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1.
In wireless ad hoc networks, the traditional carrier sensing multiple access/collision avoidance protocol cannot solve the masked node problem, which affects the network performance greatly. Our proposed collision separation technique overcomes the shortcoming of the IEEE 802.11 request-to-send-clear-to-send handshake by combining the space diversity provided by the antenna array and network diversity provided by the medium access control layer. In this work, the colliding packets caused by masked nodes are not discarded but stored and combined with the selected retransmission packets to separate the data from different nodes. The steady states of the nodes in the network are analyzed via a Markov chain model. The network throughput and delay performance are also investigated. Compared to network assisted diversity multiple access, our proposed method can provide significantly higher throughput and lower delay  相似文献   

2.
Although there has been considerable work on the performance evaluation of collision avoidance schemes, most analytical work is confined to single-hop ad hoc networks or networks with very few hidden terminals. We present the first analytical model to derive the saturation throughput of collision avoidance protocols in multi-hop ad hoc networks with nodes randomly placed according to a two-dimensional Poisson distribution. We show that the sender-initiated collision-avoidance scheme achieves much higher throughput than the ideal carrier sense multiple access scheme with a separate channel for acknowledgments. More importantly, we show that the collision-avoidance scheme can accommodate much fewer competing nodes within a region in a network infested with hidden terminals than in a fully-connected network, if reasonable throughput is to be maintained. Simulations of the IEEE 802.11 MAC protocol and one of its variants validate the predictions made in the analysis. It is also shown that the IEEE 802.11 MAC protocol cannot ensure collision-free transmission of data packets and thus throughput can degrade well below what is predicted by the analysis of a correct collision avoidance protocol. Based on these results, a number of improvements are proposed for the IEEE 802.11 MAC protocol.  相似文献   

3.
A Wireless MAC Protocol with Collision Detection   总被引:1,自引:0,他引:1  
The most popular strategies for dealing with packet collisions at the medium access control (MAC) layer in distributed wireless networks use a combination of carrier sensing and collision avoidance. When the collision avoidance strategy fails, such schemes cannot detect collisions and corrupted data frames are still transmitted in their entirety, thereby wasting the channel bandwidth and significantly reducing the network throughput. To address this problem, this paper proposes a new wireless MAC protocol capable of collision detection. The basic idea of the proposed protocol is the use of pulses in an out-of-band control channel for exploring channel condition and medium reservation and achieving both collision avoidance and collision detection. The performance of the proposed MAC protocol has been investigated using extensive analysis and simulations. Our results show that, as compared with existing MAC protocols, the proposed protocol has significant performance gains in terms of node throughput. Additionally, the proposed protocol is fully distributed and requires no time synchronization among nodes.  相似文献   

4.
The IEEE 802.11 standards for wireless local area networks define how the stations of an ad-hoc wireless network coordinate in order to share the medium efficiently. This work investigates the performance of such a network by considering the two different access mechanisms proposed in these standards. The IEEE 802.11 access mechanisms are based on the carrier sense multiple access with collision avoidance (CSMA/CA) protocol using a binary slotted exponential backoff mechanism. The basic CSMA/CA mechanism uses an acknowledgment message at the end of each transmitted packet, whereas the request to send/clear to send (RTS/CTS) CSMA/CA mechanism also uses a RTS/CTS message exchange before transmitting a packet. In this work, we analyze these two access mechanisms in terms of throughput and delay. Extensive numerical results are presented to highlight the characteristics of each access mechanism and to define the dependence of each mechanism on the backoff procedure parameters.  相似文献   

5.
One fundamental issue in high-speed wireless local area networks (LANs) is to develop efficient medium access control (MAC) protocols. In this paper, we focus on the performance improvement in both MAC layer and transport layer by using a novel medium access control protocol for high-speed wireless LANs deploying carrier sense multiple access/collision avoidance (CSMA/CA). We first present a recently proposed distributed contention-based MAC protocol utilizing a Fast Collision Resolution (FCR) algorithm and show that the proposed FCR algorithm provides high throughput and low latency while improving the fairness performance. The performance of the FCR algorithm is compared with that of the IEEE 802.11 MAC algorithm via extensive simulation studies on both MAC layer and transport layer. The results show that the FCR algorithm achieves a significantly higher efficiency than the IEEE 802.11 MAC and can significantly improve transport layer performance.  相似文献   

6.
King-Sun  Lawrence K.  Wenjian   《Ad hoc Networks》2005,3(4):495-506
Contention-based medium access control (MAC) protocol is a key component for the success of wireless data networks. Conventional random access protocols like ALOHA and Carrier Sense Multiple Access (CSMA) suffer from packet collision which leads to low throughput. Aimed at improving the throughput performance, we propose to integrate erasure coding with contention-based MAC protocols for recovering collided packets. To demonstrate the effectiveness of this approach, we focus on combining erasure coding with slotted ALOHA and slotted non-persistent CSMA in this paper. The performances of the resulting protocols are evaluated by both analytical model and simulation. Simulation results match very well with analytical results and show that the system throughput is increased for low to medium traffic loading. Packet loss ratio is also improved considerably with our scheme when the maximum number of packet retransmission times is limited. However, the delay for our scheme is higher due to the longer waiting time in our scheme for recovering collided packets. It is also shown that delay can be significantly reduced if we choose appropriate coding parameters though throughput will be sacrificed.  相似文献   

7.
Vehicular ad hoc networks is an integral component of intelligent transportation systems and it is an important requisite for smarter cities. Network formation and deformation among the vehicles are very frequent because of the variation in speed. Furthermore, for safety applications, messages should not face any kind of delay or collision. Therefore, establishing communication between the vehicles becomes even more challenging. Position‐based routing protocols work productively in vehicular ad hoc networks. Only finding an efficient routing protocol does not solve our purport. We need to carefully examine the effect of media access control layer parameters additionally. In the event of collisions, a large number of nodes would be re‐transmitting rather than sending fresh packets. A node busy in sending the retransmitted packet is called a backlog node. With an increase in the number of collisions, number of backlog nodes also increases, which affects the delay and throughput. In this article, we present the mathematical modeling of delay and throughput with IEEE 802.11 distributed coordination function (at media access control layer) for directional‐location aided routing (D‐LAR) position based routing protocol. For performance evaluation, simulation has been done in realistic environment created with SUMO (traffic simulator) and NS‐2 (network simulator). Simulation results show the comparison between D‐LAR and location aided routing (LAR) on various metrics in terms of delay, packet delivery ratio, routing overhead, throughput, and collision probability. To validate the mathematical model, analytical results has been compared with simulation results. The results confirm that performance of D‐LAR is better than LAR in terms of increasing the throughput and reduction in routing overhead and delay.  相似文献   

8.
The medium access control protocol determines system throughput in wireless mobile ad hoc networks following the ieee 802.11 standard. Under this standard, asynchronous data transmissions have a defined distributed coordination function that allows stations to contend for channel usage in a distributed manner via the carrier sensing multiple access with collision avoidance protocol. In distributed coordination function, a slotted binary exponential backoff (BEB) algorithm resolves collisions of packets transmitted simultaneously by different stations. The BEB algorithm prevents packet collisions during simultaneous access by randomizing moments at stations attempting to access the wireless channels. However, this randomization does not eliminate packet collisions entirely, leading to reduced system throughput and increased packet delay and drop. In addition, the BEB algorithm results in unfair channel access among stations. In this paper, we propose an enhanced binary exponential backoff algorithm to improve channel access fairness by adjusting the manner of increasing or decreasing the contention window based on the number of the successfully sent frames. We propose several configurations and use the NS2 simulator to analyze network performance. The enhanced binary exponential backoff algorithm improves channel access fairness, significantly increases network throughput capacity, and reduces packet delay and drop. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

9.
针对水声网络(UAN)媒体访问控制(MAC)协议采用RTS/CTS握手机制,导致信道利用率和网络吞吐量较低的问题,提出一套信道访问规则,基于该规则设计了节点状态感知的水声网络MAC(RP-MAC)协议.当接收节点不在收发状态,并且其他邻居节点也都不在接收状态时,发送节点才会尝试发送一到多个报文给接收节点.节点通过侦听和...  相似文献   

10.
This paper proposes a new method for contention resolution in random-access wireless networks. Using orthogonal complementary codes to design access-request packets, users can reserve channel access successfully, even in severe contentions. Collisions among access-request packets can be resolved and exploited, whereas collisions among data packets are avoided. System throughput and delay performance can be enhanced, because random-access contention becomes transparent. Specifically, system throughput approaches the offered load up to the maximum value one with improved average packet delay performance. A joint layer design approach is proposed with both the physical layer signal-detection algorithm and the medium access-control layer random-access protocol. The performance is analyzed with the consideration of signal detection errors. Simulations are performed to demonstrate its superior performance.  相似文献   

11.
The spread spectrum technique, the collision avoidance multiple access protocols and the controlled time of arrival scheme are combined to form a new set of medium access protocols for wireless networks. The Request-to-Send and Clear-to-Send message dialogue helps a transmitter detect whether an intended receiver is busy and whether any collision has occurred; thus speeding up the retransmission. The spreading code assignment avoids the disruption of any ongoing transmission by an intruder. Finally, the packets are sent under controlled time of arrival to further increase the channel throughput. Simulation results confirm that a higher channel throughput is achieved by the new protocols even in a dense network.  相似文献   

12.
叶长源  王琦 《中国新通信》2010,12(11):19-23
浅海水声信道的快衰落、长延时使水声网络媒介访问控制(MAC)层协议的性能受到了较大的负面影响。为了能更好地将无线传感器网络的MAC协议适用于水声网络,本文着重对Aloha协议和冲突避免多址接入(MACA)协议进行改进分析,借助通信网络仿真工具OPNET,比较两者在吞吐量、时延、能量损耗和分组丢失率4方面的性能结果。仿真结果表明:与Aloha协议相比,MACA协议能更好地提高性能,有利于在水声网络中使用。  相似文献   

13.
In this paper, we propose a comprehensive solution for power control in mobile ad hoc networks (MANETs). Our solution emphasizes the interplay between the MAC and network layers, whereby the MAC layer indirectly influences the selection of the next-hop by properly adjusting the power of route request packets. This is done while maintaining network connectivity. Channel-gain information obtained mainly from overheard RTS and CTS packets is used to dynamically construct the network topology. Unlike the IEEE 802.11 approach and previously proposed schemes, ours does not use the RTS/CTS packets to silence the neighboring nodes. Instead, collision avoidance information is inserted in the CTS packets and sent over an out-of-band control channel. This information is used to dynamically bound the transmission power of potentially interfering nodes in the vicinity of a receiver. By properly estimating the required transmission power for data packets, our protocol allows for interference-limited simultaneous transmissions to take place in the neighborhood of a receiving node. Simulation results indicate that, compared to the IEEE 802.11 approach, the proposed protocol achieves a significant increase in the channel utilization and end-to-end network throughput and a significant decrease in the total energy consumption.  相似文献   

14.
Distributed coordination function (DCF) is the basis protocol for IEEE 802.11 standard wireless local area networks. It is based on carrier sense multiple access with collision avoidance (CSMA/CA) mechanism. DCF uses backoff process to avoid collisions on the wireless channel. The main drawback with this process is that packets have to spend time in the backoff process which is an additional overhead in their transmission time. The channel is rendered idle when all the stations defer their transmissions due to their backoff process. Therefore, the channel utilization and the total throughput on the channel can be improved by reducing the average time spent by the packets in the backoff process. In this paper, we propose a new media access coordination function called proposed media access protocol (PMAP) that will improve the channel utilization for successful packet transmission and therefore, the total achievable throughput. In addition, we propose an analytical model for PMAP under saturated conditions. We use this model to analyze the performance of PMAP under saturated conditions. To substantiate the effectiveness of our model, we have verified the model by simulating PMAP in NS‐2. Simulation and analytical results show that under saturated conditions, PMAP shows profound improvement in the throughput performance compared to DCF. In addition, the throughput performance of PMAP under unsaturated conditions is presented. We have also presented the delay performance of PMAP and DCF through simulation in both saturated and unsaturated conditions. Simulation results show that the average delay experienced by the packets is less in PMAP compared to DCF. Further, the variance in the packet delay is same for both PMAP and DCF protocols under unsaturated conditions. From the performance results obtained for PMAP under both saturated and unsaturated conditions, it can be concluded that PMAP is superior in performance compared to DCF. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

15.
This paper describes the pilot implementation of a local area network by using a hybrid medium access control (MAC) layer protocol, called group implicit token-carrier sense multiple access with collision detection (GIT-CSMA/CD) developed for hard real-time industrial local area networks (LANs). This protocol outperforms standard CSMA/CD and token-passing protocols, as well as other hybrid protocols, in terms of mean and maximum packet delays versus throughput. Also, GIT-CSMA/CD offers bounded packet delay and a great degree of adaptation to the varying requirements imposed by the user applications. A seven-node pilot network was set up and its experimental performance evaluated. The implementation of the network node is based on the existing microcontroller technology (INTEL 80C3152 Communication Controller) and field programmable gate array (FPGA) logic (XILINX XC3190). The measurements carried out in real time on a 1-Mb/s LAN yielded reproducible results. The comparison between the experimental and the simulation results showed excellent agreement  相似文献   

16.
In this paper, a WDM optical ring consisting of access nodes with fixed transmitter-n fixed receivers (FT—FR n ) is considered. As access nodes share a wavelength channel there is trade-off between node throughput and fairness among them. In order to abbreviate the transmission unfairness and to increase the throughput, we propose p-persistent medium access control (MAC) protocol. Each node uses the carrier sense multiple access with collision avoidance (CSMA/CA) protocol to transmit packets, and decides whether to use a local empty slot with probability p when a transferred packet based on source-stripping is dropped and emptied. Numerical prediction for the proposed MAC protocol is introduced to compute the maximum node throughput under uniform traffic condition. For more detail results, we use network simulation with self-similar traffic and introduce various results. The proposed MAC protocol gives better node throughput than non-persistent protocol and shows an improved fairness factor than 1-persistent protocol. Through simulation, we also find the reasonable probability of p-persistent protocol for a given architecture.  相似文献   

17.
A novel hybrid collision avoidance scheme that combines both sender-initiated and receiver-initiated collision-avoidance handshake is proposed for multi-hop ad hoc networks. The new scheme is compatible with the popular IEEE 802.11 MAC protocol and involves only some additional queue management and book-keeping work. Simulations of both UDP- and TCP-based applications are conducted with the IEEE 802.11 MAC protocol, a measurement-based fair scheme and the new scheme. It is shown that the new scheme can alleviate the fairness problem with almost no degradation in throughput. More importantly, it is shown that without explicit information exchange among nodes, the fairness problem cannot be solved conclusively if reasonable throughput is to be maintained. Hence it calls for further work to integrate the new collision avoidance scheme with other schemes that approximate fair queueing and use more contention information in channel access to achieve some QoS assurances in ad hoc networks.  相似文献   

18.
Performance analysis of the IEEE 802.11 distributed coordinationfunction   总被引:1,自引:0,他引:1  
The IEEE has standardized the 802.11 protocol for wireless local area networks. The primary medium access control (MAC) technique of 802.11 is called the distributed coordination function (DCF). The DCF is a carrier sense multiple access with collision avoidance (CSMA/CA) scheme with binary slotted exponential backoff. This paper provides a simple, but nevertheless extremely accurate, analytical model to compute the 802.11 DCF throughput, in the assumption of finite number of terminals and ideal channel conditions. The proposed analysis applies to both the packet transmission schemes employed by DCF, namely, the basic access and the RTS/CTS access mechanisms. In addition, it also applies to a combination of the two schemes, in which packets longer than a given threshold are transmitted according to the RTS/CTS mechanism. By means of the proposed model, we provide an extensive throughput performance evaluation of both access mechanisms of the 802.11 protocol  相似文献   

19.
Cooperative communication is regarded as a promising technology in future 5G wireless networks to enhance network performance by exploiting time and/or space diversity via distributed terminals. In this paper, we propose a cooperative medium access protocol which addresses three key aspects of cooperative communications from MAC layer perspective, namely, when to cooperate, whom to cooperate with and how to protect ongoing cooperative transmissions. To further improve the protocol performance in dense networks, three techniques are investigated to avoid potential collision among multiple contending relays. Both analysis and simulation results demonstrate that significant improvement in terms of throughput and packet delivery ratio can be achieved by the proposed cooperative protocol.  相似文献   

20.
Hidden node collision in a contention-based medium access control protocol contributes to poor wireless network performance. This paper extended the Bianchi’s study and introduces a mathematical model that can be used to calculate throughput and delay for the IEEE 802.11 distributed coordination function of a multihop wireless network infrastructure assuming the presence of hidden node collision. This research investigates three essential parameters of multi-hop wireless networks. More specifically, this paper aims to analyze the effect of hidden nodes, network size, and maximum backoff stage on the overall system throughput and packet delay. Results clearly reveal the effect of large wireless network size, maximum backoff stage, and collision probability on throughput and packet delay. On one hand, throughput does not depend on the maximum backoff stage (m) for a small network size (e.g., n \(=\) 10). On the other hand, throughput does not strongly depend on the number of nodes when the backoff stage values are high. Comparing our proposed model in case single-hop with the Bianchi model, the analysis results indicate that the throughput values in our model when the numbers of nodes are 10, 50, and 100 are 0.6031, 0.4172 and 0.3433 respectively; whereas the throughput values are respectively 0.8370, 0.8317 and 0.8255 at the same number of nodes for the Bianchi model. The difference can be attributed to several assumptions made in our proposed model that were not considered in the Bianchi model.  相似文献   

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