coupled design with a combinatorial complexity can be reduced to a decoupled design with periodic complexity. The introduction of periodicity simplifies the design by making it deterministic, which requires much less information. Whenever a combinatorial complexity is converted to a periodic complexity, complexity and uncertainty is reduced and design simplified.  相似文献   

11.
This paper, written in memory of Professor Wolfgang Beitz, discusses some of the influences of the work undertaken in Germany on systematic engineering design. It highlights differences between the language regions, and gives examples of design research and design education linked to Konstruktionslehre– the standard text on systematic engineering design for which Professor Beitz was most widely recognised outside Germany. The paper finishes with a plea for a greater exchange of ideas.  相似文献   

12.
Design Support Using Distributed Web-Based AI Tools   总被引:3,自引:0,他引:3  
Currently, designers are faced with searching through a ‘sea’ of on-line knowledge to support their decision making activities. This paper describes WebCADET, which is a reimplementation of the stand-alone CADET – a Knowledge-Based System (KBS) for product design evaluation. WebCADET aims to provide effective and efficient support for designers during their searches for design knowledge. WebCADET uses the ‘AI as text’ approach, where KBSs can be seen as a medium to facilitate the communication of design knowledge between designers. The development of WebCADET to include practical support via World Wide Web-based functionality, which illustrates the potential of the ‘AI as text’ approach, is described in the paper.  相似文献   

13.
This paper presents an approach for solving design problems in existing designs. A design analysis with Axiomatic Design, called Design Object Analysis, describes a product or a system in terms of Customer Needs (CNs), Functional Requirements (FRs), Design Parameters (DPs) and Process Variables (PVs), as well as their associated Design Matrices (DMs). In this paper, the design analysis is combined with a thorough investigation of possible problems within the design, utilizing the seven quality tools, noise factor analysis, and designed experiments to form an approach for quality improvements and problem solving. The Design Object Analysis helps secure valid input-factors to the designed experiments, and the designed experiments correct or improve the assumptions made in the Design Object Analysis. Thus, a combination of product modeling by Axiomatic Design and designed experiments overcomes shortcomings of the two methods. The benefits of performing a Design Object Analysis, as compared to other methods, become clear when it comes to evaluating the results from the designed experiment, and preventing the problem. Once the critical parameters are confirmed, and the design matrices are updated, suggested design improvements can then be checked against the design matrices, and the system effect of a design-change-order can be estimated. The approach described in this paper was successfully applied and verified in a case study at a large automotive company.  相似文献   

14.
To obtain a better understanding of how to make use of functional materials in engineering design, the design-related behaviors of some of these materials have been analyzed and discussed with reference to a general design procedure model and the design tools currently available. The functional materials subjected to this examination are shape memory alloys, piezoelectric materials and magnetostrictive materials. The discussion has been carried out with a major focus on how benefits might be gained by selecting the functional material and utilizing complementary design tools at an early stage of the design process.  相似文献   

15.
The Internet and World Wide Web (WWW) are evolving as an important communication technology. This paper examines the development of an Internet-based online catalogue on the WWW. An interactive website is prepared that helps a remote designer to design shafts and bearings based on various input parameters provided. The web site also provides solid models of the shaft to perform CAD and FEM analysis. This permits the user to make further investigations, and helps to modify the design satisfactory.  相似文献   

16.
This paper provides an introduction to a new design methodology known as A-Design, which combines aspects of multi-objective optimization, multi-agent systems, and automated design synthesis. The A-Design theory is founded on the notion that engineering design occurs in interaction with an ever-changing environment, and therefore computer tools developed to aid in the design process should be adaptive to these changes. In this paper, A-Design is introduced along with some simple test problems to demonstrate the capabilities of different aspects of the theory. The theory of A-Design is then shown as the basis for a design tool that adaptively creates electro-mechanical configuration designs for changing user preferences.  相似文献   

17.
Computing the Information Content of Decoupled Designs   总被引:1,自引:1,他引:0  
The information content of uncoupled designs can be computed by summing the information content associated with each functional requirement. This paper proves that information cannot be summed for decoupled designs. To overcome this problem, this paper presents two algorithms for computing information content of decoupled designs. One algorithm is applicable to any joint probability density function for the design parameters; the second algorithm applies only to uniformly distributed design parameters. The algorithm for uniform distributions is based on a recursive procedure for computing the volume of a convex polytope in n -dimensional real space, where n is the number of design parameters. An engineering application of the algorithms is presented. The example demonstrates that summing information content can significantly over-estimate total information when compared to an algorithm that accounts for correlation. The example also demonstrates that decoupled designs can have lower information content than uncoupled systems with the same functional requirements and similar components.  相似文献   

18.
Variational methods for evaluating the design of mechanisms were first introduced by this group in the form of mathematical formulations generally applicable to open- and closed-loop mechanisms. This method is extended here, and demonstrated on the design of mechanical parts in the context of automatic parametrization of the geometry. The formulation is based on the development of constraint equations that govern the relationships between geometry in a mechanical part as dictated by a designer. Instead of the tedious method of specifying mathematical relations between any two geometries of the part, it is proposed to use the notion of kinematic relations inherent in the formulation relating the connectivity between joints and links. Cut-joint constraints are introduced, kinematic joints in the formulation are combined, their variations evaluated, and a Jacobian is determined. Constraint violations are then compensated to compute an assembled mechanism, hence redesigning the part. It is shown that this kinematically-driven formulation is broadly applicable to 2D and 3D models. The method and algorithm are illustrated through a number of examples.  相似文献   

19.
This work applies a theory-based framework of collaborative negotiation to some of the disputes that regularly arise during group design. Although the framework was developed to provide general support for group work, this paper focuses on its use as a design tool. The framework, embodied in our system NegotiationLens, has four facets. It: 1. Provides a negotiation method intended to produce gain for all parties. 2. Provides an efficient process for conflict resolution. 3. Develops working alliances. 4. Lets parties decide quickly when they should go their separate ways. The framework produces the above results by: • Helping parties develop well-reasoned and clearly articulated points of view (Adelson and Jordan, 1991; Conklin and Yakemovic, 1991; Conklin and Begeman, 1988; MacLean et al ., 1991). • Creating a context of committment and respect. • Moving negotiating parties away from an adversarial stance and into a collaboration. • Allowing joint construction of solutions that are more beneficial than the unilateral solutions each party initially brought to the table. We present our framework for collaborative negotiation, describe NegotiationLens, and present two cases in which it was used. We present a third case, a large design project with recurrent design conflicts, and argue how NegotiationLens could have been of benefit there.  相似文献   

20.
Building Agility for Developing Agile Design Information Systems   总被引:1,自引:0,他引:1  
Agile manufacturing relies heavily on the quality of information that organizations have and on their ability to organize and reuse it. Constant inflow of information and knowledge is the fuel of agile manufacturing. In the process of forming virtual enterprises, these new organizations have to be equipped with information systems that integrate their present legacy technology and improve upon it. To support the quick formation of virtual organizations, one must have the ability to develop such systems quickly. Over the past few years we have evolved, through collaborative projects with industry, an approach composed of methods and an information infrastructure called n-dim that improves the ability of becoming agile manufacturers of information systems, by responding quickly to information needs of new and evolving organizations. Following an analysis of the requirements of information systems for agile design, we discuss this approach; describe some of the infrastructure features; and present several examples of simple applications that illustrate them. We summarize by discussing the advantages and limitations of our approach.  相似文献   

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