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1.
In this paper, we develop a model-based color halftoning method using the direct binary search (DBS) algorithm. Our method strives to minimize the perceived error between the continuous tone original color image and the color halftone image. We exploit the differences in how the human viewers respond to luminance and chrominance information and use the total squared error in a luminance/chrominance based space as our metric. Starting with an initial halftone, we minimize this error metric using the DBS algorithm. Our method also incorporates a measurement based color printer dot interaction model to prevent the artifacts due to dot overlap and to improve color texture quality. We calibrate our halftoning algorithm to ensure accurate colorant distributions in resulting halftones. We present the color halftones which demonstrate the efficacy of our method.  相似文献   

2.
Inkjet printer model-based halftoning.   总被引:3,自引:0,他引:3  
The quality of halftone prints produced by inkjet (IJ) printers can be limited by random dot-placement errors. While a large literature addresses model-based halftoning for electrophotographic printers, little work has been done on model-based halftoning for IJ printers. In this paper, we propose model-based approaches to both iterative least-squares halftoning and tone-dependent error diffusion (TDED). The particular approach to iterative least-squares halftoning that we use is direct binary search (DBS). For DBS, we use a stochastic model for the equivalent gray-scale image, based on measured dot statistics of printed IJ halftone patterns. For TDED, we train the tone-dependent weights and thresholds to mimic the spectrum of halftone textures generated by model-based DBS. We do this under a metric that enforces both the correct radially averaged spectral profile and angular symmetry at each radial frequency. Experimental results generated with simulated printers and a real printer show that both IJ model-based DBS and IJ model-based TDED very effectively suppress IJ printer-induced artifacts.  相似文献   

3.
End-to-end color printer calibration by total least squaresregression   总被引:3,自引:0,他引:3  
Neugebauer (1937) modeling plays an important role in obtaining end-to-end device characterization profiles for halftone color printer calibration. This paper proposes total least square (TLS) regression methods to estimate the parameters of various Neugebauer models. Compared to the traditional least squares (LS) based methods, the TLS approach is physically more appropriate for the printer modeling problem because it accounts for errors in the measured reflectance of both the primaries and the modeled samples. A TLS method based on print measurements from single-colorant step-wedges is first developed. The method is then extended to incorporate multicolorant print measurements using an iterative algorithm. The LS and TLS techniques are compared through tests performed on two color printers, one employing conventional rotated halftone screens and the other using a dot-on-dot halftone screen configuration. Our experiments indicate that the TLS methods yield a consistent and significant improvement over the LS-based techniques for model parameter estimation. The gains from the TLS method are particularly significant when the number of patches for which measured data is available is limited.  相似文献   

4.
Data hiding watermarking for halftone images   总被引:11,自引:0,他引:11  
In many printer and publishing applications, it is desirable to embed data in halftone images. We proposed some novel data hiding methods for halftone images. For the situation in which only the halftone image is available, we propose data hiding smart pair toggling (DHSPT) to hide data by forced complementary toggling at pseudo-random locations within a halftone image. The complementary pixels are chosen to minimize the chance of forming visually undesirable clusters. Our experimental results suggest that DHSPT can hide a large amount of hidden data while maintaining good visual quality. For the situation in which the original multitone image is available and the halftoning method is error diffusion, we propose the modified data hiding error diffusion (MDHED) that integrates the data hiding operation into the error diffusion process. In MDHED, the error due to the data hiding is diffused effectively to both past and future pixels. Our experimental results suggest that MDHED can give better visual quality than DHSPT. Both DHSPT and MDHED are computationally inexpensive.  相似文献   

5.
Joint halftoning and watermarking   总被引:2,自引:0,他引:2  
A framework to jointly halftone and watermark a grayscale images is presented. The framework needs the definition of three components: a human visual system (HVS)-based error metric between the continuous-tone image and a halftone, a watermarking scheme with a corresponding watermark detection measure, and a search strategy to traverse the space of halftones. We employ the HVS-based error metric used in the direct binary search (DBS) halftoning algorithm, and we use a block-based spread spectrum watermarking scheme and the toggle and swap search strategy of DBS. The halftone is printed on a desktop printer and scanned using a flatbed scanner. The watermark is detected from the scanned image and a number of post-processed versions of the scanned image, including one restored in Adobe PhotoShop. The results show that the watermark is extremely resilient to printing, scanning, and post-processing; for a given baseline image quality, joint optimization is better than watermarking and halftoning independently. For this particular algorithm, the original continuous-tone image is required to detect the watermark.  相似文献   

6.
Digital color halftoning is the process of transforming continuous-tone color images into images with a limited number of colors. The importance of this process arises from the fact that many color imaging systems use output devices such as color printers and low-bit depth displays that are bilevel or multilevel with a few levels. The goal is to create the perception of a continuous-tone color image using the limited spatiochromatic discrimination capability of the human visual system. In decreasing order of how locally algorithms transform a given image into a halftone and, therefore, in increasing order of computational complexity and halftone quality, monochrome digital halftoning algorithms can be placed in one of three categories: 1) point processes (screening or dithering), 2) neighborhood algorithms (error diffusion), and 3) iterative methods. All three of these algorithm classes can be generalized to digital color halftoning with some modifications. For an in-depth discussion of monochrome halftoning algorithms, the reader is directed to the July 2003 issue of IEEE Signal Processing Magazine. In the remainder of this article, we only address those aspects of halftoning that specifically have to do with color. For a good overview of digital color halftoning, the reader is directed to Haines et al. (2003). In addition, Agar et al. (2003) contains a more in-depth treatment of some of the material found in this work.  相似文献   

7.
The direct binary search (DBS) algorithm employs a search heuristic to minimize the mean-squared perceptually filtered error between the halftone and continuous-tone original images. Based on an efficient method for evaluating the effect on the mean squared error of trial changes to the halftone image, we show that DBS also minimizes in a pointwise sense the absolute error under the same visual model, but at twice the viewing distance associated with the mean-squared error metric. This dual interpretation sheds light on the convergence properties of the algorithm, and clearly explains the tone bias that has long been observed with halftoning algorithms of this type. It also demonstrates how tone bias and texture quality are linked via the scale parameter, the product of printer resolution and viewing distance. Finally, we show how the tone bias can be eliminated by tone-correcting the continuous-tone image prior to halftoning it.  相似文献   

8.
随着误差扩散半色调图像在书刊、杂志、打印输出和传真文件中广泛应用和大量传播,有必要对这类特殊的二值图像进行压缩以利于节省存储空间且加快传输速度。提出一种基于矢量量化思想并结合人眼视觉特征的误差扩散半色调图像有损压缩方法。首先,原始图像被分成若干个4×4的像素块,将这些块分别与一个模拟人眼视觉特性的5×5高斯滤波器做卷积。然后,将得到的8×8的卷积结果作为输入矢量,经过LBG算法训练得到一个码书。之后,对每个码字,找到与其最相似的4×4的像素块作为最终的码字。这样就建立了用来压缩原始图像的码书。最后一步就是利用该码书用传统的矢量量化思想压缩原始图像并得到最终的码字索引。仿真实验结果表明通过该方法得到的压缩图像的视觉质量得到进一步的提高。该方法在压缩比和保持图像质量取得了较好的折中。  相似文献   

9.
We present an algorithm for image browsing systems that embeds the output of binary Floyd-Steinberg (1975) error diffusion, or a low bit-depth gray-scale or color error diffused image into higher bit-depth gray-scale or color error diffused images. The benefits of this algorithm are that a low bit-depth halftoned image can be directly obtained from a higher bit-depth halftone for printing or progressive transmission simply by masking one or more bits off of the higher bit-depth image. The embedding can be done in any bits of the output, although the most significant or the least significant bits are most convenient. Due to constraints on the palette introduced by embedding, the image quality for the higher bit-depth halftone may be reduced. To preserve the image quality, we present algorithms for color palette organization, or binary index assignment, to be used as a preprocessing step to the embedding algorithm.  相似文献   

10.
Hierarchical Error Diffusion   总被引:1,自引:0,他引:1  
This paper develops a distinctive class of color error diffusion algorithm, called hierarchical error diffusion (HED). It aims to achieve perceptually pleasing color halftone through neither conventional joint quantization nor interchannel error diffusion. Instead, it explicitly controls three critical factors sequentially to yield high-quality color halftone: dot-overlapping control, dot-positioning control, and dot-coloring control. A specific implementation of HED is presented with the objective of minimum brightness variation rendering (MBVR). First, an optimal color transform is derived for dot-overlapping control to achieve minimum brightness variation color density (MBVCD). Then, the embedded monochrome error diffusion is employed in dot-positioning control. By sequentially thresholding the elements in partial density sum vector, better dot-positioning is encouraged for more visible color dots. The ldquoblue noiserdquo characteristics of dot-positioning from the monochrome error diffusion are inherited by the color halftone. The simple density priority strategy is applied in dot-coloring control. The pixel color error is diffused channel-independently with a single error filter in halftone dot color space. A comparison with the state-of-the-art color error diffusion algorithms demonstrates excellent halftone quality of HED, while without the typical artifacts of vector error diffusion. Evidence also shows that HED is closer to achieve MBVR than the minimum brightness variation quantization (MBVQ) color diffusion algorithm proposed in.  相似文献   

11.
Conventional halftoning methods employed in electrophotographic printers tend to produce Moiré artifacts when used for printing images scanned from printed material, such as books and magazines. We present a novel approach for descreening color scanned documents aimed at providing an efficient solution to the Moiré problem in practical imaging devices, including copiers and multifunction printers. The algorithm works by combining two nonlinear image-processing techniques, resolution synthesis-based denoising (RSD), and modified smallest univalue segment assimilating nucleus (SUSAN) filtering. The RSD predictor is based on a stochastic image model whose parameters are optimized beforehand in a separate training procedure. Using the optimized parameters, RSD classifies the local window around the current pixel in the scanned image and applies filters optimized for the selected classes. The output of the RSD predictor is treated as a first-order estimate to the descreened image. The modified SUSAN filter uses the output of RSD for performing an edge-preserving smoothing on the raw scanned data and produces the final output of the descreening algorithm. Our method does not require any knowledge of the screening method, such as the screen frequency or dither matrix coefficients, that produced the printed original. The proposed scheme not only suppresses the Moiré artifacts, but, in addition, can be trained with intrinsic sharpening for deblurring scanned documents. Finally, once optimized for a periodic clustered-dot halftoning method, the same algorithm can be used to inverse halftone scanned images containing stochastic error diffusion halftone noise.  相似文献   

12.
This paper presents a halftoning-based watermarking method that enables the embedding of a color image into binary black-and-white images. To maintain the quality of halftone images, the method maps watermarks to halftone channels using homogeneous dot patterns. These patterns use a different binary texture arrangement to embed the watermark. To prevent a degradation of the host image, a maximization problem is solved to reduce the associated noise. The objective function of this maximization problem is the binary similarity measure between the original binary halftone and a set of randomly generated patterns. This optimization problem needs to be solved for each dot pattern, resulting in processing overhead and a long running time. To overcome this restriction, parallel computing techniques are used to decrease the processing time. More specifically, the method is tested using a CUDA-based parallel implementation, running on GPUs. The proposed technique produces results with high visual quality and acceptable processing time.  相似文献   

13.
半色调图像中数据隐藏算法   总被引:10,自引:0,他引:10       下载免费PDF全文
在许多打印和出版应用中,需要在半色调图像中嵌入数据用于作品的版权保护和认证.本文提出了一种半色调图像中数据隐藏的算法,该算法利用DCT的中频系数比较法进行数字水印信息的嵌入.在对数字水印信息进行嵌入前,首先进行编码,转化成比特流,然后通过改变DCT中频系数的序关系嵌入数字水印,经打印/扫描后提取出水印,实验结果显示:该算法能够抵抗打印—扫描攻击,并且隐藏效果好,恢复水印时不需要原始图像.该算法也可用于普通证件的防伪.  相似文献   

14.
Characterization of halftone texture is important for quantitative assessment of halftone quality. In this paper, we develop a new framework based on directional local sequency analysis and a filter bank structure. We decompose a halftone image into subband images, from which we can easily reconstruct the original halftone. Based on these subband images, we define the directional sequency spectrum which is analogous to the two-dimensional Fourier spectrum, and formulate several texture measures. Two test image sets are used to justify these measures.  相似文献   

15.
We present a new class of models for color printers. They form the basis for model-based techniques that exploit the characteristics of the printer and the human visual system to maximize the quality of the printed images. We present two model-based techniques, the modified error diffusion (MED) algorithm and the least-squares model-based (LSMB) algorithm. Both techniques are extensions of the gray-scale model-based techniques and produce images with high spatial resolution and visually pleasant textures. We also examine the use of printer models for designing blue-noise screens. The printer models cam account for a variety of printer characteristics. We propose a specific printer model that accounts for overlap between neighboring dots of ink and the spectral absorption properties of the inks. We show that when we assume a simple "one-minus-RGB" relationship between the red, green, and blue image specification and the corresponding cyan, magenta, and yellow inks, the algorithms are separable. Otherwise, the algorithms are not separable and the modified error diffusion may be unstable, The experimental results consider the separable algorithms that produce high-quality images for applications where the exact colorimetric reproduction of color is not necessary. They are computationally simple and robust to errors in color registration, but the colors are device dependent.  相似文献   

16.
Printers usually generate a limited number of colors and lack the ability of producing continuous-tone color images. Traditional error-diffusion algorithms are used to solve this problem. Compared with other approaches, the approaches of using error-diffusion in general can generate halftoned images of better quality. However, smeared edges and textures may occur in these halftoned images. To produce halftoned images of higher quality, these artifacts due to unstable images, dot-overlap, and error-diffusion must be eliminated or reduced. In this paper, we show that unstable images can be eliminated or reduced through using a proper color difference formula to select the reproduction colors even vector error-diffusion is performed in the RGB domain. We also present a method of using different filters to halftone different components of a color. This approach may have clearer and sharper edges for halftoned color images. Unexpected colors may be generated due to dot-overlap in the printing process. We have presented a method to eliminate this color distortion in the process of error-diffusion. Halftoning a color image by our proposed error-diffusion algorithm with edge enhancement has the following characteristics: the unstable images do not exist; the color-error caused by dot-overlap is corrected; and the smeared edges are sharpened.  相似文献   

17.
Error diffusion is a procedure for generating high quality bilevel images from continuous-tone images so that both the continuous and halftone images appear similar when observed from a distance. It is well known that certain objectionable patterning artifacts can occur in error-diffused images. Here, we consider a method for adjusting the error-diffusion filter concurrently with the error-diffusion process so that an error criterion is minimized. The minimization is performed using the least mean squares (LMS) algorithm in adaptive signal processing. Using both raster and serpentine scanning, we show that such an algorithm produces better halftone image quality compared to traditional error diffusion with a fixed filter. Based on the adaptive error-diffusion algorithm, we propose a method for constructing a halftone image that can be rendered at multiple resolutions. Specifically, the method generates a halftone from a continuous tone image such that if the halftone is down-sampled, a binary image would result that is also a high quality rendition of the continuous-tone image at a reduced resolution. Such a halftone image is suitable for progressive transmission, and for cases where rendition at several resolutions is required. Cases for noninteger scaling factors are also considered.  相似文献   

18.
Digital halftoning is the process of generating a pattern of pixels with a limited number of colors that, when seen by the human eye, is perceived as a continuous-tone image. Digital halftoning is used to display continuous-tone images in media in which the direct rendition of the tones is impossible. The most common example of such media is ink or toner on paper, and the most common rendering devices for such media are, of course, printers. Halftoning works because the eye acts as a spatial low-pass filter that blurs the rendered pixel pattern, so that it is perceived as a continuous-tone image. Although all halftoning methods rely at least implicitly, on some understanding of the properties of human vision and the display device, the goal of model-based halftoning techniques is to exploit explicit models of the display device and the human visual system (HVS) to maximize the quality of the displayed images. Based on the type of computation involved, halftoning algorithms can be broadly classified into three categories: point algorithms (screening or dithering), neighborhood algorithms (error diffusion), and iterative algorithms [least squares and direct binary search (DBS)]. All of these algorithms can incorporate HVS and printer models. The best halftone reproductions, however, are obtained by iterative techniques that minimize the (squared) error between the output of the cascade of the printer and visual models in response to the halftone image and the output of the visual model in response to the original continuous-tone image.  相似文献   

19.
A new thermal ink-transfer color printer has recently been developed. This color printer adopts a line sequential system in which a tape-typed ink ribbon coated with three colors of ink in series is used with a serial print head. With this new printer, control of the heating pulsewidth in accordance with the history of the printed data and the temperature of the print head substrate make it possible to realize high-quality color printing. As a result of measuring the spectral reflectance and chromaticities of the colors this printer can produce, it was possible to discern that 1) three ink colors (yellow, magenta, and cyan) are appropriate for use as primaries for color printing; 2) the color gamut possible with this printing method is as great as graphic arts; and 3) yellow, magenta, and cyan was found to be the best order ot the overlapping transfer. To clarify the characteristics of multicolor printing using dot-patterns, the color differences for all 2 × 2 dot-patterns were evaluated. Their chromaticities were analyzed on the basis of Neugebauer's equation, MacAdam's tristimulus values, and simple models that included changes in dot area.  相似文献   

20.
We address the problem of optimal periodic clustered-dot color-screen design. In traditional clustered-dot color screening, the screen for each colorant is rotated to a different angle relative to the others. If the angles are not carefully chosen, visible moire and rosette artifacts may appear These artifacts primarily result from the interaction of the periodic structures associated with the halftone screens of different colorants. Registration errors can also introduce unwanted artifacts in the screened images. Using lattice theory and a model for the perceived rendered halftone, we present a systematic method for designing moire- and rosette-free clustered-dot color screens for discrete-raster color systems. We also investigate strategies for choosing the periodicities so that the resulting screen is robust to registration errors  相似文献   

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