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1.
Arrow's Theorem and Engineering Design Decision Making   总被引:2,自引:2,他引:0  
This article establishes that Arrow”s General Possibility Theorem has only indirect application to engineering design. Arrow”s Theorem states that there can be no consistent, equitable method for social choice. Many engineering design decisions are based on the aggregation of preferences. The foundation of many engineering decision methods is the explicit comparison of degrees of preference, a comparison that is not available in the social choice problem. This explicit comparison of preference levels is coupled with the choice of an aggregation method, and some forms of aggregation may be inadequate or inappropriate in engineering design.  相似文献   

2.
This paper, written in memory of Professor Wolfgang Beitz, discusses some of the influences of the work undertaken in Germany on systematic engineering design. It highlights differences between the language regions, and gives examples of design research and design education linked to Konstruktionslehre– the standard text on systematic engineering design for which Professor Beitz was most widely recognised outside Germany. The paper finishes with a plea for a greater exchange of ideas.  相似文献   

3.
Framework for Modeling Dependencies in Collaborative Engineering Processes   总被引:8,自引:0,他引:8  
This article describes an engineering process representation and modeling tool. The approach is especially suitable for describing large-scale, mature design processes involving numerous tasks, some of which may be performed by automated computer agents. The underlying representation is a graph of information-processing units with explicitly defined input and output feature elements. We show that this representation is more complete than those used in previous process modeling approaches and overcomes some of their limitations when dealing with design processes involving dependencies at multiple levels of detail. The representation is combined with rules for automatically operating upon the graph to preserve consistency when traversing to higher or lower levels of detail.  相似文献   

4.
We have developed a taxonomy that classifies those needs of a corporation that impact product design. We call these needs corporate requirements. In contrast to the consumer or end-user requirements, corporate requirements come from internal sources such as marketing, finance, manufacturing, and service. This taxonomy allows for an organized method of gathering, managing, and retrieving the requirements. The taxonomy also helps to facilitate a broader, clearer form of Quality Function Deployment. Generic in nature, this taxonomy provides a template with which to create taxonomies for a given product within a given company or industry. We include an industrial case study to demonstrate this concept.  相似文献   

5.
A Theory of Complexity, Periodicity and the Design Axioms   总被引:1,自引:1,他引:1  
One of the topics that has received the attention of mathematicians, scientists and engineers is the notion of complexity. The subject is still being debated, as it lacks a common definition of complexity, concrete theories that can predict complex phenomena, and the mathematical tools that can deal with problems involving complexity. In axiomatic design, complexity is defined only when specific functional requirements or the exact nature of the query are defined. Complexity is defined as a measure of uncertainty in achieving a set of specific functions or functional requirements. Complexity is related to information, which is defined in terms of the probability of success of achieving the Functional Requirements (FRs). There are two classes of complexity: time-dependent complexity and time-independent complexity. There are two orthogonal components of time-independent complexity, i.e., real complexity and imaginary complexity. The vector sum is called absolute complexity. Real complexity of coupled design is larger than that of uncoupled or decoupled designs. Imaginary complexity can be reduced when the design matrix is known. As an example of time-independent imaginary complexity, the design of a printing machine based on xerography is discussed. There are two kinds of time-dependent real complexity: time-dependent combinatorial complexity and time-dependent periodic complexity. Using a robot-scheduling problem as an example, it is shown that a coupled design with a combinatorial complexity can be reduced to a decoupled design with periodic complexity. The introduction of periodicity simplifies the design by making it deterministic, which requires much less information. Whenever a combinatorial complexity is converted to a periodic complexity, complexity and uncertainty is reduced and design simplified.  相似文献   

6.
To obtain a better understanding of how to make use of functional materials in engineering design, the design-related behaviors of some of these materials have been analyzed and discussed with reference to a general design procedure model and the design tools currently available. The functional materials subjected to this examination are shape memory alloys, piezoelectric materials and magnetostrictive materials. The discussion has been carried out with a major focus on how benefits might be gained by selecting the functional material and utilizing complementary design tools at an early stage of the design process.  相似文献   

7.
This is the first part of a two-part paper presenting a fundamental review and summary of research of design coordination and cooperation technologies. The theme of this review is aimed at the research conducted within the decision management aspect of design coordination. The focus is therefore on the strategies involved in making decisions and how these strategies are used to satisfy design requirements. The paper reviews research within collaborative and coordinated design, project and workflow management, and, task and organization models. The research reviewed has attempted to identify fundamental coordination mechanisms from different domains, however it is concluded that domain independent mechanisms need to be augmented with domain specific mechanisms to facilitate coordination. Part II is a review of design coordination from an operational perspective.  相似文献   

8.
This work applies a theory-based framework of collaborative negotiation to some of the disputes that regularly arise during group design. Although the framework was developed to provide general support for group work, this paper focuses on its use as a design tool. The framework, embodied in our system NegotiationLens, has four facets. It: 1. Provides a negotiation method intended to produce gain for all parties. 2. Provides an efficient process for conflict resolution. 3. Develops working alliances. 4. Lets parties decide quickly when they should go their separate ways. The framework produces the above results by: • Helping parties develop well-reasoned and clearly articulated points of view (Adelson and Jordan, 1991; Conklin and Yakemovic, 1991; Conklin and Begeman, 1988; MacLean et al ., 1991). • Creating a context of committment and respect. • Moving negotiating parties away from an adversarial stance and into a collaboration. • Allowing joint construction of solutions that are more beneficial than the unilateral solutions each party initially brought to the table. We present our framework for collaborative negotiation, describe NegotiationLens, and present two cases in which it was used. We present a third case, a large design project with recurrent design conflicts, and argue how NegotiationLens could have been of benefit there.  相似文献   

9.
Design Support Using Distributed Web-Based AI Tools   总被引:3,自引:0,他引:3  
Currently, designers are faced with searching through a ‘sea’ of on-line knowledge to support their decision making activities. This paper describes WebCADET, which is a reimplementation of the stand-alone CADET – a Knowledge-Based System (KBS) for product design evaluation. WebCADET aims to provide effective and efficient support for designers during their searches for design knowledge. WebCADET uses the ‘AI as text’ approach, where KBSs can be seen as a medium to facilitate the communication of design knowledge between designers. The development of WebCADET to include practical support via World Wide Web-based functionality, which illustrates the potential of the ‘AI as text’ approach, is described in the paper.  相似文献   

10.
This paper addresses the need for computer support in aerospace design. A review of current design methodologies and computer support tools is presented, and the need for further support is discussed, with particular reference to the early formative stages of the design process. A parameter-based model of design is proposed, founded on the assumption that a design process can be constructed from a predefined set of tasks. This is supported by knowledge of possible tasks in which the confidence in key design parameters is used as a basis for identifying, or signposting, the next task. A prototype implementation of the signposting model, for use in the design of helicopter rotor blades, is described and results from trials of the tool are presented. Further areas of research are discussed.  相似文献   

11.
This paper presents a method to integrate in a better way the finite element method in the CAD/CAM process for two-dimensional problems, through efficient and automatic meshing and remeshing procedures. During the design step, the lack of integration between geometric modeling and numerical analysis remains a crucial problem and it still tends to restrain the use of finite element methods to a small number of engineers. Here we tackle the problem of the automatic remeshing of an object in the context of minor changes in its geometry and topology without restarting the mesh generation from the beginning. We have developed a mesh generator that is able to adapt a previous mesh, through two complementary strategies (for 2D cases) to a new geometry without destroying the whole initial discretization. We also present the possible extension of these concepts to three-dimensional problems.  相似文献   

12.
Tuning Parameter Tolerance Design: Foundations, Methods, and Measures   总被引:1,自引:0,他引:1  
In this paper, a novel technique is presented to solve tolerance design problems. To achieve the desired performance tolerance, the technique uses a subtle, but significant, change in the design: the addition of a tuning parameter in place of an increase in component precision. Statistical models are used to develop a framework for the tuning parameter design method. Also developed is a new, dimensionless design metric which ranks candidate tuning parameters. A step-by-step method is developed for the application of tuning parameters using this metric. The step-by-step tuning parameter design method is applied to a heavy-duty manual stapler as a clarifying example.  相似文献   

13.
This paper provides an introduction to a new design methodology known as A-Design, which combines aspects of multi-objective optimization, multi-agent systems, and automated design synthesis. The A-Design theory is founded on the notion that engineering design occurs in interaction with an ever-changing environment, and therefore computer tools developed to aid in the design process should be adaptive to these changes. In this paper, A-Design is introduced along with some simple test problems to demonstrate the capabilities of different aspects of the theory. The theory of A-Design is then shown as the basis for a design tool that adaptively creates electro-mechanical configuration designs for changing user preferences.  相似文献   

14.
A substantial amount of all quality problems that arise during assembly can be referred back to the geometrical design, and especially the geometrical concept of the product, i.e. the way in which parts are designed and located with each other. Special emphasis should thus be put on geometry design, especially during the early design phases, to try to find robust concepts and avoid solutions that may cause down-stream production problems.  This paper presents a generic set of evaluation tools for robust geometry design encountering (i) potential tolerance chain detection in configuration design, (ii) assembly robustness evaluation in concept design, and (iii) tolerance sensitivity analysis in detail design. Special attention is given to the development of a new matrix-based evaluation tool for the configuration design part. The tool presented is based on a new way of representing geometry variation constraints in an enhanced function-means tree structure model. Different parts of the function-means tree that are of interest for analysis purposes are then extracted and converted to matrix representation. The reason for doing this is that the structure model is most suitable for modeling, but becomes unsuitable for analysis as the model complexity increases. For this latter purpose, the matrix representation is far better. The use of the different tools is demonstrated in the design of a new vehicle front system for which the geometry a priori is unknown.  相似文献   

15.
16.
Design is described as creative design problem solving. The first step of the design process is to identify and analyze the design problem. This step has an important influence on the creation of an effective design solution. In two experiments, we tested the benefits that sketching provides during the analysis process in design problem solving. In particular, this paper focuses on the design process, the act of sketching, the sketch itself, and the final product. In prior studies, the process of sketching has been shown to enhance the construction of a mental representation, and thus the sketch has improved the analysis of the problem. The memory supporting effect of sketches is verified in the second experiment discussed in this paper. Finally, this paper also discusses the support possibilities the sketch offers for the early stages of the design process.  相似文献   

17.
The paper deals with batch scheduling problems in process industries where final products arise from several successive chemical or physical transformations of raw materials using multi–purpose equipment. In batch production mode, the total requirements of intermediate and final products are partitioned into batches. The production start of a batch at a given level requires the availability of all input products. We consider the problem of scheduling the production of given batches such that the makespan is minimized. Constraints like minimum and maximum time lags between successive production levels, sequence–dependent facility setup times, finite intermediate storages, production breaks, and time–varying manpower contribute to the complexity of this problem. We propose a new solution approach using models and methods of resource–constrained project scheduling, which (approximately) solves problems of industrial size within a reasonable amount of time. Received: October 15, 1999 / Accepted: March 21, 2000  相似文献   

18.
Planning and scheduling in the process industry   总被引:15,自引:0,他引:15  
Josef Kallrath 《OR Spectrum》2002,24(3):219-250
Since there has been tremendous progress in planning and scheduling in the process industry during the last 20 years, it might be worthwhile to give an overview of the current state-of-the-art of planning and scheduling problems in the chemical process industry. This is the purpose of the current review which has the following structure: we start with some conceptional thoughts and some comments on special features of planning and scheduling problems in the process industry. In Section 2 the focus is on planning problems while in Section 3 different types of scheduling problems are discussed. Section 4 presents some solution approaches especially those applied to a benchmark problem which has received considerable interest during the last years. Section 5 allows a short view into the future of planning and scheduling. In the appendix we describe the Westenberger-Kallrath problem which has already been used extensively as a benchmark problem for planning and scheduling in the process industr y.  相似文献   

19.
This paper presents an approach for solving design problems in existing designs. A design analysis with Axiomatic Design, called Design Object Analysis, describes a product or a system in terms of Customer Needs (CNs), Functional Requirements (FRs), Design Parameters (DPs) and Process Variables (PVs), as well as their associated Design Matrices (DMs). In this paper, the design analysis is combined with a thorough investigation of possible problems within the design, utilizing the seven quality tools, noise factor analysis, and designed experiments to form an approach for quality improvements and problem solving. The Design Object Analysis helps secure valid input-factors to the designed experiments, and the designed experiments correct or improve the assumptions made in the Design Object Analysis. Thus, a combination of product modeling by Axiomatic Design and designed experiments overcomes shortcomings of the two methods. The benefits of performing a Design Object Analysis, as compared to other methods, become clear when it comes to evaluating the results from the designed experiment, and preventing the problem. Once the critical parameters are confirmed, and the design matrices are updated, suggested design improvements can then be checked against the design matrices, and the system effect of a design-change-order can be estimated. The approach described in this paper was successfully applied and verified in a case study at a large automotive company.  相似文献   

20.
The Internet and World Wide Web (WWW) are evolving as an important communication technology. This paper examines the development of an Internet-based online catalogue on the WWW. An interactive website is prepared that helps a remote designer to design shafts and bearings based on various input parameters provided. The web site also provides solid models of the shaft to perform CAD and FEM analysis. This permits the user to make further investigations, and helps to modify the design satisfactory.  相似文献   

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