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1.
 机动式指挥自动化系统需与多类型节点对接,要适应不同节点的状态变化,可应用于各种不同环境。实时数据交换是机动式指挥自动化系统信息共享与高效利用的关键技术,但由于该系统使用系统互联设备中不同的硬件平台、网络平台以及数据库等,造成了使用中多种模式并存、数据无法交换等问题。以某设备测量试验任务为背景,在需求分析的基础上,基于动态多线程和组播技术,设计一种应用于机动式指挥自动化系统的实时数据交换软件,该软件可实现多种体制下的协议转换与数据记录,支持设备状态的实时显示,并可按需完成原始数据的变速重演,支持数据分析,取得了良好的试验效果。  相似文献   

2.
Conventional operating systems have for many-years used the ideas of standard stream interfaces to peripherals. Multi-tasking has been used in order to give an efficient response while maintaining simplicity and flexibility for the user. This paper describes an extension to an operating system which makes similar facilities available for the control of interactive workstations, and also provides a command dispatcher which enables the straightforward implementation of arbitrary user-defined command languages. The current system has been written in BCPL to run on a PDP 11/45 handling a Vector General display, but the design is suitable for use with a variety of terminals, computers and languages.  相似文献   

3.
针对移动端市场,虽然培养儿童编程思维平台的种类比较繁多,但是由于对儿童认知心理学的忽视以及平台界面展示形式的单一,导致此类软件平台的儿童体验较差。因此,提出一种基于心智模型的游戏编程创作平台。在符合儿童心理学的基础上,结合心智模型分析儿童的需求,来设计平台交互界面,使得按钮、图片等元素不仅简单易懂,并且可以极大地吸引儿童的注意。与此同时,为了能让儿童快速地设计出具备简单交互功能的游戏,提出一种基于单链表结构的交互逻辑表达方法。在该平台中,儿童只需要拖拽图形元素,并设置其相关参数就可以完成游戏的开发。实验表明,该平台具有良好的实用性,大部分儿童都可以快速地开发出具有简单交互功能的游戏。该平台不仅调动了儿童主动交互的积极性,而且也提高了人机交互的易用性。  相似文献   

4.
针对指挥系统对指挥过程并行性和协作性的需求,将多Agent技术引入战术指挥控制系统,使战术指挥控制系统指挥决策智能化。简要介绍智能指挥系统需求及基于智能体的战术指挥系统总体框架,主要研究指挥系统中智能体的划分原则及其功能,并探讨基于多Agent的战术指挥系统基本流程。  相似文献   

5.
针对目前高层建筑消防缺少室内定位和室内地图支持的问题,结合当前室内定位技术并利用GIS技术研发了一个消防应急指挥平台原型系统。该平台解决了室内外地图服务,室内外定位信息的跟踪显示以及消防员手持终端、指挥中心指挥系统及移动指挥系统间的信息共享与同步等关键问题。基于该平台,可为消防应急指挥和救援提供室内外地图及定位信息服务,对消防应急指挥能力的提升具有较高的应用价值和广泛的应用前景。  相似文献   

6.
Many existing systems provide extensive facilities for entry and manipulation of text. Typical of these are QED (Bell Telephone), TECO (MIT), TVEDIT (Stanford), and E (Yale). Text entry, insertion, deletion, search, and display are all performed interactively with a small number of key strokes. Unfortunately, similarly powerful and general interactive tools for editing of more general data structures have not been available.The system TREE provides these interactive editing facilities for tree structures. TREE enables insertion, deletion, copying, search, and display of any branch of a given tree structure. Any tree, whether a syntax tree or a decision tree, or a LISP program could be entered rapidly and changed quickly in TREE. The program itself is coded in PDP 10 fortran IV and will run with any of a number of inexpensive graphics terminals.  相似文献   

7.
唐鸿儒  宋爱国  章小兵 《测控技术》2006,25(7):66-69,76
提出了设计侦察机器人的人机界面时在安全性、专业性、适应性等方面应该注意的问题,分析了人机接口在远程感知、导航控制、侦察控制和事务规划等方面的功能需求,并针对研制防化侦察机器人的需要,设计了具有模拟命令输入面板和监控画面的人机交互操作员控制器,具有命令输入方便、模拟显示形象逼真、临场感好、交互性强的优点.  相似文献   

8.
Software for genome mapping by fingerprinting techniques   总被引:18,自引:0,他引:18  
A genome mapping package has been developed for reading and assembling data from clones analysed by restriction enzyme fragmentation and polyacrylamide gel electrophoresis. The package comprises: data entry; matching; assembly; statistical analysis; modelling. Data entry can be either manual or by a semiautomatic system based on a scanning densitometer. The primary emphasis in the analytical routines is on flexibility and interactive convenience, so that the operator has full knowledge of and control over the growing map, but a variety of automatic options are included. The package continually grows to meet the needs of the Caenorhabditis project.  相似文献   

9.
This paper explores challenges facing information system professionals in the management of data and knowledge in the Department of Defense (DOD), particularly in the information systems utilized to support command, control, communications, computers, and intelligence (C/sup 4/ I). These information systems include operational tactical systems, decision-support systems, modeling and simulation systems, and nontactical business systems, all of which affect the design, operation, interoperation, and application of C/sup 4/ I systems. Specific topics include issues in integration and interoperability, joint standards, data access, data aggregation, information system component reuse, and legacy systems. Broad technological trends, as well as the use of specific developing technologies are discussed in light of how they may enable the DOD to meet the present and future information-management challenges.  相似文献   

10.
Problem structuring methods in military command and control   总被引:2,自引:0,他引:2  
In an authorized military hierarchy organization, the procedure of problem solving must be co-ordinated with the tasks of planning, directing, and controlling. In most combat situations, problem solving knowledge is acquired from an expert (commander) or a single group of experts (staff) in a military organization. Therefore, these multiple actors (commander and the staff), multiple perspectives (multi-expertise and knowledge types), incommensurable and/or conflicting interests (resource allocation and distribution among staff planning), important intangibles (ambiguous quantitative or qualitative apparatus), and key uncertainties (unexpected internal and external situations) are part of unstructured problem. In this article, military strategy and tactics are acquired as case knowledge, rule knowledge, and heuristic knowledge content in terms of representing combat formations and planning mechanism to support problem structuring and the solution of military command and control. By doing so, this article presents a knowledge-based system architecture, including case base, rule base, heuristic base, and learning paradigm, for the military command and control procedure with strategic guidance (commander’s strategy and tactics) and tactical planning (staff plans generation) system functions in terms of implementing problem structuring methods in military command and control.  相似文献   

11.
实时动态信息发布系统正是在这种背景环境下诞生的一种新型的媒体发布应用系统。实时动态信息发布系统是一种通过数字化音、视频多媒体处理,通过网络实现远程多点分布式播放和集中管理控制的系统,播放的信息是实时动态系统;一个操作员可以集中建立、编辑和分配内容给网络环境中的数量庞大的显示终端,即实现一台服务器集中管理,向多个不同场所地点的显示终端发布实时动态的多媒体信息。  相似文献   

12.
基于HLA的分布式军事通信网仿真   总被引:3,自引:0,他引:3  
刘强  匡镜明  王华 《计算机工程》2006,32(12):96-98
在深入研究HLA分布式仿真技术与OPNET平台仿真机制的基础上,将HLA分布式仿真技术与OPNET网络仿真平台相结合,提出了军事通信网分布式仿真的体系结构。实现了将大规模的网络仿真负荷分担到多个仿真平台上,仿真过程的动态控制与仿真数据的实时显示,为大规模军事通信网仿真提供了参考。  相似文献   

13.
针对现有报栏实时性、交互性差等问题,开发了一种交互式数字化发行和新媒体平台.以工业PC作为整个设备的信息处理和控制中心,实现LCD屏幕显示、网络传输、温湿度测量、音频与报警等功能.户外交互式大尺寸LCD显示屏采用防水型红外线触摸屏,实现互动,并能实时显示温度、湿度等信息.与传统的报栏相比,该平台能更加人性化和智能化.  相似文献   

14.
《Ergonomics》2012,55(6):663-690
Abstract

Evidence is reviewed that the operating characteristics of computer application systems, in addition to physical characteristics of display units (CRTs), are the cause of many observed effects on operator health and task effectiveness. These effects are hypothesized to occur through changes in task structure, and the man-machine redivision of labour that results when computer application systems are introduced into work setting. First, the association between task dimensions and models of operator performance effectiveness and well-being are reviewed. Second, application system design parameters that affect task structure are identified. Then, empirical evidence supporting this three-part causal linkage—application system parameters to task characteristics to operator effectiveness and health—is presented. The findings suggest that by improving dialogue quality, taking advantage of two-way communication to reduce uncertainty, using smaller and less integrated systems and matching system performance to operator needs a job can be created that is likely to improve both operator well-being and effectiveness.  相似文献   

15.
At the present time, the approaches found in the design of interactive systems use a modular structure, with the aim of achieving a better understanding of reactivity, flexibility, maintainability and reuse at the human–machine interface level. However, most architecture models are far more concerned with user-controlled applications and they do not consider the specificities of supervision applications in which the human operator acts as the controller and commander of an independent dynamic process. A multi-agent approach is a possible answer to this type of situation. The agent-oriented model put forward in this article is the subject of an application intended in the long term to supervise the user information system of an urban transport network.  相似文献   

16.
欧微  朱岑  陈平 《数字社区&智能家居》2013,(10):6271-6273,6286
在指挥控制与作战仿真等军事信息系统中,存在大量的异构平台,为实现作战数据这些平台间的安全交换,提出了一种基于XML的数据交换方案。分析了基于XML的作战数据交换机制,数据安全交换的业务流程,以及XML数字签名与数据加密的基本原理,并给出了一种基于C#语言数据加密与解密模块的实现方法。实践表明,所提方案是实现作战数据安全交换的一种有效方案。  相似文献   

17.
Visualization for situational awareness   总被引:2,自引:0,他引:2  
We focus on theater-wide situational awareness covering a large geographic area containing many military units. The Joint Operations Visualization Environment (JOVE), developed at Sarnoff to assist military decision makers, optimizes the display of tactical data for information presentation. JOVE uses three rear-projected displays driven from an SGI Onyx2 Infinite Reality2 computer. Stereoscopic display is available. A joystick, graphical user interface, and speech commands provide interaction. JOVE delivers accurate navigation through the model over a range of viewer positions. This case study describes techniques used for effectively modeling and navigating geospatial and tactical data for situational awareness. The visualization technology could be applied to commercial air traffic control, emergency management response, and geographic information systems as well  相似文献   

18.
随着高校信息化技术的发展,传统数据中心的运维模式已不能满足现代需求,智能化数据中心环境监控平台的建设已成为迫切需求;而且现阶段的数据采集终端多基于51单片机、STM32单片机等平台,在一定程度上终端不具有智能化,故该系统平台采用树莓派对数据中心环境进行监测采集。同时随着接入互联网终端越来越多,IPv4地址资源池已经匮乏,采用IPv6组网技术对数据中心环境进行监测,不仅能有效地解决IPv4地址资源不足的问题,而且结合树莓派丰富的接口功能,扩展了环境监测的平台功能多样性。  相似文献   

19.
为满足新一代运载火箭地面测发控系统通用化需求,减少平台研发、测试和维护成本,设计并实现了一种基于SpringBoot的运载火箭信息交互指挥平台,平台集成了信息交互、参数监测、数据判读及存储等功能,为指挥和判读人员提供了一种高效、便捷的工作方式;平台在满足业务需求的基础上,实现了软件自动化和国产化,减少了软件部署、移植的人工成本;经过试验表明该平台能够适应某系列运载火箭测发控系统的测试流程,实现了运载火箭地面数据的监测和判读,为测发控类软件一体化设计提供了一定的参考价值。  相似文献   

20.
To help improve harbor safety in the face of increasing shipping volume and vessel sites, an experimental Vessel Traffic System has been designed, fabricated, and installed in San Francisco Harbor. The Traffic Analysis and Display portion of the system uses computer generated synthetic map and text displays to provide an interactive system for up to three operators. A series of services has been designed which enable the operators to obtain radar contact information and to enter, modify, and recall text information through a series of simple keyboard actions.

In addition to the interactive working displays, 4 supporting displays have been provided for designated map segments of the harbor, along with two alpha numeric displays for summary text information. A set of symbols has been developed to allow quick recognition of the vessel traffic situation by the operators.

A control computer connected to three interactive display computers and five passive display units provides complete radar contact processing and display, as well as quick response to independent operator requests for information or services. The operators can put vessels into any one of 3 basic categories which allows them to keep the vessels sorted and easily follow the progress of the important ones through the harbor.

A background program supplements the operator actions by looking for and reporting specific trouble situations, such as collision warnings, allowing an operator to concentrate on a particular situation without fear of missing a major problem elsewhere in the harbor.  相似文献   


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