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1.
S. Sunder  Xin He 《Algorithmica》1996,16(3):243-262
We present a parallel algorithm for solving the minimum weighted completion time scheduling problem for transitive series parallel graphs. The algorithm takesO(log2 n) time withO(n 3) processors on a CREW PRAM, wheren is the number of vertices of the input graph. This is the first NC algorithm for solving the problem.Research supported in part by NSF Grants CCR-9011214 and CCR-9205982.  相似文献   

2.
The main results of this paper are efficient parallel algorithms, MSP and LOCATE, for computing minimal spanning trees and locating minimal paths in directed graphs, respectively. Algorithm MSP has time complexityO(log3 n) usingO(n 3/logn) processors, while LOCATE has time complexityO(logn) usingO(n 2) processors. Algorithm MSP is derived from sequential algorithms, when the unbounded parallelism model is used.  相似文献   

3.
This paper determines upper bounds on the expected time complexity for a variety of parallel algorithms for undirected and directed random graph problems. For connectivity, biconnectivity, transitive closure, minimum spanning trees, and all pairs minimum cost paths, we prove the expected time to beO(log logn) for the CRCW PRAM (this parallel RAM machine allows resolution of write conflicts) andO(logn · log logn) for the CREW PRAM (which allows simultaneous reads but not simultaneous writes). We also show that the problem of graph isomorphism has expected parallel timeO(log logn) for the CRCW PRAM andO(logn) for the CREW PRAM. Most of these results follow because of upper bounds on the mean depth of a graph, derived in this paper, for more general graphs than was known before.For undirected connectivity especially, we present a new probabilistic algorithm which runs on a randomized input and has an expected running time ofO(log logn) on the CRCW PRAM, withO(n) expected number of processors only.Our results also improve known upper bounds on the expected space required for sequential graph algorithms. For example, we show that the problems of finding connected components, transitive closure, minimum spanning trees, and minimum cost paths have expected sequential spaceO(logn · log logn) on a deterministic Turing Machine. We use a simulation of the CRCW PRAM to get these expected sequential space bounds.This research was supported by National Science Foundation Grant DCR-85-03251 and Office of Naval Research Contract N00014-80-C-0647.This research was partially supported by the National Science Foundation Grants MCS-83-00630, DCR-8503497, by the Greek Ministry of Research and Technology, and by the ESPRIT Basic Research Actions Project ALCOM.  相似文献   

4.
We present efficient algorithms for solving several fundamental graph-theoretic problems on a Linear Array with a Reconfigurable Pipelined Bus System (LARPBS), one of the recently proposed models of computation based on optical buses. Our algorithms include finding connected components, minimum spanning forest, biconnected components, bridges and articulation points for an undirected graph. We compute the connected components and minimum spanning forest of a graph in O(log n) time using O(m+n) processors where m and n are the number of edges and vertices in the graph and m=O(n 2) for a dense graph. Both the processor and time complexities of these two algorithms match the complexities of algorithms on the Arbitrary and Priority CRCW PRAM models which are two of the strongest PRAM models. The algorithms for these two problems published by Li et al. [7] have been considered to be the most efficient on the LARPBS model till now. Their algorithm [7] for these two problems require O(log n) time and O(n 3/log n) processors. Hence, our algorithms have the same time complexity but require less processors. Our algorithms for computing biconnected components, bridges and articulation points of a graph run in O(log n) time on an LARPBS with O(n 2) processors. No previous algorithm was known for these latter problems on the LARPBS.  相似文献   

5.
This paper determines upper bounds on the expected time complexity for a variety of parallel algorithms for undirected and directed random graph problems. For connectivity, biconnectivity, transitive closure, minimum spanning trees, and all pairs minimum cost paths, we prove the expected time to beO(log logn) for the CRCW PRAM (this parallel RAM machine allows resolution of write conflicts) andO(logn · log logn) for the CREW PRAM (which allows simultaneous reads but not simultaneous writes). We also show that the problem of graph isomorphism has expected parallel timeO(log logn) for the CRCW PRAM andO(logn) for the CREW PRAM. Most of these results follow because of upper bounds on the mean depth of a graph, derived in this paper, for more general graphs than was known before. For undirected connectivity especially, we present a new probabilistic algorithm which runs on a randomized input and has an expected running time ofO(log logn) on the CRCW PRAM, withO(n) expected number of processors only. Our results also improve known upper bounds on the expected space required for sequential graph algorithms. For example, we show that the problems of finding connected components, transitive closure, minimum spanning trees, and minimum cost paths have expected sequential spaceO(logn · log logn) on a deterministic Turing Machine. We use a simulation of the CRCW PRAM to get these expected sequential space bounds.  相似文献   

6.
Although deciding whether the vertices of a planar graph can be colored with three colors is NP-hard, the widely known Grötzsch’s theorem states that every triangle-free planar graph is 3-colorable. We show the first o(n 2) algorithm for 3-coloring vertices of triangle-free planar graphs. The time complexity of the algorithm is $\mathcal{O}(n\log n)Although deciding whether the vertices of a planar graph can be colored with three colors is NP-hard, the widely known Gr?tzsch’s theorem states that every triangle-free planar graph is 3-colorable. We show the first o(n 2) algorithm for 3-coloring vertices of triangle-free planar graphs. The time complexity of the algorithm is O(nlogn)\mathcal{O}(n\log n) .  相似文献   

7.
A certifying algorithm for a problem is an algorithm that provides a certificate with each answer that it produces. The certificate is an evidence that can be used to authenticate the correctness of the answer. A Hamiltonian cycle in a graph is a simple cycle in which each vertex of the graph appears exactly once. The Hamiltonian cycle problem is to determine whether or not a graph contains a Hamiltonian cycle. The best result for the Hamiltonian cycle problem on circular-arc graphs is an O(n2logn)-time algorithm, where n is the number of vertices of the input graph. In fact, the O(n2logn)-time algorithm can be modified as a certifying algorithm although it was published before the term certifying algorithms appeared in the literature. However, whether there exists an algorithm whose time complexity is better than O(n2logn) for solving the Hamiltonian cycle problem on circular-arc graphs has been opened for two decades. In this paper, we present an O(Δn)-time certifying algorithm to solve this problem, where Δ represents the maximum degree of the input graph. The certificates provided by our algorithm can be authenticated in O(n) time.  相似文献   

8.
Shortest path problems can be solved very efficiently when a directed graph is nearly acyclic. Earlier results defined a graph decomposition, now called the 1-dominator set, which consists of a unique collection of acyclic structures with each single acyclic structure dominated by a single associated trigger vertex. In this framework, a specialised shortest path algorithm only spends delete-min operations on trigger vertices, thereby making the computation of shortest paths through non-trigger vertices easier. A previously presented algorithm computed the 1-dominator set in O(mn) worst-case time, which allowed it to be integrated as part of an O(mn+nrlogr) time all-pairs algorithm. Here m and n respectively denote the number of edges and vertices in the graph, while r denotes the number of trigger vertices. A new algorithm presented in this paper computes the 1-dominator set in just O(m) time. This can be integrated as part of the O(m+rlogr) time spent solving single-source, improving on the value of r obtained by the earlier tree-decomposition single-source algorithm. In addition, a new bidirectional form of 1-dominator set is presented, which further improves the value of r by defining acyclic structures in both directions over edges in the graph. The bidirectional 1-dominator set can similarly be computed in O(m) time and included as part of the O(m+rlogr) time spent computing single-source. This paper also presents a new all-pairs algorithm under the more general framework where r is defined as the size of any predetermined feedback vertex set of the graph, improving the previous all-pairs time complexity from O(mn+nr2) to O(mn+r3).  相似文献   

9.
Li  Jie  Pan  Yi  Shen  Hong 《The Journal of supercomputing》2003,24(3):251-258
Topological sort of an acyclic graph has many applications such as job scheduling and network analysis. Due to its importance, it has been tackled on many models. Dekel et al. [3], proposed an algorithm for solving the problem in O(log2 N) time on the hypercube or shuffle-exchange networks with O(N 3) processors. Chaudhuri [2], gave an O(log N) algorithm using O(N 3) processors on a CRCW PRAM model. On the LARPBS (Linear Arrays with a Reconfigurable Pipelined Bus System) model, Li et al. [5] showed that the problem for a weighted directed graph with N vertices can be solved in O(log N) time by using N 3 processors. In this paper, a more efficient topological sort algorithm is proposed on the same LARPBS model. We show that the problem can be solved in O(log N) time by using N 3/log N processors. We show that the algorithm has better time and processor complexities than the best algorithm on the hypercube, and has the same time complexity but better processor complexity than the best algorithm on the CRCW PRAM model.  相似文献   

10.
Algorithms used in data mining and bioinformatics have to deal with huge amount of data efficiently.In many applications,the data are supposed to have explicit or implicit structures.To develop efficient algorithms for such data,we have to propose possible structure models and test if the models are feasible.Hence,it is important to make a compact model for structured data,and enumerate all instances efficiently.There are few graph classes besides trees that can be used for a model.In this paper,we inves...  相似文献   

11.
L. Chen 《Algorithmica》1997,17(3):266-280
Based on Tucker's work, we present an accurate proof of the characterization of proper circular arc graphs and obtain the first efficient parallel algorithm which not only recognizes proper circular arc graphs but also constructs proper circular arc representations. The algorithm runs inO(log2 n) time withO(n 3) processors on a Common CRCW PRAM. The sequential algorithm can be implemented to run inO(n 2) time and is optimal if the input graph is given as an adjacency matrix, so to speak. Portions of this paper appear in preliminary form in theProceedings of the 1989Workshop on Algorithms and Data Structures [2], and theProceedings of the 1994International Symposium on Algorithms and Computation [5].  相似文献   

12.
Xin He 《Algorithmica》1990,5(1):545-559
We present an efficient algorithm for 4-coloring perfect planar graphs. The best previously known algorithm for this problem takesO(n 3/2) sequential time, orO(log4 n) parallel time withO(n3) processors. The sequential implementation of our algorithm takesO(n logn) time. The parallel implementation of our algorithm takesO(log3 n) time withO(n) processors on a PRAM.  相似文献   

13.
Distance labeling schemes are composed of a marker algorithm for labeling the vertices of a graph with short labels, coupled with a decoder algorithm allowing one to compute the distance between any two vertices directly from their labels (without using any additional information). As applications for distance labeling schemes concern mainly large and dynamically changing networks, it is of interest to study distributed dynamic labeling schemes. The current paper considers the problem on dynamic trees, and proposes efficient distributed schemes for it. The paper first presents a labeling scheme for distances in the dynamic tree model, with amortized message complexity O(log2 n) per operation, where n is the size of the tree at the time the operation takes place. The protocol maintains O(log2 n) bit labels. This label size is known to be optimal even in the static scenario. A more general labeling scheme is then introduced for the dynamic tree model, based on extending an existing static tree labeling scheme to the dynamic setting. The approach fits a number of natural tree functions, such as distance, separation level, and flow. The main resulting scheme incurs an overhead of an O(log n) multiplicative factor in both the label size and amortized message complexity in the case of dynamically growing trees (with no vertex deletions). If an upper bound on n is known in advance, this method yields a different tradeoff, with an O(log2 n/log log n) multiplicative overhead on the label size but only an O(log n/log log n) overhead on the amortized message complexity. In the fully dynamic model the scheme also incurs an increased additive overhead in amortized communication, of O(log2 n) messages per operation.  相似文献   

14.
This paper addresses two augmentation problems related to bipartite graphs. The first, a fundamental graph-theoretical problem, is how to add a set of edges with the smallest possible cardinality so that the resulting graph is 2-edge-connected, i.e., bridge-connected, and still bipartite. The second problem, which arises naturally from research on the security of statistical data, is how to add edges so that the resulting graph is simple and does not contain any bridges. In both cases, after adding edges, the graph can be either a simple graph or, if necessary, a multi-graph. Our approach then determines whether or not such an augmentation is possible. We propose a number of simple linear-time algorithms to solve both problems. Given the well-known bridge-block data structure for an input graph, the algorithms run in O(log n) parallel time on an EREW PRAM using a linear number of processors, where n is the number of vertices in the input graph. We note that there is already a polynomial time algorithm that solves the first augmentation problem related to graphs with a given general partition constraint in O(n(m+nlog n)log n) time, where m is the number of distinct edges in the input graph. We are unaware of any results for the second problem. H.-W. Wei, W.-C. Lu and T.-s. Hsu research supported in part by NSC of Taiwan Grants 94-2213-E-001-014, 95-2221-E-001-004 and 96-2221-E-001-004.  相似文献   

15.
He  Xin 《Algorithmica》1990,5(1-4):545-559

We present an efficient algorithm for 4-coloring perfect planar graphs. The best previously known algorithm for this problem takesO(n 3/2) sequential time, orO(log4 n) parallel time withO(n3) processors. The sequential implementation of our algorithm takesO(n logn) time. The parallel implementation of our algorithm takesO(log3 n) time withO(n) processors on a PRAM.

  相似文献   

16.
在EREW PRAM(exclusive-read and exclusive-write parallel random access machine)并行计算模型上,对范围很广的一类无向图的边极大匹配问题,给出时间复杂性为O(logn),使用O((n+m)/logn)处理器的最佳、高速并行算法.  相似文献   

17.
Xin He 《Algorithmica》1995,13(6):553-572
We present an efficient parallel algorithm for constructing rectangular duals of plane triangular graphs. This problem finds applications in VLSI design and floor-planning problems. No NC algorithm for solving this problem was previously known. The algorithm takesO(log2 n) time withO(n) processors on a CRCW PRAM, wheren is the number of vertices of the graph.This research was supported by NSF Grants CCR-9011214 and CCR-9205982.  相似文献   

18.
19.
A cycleC passing through two specific verticess andt of a biconnected graph is said to be anst-ambitus if its bridges do not interlace in some special way. We present algorithms forst-ambitus for planar biconnected graphs, which are much simpler than the one known for general graphs [MT]. Our algorithm runs inO(n) time on a sequential machine and (logn) parallel time usingO(n/logn) processors on an EREW PRAM.  相似文献   

20.
AnOE¦log2 n) algorithm is presented to construct the visibility graph for a collection ofn nonintersecting line segments, where ¦E¦ is the number of edges in the visibility graph. This algorithm is much faster than theO(n 2)-time andO(n 2)-space algorithms by Asanoet al., and by Welzl, on sparse visibility graphs. Thus we partially resolve an open problem raised by Welzl. Further, our algorithm uses onlyO(n) working storage.  相似文献   

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