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1.
A novel method of three-dimensional (3-D) object recognition is proposed. Several projections of a 3-D target are recorded under white-light illumination and fused into a single complex two-dimensional function. After proper filtering, the resulting function is coded into a computer-generated hologram. When this hologram is coherently illuminated, a correlation space is reconstructed such that light peaks indicate the existence and locations of true targets in the observed 3-D scene. Experimental results and comparisons with results of another 3-D object recognition technique are presented.  相似文献   

2.
Matsushima K  Takai M 《Applied optics》2000,39(35):6587-6594
A method for accelerating the synthesis of computer-generated three-dimensional (3-D) holograms, based on conventional ray tracing, is proposed. In ray tracing, computers expend almost all of their resources in calculating the 3-D distances between each one of the point sources composing an object and a sampling point on the hologram. We present recurrence formulas that precisely compute the distances and reduce the computation time for synthesizing holograms to one half to one quarter, depending on the processor type. We demonstrate that a full-parallax hologram with an area of 4800 x 4800 pixels, synthesized for a 3-D object containing 966 point sources of light, is computed within 17 min and is optically reconstructed.  相似文献   

3.
Li Y  Rosen J 《Applied optics》2003,42(5):811-819
A method of scale-invariant recognition of three-dimensional (3-D) objects is presented. Several images of the observed scene are recorded under white-light illumination from several different points of view and compressed into a single complex two-dimensional matrix. After filtering with a single scale-invariant filter, the resultant function is then coded into a computer-generated hologram (CGH). When this CGH is coherently illuminated, a correlation space is reconstructed in which light peaks indicate the existence and location of true targets in the tested 3-D scene. The light peaks are detectable for different sizes of the true objects, as long as they are within the invariance range of the filter. Experimental results in a complete electro-optical system are presented, and comparisons with other systems are investigated by use of computer simulation.  相似文献   

4.
Roux FS 《Applied optics》1994,33(14):2955-2959
The conventional Hough transform is implemented with a computer-generated hologram. The transmission function of the computer-generated hologram is computed with an extension of Bryngdahl's technique, which incorporates branch-point phase singularities. With this implementation it is shown that the branch-point technique can be used to implement point transforms successfully with an implicit transformation equation such as the Hough transform. This is done first by expression of the implicit transform in terms of several explicit transforms. After computation of the complex-valued transmission functions of the explicit transform, the functions are added together to form the transmission function for the implicit transform. Results are obtained by computation of Fresnel diffraction patterns of the Hough-transform computer-generated hologram, illuminated by different input images.  相似文献   

5.
Shaked NT  Rosen J 《Applied optics》2008,47(19):D21-D27
An efficient method for obtaining modified Fresnel holograms of real existing three-dimensional (3-D) scenes illuminated by incoherent white light is presented. To calculate the hologram, the method uses multiple-viewpoint projections of the 3-D scene. However, contrary to other similar methods, this one is able to calculate the Fresnel hologram of the 3-D scene directly rather than calculating a Fourier hologram first. This significantly decreases the amount of calculations needed to obtain the hologram and also reduces the reconstruction errors. The proposed method is first mathematically introduced and then demonstrated by both simulations and experiments.  相似文献   

6.
Since a general flat hologram has a limited viewable area, we usually cannot see the other side of a reconstructed object. There are some holograms that can solve this problem. A cylindrical hologram is well known to be viewable in 360 deg. Most cylindrical holograms are optical holograms, but there are few reports of computer-generated cylindrical holograms. The lack of computer-generated cylindrical holograms is because the spatial resolution of output devices is not great enough; therefore, we have to make a large hologram or use a small object to fulfill the sampling theorem. In addition, in calculating the large fringe, the calculation amount increases in proportion to the hologram size. Therefore, we propose what we believe to be a new calculation method for fast calculation. Then, we print these fringes with our prototype fringe printer. As a result, we obtain a good reconstructed image from a computer-generated cylindrical hologram.  相似文献   

7.
8.
Kim YS  Kim T  Poon TC  Kim JT 《Applied optics》2011,50(7):B81-B87
We propose a three-dimensional (3D) holographic display by converting an optically recorded complex full-parallax (FP) hologram to an off-axis horizontal-parallax-only (HPO) hologram. First, we record the complex FP hologram of an object using optical scanning holography. We then convert the complex FP hologram to an off-axis HPO hologram through fringe-matched Gaussian low-pass filtering and with the introduction of an off-axis reference. Finally, we reconstruct the off-axis HPO hologram optically using an amplitude-only spatial light modulator. Until now, only computer-generated HPO holograms have been displayed optically. To the best of our knowledge, this is the first demonstration of a 3D display of an optically recorded HPO hologram.  相似文献   

9.
An approximate method for generating computer-generated holograms (CGH) of a 3D object with six times faster speed than the conventional algorithm is presented. In the conventional algorithm, a 3D object is sliced into many layers and treated as a collection of self-illuminated point light source. The propagation process of a light ray from every point of an object to all the points on the hologram plane is simulated and interfered with by the reference beam to form a CGH. In our proposed method, under the assumption that the depth of a 3D object is much smaller than the recording distance, we just need to calculate the oblique distance between the first layer and the hologram plane, and then the oblique distances from the other layers to the hologram plane can be obtained from a simple relation, thus the computational time is much reduced. The CGH is optically reconstructed and the quality of the reconstructed image agrees well with that from the conventional algorithm.  相似文献   

10.
Kim SC  Kim JH  Kim ES 《Applied optics》2011,50(19):3375-3382
In this paper, we propose an approach, new to our knowledge, to effectively generate and reconstruct the resolution-enhanced computer-generated hologram (CGH) of three-dimensional (3-D) objects with a significantly reduced in memory size novel look-up table (N-LUT) by taking into account a relationship between the pixel pitch and reconstruction distance of the hologram pattern. In the proposed method, a CGH pattern composed of shifted versions of the principal fringe patterns (PFPs) with a short pixel pitch can be reconstructed just by using the CGH generated with a much longer pixel pitch by controlling the hologram reconstruction distance. Accordingly, the corresponding N-LUT memory size required for resolution-enhanced hologram patterns can be significantly reduced in the proposed method. To confirm the feasibility of the proposed method, experiments are carried out and the results are discussed.  相似文献   

11.
Kim SC  Hwang DC  Lee DH  Kim ES 《Applied optics》2006,45(22):5669-5676
A novel method of using stereoscopic video images to synthesize the computer-generated hologram (CGH) patterns of a real 3D object is proposed. Stereoscopic video images of a real 3D object are captured by a 3D camera system. Disparity maps between the captured stereo image pairs are estimated and from these estimated maps the depth data for each pixel of the object can be extracted on a frame basis. By using these depth data and original color images, hologram patterns of a real object can be computationally generated. In experiments, stereoscopic video images of a real 3D object, a wooden rhinoceros doll, are captured by using the Wasol 3D adapter system and its depth data are extracted from them. Then, CGH patterns of 1280 pixels x 1024 pixels are generated with these depth-annotated images of the wooden rhinoceros doll, and the CGH patterns are experimentally displayed via a holographic display system.  相似文献   

12.
Sheng J  Malkiel E  Katz J 《Applied optics》2003,42(2):235-250
Holographic particle image velocimetry (HPIV) is presently the only method that can measure at high resolution all three components of the velocity in a finite volume. In systems that are based on recording one hologram, velocity components parallel to the hologram can be measured throughout the sample volume, but elongation of the particle traces in the depth direction severely limits the accuracy of the velocity component that is perpendicular to the hologram. Previous studies overcame this limitation by simultaneously recording two orthogonal holograms, which inherently required four windows and two recording systems. This paper introduces a technique that maintains the advantages of recording two orthogonal views, but requires only one window and one recording system. Furthermore, it enables a quadruple increase in the spatial resolution. This method is based on placing a mirror in the test section that reflects the object beam at an angle of 45 degrees. Particles located in the volume in which the incident and reflected beams from the mirror overlap are illuminated twice in perpendicular directions. Both views are recorded on the same hologram. Off-axis holography with conjugate reconstruction and high-pass filtering is used for recording and analyzing the holograms. Calibration tests show that two views reduce the uncertainty in the three-dimensional (3-D) coordinates of the particle centroids to within a few microns. The velocity is still determined plane-by-plane by use of two-dimensional particle image velocimetry procedures, but the images are filtered to trim the elongated traces based on the 3-D location of the particle. Consequently, the spatial resolution is quadrupled. Sample data containing more than 200 particles/mm3 are used for calculating the 3-D velocity distributions with interrogation volumes of 220 x 154 x 250 microm, and vector spacing of 110 x 77 x 250 microm. Uncertainty in velocity is addressed by examining how well the data satisfies the continuity equation. The results show significant improvements compared with previous procedures. Limitations of the technique are also discussed.  相似文献   

13.
《Journal of Modern Optics》2013,60(8):969-983
The diffraction patterns suffering from third- and fifth-order aberrations are displayed by reconstructing first from the hologram of a point object under proper experimental conditions and secondly from a computer-generated hologram having the desired wavefront aberration. Experiments demonstrating the diffraction patterns with various kinds of aberration of third and fifth orders are presented. The effects of defocusing and stopping down on the aberrated diffraction patterns are observed.  相似文献   

14.
Abookasis D  Rosen J 《Applied optics》2006,45(25):6533-6538
We describe various techniques to synthesize three types of computer-generated hologram (CGH): the Fresnel-Fourier CGH, the Fresnel CGH, and the image CGH. These holograms are synthesized by fusing multiple perspective views of a computer-generated scene. An initial hologram is generated in the computer as a Fourier hologram. Then it can be converted to either a Fresnel or an image hologram by computing the desired wave propagation and imitating an interference process of optical holography. By illuminating the CGH, a 3D image of the objects is constructed. Computer simulations and experimental results underline the performance of the suggested techniques.  相似文献   

15.
Color transmission analysis of color computer-generated holography   总被引:1,自引:0,他引:1  
Y Shi  H Wang  Q Wu 《Applied optics》2012,51(20):4768-4774
A color transmission approach between a computer display and a color computer-generated holography (CCGH) colorimetric system is proposed based on color matching theory. Firstly, the conversion between color quantities of a computer display and a CCGH colorimetric system is discussed based on color matching theory. Secondly, the isochromatic transfer relationship of color quantity and amplitude of the object light field is proposed. Thirdly, the color object light field was encoded into a hologram, and then the hologram was reconstructed numerically. The simulation results demonstrate that our novel approach is feasible.  相似文献   

16.
Three-dimensional optical correlator with general complex filters   总被引:1,自引:0,他引:1  
Li Y  Rosen J 《Applied optics》2000,39(35):6561-6572
A new type of electro-optical three-dimensional (3-D) correlator is proposed and demonstrated. A 3-D object scene, observed by multiple cameras from several points of view, is correlated with a 3-D complex computer-generated function. This correlator is a hybridization of the joint transform and the VanderLugt correlators, and, as such, it allows correlations to be made between 3-D real-world objects and 3-D general complex functions. Experimental results are presented.  相似文献   

17.
Optical image recognition of three-dimensional objects   总被引:1,自引:0,他引:1  
Poon TC  Kim T 《Applied optics》1999,38(2):370-381
A three-dimensional (3-D) optical image-recognition technique is proposed and studied. The proposed technique is based on two-pupil optical heterodyne scanning and is capable of performing 3-D image recognition. A hologram of the 3-D reference object is first created and then is used to modulate spatially one of the pupils of the optical system; the other pupil is a point source. A 3-D target object to be recognized is then scanned in two dimensions by optical beams modulated by the two pupils. The result of the two-dimensional scan pattern effectively displays the correlation of the holographic information of the 3-D reference object and that of the 3-D target object. A strong correlation peak results if the two pieces of the holographic information are matched. We analyze the proposed technique and thereby lay a theoretical foundation for optical implementations of the idea. Finally, computer simulations are performed to verify the proposed idea.  相似文献   

18.
Guo Y  Huang Q  Du J  Zhang Y 《Applied optics》2001,40(17):2860-2863
An information-encryption method based on computer-generated hologram (CGH) interference is presented. In this method the original information is decomposed into two parts, and then each part is encoded on a separate CGH. When these two encoded CGHs are aligned and illuminated, a combined interference pattern is formed. The original information is obtained from this pattern. It is impossible to decrypt the original information from one CGH alone; two matched CGHs must be put together to make it available.  相似文献   

19.
Abstract

We propose and demonstrate a unidirectional photorefractive ring oscillator that couples with an external angular multiplexing volume hologram for pattern recognition. By configuring the hologram externally, a computer-generated hologram (CGH) and a spatial light modulator are utilized to generate reference beams for the hologram. Two-dimensional images are stored in the form of resonating beams in the system, whereby the nonlinear interaction between the beams allows the image that most resembles an input object to be recognized. Five images were used to illustrate the pattern recognition ability of the oscillator. It was found that the input object was successfully recognized within 10s. The fact that CGHs can generate a large number of beamlets enhances significantly the storage capacity in this system.  相似文献   

20.
Matching of three-dimensional (3-D) objects is achieved by Wigner analysis of the correlation pattern between the phase-only holographic information of a reference object and that of a target object. First, holographic information on the reference object and on the target object is extracted by use of optical scanning holography as a form of electrical signal. This electrical information is then stored in a computer for digital processing. In the digital computer, the correlation between the phase-only information of the hologram of the reference object and that of the target object is calculated and analyzed by use of a Wigner distribution. The Wigner distribution yields a space-frequency map of the correlation pattern that indicates whether the 3-D image of the target object matches that of the reference object. When the 3-D image of the target object matches that of the reference object, the Wigner distribution gives a well-defined line that directly indicates the 3-D location of the matched target object. Optical experiments with digital processing are described to demonstrate the proposed matching technique.  相似文献   

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