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1.
研究了交叉(Crossbar)开关的架构和缓冲策略。在已有的循环优先级多次匹配(RRM)算法和指针滑动多次迭代循环优先级匹配(iSLIP)算法的基础上提出了一种基于优先级列表的轮询调度(PB-RRM2)算法,该算法每次迭代只需要2步,减少了算法的调度时间,提高了Crossbar开关的运行速度。同时采用优先级列表的轮询(Round Robin)指针修改方式消除了指针的同步,提高了吞吐量。理论分析和仿真试验表明,算法在吞吐量和平均信元时延方面与iSLIP算法相当。  相似文献   

2.
实现虚拟输出队列调度的神经网络方法   总被引:2,自引:2,他引:0  
基于虚拟输出队列(VOQ)缓存的Crossbar交换结构,提出了一种Hopfield神经网络(HNN)控制的信元交换调度方法.通过选取合适的能量函数,并在其中采用一种新的队列优先级函数,实现了信元的高效交换控制.计算机模拟结果表明,该算法可以将吞吐率提高到0.998,信元丢失率大大降低,时延特性也有很大改善.  相似文献   

3.
三级Clos网络中分布式调度算法研究   总被引:7,自引:0,他引:7  
调度算法用于解决交换网络输出端口竞争问题.鉴于现有三级Clos网络调度算法存在实现复杂、性能无法保证的缺点,本文提出了一种利于分布式调度的三级Clos网络结构和相应的负载均衡调度思想,并给出了一种简单负载均衡调度算法.采用这种新结构和相应的调度思想不仅可以简化三级Clos网络的调度,而且可以充分利用现有单Crossbar网络调度的研究成果,保证算法性能.文中通过理论和仿真分析证明基于这种思想的调度算法比现有算法具有很大的优越性.  相似文献   

4.
优先级队列(PQ)算法虽然能够保证高优先级业务的服务质量,但低优先级业务的性能较差,整体性能不佳,公平性较低。针对这些不足,提出优先级与带宽需求相结合的调度算法(PRQ),在优先级调度的基础上,使用带宽需求对调度概率进行调整,提高低优先级业务的调度概率,进而改善其服务质量,同时改善整体性能,提高公平性。仿真结果表明,PRQ算法能够显著改善低优先级业务的性能和整体性能,公平性较PQ算法高。  相似文献   

5.
赵新胜  鞠涛  尤肖虎 《电子学报》2005,33(7):1173-1176
本文针对后三代(B3G)移动通信系统中的宽带无线信道特性和流媒体业务特征,分析了可用于高速下行共享信道的各种传统分组调度算法,提出面向流媒体业务能够提高系统吞吐量的基于优先级公平调度(Priority-Based Fairness Scheduling,PBFS)算法.该算法根据各移动用户收发信道质量和业务传输的QoS要求动态调整各用户的业务传输优先级,确定下行共享信道的调度方案.并给出该算法的简化形式S-PBFS.仿真结果表明,与传统调度算法相比,S-PBFS算法在数据包传输时延受限的条件下具有无线信道利用率高、实现复杂度低等特点.  相似文献   

6.
针对云计算环境中高效资源调度问题,首先从理论上对云资源调度进行了建模,对用户应用偏好和多维QoS中的用户效用进行了量化,给出了多维QoS优化的目标函数.结合具有快速多目标优化能力的免疫克隆算法,提出了一种云资源调度优化算法.根据应用偏好信息为抗体分配偏好优先级,据此进行抗体的免疫克隆操作,提高抗体免疫基因操作的预见性,...  相似文献   

7.
为解决融合多媒体应用的互联网的QoS问题,该文提出了一种适用于高速分组网络的低复杂度的分组调度通用架构(PSS,Priority-based Scheduling Structure).PSS将整个调度分为高、低两个优先级调度过程,在高优先级调度过程,提出了一种带约束条件和速率控制因子的排序优先型算法,避免了带宽抢占现象,有效控制了高优先级业务的服务速率;在低优先级过程,提出了一种改进的帧结构型算法,不仅降低了算法复杂度,减小了硬件实现成本,而且缓解了输出业务流的突发性.最后从数学分析和仿真实验两方面证实了PSS架构的可行性和实效性.  相似文献   

8.
胡庆 《电信交换》2003,(4):1-7,49
文章对高速路由器交换技术中普遍采用的Crossbar交换结构的各种主要调度算法进行了分类阐述和对比分析,讨论了调度算法的基本问题,主要分析了最大匹配类算法和权重匹配类算法两种目前的主流调度算法,最后对高性能调度算法研究的最新进展进行了介绍。  相似文献   

9.
基于TD-HSDPA系统的新型调度算法   总被引:1,自引:0,他引:1  
通过对TD-HSDPA (TD-SCDMA高速下行分组接入技术)中关键技术的分析,研究了CQI(信道质量信息)的反馈时延对系统性能的影响,分析了信令开销与反馈准确性之间的联系;同时提出了一种基于TD-HSDPA系统的新型调度算法,此算法通过对调度流程和优先级计算方式的改进,能够有效地避免CQI反馈时延对于Node B(基站)快速调度器的调度效率和准确性的影响.通过对系统级仿真结果的分析,证明在系统负载持续增加的情况下,新算法能够有效地保证小区吞吐量和分组业务的延时性能.  相似文献   

10.
为了在光突发交换网络中支持区分服务,提出了一种新颖的控制分组调度算法,即基于优先级权重的公平队列调度算法.近似的调度分析模型用来简化对不同级别的调度权重的求解.:同时定义了一种参数来评估分析模型的有效性和调度算法的公平性.仿真试验结果证实了该分析模型在负载较高时是非常有效的,而且调度算法能提供很好的公平性.  相似文献   

11.
Ma  M.  Hamidzadeh  B.  Hamdi  M. 《Photonic Network Communications》1999,1(2):161-178
One of the important issues in the design of future generation high-speed networks is the provision of real-time services to different types of traffic with various time constraints. In this paper we study the problem of providing real-time service to hard and soft real-time messages in Wavelength-Division-Multiplexing (WDM) optical networks. We propose a set of scheduling algorithms which prioritize and manage message transmissions in single-hop WDM passive star networks based on specific message time constraints. In particular, we develop time-based priority schemes for scheduling message transmissions in order to increase the real-time performance of a WDM network topology. We formulated an analytical model and conducted extensive discrete-event simulations to evaluate the performance of the proposed algorithms. We compared their performances with that of the state-of-the-art WDM scheduling algorithms which typically do not consider the time constraint of the transmitted messages. This study suggests that when scheduling real-time messages in WDM networks, one has to consider not only the problem of resources allocation in the network but also the problem of sequencing messages based on their time constraints.  相似文献   

12.
Message sequencing and channel assignment are two important issues that need to be addressed when scheduling variable-length messages in a wavelength division multiplexing (WDM) network. Channel assignment addresses the problem of choosing an appropriate data channel via which a message is transmitted to a node. This problem has been addressed extensively in the literature. On the other hand, message sequencing which addresses the order in which messages are sent, has rarely been addressed. In this paper, we propose a set of scheduling techniques for single-hop WDM passive star networks, which address both the sequencing aspect and the assignment aspect of the problem. In particular, we develop two priority schemes for sequencing messages in a WDM network in order to increase the overall performance of the network. We evaluate the proposed algorithms, using analytical modeling and extensive discrete event simulations, by comparing their performance with state-of-the-art scheduling algorithms that only address the assignment problem. We find that significant improvement in performance can be achieved using our scheduling algorithms where message sequencing and channel assignment are simultaneously taken into consideration. This suggests that, when scheduling messages in WDM networks, one has to consider message sequencing, as well as channel assignment. As a result, we anticipate that this research will open new directions into the problem of on-line scheduling in WDM networks  相似文献   

13.
The design of a medium access control scheme for a single-hop, wavelength-division-multiplexing-(WDM) multichannel local lightwave network poses two major difficulties: relatively large transmitter/receiver tuning overhead and large ratio of propagation delay to packet transmission time. Most schemes proposed so far have ignored the tuning overhead, and they can only schedule fixed-length packet transmissions. To overcome these two difficulties, the authors propose several scheduling algorithms which can reduce the negative impact of tuning overhead and schedule variable-length messages. A separate channel (control channel) is employed for transmission of control packets, and a distributed scheduling algorithm is invoked at each node every time it receives a control packet. By allowing the length of messages to be variable, a long message can be scheduled with a single control packet transmission, instead of fragmenting it into many fixed-length packets, thereby significantly reducing the overhead of control packet transmissions and improving the overall system performance. Three novel scheduling algorithms are proposed, varying in the amount of global information and processing time they need. Two approximate analytical models are formulated to study the effect of tuning time and the effect of having a limited number of data channels. Extensive simulations are conducted. Average message delays are compared for all of the algorithms  相似文献   

14.
一种具有O信息复杂度的高速crossbar调度算法   总被引:1,自引:0,他引:1       下载免费PDF全文
彭来献  田畅  赵文栋 《电子学报》2006,34(11):2024-2029
本文提出一种可扩展性强的高速crossbar调度算法——iRGRR(iterative request-grant-based round-robin),它通过简化处理流程和减小调度开销,克服了传统算法(例如iSLIP[1]、PIM[2])可扩展性差的缺陷.iRGRR将控制信息复杂度从O(N)级大大减小到O(logN)级,具有良好的可扩展性,可应用于太比特交换机/路由器中.仿真结果表明,在各种不同的均匀和非均匀业务流下,iRGRR能够获得与iSLIP几乎相同的性能.另外,iRGRR比iSLIP具有更好的公平性以及更加易于用硬件实现.  相似文献   

15.
iRGRR(iterative Request-Grant-based Round-Robin)算法是一种输入排队crossbar调度算法,具有硬件易实现、可扩展性强、性能优良等优点.在此基础上,该文提出一种新的高速crossbar分组调度策略iRGRR/PM(iRGRR with Packet Mode),可以更好地支持IP分组的调度,能够被应用于高速、大容量的路由器中.与iRGRR算法相比,iRGRR/PM简化了分组输出重组模块的设计,并且提高了crossbar的带宽资源利用率.文中简单分析了两种算法间的分组时延关系,并进行了详尽的仿真研究.结果表明:在相同条件下,iRGRR/PM算法具有更高的吞吐量,尤其在非均匀业务流下能获得接近100%的吞吐量;调度长分组时,iRGRR/PM算法具有更好的时延性能.  相似文献   

16.
One of the important issues in the design of future generation of high-speed networks is to provide differentiated services to different types of traffic with various time constraints. We propose an adaptive scheme to manage message transmission in single-hop passive-star coupler based wavelength-division multiplexing (WDM) optical networks. This study suggests that when scheduling message transmission in WDM networks a differentiated service should be considered in order to meet the time constraint to transmission of real-time messages while non real-time messages are being served so that the overall performance of the network could be improved.  相似文献   

17.
车联网中两类交通安全消息共享有限控制信道带宽,在消息突发状态下无法保证事件触发消息的传播性能,导致预警失效.基于差异化的消息传播性能需求提出了一种动态优先级区分的调度机制,按事件优先级分别进行队列管理,赋予事件触发消息优先权,通过设置优先级调度阈值实现对事件触发消息的动态调度.当优先队列长度高于阈值时,其抢占调度时隙.当队列长度低于阈值一半,退出抢占过程,恢复非抢占优先调度方法.仿真显示,所提调度机制能够减小事件触发消息的端到端时延约1.3 ms,提高周期性消息的公平性约0.22.  相似文献   

18.
针对应用于CAN FD网络中的调度算法,平均分区编码方式的最早截止期算法对报文进行非抢占调度时,其对大范围的截止期编码能力有限,报文易出现较大概率优先级反转以及总线负载较高等问题。通过分析造成报文传递延迟的各种原因并结合之前相关分区调度算法的不足,文中提出了基于指数–幂函数分区的最早截止期优先算法对报文进行调度的改进方式,即在对报文的截止期进行指数分区的基础上,进一步采用幂函数分区细分。文中对该算法的可调度性进行了分析,并使用CANoe进行了仿真验证。实验表明,与现有的平均分区调度算法相比,改进后的算法扩大了截止期的表示范围,降低了总线负载,优化了优先级反转问题,达到了更好的调度效果。  相似文献   

19.
CDMA2000 1xEV-DO中的分组调度算法   总被引:1,自引:0,他引:1  
移动通信系统需要更好地支持分组数据业务,并满足高速分组数据业务的服务质置要求。这可以通过采用好的调度算法提高平均业务速率和系统整体稳定性实现。针对CDMA2000 1x EV-DO系统的有代表性的调度算法有3种:正比公平算法、速率受限的最大载干比算法、加权公平排队-正比公平(WFQ-PF)联合算法。正比公平调度算法是一种算法简单实用的调度方案,但不能满足用户的服务质景保证;速率受限的最大载干比算法具有比正比公平算法更高的平均吞吐量,可方便地在吞吐量和公平性之间获得很好的折衷;WFQ-PF联合算法具有良好的综合性能,但算法较复杂。  相似文献   

20.
A flexible downlink scheduling scheme in cellular packet data systems   总被引:1,自引:0,他引:1  
Fast downlink scheduling algorithms play a central role in determining the overall performance of high-speed cellular data systems, characterized by high throughput and fair resource allocation among multiple users. We propose a flexible channel-dependent downlink scheduling scheme, named the (weighted) alpha-rule, based on the system utility maximization that arises from the Internet economy of long-term bandwidth sharing among elastic-service users. We show that the utility as a function of per-user mean throughput naturally derives the alpha-rule scheme and a whole set of channel-dependent instantaneous scheduling schemes following different fairness criteria. We evaluate the alpha-rule in a multiuser CDMA high data rate (HDR) system with space-time block coding (STBC) or Bell Labs layered space-time (BLAST) multiple-input multiple-output (MIMO) channel. Our evaluation shows that it works efficiently by enabling flexible tradeoff between aggregate throughput, per-user throughput, and per-user resource allocation through a single control parameter. In other words the Alpha-rule effectively fills the performance gap between existing scheduling schemes, such as max-C/I and proportional fairness (PF), and provides an important control knob at the media-access-control (MAC) layer to balance between multiuser diversity gain and location-specific per-user performance.  相似文献   

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