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1.
Despite the wide application of evolutionary computation (EC) techniques to rule discovery in stock algorithmic trading (AT), a comprehensive literature review on this topic is unavailable. Therefore, this paper aims to provide the first systematic literature review on the state-of-the-art application of EC techniques for rule discovery in stock AT. Out of 650 articles published before 2013 (inclusive), 51 relevant articles from 24 journals were confirmed. These papers were reviewed and grouped into three analytical method categories (fundamental analysis, technical analysis, and blending analysis) and three EC technique categories (evolutionary algorithm, swarm intelligence, and hybrid EC techniques). A significant bias toward the applications of genetic algorithm-based (GA) and genetic programming-based (GP) techniques in technical trading rule discovery is observed. Other EC techniques and fundamental analysis lack sufficient study. Furthermore, we summarize the information on the evaluation scheme of selected papers and particularly analyze the researches which compare their models with buy and hold strategy (B&H). We observe an interesting phenomenon where most of the existing techniques perform effectively in the downtrend and poorly in the uptrend, and considering the distribution of research in the classification framework, we suggest that this phenomenon can be attributed to the inclination of factor selections and problem in transaction cost selections. We also observe the significant influence of the transaction cost change on the margins of excess return. Other influenced factors are also presented in detail. The absence of ways for market trend prediction and the selection of transaction cost are two major limitations of the studies reviewed. In addition, the combination of trading rule discovery techniques and portfolio selection is a major research gap. Our review reveals the research focus and gaps in applying EC techniques for rule discovery in stock AT and suggests a roadmap for future research.  相似文献   

2.
Noting that user engagement is a key issue in e-government systems implementation and that the actual form and strategies of user engagement, especially within the context of e-government, is poorly defined, this paper intends to contribute to the research and practice of e-government systems implementation by conducting a comparative case study of two e-government systems implementation within a single government agency in Singapore. The comparative analysis of these two e-government systems implementation was accomplished through using stakeholder theory as a sense-making theoretical lens. This generated four findings pertaining to the form and strategies of user engagement in e-government systems implementation.  相似文献   

3.
Cloud computing is being viewed as an effective enabler for enhanced operational efficiency and flexibility in competitive business environments. Despite the increased knowledge on cloud computing, very few studies have been conducted to explore vendors' capabilities for service development and delivery. This gap prevents us from developing a full understanding of the service provision process and the actions through which vendors develop cloud services and create value for clients. In this paper, we present an in-depth qualitative case study of Alibaba Cloud Computing, China’s biggest Infrastructure-as-a-Service (IaaS) vendor, and identify five important capabilities, namely, cloud platform development, cloud platform deployment, IaaS imitation, IaaS commercialization, and IaaS improvement. We suggest that these capabilities and the associated actions are central to vendors’ adoption of cloud computing, acquisition of knowledge, and delivery and improvement of their cloud service provision. This paper contributes incrementally to the evolving scholarship on cloud computing and also offers useful guidelines for current and aspiring vendors.  相似文献   

4.
The implementation of enterprise resource planning (ERP) is a complex process, and the failure rate remains very high. The literature has reported over 80 critical success factors for ERP implementation, but companies typically do not know to exploit them. In this article, a step-by-step assessment and improvement method for ERP implementation is proposed and applied in three companies. First, a five-stage ERP implementation model is proposed. Second, about 80 critical success factors (CSFs) from the literature are elaborated into key performance indices (KPIs), which are associated with each stage of ERP implementation by ten local ERP experts. Third, the weights of the KPIs are calculated using the Dumpster–Shafer method and the evaluation of ten experts. During the implementation process, performance is measured at each stage and remedial actions are identified if the performance is below expectation. An implementation flowchart is developed based on a five-stage model and the philosophy of continuous improvement. Three action cases in Chinese manufacturing companies are conducted to illustrate the effects of the assessment model, which is also currently being used by a consulting company specialising in ERP implementation. With further evaluation by local experts, the model has the potential to serve as a guideline for ERP implementation in other countries.  相似文献   

5.
Evolutionary Algorithms (EAs) have been widely employed to solve water resources problems for nearly two decades with much success. However, recent research in hyperheuristics has raised the possibility of developing optimisers that adapt to the characteristics of the problem being solved. In order to select appropriate operators for such optimisers it is necessary to first understand the interaction between operator and problem. This paper explores the concept of EA operator behaviour in real world applications through the empirical study of performance using water distribution networks (WDN) as a case study. Artificial networks are created to embody specific WDN features which are then used to evaluate the impact of network features on operator performance. The method extracts key attributes of the problem which are encapsulated in the natural features of a WDN, such as topologies and assets, on which different EA operators can be tested. The method is demonstrated using small exemplar networks designed specifically so that they isolate individual features. A set of operators are tested on these artificial networks and their behaviour characterised. This process provides a systematic and quantitative approach to establishing detailed information about an algorithm's suitability to optimise certain types of problem. The experiment is then repeated on real-world inspired networks and the results are shown to fit with the expected results.  相似文献   

6.
The ever more pervasive ‘informationalization’ of crisis management and response brings both unprecedented opportunities and challenges. Recent years have seen the emergence of attention to ethical, legal and social issues (ELSI) in the field of Information and Communication Technology. However, disclosing (and addressing) ELSI issues in design is still a challenge because they are inherently relational, arising from interactions between people, the material and design of the artifact, and the context. In this article, we discuss approaches for addressing such ‘deeper’ and ‘wider’ political implications, values and ethical, legal and social implications that arise between practices, people and technology. Based on a case study from the BRIDGE project, which has provided the opportunity for deep engagement with these issues through the concrete exploration and experimentation with technologically augmented practices of emergency response, we present insights from our interdisciplinary work aiming to make design and innovation projects ELSI-aware. Crucially, we have seen in our study a need for a shift from privacy by design towards designing for privacy, collaboration, trust, accessibility, ownership, transparency etc., acknowledging that these are emergent practices that we cannot control by design, but rather that we can help to design for—calling for approaches that allow to make ELSI issues explicit and addressable in design-time.  相似文献   

7.
The aim of this paper is to study the implementation of online games to encourage public participation in urban planning. Its theoretical foundations are based on previous work in public participatory geographical information systems (PP GISs), play and games, with a special focus on serious games. Serious games aim to support learning processes in a new, more playful way. We developed the concept of playful public participation in urban planning, including playful elements such as storytelling, walking and moving, sketching, drawing, and games. A group of students designed an online serious public participatory game entitled NextCampus. The case study used in NextCampus was taken from the real-world question of a possible move of a university campus to a new location in the city of Hamburg, Germany. The development of the serious public participatory game NextCampus resulted in a physical prototype, user interface design, and a computational model of the game. The NextCampus game was tested with the help of two groups of urban planning students and presented to three external experts who provided valuable recommendations for further development. The critical comments questioned the level of complexity involved in such games. The positive comments included recognition of the potential for joy and the playfulness a game like NextCampus could evoke.  相似文献   

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