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1.
Maltz M  Shinar D 《Human factors》2004,46(2):357-366
An experiment was conducted to determine the effects of an in-vehicle collision avoidance warning system (IVCAWS) on driver performance. A driving simulator was driven by 135 licensed drivers. Of these, 120 received alerts from the IVCAWS when their headway to a lead car was less than 2 s, and the other 15 (the control group) received no alerts. Drivers received varied alert interfaces: auditory, visual, and multimodal. The system had varied levels of reliability, determined by both false alarm rate and failure of the IVCAWS to alert to short headway. Results indicated that the IVCAWS led to safer (longer) headway maintenance. High false alarm rates induced drivers to slow down unnecessarily; large numbers of missed alerts did not have any significant impact on drivers. Driver acceptance of the system was mixed. Interface played a role in driver reliance on the system, with the multimodal interfaces generating least reliance. Actual or potential applications of this research include IVCAWS interface selection for greater system efficacy and user acceptance and the advisability of implementation, even of imperfect systems, for drivers who seek to maintain a safer headway.  相似文献   

2.
Older adults are overrepresented in fatal crashes on a per-mile basis. Those with useful field of view (UFOV) reductions show a particularly elevated crash risk that might be mitigated with vehicle-based warnings. To evaluate cross-modal cues that could be used in these warnings, we applied a variation of Posner's orienting of attention paradigm. Twenty-nine older drivers with UFOV impairments and 32 older drivers without impairments participated. Cues were presented in either a single modality or a combination of modalities (visual, auditory, haptic). Drivers experienced three cue types (valid spatial information, invalid spatial information, neutral) and an uncued baseline. Following each cue, drivers discriminated the direction of a target (a Landolt square with a gap facing up or down) in the visual panorama. Drivers with and without UFOV impairments showed comparable response times (RTs) across the different cue modalities and cue types. Both groups benefited most from auditory and auditory/haptic cues. Redundant visual cues, when paired with auditory cues, undermined performance rather than enhanced it. Overall, drivers responded faster to targets with valid spatial information followed by neutral, invalid, and uncued targets. Cues provide the greatest benefit in alerting rather than orienting the driver. The cue expected to be most effective at orienting attention - the extra-vehicular cue - performs most poorly when the spatial information is either invalid or neutral. Even when the spatial information is valid the extra-vehicular cue underperforms the auditory cues. The results suggest that temporal information dominates spatial information in the ability of cues to speed responses to targets. This study represents a first step in assessing whether combining a cognitive science paradigm and a driving simulator environment can quickly assess how different warning signals alert and orient drivers.  相似文献   

3.
The implementation of haptic interfaces in vehicles has important safety and flexibility implications for lessening visual and auditory overload during driving. The present study aims to design and evaluate haptic interfaces with vehicle seats. Three experiments were conducted by testing a haptic seat in a simulator with a total of 20 participants. The first experiment measured reaction time, subjective satisfaction, and subject workloads of the haptic, visual, and auditory displays for the four signals primarily used by vehicle navigation systems. The second experiment measured reaction time, subjective satisfaction, and subjective workloads of the haptic, auditory, and multimodal (haptic + auditory) displays for the ringing signal used by in-vehicle Bluetooth hands-free systems. The third experiment measured drivers' subjective awareness, urgency, usefulness, and disturbance levels at various vibration intensities and positions for a haptic warning signal used by a driver drowsiness warning system. The results indicated that haptic seat interfaces performed better than visual and auditory interfaces, but the unfamiliarity of the haptic interface caused a lower subjective satisfaction for some criteria. Generally, participants showed high subjective satisfaction levels and low subjective workloads toward haptic seat interfaces. This study provided guidance for implementing haptic seat interfaces and identified the possible benefits of their use. It is expected that haptic seats implemented in vehicles will improve safety and the interaction between driver and vehicle.  相似文献   

4.
Vehicle crashes caused by driver distraction are of increasing concern. One approach to reduce the number of these crashes mitigates distraction by giving drivers feedback regarding their performance. For these mitigation systems to be effective, drivers must trust and accept them. The objective of this study was to evaluate real-time and post-drive mitigation systems designed to reduce driver distraction. The real-time mitigation system used visual and auditory warnings to alert the driver to distracting behavior. The post-drive mitigation system coached drivers on their performance and encouraged social conformism by comparing their performance to peers. A driving study with 36 participants between the ages of 25 and 50 years old (M=34) was conducted using a high-fidelity driving simulator. An extended Technology Acceptance Model captured drivers' acceptance of mitigation systems using four constructs: perceived ease of use, perceived usefulness, unobtrusiveness, and behavioral intention to use. Perceived ease of use was found to be the primary determinant and perceived usefulness the secondary determinant of behavioral intention to use, while the effect of unobtrusiveness on intention to use was fully mediated by perceived ease of use and perceived usefulness. The real-time system was more obtrusive and less easy to use than the post-drive system. Although this study included a relatively narrow age range (25 to 50 years old), older drivers found both systems more useful. These results suggest that informing drivers with detailed information of their driving performance after driving is more acceptable than warning drivers with auditory and visual alerts while driving.  相似文献   

5.
In this paper, we introduce a novel laser-based wide-area heads-up windshield display which is capable of actively interfacing with a human as part of a driver assistance system. The dynamic active display (DAD) is a unique prototype interface that presents safety-critical visual icons to the driver in a manner that minimizes the deviation of his or her gaze direction without adding to unnecessary visual clutter. As part of an automotive safety system, the DAD presents alerts in the field of view of the driver only if necessary, which is based upon the state and pose of the driver, vehicle, and environment. This paper examines the effectiveness of DAD through a comprehensive comparative experimental evaluation of a speed compliance driver assistance system, which is implemented on a vehicular test bed. Three different types of display protocols for assisting a driver to comply with speed limits are tested on actual roadways, and these are compared with a conventional dashboard display. Given the inclination, drivers who are given an overspeed warning alert reduced the time required to slow down to the speed limit by 38% (p < 0.01) as compared with the drivers not given the alert. Additionally, certain alerts decreased distraction levels by reducing the time spent looking away from the road by 63% (p < 0.01). Ultimately, these alerts demonstrate the utility and promise of the DAD system.  相似文献   

6.
The perceptual overloads of visually and auditorily based information and their interference phenomena within vehicles led to research for the applicability of haptically based information and the haptic interfaces to intelligent vehicles. Because seats are the interface that touches the largest area of the driver's body, the driver's seat in vehicles has been the focus of a promising haptic interface that can improve the safety of drivers and the effectiveness and efficiency of the information transfer between vehicles and drivers. This study aims to provide practical guidelines as a building block for designing the haptic (or vibrotactile) interface in a vehicle's driver's seat by investigating, through four experiments, 1) proper intensity of vibration, 2) minimum distance of spatially distinguishable vibrations, 3) proper position and direction of vibration, and 4) proper rhythm of vibration. Twenty participants took part in the experiments, which were conducted in driving simulation environments. These environments consisted of a real car seat, commercial vibration actuators (i.e., the eccentric motors), and a monitor that showed scenes of the road while driving. This study recommended the proper intensity (approximately 26 to 34 Hz and 2.0 to 3.4 G), position (seat pan or back support), direction (horizontal or indirect), intervibration distance (8 to 9 cm), and rhythm of vibration (3‐s duration with 0.5‐s interval), and showed how the characteristics of drivers, such as gender and age, had effects on setting the design variables of the haptic interface in the vehicle seat. © 2010 Wiley Periodicals, Inc.  相似文献   

7.
Donmez B  Boyle LN  Lee JD 《Human factors》2006,48(4):785-804
OBJECTIVES: An experiment was conducted to assess the effects of distraction mitigation strategies on drivers' performance and productivity while engaged in an in-vehicle information system task. BACKGROUND: Previous studies show that in-vehicle tasks undermine driver safety and there is a need to mitigate driver distraction. METHOD: An advising strategy that alerts drivers to potential dangers and a locking strategy that prevents the driver from continuing the distracting task were presented to 16 middle-aged and 12 older drivers in a driving simulator in two modes (auditory, visual) and two road conditions (curves, braking events). RESULTS: Distraction was a problem for both age groups. Visual distractions were more detrimental than auditory ones for curve negotiation, as depicted by more erratic steering, F (6, 155) = 26.76, p < .05. Drivers did brake more abruptly under auditory distractions, but this effect was mitigated by both the advising, t (155) = 8.37, p < .05, and locking strategies, t (155) = 8.49, p < .05. The locking strategy also resulted in longer minimum time to collision for middle-aged drivers engaged in visual distractions, F (6, 138) = 2.43, p < .05. CONCLUSIONS: Adaptive interfaces can reduce abrupt braking on curve entries resulting from auditory distractions and can also improve the braking response for distracted drivers. APPLICATION: These strategies can be incorporated into existing in-vehicle systems, thus mitigating the effects of distraction and improving driver performance.  相似文献   

8.
《Ergonomics》2012,55(9):1149-1166
The positions which car drivers adopt when driving will depend on their anthropometric characteristics, the range and type of adjustment available from the vehicle package and their preferred driving posture. The design and testing of systems to protect occupants in car crashes assumes that the size and position of the driver is ‘normal’ or ‘average’, although there is some accommodation for adjustability. If, however, the occupant protection system had information on the driver's chosen seat position, on whether the driver was particularly large or small and on whether the driver was sitting close to or further from the steering wheel, in a crash the system could tailor its performance and enhance the protection offered. This study investigated whether it was possible to predict the physical characteristics of the driver and the driver's position in relation to the steering wheel, from data that could be collected by sensors in the seat and seat mounting. In order to do this, anthropometric characteristics of drivers and their usual seated position in their own vehicle were measured and analyses were undertaken to identify whether there were any relationships between the driver-related and the vehicle-related measures. The results showed that it was possible to predict drivers' head and chest positions relative to injury-producing features of the vehicle such as the steering wheel (and hence the airbag) and to predict some physical dimensions of drivers.  相似文献   

9.
OBJECTIVE: This study examined perceived time to collision (TTC) with automobile drivers under realistic approach, rear-end crash scenario conditions. BACKGROUND: TTC refers to the time before impact if prevailing conditions continue. METHOD: In this test track study involving 51 drivers ranging from 20 to 70 years old, the driver's vision was occluded at either 3.6 or 5.6 s TTC during an in-lane approach to a lead vehicle. Drivers provided TTC estimates by pressing a button the instant they felt that they would have collided with the vehicle ahead. RESULTS: Results indicated that TTC was consistently underestimated. The TTC ratio (perceived TTC/actual TTC) increased as driver speed decreased and as relative speed increased. These ratios were largely unaffected by age, gender, actual TTC, viewing time (1 s vs. continuous), and the presence of an eyes-forward, mental addition distraction task. CONCLUSION: Overall, these results suggest that under these low TTC conditions drivers estimate TTC in a relatively uniform fashion and that they are capable of providing this estimate based on a brief glimpse to the vehicle ahead. APPLICATION: These results are being used to develop an alert timing approach for a forward collision warning system intended to assist drivers in avoiding rear-end crashes with the vehicle ahead.  相似文献   

10.
《Ergonomics》2012,55(11):1710-1720
Active driver support systems either automate a control task or present warnings to drivers when their safety is seriously degraded. In a novel approach, utilising neither automation nor discrete warnings, a haptic gas pedal (accelerator) interface was developed that continuously presents car-following support information, keeping the driver in the loop. This interface was tested in a fixed-base driving simulator. Twenty-one drivers between the ages of 24 and 30 years participated in a driving experiment to investigate the effects of haptic gas pedal feedback on car-following behaviour. Results of the experiment indicate that when haptic feedback was presented to the drivers, some improvement in car-following performance was achieved, while control activity decreased. Further research is needed to investigate the effectiveness of the system in more varied driving conditions. Haptics is an under-used modality in the application of human support interfaces, which usually draw on vision or hearing. This study demonstrates how haptics can be used to create an effective driver support interface.  相似文献   

11.
Haptic gas pedal feedback   总被引:1,自引:0,他引:1  
Active driver support systems either automate a control task or present warnings to drivers when their safety is seriously degraded. In a novel approach, utilising neither automation nor discrete warnings, a haptic gas pedal (accelerator) interface was developed that continuously presents car-following support information, keeping the driver in the loop. This interface was tested in a fixed-base driving simulator. Twenty-one drivers between the ages of 24 and 30 years participated in a driving experiment to investigate the effects of haptic gas pedal feedback on car-following behaviour. Results of the experiment indicate that when haptic feedback was presented to the drivers, some improvement in car-following performance was achieved, while control activity decreased. Further research is needed to investigate the effectiveness of the system in more varied driving conditions. Haptics is an under-used modality in the application of human support interfaces, which usually draw on vision or hearing. This study demonstrates how haptics can be used to create an effective driver support interface.  相似文献   

12.
针对目前入侵检测系统存在的海量重复告警、误报率偏高、告警质量低下等问题,提出一种基于信息熵的IDS告警预处理方法,用于减少误告警,聚合相似告警,生成代表单步攻击意图的超告警。首先,对IDS告警进行特征提取,用告警密度、告警周期值、源IP对应的目的IP数与攻击源威胁度这4个特征的信息熵融合结果表示一条告警所具有的特征信息量。通过与误告警的特征向量进行互雷尼信息熵的计算,从而识别出误告,并且去除误告。然后对误告去除后的告警按照IP对应关系,划分为2类:一种源IP对应一种目的IP的告警以及一种源IP对应多种目的IP的告警。分别对2类告警进行特征统计,构造5维特征信息熵向量,采用DBSCAN算法将信息量相同或者相似的告警进行聚类。最后对各个类别的告警进行动态时间窗口划分,并构建出代表单步攻击意图的超告警。实验结果表明,基于信息熵的告警预处理方法误告去除率为87.43%,告警聚合率达到98.63%,具有较好的误告去除效果以及较高的告警聚合率。  相似文献   

13.
OBJECTIVE: We conducted a set of experiments to examine the utility of several different uni- and multimodal collision avoidance systems (CASs) on driving performance of young and older adult drivers in a high-fidelity simulator. BACKGROUND: Although previous research has examined the efficacy of different CASs on collision avoidance, there has been a dearth of studies that have examined such devices in different driving situations with different populations of drivers. METHOD: Several different CAS warnings were examined in varying traffic and collision configurations both without (Experiment 1a) and with (Experiment 2) a distracting in-vehicle task. RESULTS: Overall, collision avoidance performance for both potential forward and side object collisions was best for an auditory/visual CAS, which alerted drivers using both modalities. Interestingly, older drivers (60-82 years of age) benefited as much as younger drivers from the CAS, and sometimes they benefited more. CONCLUSION: These data suggest that CASs can be beneficial across a number of different driving scenarios, types of collisions, and driver populations. APPLICATION: These results have important implications for the design and implementation of CASs for different driver populations and driving conditions.  相似文献   

14.
The last few years have seen a rapid growth of interest in the use of verbal information displays in many applied interface settings. However, to date, it is unclear what effect the presentation of verbal cues, such as the words ‘left’ or ‘right’, has on the spatial distribution of an interface operator’s attention. In the present study, we addressed this issue by investigating whether centrally-presented spatially-nonpredictive verbal directional cues elicit an automatic shift of visual spatial attention in the direction indicated by the cue. Participants performed a digit discrimination task for targets presented on either the left or right. Prior to target presentation, the directional word cues ‘left’ or ‘right’ were presented auditorily or visually from the centre of the display at cue-target stimulus onset asynchronies (SOAs) of 200, 400, or 600 ms. Visual discrimination performance was assessed both under conditions where the target digits were unmasked (auditory and visual cuing), and when the targets were masked (auditory cuing only). The results showed that unmasked visual target discrimination performance was facilitated on the cued (relative to the uncued) side at the shortest SOA following visual cuing, but was unaffected by auditorily-presented directional cues. Interestingly, our results also indicated improved visual sensitivity on the auditorily-cued side in the masked target condition. These findings are discussed in relation to previous laboratory-based and applied symbolic cuing studies that have investigated the consequences of the presentation of arrow, gaze direction, and/or head orientation directional cues on the spatial distribution of attention.  相似文献   

15.
基于多层模糊综合评判的入侵检测系统报警验证   总被引:3,自引:1,他引:2  
提出了一种基于多层模糊综合评判的报警验证方法,此方法不但可以有效地减少误报,还可以对不同情况下的无关报警进行滤除和标记等不同的操作,很好地处理验证过程中的各种不确定因素。所得的报警相关度参数有利于制定细致、灵活的报警处理策略,从而对报警进行更深入的自动化处理。  相似文献   

16.
《Ergonomics》2012,55(9):965-986
In-vehicle information systems will soon confront drivers with an increasing number of warnings and alerts for situations ranging from imminent collisions to the arrival of e-mail messages. Coordinating these alerts can ensure that they enhance rather than degrade driving safety. Two experiments examined how temporal conflict and sound parameters affect driver performance and acceptance. The temporal conflict of an e-mail alert occurring 300?ms before a collision warning interfered with the response to the collision warning, but an e-mail alert occurring 1000?ms before the collision warning had the opposite effect and enhanced the response to the collision warning. These results emphasize the need to consider how in-vehicle devices influence drivers' strategic anticipation of high-demand situations. Regarding sound parameters, results showed that highly urgent sounds tended to speed drivers' accelerator release, but the annoyance associated with highly urgent sounds increased workload. In fact, there was a strong positive association between ratings of annoyance and subjective workload. Consistent with the urgency mapping principle, there was a slight negative association between the differences in the rated urgency of collision warnings and e-mail alerts and subjective workload. The results suggest that warning and alert design should consider an annoyance trade-off in addition to urgency mapping.  相似文献   

17.
Wiese EE  Lee JD 《Ergonomics》2004,47(9):965-986
In-vehicle information systems will soon confront drivers with an increasing number of warnings and alerts for situations ranging from imminent collisions to the arrival of e-mail messages. Coordinating these alerts can ensure that they enhance rather than degrade driving safety. Two experiments examined how temporal conflict and sound parameters affect driver performance and acceptance. The temporal conflict of an e-mail alert occurring 300 ms before a collision warning interfered with the response to the collision warning, but an e-mail alert occurring 1000 ms before the collision warning had the opposite effect and enhanced the response to the collision warning. These results emphasize the need to consider how in-vehicle devices influence drivers' strategic anticipation of high-demand situations. Regarding sound parameters, results showed that highly urgent sounds tended to speed drivers' accelerator release, but the annoyance associated with highly urgent sounds increased workload. In fact, there was a strong positive association between ratings of annoyance and subjective workload. Consistent with the urgency mapping principle, there was a slight negative association between the differences in the rated urgency of collision warnings and e-mail alerts and subjective workload. The results suggest that warning and alert design should consider an annoyance trade-off in addition to urgency mapping.  相似文献   

18.
Many applications exist where humans are required to perform a task in a seated position, such as operating a vehicle. Seated posture inside a vehicle influences driver performance and control of the vehicle. For people of extreme stature, tall or short, and for people of extreme width, obese or pregnant populations, it can be difficult to safely operate a vehicle if there is not enough room in the cab or if some controls cannot be reached. This study proposes a hybrid method for predicting the optimum driver seat adjustment range to accommodate diverse drivers in any vehicle based on a direct optimization-based posture prediction method. The proposed hybrid method combines three approaches: a boundary manikin approach, a population sampling approach, and a special population approach. The boundary manikin approach places two boundary manikins (5% female and 95% male) inside a virtual vehicle cab to perform tests. The population sampling approach spans a multitude of test subjects ranging in stature from 158 to 185 cm, determining the range from a plot of predicted hip point distances from the point of contact of the right heel and the floor. The special population approach studies the effect that size and shape changes, such as pregnancy, have on seated posture inside a vehicle. Also given is an indication of discomfort through the output values of the multi-objective function in the optimization formulation. A combination of the three approaches is used to determine an optimal adjustment range for the driver seat, thus allowing most people to safely operate the vehicle. Results of the simulations are validated using experimental determinations of the driver seat adjustment range from the literature. The main benefit of using this method is that the human aspect of design can be included early in the design process, thereby reducing or eliminating prototypes. Another benefit of the simulation is that it can be adapted to other seating tasks such as: occupant seat check inside a vehicle; workstation design; and issues related to other special populations such as obese individuals, dwarfs, and children.  相似文献   

19.
OBJECTIVE: This study assesses the influence of the auditory characteristics of alerts on perceived urgency and annoyance and whether these perceptions depend on the context in which the alert is received. BACKGROUND: Alert parameters systematically affect perceived urgency, and mapping the urgency of a situation to the perceived urgency of an alert is a useful design consideration. Annoyance associated with environmental noise has been thoroughly studied, but little research has addressed whether alert parameters differentially affect annoyance and urgency. METHOD: Three 2(3) x 3 mixed within/between factorial experiments, with a total of 72 participants, investigated nine alert parameters in three driving contexts. These parameters were formant (similar to harmonic series), pulse duration, interpulse interval, alert onset and offset, burst duty cycle, alert duty cycle, interburst period, and sound type. Imagined collision warning, navigation alert, and E-mail notification scenarios defined the driving context. RESULTS: All parameters influenced both perceived urgency and annoyance (p < .05), with pulse duration, interpulse interval, alert duty cycle, and sound type influencing urgency substantially more than annoyance. There was strong relationship between perceived urgency and rated appropriateness for high-urgency driving scenarios and a strong relationship between annoyance and rated appropriateness for low-urgency driving scenarios. CONCLUSION: Sound parameters differentially affect annoyance and urgency. Also, urgency and annoyance differentially affect perceived appropriateness of warnings. APPLICATION: Annoyance may merit as much attention as urgency in the design of auditory warnings, particularly in systems that alert drivers to relatively low-urgency situations.  相似文献   

20.
Many new in-vehicle systems focus on accident prevention by facilitating the driving task. One such driving aid is an in-vehicle collision avoidance warning system (IVCAWS), used to alert the driver to an impending collision. Our study evaluated the effects of an imperfect IVCAWS both on driver headway maintenance and on driver behavior in response to warning system errors. Our results showed that drivers tend to overestimate their headway and consequently drive with short and potentially dangerous headways, and that IVCAWSs are a useful tool for educating drivers to estimate headway more accurately. Moreover, our study showed that after a relatively short exposure to the system, drivers were able to maintain longer and safer headways for at least six months. The practical implications of these results are that the use of an IVCAWS should be considered for inclusion in driver education and training programs.  相似文献   

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