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1.
The objective of this study is to approximate the links between user satisfaction and its determinants without having the restrictions of common statistical procedures such as linearity, symmetry and normality. For this reason, artificial neural networks are utilised and trained with the observations of an extensive survey on user satisfaction with respect to website attributes. Each observation includes evaluations about the performance of 18 specific and 9 general website attributes as well as an evaluation about overall user satisfaction. The analysis results indicate that website attributes present different impacts on satisfaction whereas the relationships found feature both asymmetry and nonlinearity. Finally, function approximation using neural networks is found to be appropriate for estimating such kind of relationships providing valuable information about satisfaction's formation.  相似文献   

2.
ABSTRACT

This paper fully studies distributed optimal consensus problem in undirected dynamical networks. We consider a group of networked agents that are supposed to rendezvous at the optimal point of a collective convex objective function. Each agent has no knowledge about the global objective function and only has access to its own local objective function, which is a portion of the global one, and states information of agents within its neighbourhood set. In this setup, all agents coordinate with their neighbours to seek the consensus point that minimises the network's global objective function. In the current paper, we consider agents with single-integrator and double-integrator dynamics. Further, it is supposed that agents' movements are limited by some convex inequality constraints. In order to find the optimal consensus point under the described scenario, we combine the interior-point optimisation algorithm with a consensus protocol and propose a distributed control law. The associated convergence analysis based on Lyapunov stability analysis is provided.  相似文献   

3.
大规模MIMO-D2D异构网络中,可以通过在蜂窝用户和D2D用户之间使用相同的频谱资源来提高频谱效率,但是在信道估计中,共享相同导频序列的用户之间会产生严重干扰.为了解决该问题,利用卷积神经网络,通过学习最优的导频分配来推断导频分配结果以减轻导频污染的影响.将用户在小区中的位置和相应的导频分配作为输入和输出标签,通过穷...  相似文献   

4.

In this paper, a new representation of neural tensor networks is presented. Recently, state-of-the-art neural tensor networks have been introduced to complete RDF knowledge bases. However, mathematical model representation of these networks is still a challenging problem, due to tensor parameters. To solve this problem, it is proposed that these networks can be represented as two-layer perceptron network. To complete the network topology, the traditional gradient based learning rule is then developed. It should be mentioned that for tensor networks there have been developed some learning rules which are complex in nature due to the complexity of the objective function used. Indeed, this paper is aimed to show that the tensor network can be viewed and represented by the two-layer feedforward neural network in its traditional form. The simulation results presented in the paper easily verify this claim.

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5.

The amount of content on online music streaming platforms is immense, and most users only access a tiny fraction of this content. Recommender systems are the application of choice to open up the collection to these users. Collaborative filtering has the disadvantage that it relies on explicit ratings, which are often unavailable, and generally disregards the temporal nature of music consumption. On the other hand, item co-occurrence algorithms, such as the recently introduced word2vec-based recommenders, are typically left without an effective user representation. In this paper, we present a new approach to model users through recurrent neural networks by sequentially processing consumed items, represented by any type of embeddings and other context features. This way we obtain semantically rich user representations, which capture a user’s musical taste over time. Our experimental analysis on large-scale user data shows that our model can be used to predict future songs a user will likely listen to, both in the short and long term.

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6.
Xu  Yanan  Zhu  Yanmin  Shen  Yanyan  Yu  Jiadi 《World Wide Web》2019,22(6):2721-2745

The large volume and variety of apps pose a great challenge for people to choose appropriate apps. As a consequence, app recommendation is becoming increasingly important. Recently, app usage data which record the sequence of apps being used by a user have become increasingly available. Such data record the usage context of each instance of app use, i.e., the app instances being used together with this app (within a short time window). Our empirical data analysis shows that a user has a pattern of app usage contexts. More importantly, the similarity in the two users’ preferences over mobile apps is correlated with the similarity in their app usage context patterns. Inspired by these important observations, this paper tries to leverage the predictive power of app usage context patterns for effective app recommendation. To this end, we propose a novel neural approach which learns the embeddings of both users and apps and then predicts a user’s preference for a given app. Our neural network structure models both a user’s preference over apps and the user’s app usage context pattern in a unified way. To address the issue of unbalanced training data, we introduce several sampling methods to sample user-app interactions and app usage contexts effectively. We conduct extensive experiments using a large real app usage data. Comparative results demonstrate that our approach achieves higher precision and recall, compared with the state-of-the-art recommendation methods.

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7.

We propose a new approach for the organic integration of edge cloud offloading decision and Stackelberg game pricing to address the problem that the current Stackelberg games all allocate edge cloud computing resources equally and ignore the difference of different users’ demand for computing resources. Firstly, the Stackelberg game theory is used to establish a model of the optimal amount of data to be offloaded by users and the optimal number of computing resource blocks to be purchased, which converts the multivariate offloading decision problem of users into a univariate optimization problem, simplifies the offloading decision problem of users, and proves the existence of Nash equilibrium. Secondly, the KKT condition is applied to realize the offloading decision of users to purchase the optimal computing resource blocks. The upper and lower bounds of edge cloud pricing are established. Finally, a dynamic programming-based offloading (DPPO) algorithm for edge cloud pricing is proposed to achieve the optimal pricing of edge cloud utility and maximize each user’s own utility. The simulation results show that the proposed method not only achieves the equilibrium of edge cloud utility and user utility, but also has good convergence and scalability. The DPPO algorithm yields better results than with different pricing and offloading strategies.

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8.
In this paper the perceptron neural networks are applied to approximate the solution of fractional optimal control problems. The necessary (and also sufficient in most cases) optimality conditions are stated in a form of fractional two-point boundary value problem. Then this problem is converted to a Volterra integral equation. By using perceptron neural network’s ability in approximating a nonlinear function, first we propose approximating functions to estimate control, state and co-state functions which they satisfy the initial or boundary conditions. The approximating functions contain neural network with unknown weights. Using an optimization approach, the weights are adjusted such that the approximating functions satisfy the optimality conditions of fractional optimal control problem. Numerical results illustrate the advantages of the method.  相似文献   

9.
针对产品方案优化中对创新性和满意度这2项感性指标综合评估的需求,基于用户创新思想和交互式遗传算法构建了融合优化机制.通过差异化集结来评估方案的创新性,利用改进的交互评价方法产生满意度指标和用于创新性计算的参数敏感度系数;讨论了基于回避的创新性与满意度指标融合的方式,并给出了优化目标函数.优化流程分为2个独立阶段,分别由用户和设计师主导.第一阶段基于随机种群广泛获取用户的交互评价信息,并利用统计分析方法得到敏感度系数;第二阶段在设计师的主导下实施创新性与满意度融合的进化式寻优.文中基于产品外观形态优化的例进行了应用测试.  相似文献   

10.
许少华  何新贵 《控制与决策》2013,28(9):1393-1398
针对时变输入/输出过程神经网络的训练问题,提出一种基于混沌遗传与带有动态惯性因子的粒子群优化相结合的学习方法。综合利用粒子群算法的经验记忆、信息共享和混沌遗传算法的混沌轨道遍历搜索性质,基于PNN训练目标函数,构建两种算法相混合的进化寻优机制,通过适应度评估和优化效率分析自适应调节混沌遗传与粒子群算法的切换,实现网络参数在可行解空间的全局优化求解。实验结果表明,该算法较大提高了PNN的训练效率。  相似文献   

11.
Padmavathi  Poorva   《Computer Networks》2006,50(18):3608-3621
In this paper, we address the server selection problem for streaming applications on the Internet. The architecture we consider is similar to the content distribution networks consisting of geographically dispersed servers and user populations over an interconnected set of metropolitan areas. Server selection issues for Web-based applications in such an environment have been widely addressed; the selection is mostly based on proximity measured using packet delay. Such a greedy or heuristic approach to server selection will not address the capacity planning problem evident in multimedia applications. For such applications, admission control becomes an essential part of their design to maintain Quality of Service (QoS). Our objective in providing a solution to the server selection problem is threefold: first, to direct clients to the nearest server; second, to provide multiple sources to diffuse network load; third, to match server capacity to user demand so that optimal blocking performance can be expected. We accomplish all three objectives by using a special type of Linear Programming (LP) formulation called the Transportation Problem (TP). The objective function in the TP is to minimize the cost of serving a video request from user population x using server y as measured by network distance. The optimal allocation between servers and user populations from TP results in server clusters, the aggregated capacity of each cluster designed to meet the demands of its designated user population. Within a server cluster, we propose streaming protocols for request handling that will result in a balanced load. We implement threshold-based admission control in individual servers within a cluster to enforce the fair share of the server resource to its designated user population. The blocking performance is used as a trigger to find new optimal allocations when blocking rates become unacceptable due to change in user demands. We substantiate the analytical model with an extensive simulation for analyzing the performance of the proposed clustered architecture and the protocols. The simulation results show significant difference in overall blocking performance between optimal and suboptimal allocations in as much as 15% at moderate to high workloads. We also show that the proposed cluster protocols result in lower packet loss and latencies by forcing path diversity from multiple sources for request delivery.  相似文献   

12.

This thesis’s object is inertial memristive neural networks (IMNNs) with proportional delays and switching jumps mismatch. Different from the traditional bounded delay, the proportional delay will be infinite as t → ∞. The finite-time synchronization (FN-TS) and fixed-time synchronization (FX-TS) can be realized with the devised controllers for the drive-response systems (D-RSs). Along with the Lyapunov function and some inequalities, the synchronization criteria of D-RSs are given. This paper presents an optimization model with minimum control energy and dynamic error as objective functions, aiming to obtain more accurate and optimized controller parameters. An intelligent algorithm: particle swarm optimization with stochastic inertia weight (SIWPSO) algorithm is introduced to solve the optimization model. Meanwhile, an integrated algorithm for selecting optimal control parameters is presented as well. In this method, the optimal control parameters and the setting time of synchronization can be obtained directly. At last, some simulations are presented to verify the theorems and the optimization model.

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13.
Recommender systems help users find relevant items of interest, for example on e-commerce or media streaming sites. Most academic research is concerned with approaches that personalize the recommendations according to long-term user profiles. In many real-world applications, however, such long-term profiles often do not exist and recommendations therefore have to be made solely based on the observed behavior of a user during an ongoing session. Given the high practical relevance of the problem, an increased interest in this problem can be observed in recent years, leading to a number of proposals for session-based recommendation algorithms that typically aim to predict the user’s immediate next actions. In this work, we present the results of an in-depth performance comparison of a number of such algorithms, using a variety of datasets and evaluation measures. Our comparison includes the most recent approaches based on recurrent neural networks like gru4rec, factorized Markov model approaches such as fism or fossil, as well as simpler methods based, e.g., on nearest neighbor schemes. Our experiments reveal that algorithms of this latter class, despite their sometimes almost trivial nature, often perform equally well or significantly better than today’s more complex approaches based on deep neural networks. Our results therefore suggest that there is substantial room for improvement regarding the development of more sophisticated session-based recommendation algorithms.  相似文献   

14.
《Computer Networks》2008,52(1):259-274
Wireless networks have focused on voice call services or wireless Internet access services. These days, the application service domain of wireless networks is rapidly expanding, and a wide variety of new services is emerging. Video streaming service is one of the most promising examples, evidenced by 3GPP’s MBMS (Multimedia Broadcast Multicast Service) and IMS (IP Multimedia Subsystem). In this paper, we consider the provision of video streaming services in hierarchical wireless networks with multiple layers of cells. We particularly focus on optimal load balancing among the cells, aiming at the minimization of frame drop ratio for given video streaming sessions. From this objective function, we derive the optimal load balancing condition. Load balancing is essentially the issue of which users are assigned to which cell, i.e., the user assignment problem. In our user assignment algorithm, we compute thresholds to divide users into groups according to the user characteristics, and map the user groups to proper cells. The optimal load balancing condition can be reached by adaptively adjusting the threshold at run time. This process does not require prior knowledge about the system status, such as the system capacity or user traffic requests, which warrants the practicality of the proposed scheme. Via simulations, we demonstrate that the proposed scheme achieves optimal load balancing in various realistic environments.  相似文献   

15.
ABSTRACT

Nowadays, Green Communications has been introduced as an appealing approach to achieve the maximum degree of energy efficiency in new generation heterogeneous networks. To achieve the effective resource management, this paper suggests a novel approach to joint optimal power allocation and user association techniques in which cells are powered via a common grid network and alternative energy resources. This research focuses on resource assignment in energy-cooperated heterogeneous systems with non-orthogonal multiple access so that the quality of experience indexes are assumed to be bounded during multicell multicast sessions. The solution to the introduced problem has been developed to a mixed-integer programming framework in which the goal function is solved based on a Lagrangian convex optimization method by considering user association constraints. The effectiveness of the suggested approach has been confirmed by the numerical results and we compared the complexity of the proposed model to those of the conventional schemes. Also, the results reveal that non-orthogonal multiple access can provide greater energy efficiency than orthogonal multiple access in heterogeneous wireless networks.  相似文献   

16.

Person re-identification, having attracted much attention in the multimedia community, is still challenged by the accuracy and the robustness, as the images for the verification contain such variations as light, pose, noise and ambiguity etc. Such practical challenges require relatively robust and accurate feature learning technologies. We introduced a novel deep neural network with PF-BP(Particle Filter-Back Propagation) to achieve relatively global and robust performances of person re-identification. The local optima in the deep networks themselves are still the main difficulty in the learning, in despite of several advanced approaches. A novel neural network learning, or PF-BP, was first proposed to solve the local optima problem in the non-convex objective function of the deep networks. When considering final deep network to learn using BP, the overall neural network with the particle filter will behave as the PF-BP neural network. Also, a max-min value searching was proposed by considering two assumptions about shapes of the non-convex objective function to learn on. Finally, a salience learning based on the deep neural network with PF-BP was proposed to achieve an advanced person re-identification. We test our neural network learning with particle filter aimed to the non-convex optimization problem, and then evaluate the performances of the proposed system in a person re-identification scenario. Experimental results demonstrate that the corresponding performances of the proposed deep network have promising discriminative capability in comparison with other ones.

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17.

Computational intelligence shows its ability for solving many real-world problems efficiently. Synergism of fuzzy logic, evolutionary computation, and neural network can lead to development of a computational efficient and performance-rich system. In this paper, we propose a new approach for solving the human recognition problem that is the fusion of evolutionary fuzzy clustering and functional modular neural networks (FMNN). Evolutionary searching technique is applied for finding the optimal number of clusters that are generated through fuzzy clustering. The functional modular neural network has been used for recognition process that is evaluated with the help of integration based on combining the outcomes of FMNN. Performance of the proposed technique has been empirically evaluated and analyzed with the help of different parameters.

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18.

Neuroevolution is the name given to a field of computer science that applies evolutionary computation for evolving some aspects of neural networks. After the AI Winter came to an end, neural networks reemerged to solve a great variety of problems. However, their usage requires designing their topology, a decision with a potentially high impact on performance. Whereas many works have tried to suggest rules-of-thumb for designing topologies, the truth is that there are not analytic procedures for determining the optimal one for a given problem, and trial-and-error is often used instead. Neuroevolution arose almost 3 decades ago, with some works focusing on the evolutionary design of the topology and most works describing techniques for learning connection weights. Since then, evolutionary computation has been proved to be a convenient approach for determining the topology and weights of neural networks, and neuroevolution has been applied to a great variety of fields. However, for more than 2 decades neuroevolution has mainly focused on simple artificial neural networks models, far from today’s deep learning standards. This is insufficient for determining good architectures for modern networks extensively used nowadays, which involve multiple hidden layers, recurrent cells, etc. More importantly, deep and convolutional neural networks have become a de facto standard in representation learning for solving many different problems, and neuroevolution has only focused in this kind of networks in very recent years, with many works being presented in 2017 onward. In this paper, we review the field of neuroevolution during the last 3 decades. We will put the focus on very recent works on the evolution of deep and convolutional neural networks, which is a new but growing field of study. To the best of our knowledge, this is the best survey reviewing the literature in this field, and we have described the features of each work as well as their performance on well-known databases when available. This work aims to provide a complete reference of all works related to neuroevolution of convolutional neural networks up to the date. Finally, we will provide some future directions for the advancement of this research area.

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19.

Quantum state engineering is a central task in Lyapunov-based quantum control. Given different initial states, better performance may be achieved if the control parameters, such as the Lyapunov function, are individually optimized for each initial state, however, at the expense of computing resources. To tackle this issue, we propose an initial-state-adaptive Lyapunov control strategy with machine learning. Specifically, artificial neural networks are used to learn the relationship between the optimal control parameters and initial states through supervised learning with samples. Two designs are presented where the feedforward neural network and the general regression neural network are used to select control schemes and design Lyapunov functions, respectively. We demonstrate the performance of the designs with a three-level quantum system for an eigenstate control problem. Since the sample generation and the training of neural networks are carried out in advance, the initial-state-adaptive Lyapunov control can be implemented for new initial states without much increase of computational resources.

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20.
Abstract: A key problem of modular neural networks is finding the optimal aggregation of the different subtasks (or modules) of the problem at hand. Functional networks provide a partial solution to this problem, since the inter‐module topology is obtained from domain knowledge (functional relationships and symmetries). However, the learning process may be too restrictive in some situations, since the resulting modules (functional units) are assumed to be linear combinations of selected families of functions. In this paper, we present a non‐parametric learning approach for functional networks using feedforward neural networks for approximating the functional modules of the resulting architecture; we also introduce a genetic algorithm for finding the optimal intra‐module topology (the appropriate balance of neurons for the different modules according to the complexity of their respective tasks). Some benchmark examples from nonlinear time‐series prediction are used to illustrate the performance of the algorithm for finding optimal modular network architectures for specific problems.  相似文献   

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