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1.
Scholars and commentators have debated whether lower‐threshold forms of political engagement on social media should be treated as being conducive to higher‐threshold modes of political participation or a diversion from them. Drawing on an original survey of a representative sample of Italians who discussed the 2013 election on Twitter, we demonstrate that the more respondents acquire political information via social media and express themselves politically on these platforms, the more they are likely to contact politicians via e‐mail, campaign for parties and candidates using social media, and attend offline events to which they were invited online. These results suggest that lower‐threshold forms of political engagement on social media do not distract from higher‐threshold activities, but are strongly associated with them.  相似文献   

2.
This study examines the impact of collective MMORPG play on gamers’ social capital in both the virtual world and the real world. Collective MMORPG play is conceptualized as the frequency of joint gaming actions and gamers’ assessment of the experience in MMORPG guilds and groups. Social capital at the individual level refers to the resources and support provided by bonding and bridging social networks; collective-level social capital refers to people’s civic engagement. A two-wave online survey was conducted to collect data from 232 Chinese MMORPG players.Two structural equation models were developed to test whether collective play influences offline social capital via the mediation of online social capital; the results did not demonstrate the existence of mediation effects. Specifically, collective play positively influences gamers’ online bonding social capital, online bridging social capital and online civic engagement. The effect of collective play on offline bonding and bridging social capital is not significant; the effect of online bonding/bridging social capital on offline bonding/bridging social capital is not significant either. The study finds a significantly positive impact of collective play on offline civic engagement. The effect of online civic engagement on offline civic engagement is not significant. In contrast with collective play, the time of gaming is found to negatively influence online and offline social capital.This study contributes to the knowledge of social capital because it tests the effects of new media on online and offline social capital in the Chinese culture. In addition, this study provides empirical evidence for the positive effects of online games and highlights the social experience in MMORPG play and how it influences gamers’ social networks and collective participation.  相似文献   

3.
This study sets out to identify relations between people's media use, network capital as a resource, and loneliness. Unlike many studies on this topic, this study aimed to test hypotheses on a national sample, and used insights from empirical research and theoretical notions from different research areas. Data collected via telephone interviews in 2005 were analyzed with Structural Equation Modeling. The assumption that traditional and new media destroy social capital is not supported empirically. Moreover, online network capital augments offline network capital and web surfing coincides with more online socializing. However, this additional capital appears not to have benefits in terms of social support and loneliness. The reverse causal relation between loneliness and media use also could not be established.  相似文献   

4.
Political information sharing in social media offers citizens opportunities to engage with news and express their political views, but how do different patterns of online political information exposure, including both incidental and selective exposure, affect sharing? Using two‐wave panel survey data collected in the United States, we examine the relationship between incidental and selective exposure and their consequent links to political information sharing, across different levels of strength of political party affiliation. Our results demonstrate that incidental exposure to counter‐attitudinal information drives stronger partisans to more actively seek out like‐minded political content, which subsequently encourages political information sharing on social media. The results highlight the need to consider both types of political information exposure when modeling citizens' political behavior online.  相似文献   

5.
With social media at the forefront of today's media context, citizens may perceive they don't need to actively seek news because they will be exposed to news and remain well‐informed through their peers and social networks. We label this the “news‐finds‐me perception,” and test its implications for news seeking and political knowledge: “news‐finds‐me effects.” U.S. panel‐survey data show that individuals who perceive news will find them are less likely to use traditional news sources and are less knowledgeable about politics over time. Although the news‐finds‐me perception is positively associated with news exposure on social media, this behavior doesn't facilitate political learning. These results suggest news continues to enhance political knowledge best when actively sought.  相似文献   

6.
Social media is becoming an increasingly common part of everyday life. Many social media sites (e.g. Facebook, Twitter and LinkedIn) support new interpersonal interaction methods, some of which are neither directed nor reciprocated. For example, social media users can read online 'posts' (self-disclosures) of their friends without interacting with those friends. This is vastly different to traditional face-to-face communication. Our study investigated how reading online 'posts' affects relationship development. Using a longitudinal design sampling 243 participants, we focused on the effect of the posts' valence and intimacy. We found that high intimacy posts or negative posts decreased the social attractiveness of the self-discloser. The perception of the posts and the receiver's feelings of homophily to the self-discloser mediated this relationship. Studies of offline interpersonal interaction have found similar results. In offline communication, self-disclosure perception and homophily also mediate relationship outcomes. This suggests that reading posts on social media and interacting in real life trigger similar or identical relationship formation pathways. These results support the argument that passive consumption is a new method of interaction that does not fundamentally change human psychology. While novel, passive consumption is still based on the same principles as offline communication.  相似文献   

7.
This research focuses on the identification of social roles and an investigation of their influence in online context. Relying on a systemic approach for role conceptualization, we investigate member's activity, shared content and position in the network within a consumer to consumer social media‐based community (SMC) around a product. This investigation led to the identification of ten core roles, based on three key elements: object of interest (product, practice, and community), main contribution type (sharing information and seeking information), individual orientation (factual, emotional). We propose an explanation about how these roles, through their positioning, participate in the community dynamics and how they contribute to the creation and diffusion of cookery as a social practice, shaping the periphery around this practice.  相似文献   

8.
This study used an online panel of Internet users to examine the degree to which blog users practice selective exposure when seeking political information. The research employed a path analysis model to explore the extent to which exposure to offline and online discussion of political issues, and offline and online media use, as well as political variables and demographic factors, predict an individual's likelihood to engage in selective exposure to blogs. The findings indicate that respondents did practice selective exposure to blogs, predominantly those who are heavy blog users, politically active both online and offline, partisan, and highly educated.  相似文献   

9.
This study conducted a stratified and cluster sampling on Chinese college students (N = 654) to investigate how SNS usages and social capital elicit impact on civic engagement. The results of path regression model shows that using SNS to meet new people is positively correlated with bonding and bridging social capital in the virtual world, using SNS to contact existing friends contributes to both bonding and bridging social capital in the real world. Online bonding and bridging social capital are positively related to online civic involvement, but not significantly related to offline civic behaviors. Offline bonding and bridging social capital are positively associated with offline civic participation, but not significantly related to online civic participation. The direct effect of using SNS to meet new social ties on civic engagement is partially mediated by social capital, whilst the effect of using SNS to connect friends on civic participation is completely mediated by social capital.  相似文献   

10.
Social media play an important role in political mobilization. Voluntary engagement can especially benefit from new opportunities for organizing collective action. Although research has explored the use of Twitter by decentralized individuals for this, there has been little emphasis on its use for community engagement and the provision of public goods. Even less is known about its role in the emergence and offline expansion of spontaneous self‐organized solidarity initiatives. This paper investigates how networked communication facilitates self‐organization and the development of ties in a network of volunteers in Greece. To examine whether initiative‐specific community feelings that can transcend online‐offlsine divides evolve in such hybrid networks, the analysis is complemented with individual‐level data drawn from a survey with the initiative's volunteers.  相似文献   

11.
The motivation to share members’ knowledge is critical to an online community’s survival and success. Previous research has established that knowledge sharing intentions are based on group cohesion. Several studies also suggested that social loafing behavior will seriously corrode group cohesion. Therefore, social loafing is a key obstacle to fostering online community development. Although substantial studies have been performed on the critical factors that affect social loafing in the learning group, those on online communities are still lacking. By integrating two perspectives, social capital and perceived risk, a richer understanding of social loafing behavior can be gained. In the research model, social ties and perceived risk have been driven by anonymity, offline activities, knowledge quality, and media richness. Social ties and perceived risk are hypothesized to affect social loafing in the online community, which, in turn, is hypothesized as negatively affecting group cohesion. Data collected from 323 online users in online communities provide support for the proposed model. The study shows that social loafing is a significant negative predictor of the users’ group cohesion. The study also shows that social ties and perceived risk are important components of social loafing. Anonymity, offline activities, knowledge quality, and media richness all have strong effects on social ties and perceived risk in the online community. Implications for theory and practice and suggestions for future research are discussed.  相似文献   

12.
Recent research suggests that social interactions in video games may lead to the development of community bonding and prosocial attitudes. Building on this line of research, a national survey of U.S. adults finds that gamers who develop ties with a community of fellow gamers possess gaming social capital, a new gaming‐related community construct that is shown to be a positive antecedent in predicting both face‐to‐face social capital and civic participation.  相似文献   

13.
Social media sites have become immensely popular. In 2010 it was estimated that Americans spent a quarter of their online time using social networking sites (SNSs) and blogs. Prior studies have shown how people spend more time socializing through digital communication services such as SNSs reducing face-to-face interaction. Individuals limited offline interactions cause a sense of self-perception of being less socially involved. In this paper we explore how the use of an ubiquitous system we developed, Tlatoque, is able to adapt and move the SNS's social capital outside the desktop into a domestic setting to support older adults' offline interactions with their family. The findings of a 21 week deployment study uncovered the offline practices surrounding the use of Tlatoque and its social implications toward the existing family ties (n=30). Results qualitatively indicate that the content shared in SNSs strengthens older adults' social network by enriching and complementing traditional social engagements such as those conducted over the phone or in-person.  相似文献   

14.
Little is known about internet and social media use among homeless youth. Consistent with typologies prevalent among housed youth, we found that homeless youth were using internet and social media for entertainment, sociability, and instrumental purposes. Using Haythornwaite's (2001) premise that it is important to look at the types of ties accessed in understanding the impact of new media, we found that homeless youth were predominantly using e‐mail to reach out to their parents, caseworkers, and potential employers, while, using social media to communicate with their peers. Using the “Social Capital” perspective, we found that youth who were connecting to maintained or bridging social ties were more likely to look for jobs and housing online than youth who did not.  相似文献   

15.
Recent research has established online social lives as a significant aspect of adolescents' lives and development. The current study considered the relationship between adolescents' offline (i.e., ‘real life’) and online social worlds and their self-concept, which is a broad indicator of well-being during adolescence. In this quantitative study, 733 adolescents between the ages of 10 and 18 (M = 15, SD = 2.33) were surveyed about their online and offline social worlds and self-concept. Regression analysis revealed the moderating effect of online socializing in the relationship between offline social life and general self-concept, consistent with a ‘Rich Get Richer’ hypothesis of online use.  相似文献   

16.
Online gaming has gained millions of users around the globe, which have been shown to virtually connect, to befriend, and to accumulate online social capital. Today, as online gaming has become a major leisure time activity, it seems worthwhile asking for the underlying factors of online social capital acquisition and whether online social capital increases offline social support. In the present study, we proposed that the online game players’ physical and social proximity as well as their mutual familiarity influence bridging and bonding social capital. Physical proximity was predicted to positively influence bonding social capital online. Social proximity and familiarity were hypothesized to foster both online bridging and bonding social capital. Additionally, we hypothesized that both social capital dimensions are positively related to offline social support. The hypotheses were tested with regard to members of e-sports clans. In an online survey, participants (N = 811) were recruited via the online portal of the Electronic Sports League (ESL) in several countries. The data confirmed all hypotheses, with the path model exhibiting an excellent fit. The results complement existing research by showing that online gaming may result in strong social ties, if gamers engage in online activities that continue beyond the game and extend these with offline activities.  相似文献   

17.
This paper analyzes how mainstream, online news organizations understand press autonomy in their relationships to audiences. I situate the press in terms of neo‐institutional sociology, seeing its autonomy as a distributed, field‐level phenomenon involving “boundary work” among distributed actors. I then trace press‐audience relations through two historical examples (letters to the editor and ombudsmen), showing how the press has historically both separated itself from and relied upon audiences. Examining eight news organizations' social media policies, I analyze the “inside‐out” and “outside‐in” forces through which the press distinguishes itself from audiences, concluding with a discussion of how such guidelines structure the types of control that news organizations have, or might have, as they use social network sites in their news work.  相似文献   

18.
This study draws on communication infrastructure theory (CIT) to examine the extent to which expressive uses of Internet and mobile devices moderate the relationship between integrated connectedness to a storytelling network (ICSN) and offline and online civic participation. Data collected through a Web survey of a U.S. national online panel (N = 1201) reveal that the relationships of ICSN with offline and online civic participation are conditioned by locality‐oriented expressive uses of Internet and mobile media. With these findings, this study discusses theoretical insights, policy implications, and practical applications.  相似文献   

19.
Political engagement via social media has evolved, and web sites including Facebook continue to be a place for individuals, especially young ones, to engage politically. Because politics on social media is diverse, it makes sense that the reasons for participating in it vary. In addition, because current events information and political news is accessible via social media, the role of attention to traditional news sources in this type of political engagement is debatable. The study takes up the opportunity to address these questions by examining young people’s attention to television, print, and online news, their engagement with four Facebook political activities, and their psychological motivations for using the website politically just prior to the 2012 U.S. Presidential election. The results suggest that the primary motivations for using Facebook politically are not universal, and indeed vary by activity. They revolve around connecting with others socially, sharing information with others, and presenting oneself to others. In addition, attention to offline and online news largely do not matter. The study moves research forward by describing the variety of psychological predispositions some Facebook users bring to their political engagement with the web site, and how these predispositions vary across different Facebook political behavior.  相似文献   

20.
Despite the seeming ubiquity of young people's Internet use, there are still many for whom access to the Internet and online social networking remains inequitable and patterned by disadvantage. The connection between information technology and young people with disabilities is particularly under‐researched. This article contributes to the field of critical information systems research by exposing significant barriers and facilitators to Internet accessibility for young people with disabilities. It uses Bourdieu's critical theory to explore how the unequal distribution of resources shapes processes of digital inclusion for young people with disabilities. It highlights access needs and experiences that are both disability and non‐disability related. The article draws on interviews in South Australia with 18 young people aged 10–18 years with a physical disability (such as cerebral palsy) or acquired brain injury and with 17 of their family members. Interviews evaluated participants' and parents' reflections on the benefits of a home‐based, goal‐oriented intervention to increase the young person's Internet use for social participation purposes. The Bourdieuian analysis demonstrated how varying levels of accrued individual and family offline capital resources are related to digital/online resources and disability‐specific online resources. This revealed how unequal resources of capital can influence technology use and hence digital inclusion for young people with disabilities. Our study demonstrates that young people with particular types of disabilities require intensive, personalised and long‐term support from within and beyond the family to ‘get online’. We conclude that Internet studies need to more frequently adopt critical approaches to investigate the needs of users and barriers to information technology use within sub‐groups, such as young people with disabilities. © 2016 John Wiley & Sons Ltd  相似文献   

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