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1.
个性化推荐系统是应用系统中广泛应用的技术之一,用户兴趣偏好模型的建立与更新是个性化推荐系统的关键环节,针对移动设备位置随时变化的特点,以移动端的应用系统为研究对象,提出了一种随用户位置变化而动态更新的用户兴趣偏好模型,并对实现过程中的几个关键问题,包括用户兴趣偏好模型表示方法、用户兴趣关键字提取、用户兴趣偏好模型的建立与更新算法进行了详细描述,最后利用用户兴趣偏好模型根据协同过滤算法进行个性化推荐,并根据用户对推荐结果的评价进一步修正用户兴趣偏好模型.用户兴趣偏好模型采用基于兴趣关键字的向量空间模型表示,用户兴趣关键字由根据TF-IDF算法获得的用户隐式兴趣和用户参与的显式兴趣相结合获得,用户位置信息变化时,系统获取当前位置附近的服务,对已存在于用户兴趣关键树中的服务权值进行增强,而对不存在其中的进行遗忘以调整用户兴趣树从而更新用户兴趣偏好模型.验证表明,该方法推荐的服务更符合用户所处的位置上下文环境,并且具有高度的可达性.  相似文献   

2.
《软件工程师》2019,(3):20-22
本文在基于现有的个性化推荐研究基础,提出了用户情境和文本内容组合推荐的方法,并构建了用户兴趣矩阵模型,设计了一套个性化推荐系统。本系统可以依据移动用户的偏好为用户提供推送服务。该系统由移动端及云平台服务器构成,移动端对用户信息进行采集,并展示推荐数据;服务器端收集来自移动端的数据,展开数据分析,构建用户兴趣模型,结合文本处理技术获取推荐内容,推送给移动用户。  相似文献   

3.
针对推荐系统中用户的个性化需求,提出一种基于用户兴趣三维建模的个性化推荐算法.通过分析用户行为数据,从兴趣广度、兴趣深度和兴趣时效3个角度分析用户的兴趣构成,对用户兴趣进行三维建模,并在此基础上,逐步添加维度,设计用户之间兴趣相似度的三级计算方法.在真实推荐系统数据集上的实验结果表明,用户兴趣三维模型比一维模型、二维模型更能准确地表征用户兴趣,基于用户兴趣三维建模的个性化推荐算法能够提高个性化推荐的准确率.  相似文献   

4.
针对传统的旅游路线推荐算法推荐准确率不高的缺陷,提出一种基于兴趣点(POI)流行度和用户兴趣偏好的个性化旅游路线推荐(PTIR)算法。首先通过分析得到用户真实的历史旅游足迹;然后根据用户在每个景点的逗留时间提出基于时间的用户兴趣偏好;最后在给定的旅行时间限制、起点和终点下,设计最优旅游路线计算方法。在Flickr社交网站的真实数据集上进行实验,结果显示,相比传统的只考虑POI流行度的算法,该个性化旅游路线推荐算法的准确率和召回率都有较大提升;相比只考虑用户兴趣偏好的算法,该个性化旅游路线推荐算法的准确率和召回率也有所提高。实验结果表明综合考虑POI流行度和用户兴趣偏好能使路线推荐得更准确。  相似文献   

5.
个性化影片推荐服务是解决目前网络视频服务中影片资源迅速增长,用户"信息迷航"的有效方法.针对影片点播应用,给出个性化影片推荐服务系统的架构,根据用户点播历史记录即可实现与用户当前兴趣相关的影片推荐.提出基于本体论的影片模型,该模型有效保存了影片中与用户点播相关的信息,并在此基础上提出新的用户兴趣偏好学习算法,建立用户兴趣偏好模型.实验结果表明,基于影片本体论模型的推荐效果与传统方法相比,具有更高的准确率.  相似文献   

6.
针对传统个性化推荐系统用户兴趣模型创建和更新的不足,无法准确地感知用户特定背景下的语义信息和用户兴趣随着时间的变化,基于用户兴趣本体提出一种新用户兴趣模型,并通过激活扩展理论描述该用户兴趣模型的更新算法。同时,改进了推荐算法,结合协同过滤进行个性化推荐。实验结果表明,该模型能够有效反映用户兴趣,新的推荐算法在MEA、多样性、冷启动处理、稳定性方面都具备很高的性能。  相似文献   

7.
用户个性化推荐系统的设计与实现   总被引:4,自引:0,他引:4  
为实现个性化服务,理解用户兴趣就成了提供服务的关键任务,因此,提出了隐性采集用户浏览内容、用户浏览时间和用户操作时间的信息方法,通过对网络爬虫程序抓取的网页进行内容清洗提取出主要内容之后,利用VSM建立文档模型,并采用SVM分类方法建立推荐库.基于从客户端采集的用户兴趣信息建模,以及根据该模型和推荐库的相似度,给用户推荐信息.此外,给出了基于该模型的推荐原型系统的实现,使用查准率来评价该系统.试验结果表明,系统较好地实现了基于用户兴趣来推荐阅读的信息.  相似文献   

8.
用户兴趣模型用于描述用户的个人信息、专业背景、偏好倾向和历史行为等,通过这些信息,系统可以发现和预测用户的信息需求,从而对用户进行个性化的信息推荐服务.用户兴趣模型是影响推荐系统服务效率的重要因素,因此针对用户兴趣进行建模是个性化推荐系统实现中要重点考虑的问题之一.本文从教育网站用户对象特点出发,提出了将用户兴趣分为固定兴趣与临时兴趣相结合的动态模型.  相似文献   

9.
基于用户兴趣特征提取的推荐算法研究*   总被引:2,自引:0,他引:2  
传统的推荐算法一定程度上降低了网络消费者的搜索成本,但难以实时提供消费者满意的推荐服务,也忽略了用户偏好动态转移性。为了提高电子商务系统的推荐质量,从用户偏好的行为特征入手,建立了网络用户的兴趣特征提取模型,并设计了相应的推荐算法。通过对用户兴趣特征提取模型的检验和用户兴趣度矩阵的建立,依据与目标用户偏好相似的邻居用户对商品的兴趣程度预测用户对未浏览商品的兴趣度,并选择兴趣度值较高的N个商品推荐给用户。实验结果表明,在用户偏好动态转移的情况下,所设计的推荐算法的推荐精度和推荐效率明显提高,提高了网络用户的  相似文献   

10.
移动互联网的发展带来了大量的应用,提供个性化服务和个性化推荐是解决用户“应用迷航”的有效手段,针对与某电信运营商“游戏”应用平台类似的应用商店领域,提出了一种融合的个性化推荐解决方案.该方案通过对用户行为日志的分析生成用户的兴趣偏好模型,同时引入时间因子反映用户兴趣的漂移,将基于用户偏好分析的推荐方法与基于物品的协同过滤算法相结合形成了融合的个性化推荐模型.实验对比结果表明,该模型避免了两算法之不足,发挥了两算法的优势,有效地提高了该应用平台的综合推荐性能.  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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