共查询到20条相似文献,搜索用时 0 毫秒
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In this paper, a method for Lagrange multiplier selection is proposed in the context of rate-distortion optimisation for wavelet-based scalable video coding targeting quality scalability. Despite the prevalence of the conventional method for Lagrange multiplier selection in hybrid video coding, the underlying formulation is not applicable to wavelet-based scalable video coding. To address the inherent challenges, a thorough analysis of the rate-distortion models for transform video coding is provided with regard to low and middle-to-high bit-rates, respectively. Based on the analysis, the models are consolidated according to experimental observations and the consolidated rate-distortion models serve as the basis for the derivation of the Lagrange multiplier. Considering the influence of the open-loop prediction structure on the rate-distortion performance, the Lagrange multiplier is initially derived for a single-targeted bit-rate. Moreover, the method for Lagrange multiplier selection in scalable video coding aiming at multiple-targeted bit-rates is proposed in a general sense of bit-rate range, varying from low to high bit-rates, building on the initially derived Lagrange multiplier for a single-targeted bit-rate. The proposed Lagrange multiplier is content adaptive and well suited for wavelet-based scalable video coding where quantisation steps are unavailable. Detailed performance evaluation of the proposed method for wavelet-based scalable video coding is provided with regard to a given targeted bit-rate and multiple-targeted bit-rates, respectively. The experimental results have demonstrated the effectiveness of the proposed Lagrange multiplier for rate-distortion optimisation considering quality scalability in wavelet-based scalable video coding. 相似文献
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Saran Tarnoi Wuttipong Kumwilaisak Yusheng Ji C.-C. Jay Kuo 《Journal of Visual Communication and Image Representation》2013,24(5):602-614
This paper presents a robust scalable video multi-cast scheme with source diversity and inter-source network decoding in lossy networks. The source diversity technique gives path diversity, providing a better quality of layered video transmission under hostile environments. For each source, an optimization formulation is set up to find the best transmission route of each transmitting video layer. The objectives of the formulation are to maximize the total information values of video layers reflecting the end-to-end video quality and transmission reliability. The source providing the best overall achievable data rate, which is the data rate destination can expect to receive from the transmission, is selected to be the primary source, while the rest will be secondary sources. When the Quality-of-Service (QoS) guarantees of some transmitting video layers cannot be fulfilled by the primary source, the secondary source with the best QoS parameters is selected to transmit the layers to destinations. The number of secondary sources used for transmissions is increased until the QoS guarantees of all transmitting video layers are satisfied or all network resources are utilized. Network coding is deployed to multi-cast video layers from the same source for efficient resource usage. Network coded data from different sources can be used to decode the transmitting video data. In other words, at each destination, it needs only a sufficient number of video packets from different sources to recover all transmitting video data. Simulations with different network topologies show the improvement in both objective and subjective qualities of layered video multi-cast under lossy environments. 相似文献
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Hierarchical modulation for client-driven selective streaming of multi-view video over AWGN channels
We consider a client-driven selective streaming system for multi-view video, which is supported by scalable multi-view video coding (SMVC). The system is used to reduce bit-rates for efficient transmission of multi-view video. The transmit source is partitioned into three layers: a base and two enhancement layers. The base layer contains all views encoded by MVC at a low-quality, while each enhancement layer contains high-quality part of the selected left and right views, respectively. The base layer is more important than the enhancement layers to create 3D perception, albeit of low-quality, and should be more protected than the enhancement layers. In this paper, two-level and three-level hierarchical 64QAM are used to provide unequal error protection (UEP) for the client-driven selective streaming system. First we find the suitable hierarchical values, which is the ratio of the distances in hierarchical 64QAM, for the client-driven selective streaming system. Furthermore, we analyze numerically how the hierarchical 64QAM impacts peak signal-to-noise ratio (PSNR) performance of fast and slow-motion sequences. Simulation results show that the three-level hierarchical 64QAM outperforms both conventional 64QAM with Gray mapping and the two-level hierarchical 64QAM in terms of achieving the target average PSNR performance at a low SNR environment. 相似文献
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Haiyan Luo Wei An Song Ci Dalei Wu 《Wireless Communications and Mobile Computing》2016,16(12):1556-1569
Interactive multimedia applications such as peer‐to‐peer (P2P) video services over the Internet have gained increasing popularity during the past few years. However, the adopted Internet‐based P2P overlay network architecture hides the underlying network topology, assuming that channel quality is always in perfect condition. Because of the time‐varying nature of wireless channels, this hardly meets the user‐perceived video quality requirement when used in wireless environments. Considering the tightly coupled relationship between P2P overlay networks and the underlying networks, we propose a distributed utility‐based scheduling algorithm on the basis of a quality‐driven cross‐layer design framework to jointly optimize the parameters of different network layers to achieve highly improved video quality for P2P video streaming services in wireless networks. In this paper, the quality‐driven P2P scheduling algorithm is formulated into a distributed utility‐based distortion‐delay optimization problem, where the expected video distortion is minimized under the constraint of a given packet playback deadline to select the optimal combination of system parameters residing in different network layers. Specifically, encoding behaviors, network congestion, Automatic Repeat Request/Query (ARQ), and modulation and coding are jointly considered. Then, we provide the algorithmic solution to the formulated problem. The distributed optimization running on each peer node adopted in the proposed scheduling algorithm greatly reduces the computational intensity. Extensive experimental results also demonstrate 4–14 dB quality enhancement in terms of peak signal‐to‐noise ratio by using the proposed scheduling algorithm. Copyright © 2015 John Wiley & Sons, Ltd. 相似文献
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Although most of the proposals for implementing motion-compensated temporal filtering (MCTF) schemes are based on the wavelet transform, in this paper, we propose an MCTF framework based on the discrete cosine transform (DCT). Using DCT decimation and interpolation, several temporal decomposition structures named motion-compensated DCT temporal filters (MCDCT-TF) are introduced. These structures are able to employ filters of any length with particular emphasis on 5/3 DCT and 7/4 DCT. The proposed MCDCT-TF and the two-dimensional (2D) DCT decimation technique are incorporated into H.264/AVC to provide spatio-temporal scalability. Compared with the current MCTF-based lifting schemes such as Haar, and 5/3 wavelet filters, simulation results show that the proposed MCDCT-TF utilizing longer tap DCT filters achieves a significant improvement in coding gain. The impact of odd/even group of frames, the decimation/interpolation ratios, and motion-compensated connectivity on the MCDCT-TF performance are also analyzed. Moreover, simulation results show that the performance of the presented scalable video coding is close to the single layer H.264/AVC and is slightly inferior to the temporal scalability supported in JSVM, the state-of-the-art scalable video coding standard, that gets its gain from Hierarchical B-pictures. However, our spatio-temporal coding scheme outperforms the spatio-temporal supported in JSVM even if it uses hierarchical B-pictures to improve its gain. 相似文献
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Yufeng Shan Su Yi Shivkumar Kalyanaraman John W. Woods 《Signal Processing: Image Communication》2009,24(9):718-729
In this paper, we present a two-stage forward error correction (FEC) scheme with an enhanced link-layer protocol especially for multimedia data transmission over wireless LANs. At the application layer, packet-level FEC (stage-one) is added across packets to correct packet losses due to congestion and route disruption. Bit-level FEC (stage-two) is then added to both application packets and stage-one FEC packets to recover bit errors from the link layer. Then at the link layer, header-CRC/FEC is used to enhance protection and to cooperate with the two-stage FEC scheme. The proposed scheme thus provides joint protection across the protocol stack. We explore both its bandwidth efficiency and video performance for the highly efficient and scalable MC-EZBC video codec using the network simulator ns-2. Our results show that the proposed scheme can effectively increase application-layer throughput, reduce both end-to-end transmission delay and application bandwidth fluctuation, and significantly improve video performance. 相似文献
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To facilitate the diversity of network and end-user devices, bit allocation technology must be combined with scalable high efficiency video coding (SHVC) to achieve continuous bitrate variation. However, to date, the multilayer coding feature in SHVC has not been fully utilized. In this paper, a bit allocation algorithm is proposed for the enhancement layer in SHVC. The algorithm includes two parts: a bit allocation method for the initial frame and another for subsequent frames. The bit allocation method for the initial frame consists of a bit allocation factor model constructed based on investigation of the influence of the initial target bitrate on the overall coding performance. For the bit allocation of the subsequent frames, alternate GOP coding is designed and implemented to fully exploit the inter layer correlation. In addition, an adaptive frame layer bit allocation ratio model is deduced according to the rate distortion optimization theory. Experimental results show that the proposed algorithm can improve PSNR by 0.44 dB and 0.41 dB under low delay and random-access configurations, respectively, and achieve high bitrate control accuracy. The algorithm also outperforms the state-of-the-art algorithms in term of PSNR improvement. 相似文献
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Aram Baek Daehyeok Gwon Sohee Son Jinho Lee Jung-Won Kang Hui Yong Kim Haechul Choi 《ETRI Journal》2021,43(2):313-323
The Joint Video Exploration Team (JVET) has studied future video coding (FVC) technologies with a potential compression capacity that significantly exceeds that of the high-efficiency video coding (HEVC) standard. The joint exploration test model (JEM), a common platform for the exploration of FVC technologies in the JVET, employs quadtree plus binary tree block partitioning, which enhances the flexibility of coding unit partitioning. Despite significant improvement in coding efficiency for chrominance achieved by separating luminance and chrominance tree structures in I slices, this approach has intrinsic drawbacks that result in the redundancy of block partitioning data. In this paper, an adaptive tree structure correlating luminance and chrominance of single and dual trees is presented. Our proposed method resulted in an average reduction of −0.24% in the Y Bjontegaard Delta rate relative to the intracoding of JEM 6.0 common test conditions. 相似文献
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Kunwar Pal Mahesh Chandra Govil Mushtaq Ahmed 《International Journal of Communication Systems》2018,31(2)
Nowadays, peer‐to‐peer network plays a significant role in data transfer and communication. The past few years have witnessed considerable growth in this area because of its inherent advantages. Peer‐to‐peer live streaming has a significant impact on video transmission over the Internet. Major factors that influence the performance of P2P live streaming are overlay construction and scheduling strategies. Although, a large number of scheduling schemes are developed but none of them is comprehensive enough to provide solutions to live streaming issues. These suffer from substantial delay and low video quality at the receiver side. In this paper, a new start‐up–based selection procedure and slack time–based scheduling scheme is proposed. The start‐up selection procedure defines the start‐up buffer location for new peer, and the scheduling scheme selects both the chunk and peers. The proposed scheduling scheme uses both push and pull priority–based strategies. The simulation results of the proposed approach demonstrates significant improvement in both the network performance and video quality at the receiver side. It is observed that playback delay, startup delay, and end‐to‐end delay in the network are reduced and quality of the video at receiver side is improved as the distortion and frame loss ratio is decreased. 相似文献
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一个基于速率控制的Internet视频流服务方案 总被引:3,自引:0,他引:3
由于视频流服务对于网络服务质量有着较高的要求,而现有的Internet所提供的是尽力而为的服务,无法保证数据的实时传输。该文设计了一个用于Internet上视频流的端到端传输方案.整个方案设计的目的是在网络本身缺乏服务质量保证的条件下尽可能达到最好的视频传输质量。根据可用带宽估计和网络信息反馈,系统对发送速率进行调整,并提供两种视频流服务:存储视频和实时视频。仿真结果表明方案的性能良好,能满足Internet视频流的需求。 相似文献
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提出了一种适用于视频监控的时空可伸缩编码方法。首先提出一种适用于可伸缩视频编码特点的监控算法,利用该算法将运动区域从背景中提取出来,并用模式和方向快速判别算法去掉对编码增益很小的冗余模式,基本层利用该算法进行编码,增强层利用基本层的信息预测可能的模式集合,然后进行零块预先判决,最后对最高时间级的高速运动块通过视觉门限来降低其空间冗余度。实验证明,该方法能够较大地提高编码速度和一定程度上提高压缩率,并且视觉质量损失很小。 相似文献
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To relieve the negative effect brought by the intricate wireless network environment and unstable user behavior in layered mobile peer-to peer(P2P) streaming service,an evolved layered P2P (E-LP2P) dat... 相似文献
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Scalable video coding incorporated with computation-aware ability achieves quality as well as being computation scalable. This paper presents a computation-aware algorithm for scalable video coding with spatial/quality scalability aiming for the best trade-off between rate distortion performance and computational consumption. We first observe and analyze and then establish a model for the motion vector difference relationship between the scalable base and enhancement layers. By using the modeling results, a linear algorithm for computation distribution is thus proposed to allocate the computation for each macroblock in the enhancement layer. In addition, the rate distortion costs of the base layer are also taken into account for the computation allocation process in order to further improve the coding performance. The simulation results demonstrate that our proposed computation-aware algorithm not only accomplishes better rate distortion performance than other works under the same computational constraints, but also achieves less computation necessities. 相似文献