首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 31 毫秒
1.
独立学院学生与公立高等学校学生相比,基本素质存在差别,本研究通过调查问卷的形式,对学生的基本素质进行了调研,并对调研结果分析总结,结合独立学院学生的特点,探讨适合独立学院给排水科学与工程专业学生的实践性教学环节,为做好独立学院学生的教学工作,培养适合社会主义发展需要的应用型技术人才打好基础.  相似文献   

2.
课堂教学效果的评价对衡量教学质量,指导教学工作有重要意义。学生听课状态是课堂教学效果最直接的体现,但很难进行准确的统计分析。采用人工智能深度学习方法,自动识别学生听课状态的8个衡量因素,可以实现课堂教学效果的定量分析,实现教学的闭环控制。  相似文献   

3.
信息技术发展迅猛的今天,传统的图书馆管理已不再能够满足人们的阅读需求.图书馆作为高校校园的基础设施之一,对学生的学习发展起着至关重要的作用.迎合时代发展潮流,建立完善的信息化建设体系,逐步成为高校在发展过程中的重要工作,本文围绕高校图书馆网站的建设方法展开探讨和分析,以期能够为相关的校园建设工作提供些许参考.  相似文献   

4.
Sun  Xia  Zou  Jinglin  Li  Li  Luo  Min 《Telecommunication Systems》2021,76(2):155-166

To check students’ daily language learning tasks and give students corresponding reasonable scores based on their daily behavior is hard for teachers. The existing online language learning systems are vulnerable and easy to be modified by teachers or system managers. Blockchain can provide immutable and trusted storage service and automatic calculation service. Therefore, a blockchain-based online language learning system is proposed in this paper to monitor students’ daily study and automatically evaluate their behavior so as to save teachers from tedious and complex homework verification workload and provide trusted and reliable evaluation on students’ behavior. This paper first introduces the current situation of language learning in universities and the related works on blockchain-based online language learning system. Then the system is detailed in its structure and smart contracts. At last, we implement this system and do the analysis and summary.

  相似文献   

5.
本文针对计算机应用基础课的现状提出了一些改革的方法,指出计算机教学应从教学对象和课程特点的实际出发,注重将不同基础的学生分类,分层次教学,同时与国家计算机等级考试、计算机大赛结合,挖据优秀学生的潜力,提高学生处理信息的能力,养成良好的信息素养.  相似文献   

6.
混合数据的邻域区分度增量式属性约简算法   总被引:1,自引:0,他引:1       下载免费PDF全文
盛魁  王伟  卞显福  董辉  马健 《电子学报》2020,48(4):682-696
增量式属性约简是一种针对动态环境下的数据挖掘方法.目前已经提出的增量式属性约简算法仅适用于符号型的信息系统,而很少有对混合信息系统进行相关的研究,这促使在混合信息系统下构建相关的增量式属性约简算法.区分度是用于设计属性约简的一种重要方法,本文将传统的区分度在混合信息系统下进行推广,提出邻域区分度的概念,然后分别研究了邻域区分度在混合信息系统下对象增加和对象减少时的增量式学习,最后根据这种增量式学习分别提出了对应的增量式属性约简算法.UCI数据集上的相关实验结果表明,所提出的增量式属性约简比非增量式属性约简能够更快速的更新约简结果.  相似文献   

7.
针对传统电机类课程实物实验存在危险性大、实验平台建设成本高等问题,基于Unity3D软件设计了虚拟仿真实验平台,以直流电机、异步电机、同步电机、变压器等为对象,构建了电机拆装、起动、并联等实验场景,建立了集“理论知识学习、虚拟仿真项目研习、仿真模型实操”于一体的综合实验方法,实现了“理论与实践、虚拟与现实、教学与创新”相结合。为学生提供了自主开放的实验条件,对激发学生学习兴趣,培养学生创新实践能力发挥了重要作用。  相似文献   

8.
Though information regarding personality and emotional variables are communicated through facial cues, linguistic cues, vocal cues, body position cues, and body movement cues, many individuals are aware of only responding to the linguistic content of others' behavior. Since such a wide variety of cues are available to the expressive individual, contradictory messages will be communicated by most individuals from time to time. The present study investigated the response of judges to incongruent cues. Judges were presented a 46 item test in which they were to rate the affect communicated through an individual's concurrent facial expression and linguistic message. On 32 of these items the face and the words communicated markedly different levels of pleasantness. Groups of 42 and 35 undergraduate students were tested for their tendency to utilize one or the other kind of cue. Data analysis suggested strikingly high reliability in individual's responsivity to facial or linguistic cues (r =.87, .92). Tests of this kind cannot be used to make statements about the general level of the public's responsivity to one kind of cue or another, since the artificial cues can be manipulated to make one or the other cue more or less striking, and the collector of any artificial cues has no way of knowing to what extent his material is representative of communication in the world at large. The reliability of this test, however, allows future research to divide groups into those more or less responsive to facial or linguistic cues.  相似文献   

9.
Today's network control systems have very limited ability to adapt to changing network conditions. The addition of reinforcement learning‐based network management agents can improve quality of service by reconfiguring the network layer protocol parameters in response to observed network performance conditions. This paper presents a closed‐loop approach to tuning the layer three protocol based upon current and previous network state observations, specifically the Hello Interval and Active Route Timeout parameters of the AODV routing protocol (AODV‐Q). Simulation results demonstrate that the self‐configuration method proposed here demonstrably improves the performance of the original Ad‐Hoc On‐Demand Distance Vector (AODV) protocol, reducing protocol overhead by 43% and end‐to‐end delay 29% while increasing the packet delivery ratio by up to 11%. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

10.
项目驱动教学可以激发学生学习兴趣和提高学生分析问题、解决问题的能力,更好地把理论知识与实践应用相结合.该教学是在项目任务已经实现的基础上,对软硬件进行优化控制,使软件更加简洁,运行速度更快,项目实现更加工程化.  相似文献   

11.
Distance learning entails a major commitment in time and money for organizations, trainers, and administrators. Planning to estimate the most appropriate time to go on-line must be done now. Sooner or later, distance learning will affect us all. Opportunities for technical communicators lie in becoming proficient in the platform skills and strategies for instructional design, so this potential “danger” can be turned into the opportunity it truly is  相似文献   

12.
在电子信息类教学中,以傅里叶变换为代表的变换域思想是贯穿多门专业基础课的核心知识点之一。傅里叶变换的公式虽然不算复杂,但由于教学的侧重点不同,学生往往只是机械记忆而缺乏对原理本质的深入理解。依据教学实践,本文从图像入手,介绍复指数函数和时间函数的缠绕特性,探讨了一种能够反映复指数函数内涵的傅里叶变换教学方法。结果表明,这种方法使学生能更直观地理解和掌握核心知识点和研究思想,激发学习兴趣,改善教学效果。  相似文献   

13.

The study objective was to compare the effectiveness of creative writing between traditional problem-based learning (PBL) instruction and problem-based blended learning (PBBL) instruction. The target group of this study was sixty English as the foreign language students enrolling creative writing course in Chiang Rai Rajabhat University, Thailand. The course was implemented for 14 weeks. During the experiment, learners were assigned to produce individual creative writing work and group work. Pre-test and post-test were used as one of the research instruments to evaluate the amount of knowledge or creative writing skills before and after the course. Based on the findings of this study, it was found that the overall mean scores of students in PBBL class including individual work, group work, pre-test, and post-test were 120.55 out of 180 points, while the overall mean scores of students in traditional PBL class were 111.30. Therefore, the findings showed that students in problem-based blended learning class were able to gain better scores and perform better improvement in a creative writing course.

  相似文献   

14.
本文通过MOOC平台中自动控制原理在线课程中收集的学生即时笔记为例,分析背景语料作为笔记语料的补充,提出了笔记向量化方法,将即时笔记时间与文本内容结合进行聚类,最后对每一类笔记进行自动摘要,从而完成了整个视频的纲要自动生成任务。  相似文献   

15.
This study uses the DeLone and McLean model to determine the moderating impact of learning styles on the success of learning management systems from a student’s point of view. The main objectives of this research are: (1) to evaluate the Delone and McLean model of information system success in the context of learning management systems and, (2) to determine the effect of the learning styles of students on this model. An in-person survey of 258 engineering students was used to evaluate the research model. The analysis is based on structural equation modelling, specifically partial least squares. The results indicate that the research model explains use, user satisfaction, and perceived benefits of a learning management system. In addition, the Felder-Silverman learning styles (sensing-intuitive, visual-verbal; active-reflective; sequential-global) modify the strength of the relationships between the variables of the success model.  相似文献   

16.
新冠疫情期间,高校普遍实施了在线教学,翻转课堂在线上教学中如何开展?效果如何?通过电工学在线翻转课堂教学,自建里克特量表,收集学生对教学设计有效性的定量反馈。利用SPSS软件探索性因子分析法,得出课前作业、小组学习,形成性学习评价、自主学习能力、在线学习资源是电工学在线翻转课堂教学有效性因素,讨论在线教学应加强“生生互动”,降低无法“面对面”教学产生的负面影响。  相似文献   

17.
IDTV (Interactive Digital TV) opens new learning opportunities for those social groups that would hardly have access to traditional forms of education. However, viewers are not usually active learners, for this reason, education through IDTV should be offered in an attractive way, so as they get engaged in the learning experience. For this to be possible, we need to introduce personalization in the t-learning field. To achieve this goal, we present, in this paper, a proposal of self-adaptive t-learning objects, which show a different behavior depending on user's characteristics. These objects are conformant to the ADL SCORM (Sharable Content Object Reference Model) standard for which we propose an extension in order to permit this type of learning objects. We expose as well an authoring tool to these objects, which hides the implementation details to the content creator.  相似文献   

18.
Engineering students , even some who have previously lost interest in English, become enthusiastic learners when they are shown that the ability to communicate precisely is a necessary part of engineering. Accepting this thesis, the Engineering School at Arizona State University in 1955 incorporated an engineering communications course into the core of all degree programs. In the fourteen years the course has been offered, it has been successfully completed by about two thousand students, with an average failure of about three percent. This high percentage of completion is attributed to three things: the communication skills developed are related to the work of engineers; the teaching method is analytical; and the student's work is carefully evaluated by the instructor and revised by the student when not acceptable. The instructor is, of course, another prime factor; a few have been unable to teach the course effectively. In addition to other capabilities, the instructor of this course must be willing to accept the fact that he is teaching the course to make a better engineer-not a journalist, orator, or technical writer. The instructor must also have a firm grasp of English grammar and a certain amount of technology, preferably including prior industrial experience related to the work of engineers.  相似文献   

19.
尹成波  任澎  林德丽 《电子世界》2014,(9):171-171,179
项目驱动教学法是师生通过共同实施一个完整的"项目"工作而进行的教学活动,传统的项目驱动教学方法只注重教学过程中的任务驱动和培养学生上课的学习积极性,而"项目驱动+课程设计"的教考模式不但强调课堂教学,而且更加关注学习效果,它先将教学内容打散,按照知识任务模块进行重新整合,再将学生分组,并且针对不同阶段的知识任务组织讨论,最终,以报告的形式上交学习成果,从而完成学习过程。这种教学过程特别适用于应用型院校的学生。文章以计算机专业中的《数据结构》课程教学为例,提供给教师知识任务模块的划分方法,以及帮助教师引导学生在实践中提出问题、分析问题并最终解决问题,从而提高学生学习的积极性和能动性,使学生的理论水平和技能操作达到新的层次。  相似文献   

20.
As virtual reality becomes more and more mainstream, the role of affordances in virtual environments becomes an important question. The goal of this study is to explicate users’ motivational affordances and examine how they influence the acceptance of a virtual reality learning environment (VLE). It examines how motivational affordances in an educational virtual reality (VR) system affect user experience to track and achieve goals for users. A multimixed approach was used by combining qualitative methods and a quantitative survey. First, a critical incident technique was used to explore a range of affordance factors related to VLE. Second, based on the affordance factors identified from the qualitative methods, a survey was conducted to examine the effects of affordance on user cognitive processes and the influence of affordance on the learning process. The results of the user model confirmed the heuristic role of presence and immersion affordance regarding their underlying link to educational affordances, such as empathy and embodied cognition. The findings imply the embodied cognition process of VLE in which technological qualities are shaped by users’ perception and context. The results establish a foundation for VR technologies through a heuristic assessment tool from a user-embodied cognitive process. They confirm the validity and utility of applying affordances to the design of VR as a useful concept and prove that the optimum mix of affordances is crucial to the success of VR design.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号