共查询到19条相似文献,搜索用时 74 毫秒
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出于实际系统的需要,本文作者通过分析CUI类应用程序的特点,研制了实用的统一人机界面工具。本文报告了该工具的概况和使用效果,对其得失进行了分析,提出了改进方案。在此基础上,作者提出一种面向界面的软件开发环境的设想,并给出了该环境的结构模型。 相似文献
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本文在总结了屏幕界面的基本形式之后,针对C语言在此方面的欠缺,描述了一种MicrosoftC环境下的中西文兼容的屏幕界面开发工具。分窗口、菜单、数据录入和列表选择四个方面着重介绍了此工具的基本功能和主要特点。此工具已在两个大型的软件系统设计中获得了成功的应用。 相似文献
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为了解当前自发地理信息的发展现状、存在问题和发展前景,对自发地理信息展开了研究。首先,介绍了自发地理信息的概念及其研究背景。然后,归纳统计了目前相关的研究文献,分析了自发地理信息的研究现状及其研究中亟待解决的难题。接着,根据研究侧重点的不同,将当前的自发地理信息研究领域总结为数据获取、数据处理和数据应用三个方面,并分别探讨各方面的研究现状、研究成果以及不足。最后,结合大数据研究背景,展望了自发地理信息的未来研究方向。研究表明,自发地理信息已成为地理信息的一个重要发展方向,但其数据处理、应用的理论和方法仍有待完善。 相似文献
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一种新的笔式交互范式的可用性评估 总被引:4,自引:0,他引:4
笔式用户界面是Post—WIMP界面的一种重要形态,具有自然、和谐的交互特性。尽管笔式用户界面广泛应用于无处不在计算环境中,但很少专门对它的可用性进行评估。针对笔式用户界面的特征,提出了一种新的笔式用户界面范式,基于此范式设计并实现了一个面向教学的笔式交互系统(PenOffice),利用此系统对范式从易学性、效率、出错率和用户满意度这几个方面进行了可用性评估,从中分析了笔式用户界面以及这种新的界面范式的优点和不足。 相似文献
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界面模板是一种崭新的界面设计模式,提出了基于界面模型的界面模板概念,在支持界面自动生成的界面开发方法中实现从抽象界面到具体界面的转化。讨论了界面模板的构成与表达、界面模板的分类以及界面模板库体系结构,说明了界面模板的用法。 相似文献
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《Behaviour & Information Technology》2012,31(1-2):154-159
Abstract This article defines a quantitative goal that is cheap to measure for the usability of a business application system for casual users. The article also describes a cost-effective method for attaining the goal. The goal is to eliminate all user interface disasters (UIDs) in a given system. UIDs are usability problems that seriously annoy users, or prevent them from accomplishing their work without help from a human being. The method consists of series of simple user tests without audio or video recording, and with little analysis after each user test. The article concludes by describing Baltica's results of applying the method to a medium-size business application for casual users. 相似文献
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Towards a general computational framework for model-based interface development systems 总被引:1,自引:0,他引:1
Model-based interface development systems have not been able to progress beyond producing narrowly focused interface designs of restricted applicability. We identify a level-of-abstraction mismatch in interface models, which we call the mapping problem, as the cause of the limitations in the usefulness of model-based systems. We propose a general computational framework for solving the mapping problem in model-based systems. We show an implementation of the framework within the MOBI-D (Model-Based Interface Designer) interface development environment. The MOBI-D approach to solving the mapping problem enables for the first time with model-based technology the design of a wide variety of types of user interfaces. 相似文献
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可定制高可用性Web应用程序界面的设计和实现 总被引:3,自引:1,他引:2
应用程序用户界面(UI)在体现终端用户所需功能的同时,应使用户高效、方便地使用这些功能。因此,友好的UI应该为用户提供一个可配置,可个性化设置并且具有高可用性的环境。在分析目前一些流行的系统所采取的用户界面方案之后,通过内蒙农牧林业科技信息服务平台(简称NMLPTii)的工程实践,提出一系列设计和实现可定制的、高可用性的Web应用程序界面的方法和原则,并在此基础上,依托信息体系结构的构建,提出多维度信息浏览和导航、多种交流模式、错误校验框架的应用以及可视化的管理等方法以提高Web应用程序的可用性。 相似文献
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Thermostats control heating and cooling in homes – representing a major part of domestic energy use – yet, poor ergonomics of these devices has thwarted efforts to reduce energy consumption. Theoretically, programmable thermostats can reduce energy by 5–15%, but in practice little to no savings compared to manual thermostats are found. Several studies have found that programmable thermostats are not installed properly, are generally misunderstood and have poor usability. After conducting a usability study of programmable thermostats, we reviewed several guidelines from ergonomics, general device usability, computer–human interfaces and building control sources. We analysed the characteristics of thermostats that enabled or hindered successfully completing tasks and in a timely manner. Subjects had higher success rates with thermostat displays with positive examples of guidelines, such as visibility of possible actions, consistency and standards, and feedback. We suggested other guidelines that seemed missing, such as navigation cues, clear hierarchy and simple decision paths. Practitioner Summary: Our evaluation of a usability test of five residential programmable thermostats led to the development of a comprehensive set of specific guidelines for thermostat design including visibility of possible actions, consistency, standards, simple decision paths and clear hierarchy. Improving the usability of thermostats may facilitate energy savings. 相似文献
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多设备用户界面开发中不同类型的设备通常需要为同一应用定制不同的界面,或者通过WEB浏览器访问。这两种方法均导致大量额外的开发努力和代价。提出一种基于UIML的多设备用户界面生成方法,其特征是通过建模与设备无关的抽象界面,该方法按照不同的设备特征将其映射为具体的界面;该方法的实现利用了一个运行时机制在具体的设备上绘制出真实界面。实验表明,该方法可减轻多设备界面的开发难度,提高效率。 相似文献