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1.
第四代无线通信系统(4G)必须能够实现与互联网的信息交互,这就需要利用通信协议来实现4G系统与其他通信系统间的互连互通。但是,现有的通信协议是基于OSI标准的,其协议栈按照严格的分层方式工作,很难适应快速变化的无线通信环境,这就使得现有的通信协议无法在4G系统内有效地工作。因此,以跨层反馈的方法对现有的协议栈进行改进将有助于提高4G系统的性能,使其能够适应多种业务的需求。对跨层反馈机制的原理进行了详细的阐述和总结。  相似文献   

2.
ad hoc网络中跨层设计方法的研究   总被引:10,自引:0,他引:10  
ad hoc网络与传统有线和无线蜂窝网络有着显著的区别,基于传统的分层协议栈的设计方法不再适合ad hoc网络,而应采用一种新型的跨层协议栈和跨层设计方法.本文首先阐述了ad hoc网络的特点和传统的分层协议栈的弊端,介绍了跨层设计的概念.然后,详细分析了ad hoc网络中跨层设计的方法,包括策略、体系结构和信令交互方式,探讨了跨层设计的相关技术和面临的挑战.最后,总结了全文并指出了今后的工作方向.  相似文献   

3.
传统的分层协议栈的设计方法已越来越不适应Ad Hoc网络,而应采用一种新型的跨层协议栈和跨层设计方案,本文阐述了Ad Hoc网络的特点和通用Ad Hoc网络协议栈的构成和缺点,介绍了自适应跨层机制,速率自适应跨层机制,MobileMan跨层机制。  相似文献   

4.
传统的OSI分层结构无法适应无线网络环境,随着越来越多无线应用的出现,人们提出了跨层设计,其主要内容是通过在协议栈的各层之间传递特定的信息,使协议栈能够根据无线环境的变化来实现对资源的自适应优化配置,从而更有效的利用无线网络资源,提高系统的性能.文章举例说明了此设计.  相似文献   

5.
李伟 《广东通信技术》2006,26(12):17-20,25
传统的协议栈没有对实现移动性的层次进行准确定位,所以几乎协议栈中的每一层都有实现移动性的方案,但对于移动互联网这种异质网络,分层的协议栈效率很低。根据协议栈和移动互联网移动性的特点,从协议栈的链路层、网络层、传输层和应用层上具体分析了各个层实现移动性的优缺点,通过这些分析可见,要给移动互联网中的移动节点提供良好的移动性支持,跨层实现移动性是未来移动性发展的趋势。  相似文献   

6.
朱伟  宋建新 《信息技术》2006,30(3):125-128
传统的OSI分层结构无法适应无线网络环境,随着越来越多无线应用的出现,人们提出了跨层设计,其主要内容就是通过在协议栈的各层之间(主要是应用层、传输层、网络层、链路层和物理层)传递特定的信息,使协议栈能够根据无线环境的变化来实现对资源的自适应优化配置,从而更有效的利用无线网络资源,提高系统的性能。  相似文献   

7.
传统的协议栈没有对实现移动性的层次进行准确定位,所以几乎协议栈中的每一层都有实现移动性的方案,但对于移动互联网这种异质网络。分层的协议栈效率很低。根据协议栈和移动互联网移动性的特点,从协议栈的链路层、网络层、传输层和应用层上具体分析了各个层实现移动性的优缺点,通过这些分析可见,要给移动互联网中的移动节点提供良好的移动性支持,跨层实现动性是未来移动性发展的趋势。  相似文献   

8.
传统的协议栈没有对实现移动性的层次进行准确定位.所以协议栈中的每一层都有实现移动性的方案,但对于移动互联网这种异质网络.分层的协议栈效率很低.本文根据协议栈和移动互联网移动性的特点,从协议栈的链路层、网络层、传输层和应用层上.分析各个层实现移动性的优缺点,提出要给移动互联网中的移动节点提供良好的移动性支持,跨层实现动性是未来移动性发展的趋势。  相似文献   

9.
传统的协议栈没有对实现移动性的层次进行准确定位,所以几乎协议栈中的每一层都有实现移动性的方案,但对于移动互联网这种异质网络,分层的协议栈效率很低。根据协议栈和移动互联网移动性的特点,从协议栈的链路层、网络层、传输层和应用层上具体分析了各个层实现移动性的优缺点,通过这些分析可见,要给移动互联网中的移动节点提供良好的移动性支持,跨层实现动性是未来移动性发展的趋势。  相似文献   

10.
目前我国用电信息采集系统的建设规模大,设备厂家型号多,通信介质和通信协议种类多,需建立具有互操作性的电能表通信协议标准体系。研究了IEC 62056规范,以此为标准设计完成智能电表规约测试系统的通信协议栈部分。协议采用分层设计,串口通信方式包括以IEC 62056-46为标准的数据链路层和物理层,TCP通信方式包含中间封装层以及采用JAVANIO技术的TCP传输层。为了对电表协议本身进行合规测试,设计了单独的合规测试模块,用特定的测试用例对电表协议的合规性进行检测,并反馈结果。  相似文献   

11.
Recent devices developed for emerging wireless networks, such as 4G cellular networks, wireless mesh networks, and mobile ad hoc networks, support multiple communication substrates and require execution of multiple protocols within a layer, which cannot be supported efficiently by traditional, layered protocol stack approaches. While cross-layer approaches can be designed to support these new requirements, the lack of modularity makes cross-layer approaches inflexible and hence difficult to adapt for future devices and protocols. Thus, there is a need for a new protocol architecture to provide universal support for cross-layer interactions between layers, while also supporting multiple communication substrates and multiple protocols within a stack. In this paper, we propose Universal Protocol Stack (UPS), which provides such support in a modular way through packet-switching, information-sharing and memory management. To show that UPS is realizable with very low overhead and that it enables concurrent and independent execution of protocols of the same stack layer, first, we present a wireless sensor network test-bed evaluation, where UPS is implemented in TinyOS and installed on individual sensor motes. Two cross-layer routing protocols are implemented and evaluated with UPS and without UPS. We also implemented UPS in the OPNET simulator, where the IP (e.g., Routing Information Protocol (RIP)) and AODV routing protocols are executed concurrently to support networks with both static and mobile wireless nodes. Our implementation shows that the overhead incurred to implement UPS is very low, and little or no modification is required to adapt existing protocols to the UPS framework. Both studies also show the advantage of enabling concurrent protocol execution within a stack layer, improving the successful packet delivery ratio or the total number of packets sent for the investigated scenarios.  相似文献   

12.
Applications using traditional protocol stacks (e.g., TCP/IP) from wired networks do not function efficiently in mobile wireless environments. This is primarily due to the layered architecture and implementation of protocol stacks. One mechanism to improve the efficiency of the stack is cross-layer feedback, that is, making information from within one layer available to another layer of the stack. For example, TCP retransmissions can be reduced by making it aware of network disconnections or handoff events. We highlight the need for a cross-layer feedback architecture and identify key design goals for an architecture. We present our ECLAIR architecture, which satisfies these design goals. We describe a prototype implementation that validates ECLAIR. We also discuss other cross-layer architectures and provide a cross-layer design guide.  相似文献   

13.
Multicast video streaming over multirate wireless LANs imposes strong demands on video codecs and the underlying network. It is not sufficient that only the video codec or only the underlying protocols adapt to changes in the wireless link quality. Research efforts should be applied in both and in a synchronized way. Cross layer design is a new paradigm that addresses this challenge by optimizing communication network architectures across traditional layer boundaries. This paper presents cross-layer architecture for adaptive video multicast streaming over multirate wireless LANs where layer-specific information is passed in both directions, top-down and bottom-up. The authors jointly consider three layers of the protocol stack: the application, data link and physical layers. The authors analyze the performance of the proposed architecture and extensively evaluate it via simulations. The results show that the real-time video quality of the overall system can be greatly improved by cross-layer signaling.  相似文献   

14.
Cross-layer optimization solutions have been proposed in recent years to improve the performance of wireless users that operate in a time-varying, error-prone network environment. However, these solutions often rely on centralized cross-layer optimization solutions that violate the layered network architecture of the protocol stack by requiring layers to provide access to their internal protocol parameters to other layers. This paper presents a new systematic framework for cross-layer optimization, which allows each layer to make autonomous decisions to maximize the wireless user's utility by optimally determining what information should be exchanged among layers. Hence, this cross-layer framework preserves the current layered network architecture. Since the user interacts with the wireless environment at various layers of the protocol stack, the cross-layer optimization problem is solved in a layered fashion such that each layer adapts its own protocol parameters and exchanges information (messages) with other layers that cooperatively maximize the performance of the wireless user. Based on the proposed layered framework, we also design a message-exchange mechanism that determines the optimal cross-layer transmission strategies, given the user's experienced environment dynamics.  相似文献   

15.
Wireless Personal Area Networking (WPAN) is introduced as a new concept for next generation wireless systems. WPANs are short-range wireless systems operating in the direct surrounding of the user. A reference architecture for short-range wireless communications has been designed covering the end-to-end system design. Traditional protocol stack implementations based on layering do not function efficiently in wireless environments due to inefficiency, inflexibility and suboptimality of the functionalities in the different layers. Specifically in WPAN and other short-range wireless systems the performance benefits from a cross-layer design strategy, supporting adaptability and optimizing the use of resources over multiple layers of the protocol stack. In this paper we advocate cross-layer optimisation for WPAN systems and introduce a centralised control structure for interaction between different layers in master or leader devices. The control structure adapts the link characteristics to the channel state and user requirements. Allowing for the support of heterogeneous services, each with their own quality-of-service demands, in wireless environments.  相似文献   

16.
Recently, vehicular communication systems have attracted much attention, fueled largely by the growing interest in Intelligent Transportation Systems (ITS). These systems are aimed at addressing critical issues like passenger safety and traffic congestion, by integrating information and communication technologies into transportation infrastructure and vehicles. They are built on top of self organizing networks, known as a Vehicular Ad hoc Networks (VANET), composed of mobile vehicles connected by wireless links. While the solutions based on the traditional layered communication system architectures such as OSI model are readily applicable, they often fail to address the fundamental problems in ad hoc networks, such as dynamic changes in the network topology. Furthermore, many ITS applications impose stringent QoS requirements, which are not met by existing ad hoc networking solutions. The paradigm of cross-layer design has been introduced as an alternative to pure layered design to develop communication protocols. Cross-layer design allows information to be exchanged and shared across layer boundaries in order to enable efficient and robust protocols. There has been several research efforts that validated the importance of cross-layer design in vehicular networks. In this article, a survey of recent work on cross-layer communication solutions for VANETs is presented. Major approaches to cross-layer protocol design is introduced, followed by an overview of corresponding cross-layer protocols. Finally, open research problems in developing efficient cross-layer protocols for next generation transportation systems are discussed.  相似文献   

17.
随着多媒体业务的不断发展,如何保证无线网络上的QoS成为一个很重要的问题.基于传统的分层设计方法很难适应快速变化的无线通信环境.主要研究无线网络QoS的跨层设计技术,分析了无线网络的特点及其QoS需求,在此基础上阐述跨层设计的思想和方法,讨论了QoS跨层设计目前存在的问题,对QoS跨层设计技术进行了展望.  相似文献   

18.
Mobile multimedia applications require networks that optimally allocate resources and adapt to dynamically changing environments. Cross-layer design (CLD) is a new paradigm that addresses this challenge by optimizing communication network architectures across traditional layer boundaries. In this article we discuss the relevant technical challenges of CLD and focus on application-driven CLD for video streaming over wireless networks. We propose a cross-layer optimization strategy that jointly optimizes the application layer, data link layer, and physical layer of the protocol stack using an application-oriented objective function in order to maximize user satisfaction. In our experiments we demonstrate the performance gain achievable with this approach. We also explore the trade-off between performance gain and additional computation and communication cost introduced by cross-layer optimization. Finally, we outline future research challenges in CLD.  相似文献   

19.
为了改善无线多跳网络的性能,很多研究表明跨层协议设计比OSI模型更适合无线网络。本文分析了无线多跳网络的特征及对各协议层的影响,给出了跨层协议设计对网络性能的改善以及它可能带来的问题,并针对速率自适应MAC协议和网络层路由协议之间的相互影响给出了仿真实例,结果证明跨层协议设计要充分考虑不同协议之间的相互影响,合理规划、谨慎实施,否则网络的性能不升反降。  相似文献   

20.
It is commonly held that next generation mobile systems will be developed on the Internet in combination with diverse access technologies, as the future network architecture will be the coming together of various overlapping wireless access networks. Integrating various wireless networks in future heterogeneous networking environments poses many difficulties, the most critical challenge of which is efficient support for seamless mobility. SIP is a promising nominee for managing mobility in heterogeneous networks as it provides mobility within the application layer and the characteristics of the lower layer protocols are invisible to it. However, the performance of SIP-based mobility management is downgraded, resulting from its adoption of TCP/UDP for signaling and its strict separation between the lower layers and the application layer of the protocol stack. In this paper, a SIP-based cross-layer design for fast handoffs is proposed to shorten the service interruption time when a mobile node crosses the overlapped area of a WLAN/3G cellular system. As will be shown by the simulation results, the SIP-based solution proposed in this paper effectively lessens the handoff delays caused by either the horizontal handoff or vertical handoff in future all-IP heterogeneous wireless networks.  相似文献   

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