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1.
In this paper a theory of delegation is presented. There are at least three reasons for developing such a theory. First, one of the most relevant notions of “agent” is based on the notion of “task” and of “on behalf of”. In order to found this notion a theory of delegation among agents is needed. Second, the notion of autonomy should be based on different kinds and levels of delegation. Third, the entire theory of cooperation and collaboration requires the definition of the two complementary attitudes of goal delegation and adoption linking collaborating agents.

After motivating the necessity for a principled theory of delegation (and adoption) the paper presents a plan-based approach to this theory. We analyze several dimensions of the delegation/adoption (on the basis of the interaction between the agents, of the specification of the task, of the possibility to subdelegate, of the delegation of the control, of the help levels). The agent's autonomy and levels of agency are then deduced. We describe the modelling of the client from the contractor's point of view and vice versa, with their differences, and the notion of trust that directly derives from this modelling.

Finally, a series of possible conflicts between client and contractor are considered: in particular collaborative conflicts, which stem from the contractor's intention to help the client beyond its request or delegation and to exploit its own knowledge and intelligence (reasoning, problem solving, planning, and decision skills) for the client itself.  相似文献   


2.
An approach to the design of maintainable expert systems is presented. Central to this approach is a conceptual model in which the data and knowledge are both modelled as formal “items” in a uniform way. “Objects” are introduced as “item building” operators. The notion of the “decomposition” of items and objects provides the foundation for a single rule of normalization. This single rule applies to all items and objects, including knowledge items, and is a non-trivial generalization of the traditional normal forms for database. Coupling relationships represent the necessary maintenance paths in the conceptual model. A complete characterization of coupling relationships is given, and the value of normalization to the reduction of maintenance costs is discussed.  相似文献   

3.
This paper discusses an approach to formal methods technology exploitation which introduces formal notations into critical systems development processes. The provision of “Ω functions” that map graphical specifications into axiomatic formal specifications, which can then be subjected to proof, is explored as a means of achieving this goal. Such functions must treat a useful subset of the graphical language and be compatible with industrialized tools. Experiences in developing this approach for industrial application are discussed by means of an example mapping function known as Ω1. This function maps a subset of statecharts into Real Time Logic.  相似文献   

4.
Constrained multibody system dynamics an automated approach   总被引:1,自引:0,他引:1  
The governing equations for constrained multibody systems are formulated in a manner suitable for their automated, numerical development and solution. Specifically, the “closed loop” problem of multibody chain systems is addressed.

The governing equations are developed by modifying dynamical equations obtained from Lagrange's form of d'Alembert's principle. This modification, which is based upon a solution of the constraint equations obtained through a “zero eigenvalues theorem,” is, in effect, a contraction of the dynamical equations.

It is observed that, for a system with n generalized coordinates and m constraint equations, the coefficients in the constraint equations may be viewed as “constraint vectors” in n-dimensional space. Then, in this setting the system itself is free to move in the nm directions which are “orthogonal” to the constraint vectors.  相似文献   


5.
This paper proposes an algorithm for the model based design of a distributed protocol for fault detection and diagnosis for very large systems. The overall process is modeled as different Time Petri Net (TPN) models (each one modeling a local process) that interact with each other via guarded transitions that becomes enabled only when certain conditions (expressed as predicates over the marking of some places) are satisfied (the guard is true). In order to use this broad class of time DES models for fault detection and diagnosis we derive in this paper the timing analysis of the TPN models with guarded transitions. In this paper we also extend the modeling capability of the faults calling some transitions faulty when operations they represent take more or less time than a prescribed time interval corresponding to their normal execution. We consider here that different local agents receive local observation as well as messages from neighboring agents. Each agent estimates the state of the part of the overall process for which it has model and from which it observes events by reconciling observations with model based predictions. We design algorithms that use limited information exchange between agents and that can quickly decide “questions” about “whether and where a fault occurred?” and “whether or not some components of the local processes have operated correctly?”. The algorithms we derive allow each local agent to generate a preliminary diagnosis prior to any communication and we show that after communicating the agents we design recover the global diagnosis that a centralized agent would have derived. The algorithms are component oriented leading to efficiency in computation.  相似文献   

6.
Michel   《Annual Reviews in Control》2006,30(2):131-141
The objective of this paper is to emphasise the role played by particular structures in the solution of some control problems. The so-called “structural approach” relies on various indicators of dynamical systems such as, for instance, finite and infinite zeros, kernel indices, …. The fundamental invariance properties of these structures under the action of some transformations groups (e.g. feedback) are at the origin of their key role. Structural solutions to “classical” control problems, such as disturbance rejection, model matching and non-interaction are now rather well known: zeros at infinity play a role in the existence of “proper” solutions, while finite (invariant) zeros allow for the characterisation of “fixed poles”, whose location in the complex plane gives answer to pole placement limitations (including stability). Among the recent contributions to this structural approach, a particular attention is here devoted to:
- “Partial” versions of some of these control problems: The control objective only concerns a finite number of (and not necessarily all) the first Markov parameters of the transfer function matrix of the controlled system (e.g. to be zero for disturbance rejection or model matching, to be diagonal for non-interaction). Some interesting new issues in the dual context of failure detection are also sketched.

- Generalised solutions: Based on proportional and derivative feedback laws, with new issues in the context of systems with variable internal structures, and also for systems with delays.

Geometric concepts, such as invariant and almost invariant subspaces, and algebraic counterparts, such as factorisations on some special rings, are intermediary tools which support the characterisations of those particular structures and which allow for a structural treatment of the considered control and/or observation problems.

The results are here presented without proof: references are given to previous published results (in most cases in books and journals which are easily available), and some simple examples are used to illustrate non-standard notions (among which systems with variable internal structure, and time domain left invertibility).

Most of the results here presented rely on long and intensive collaborations between the author and various colleagues.  相似文献   


7.
In this article, we postulate the possibility of building a four-brain like expert system. For this purpose we have taken ideas from Minsky’s “Society of Mind” some concepts from Brooks and Stein’s “Brains for Bodies” project, and some mechanisms from neurophysiology. In our search for conceptualization of a minimum multi-brain like system oriented to expert systems, we found that: (a) expert systems with blackboard architecture can be seen as primitive topological approaches to multi-brain systems, (b)in our multi-brain like expert systems conception, as in many other expert systems, we feel that we have to impose our external language as their internal language and our external symbols as their internal symbols. These are the kind of entities discussed by philosophers as “What is it like to be a Bat?”. In this context our conception is still a “Batman”. True-cognitive expert systems might be produced in the future if the matters are self constructed internal languages, and its post-hoc knowledge, and (c) in the scope of multi-brain systems, expert systems are not an engineering subject of artificial intelligence (AI) but a substantive subject that goes from philosophical to neurophysiological aspects.  相似文献   

8.
9.
A model of dynamic networks is introduced which incorporates three kinds of network changes: deletion of nodes (by faults or sabotage), restoration of nodes (by actions of “repair”), and creation of nodes (by actions that extend the network). The antagonism between the operations of deletion and restoration resp. creation is modelled by a game between the two agents “Destructor” and “Constructor”. In this framework of dynamic model-checking, we consider as specifications (“winning conditions” for Constructor) elementary requirements on connectivity of those networks which are reachable from some initial given network. We show some basic results on the (un-)decidability and hardness of dynamic model-checking problems.  相似文献   

10.
We discuss a “binary” algorithm for solving systems of linear equations with integer coefficients. So-called “binary” algorithms differ from ordinary ones in that there is no roundoff error, but only overflow, and the underlying analysis is p-adic analysis rather than conventional real analysis. The advantages of this algorithm are especially apparent when extremely large numbers are involved and no roundoff error can be tolerated.

VLSI implementation of this and other “binary” algorithms is very appealing because of the extreme regularity of the circuits involved.  相似文献   


11.
Newer approaches for modelling travel behaviour require a new approach to integrated spatial economic modelling. Travel behaviour modelling is increasingly disaggregate, econometric, dynamic, and behavioural. A fully dynamic approach to urban system modelling is described, where interactions are characterized as two agents interacting through discrete events labelled as “offer” or “accept”. This leads to a natural partition of an integrated urban model into submodels based on the category of what is being exchanged, the type of agent, and the time and place of interaction.Where prices (or price-like signals such as congested travel times) exist to stimulate supply and/or to suppress demand, the dynamic change in prices can be represented either behaviourally, as individual agents adjust their expectations in response to their personal history and the history of the modelled region, or with an “auctioneer” from micro-economic theory, who adjusts average prices. When no auctioneers are used, the modelling system can use completely continuous representations of both time and space.Two examples are shown. The first is a demonstration of a continuous-time continuous-space transaction simulation with simple agents representing businesses and households. The second shows how an existing model—the Oregon TLUMIP project for statewide land-use and transport modelling—can be adapted into the paradigm.  相似文献   

12.
Numerical software development tends to struggle with an increasing complexity. This is, on the one hand, due to the integration of numerical models, and on the other hand, due to change of hardware. Parallel computers seem to fulfill the need for more and more computer resources, but they are more complex to program.

The article shows how abstraction is used to combat complexity. It motivates that separating a specification, “what,” its realisation, “how,” and its implementation, “when, where,” is of vital importance in software development. The main point is that development steps and levels of abstraction are identified, such that the obtained software has a clear and natural structure.

Development steps can be cast into a formal, i.e., mathematical framework, which leads to rigourous software development. This way of development leads to accurate and unambiguous recording of development steps, which simplifies maintenance, extension and porting of software. Portability is especially important in the field of parallel computing where no universal parallel computer model exists.  相似文献   


13.
General structure and characteristics of quick response production system   总被引:2,自引:0,他引:2  
The diversification and shorter production cycles urge manufacturers to shift their production systems from “make to stock” to “make to order” or an intermediate production system between them. The present paper deals with a production system developed by some manufacturers to meet requirements in the last decade. The system, which we call “Quick response to orders production system” or in brief “quick response production system (QRPS)”, is characterized by two key factors, i.e., “acceptable response time” and “semifinished product.” An acceptable response time is decided through the explicit or implicit approval of customers beforehand and manufacturers guarantee to ship products within an acceptable response time in a stochastic sense by processing the semifinished product according to customer order. As a result, manufacturers are able to reduce the inventory of finished products, while customers are able to enjoy the diversification of products and a stable supply from manufacturers. The general structure and characteristics of QRPS are discussed primarily from a quantitative point of view and a numerical example is shown to assist in understanding the design and operation of QRPS.  相似文献   

14.
A new semantic-based video scene retrieval method is proposed in this paper. Twelve low-level features extracted from a video clip are represented in a genetic chromosome and target videos that user has in mind are retrieved by the interactive genetic algorithm through the feedback iteration. In this procedure, high-level semantic relevance between retrieved videos is accumulated with so-called semantic relevance matrix and semantic frequency matrix for each iteration, and they are combined with an automatic feature weight update scheme to retrieve more target videos at the next iteration. Experiments over 300 movie scene clips extracted from latest well-known movies, showed an user satisfaction of 0.71 at the fourth iteration for eight queries such as “gloominess”, “happiness”, “quietness”, “action”, “conversation”, “explosion”, “war”, and “car chase”.  相似文献   

15.
Let Σ be a finite alphabet, and let h* → Σ* be a morphism. Finite and infinite fixed points of morphisms—i.e., those words w such that h(w)=w—play an important role in formal language theory. Head characterized the finite fixed points of h, and later, Head and Lando characterized the one-sided infinite fixed points of h. Our paper has two main results. First, we complete the characterization of fixed points of morphisms by describing all two-sided infinite fixed points of h, for both the “pointed” and “unpointed” cases. Second, we completely characterize the solutions to the equation h(xy)=yx in finite words.  相似文献   

16.
Dongmei  Ramiro  Luigi   《Computer Communications》2006,29(18):3766-3779
This paper discusses issues of personalization of presence services in the context of Internet Telephony. Such services take into consideration the willingness and ability of a user to communicate in a network, as well as possibly other factors such as time, address, etc. Via a three-layer service architecture for communications in the session initiation protocol (SIP) standard, presence system basic services and personalized services (personal policies) are clearly separated and discussed. To enrich presence related services, presence information is illustratively extended from the well known “online” and “offline” indicators to a much broader meaning that includes “location”, “lineStatus”, “role”, “availability”, etc. Based on this, the call processing language (CPL) is extended in order to describe presence related personalized services for both call processing systems and presence systems using information such as a person’s presence status, time, address, language, or any of their combinations. A web-based system is designed and implemented to simulate these advanced services. In the implementation, personal policies are programmed by end users via a graphic user interface (GUI) and are automatically translated into extended CPL. The simulation system clearly displays when, where and what CPL policies should be used for the provision of personalized presence services and call processing services. Policy conflicts are also addressed by setting policy priorities in the system.  相似文献   

17.
Conflict situations do not only arise from misunderstandings, erroneous perceptions, partial knowledge, false beliefs, etc., but also from differences in “opinions” and in the different agents' value systems. It is not always possible, and maybe not even desirable, to “solve” this kind of conflict, as the sources are subjective. The communicating agents can, however, use knowledge of the opponent's preferences, to try and convince the partner of a point of view which they wish to promote. To deal with these situations requires an argumentative capacity, able to handle not only “demonstrative” arguments but also “dialectic” ones, which may not necessarily be based on rationality and valid premises. This paper presents a formalization of a theory of informal argumentation, focused on techniques to change attitudes of the interlocutor, in the domain of health promotion.  相似文献   

18.
This paper introduces a general, set-theoretic model for expressing dynamic integrity constraints, i.e., integrity constraints on the state changes that are allowed in a given state space. In a managerial context, such dynamic integrity constraints can be seen as representations of “real world” constraints and business rules. This topic has important practical applications in many business areas. The notions of (direct) transition, reversible and irreversible transition, transition relation, and consistency of a transition relation will be introduced. The expected link with Kripke models (for modal and temporal logics) is also made explicit. Several practical examples of dynamic integrity constraints will illustrate the applicability of the theory. Some important subclasses of dynamic integrity constraints in a database context will be identified, e.g., various forms of cumulativity (which can be regarded as “transitional” inclusion dependencies concerning two different “points in time”), non-decreasing values, integrity constraints on initial and final values, life cycles, changing life cycles, and transition and constant dependencies. Several formal properties of these dependencies will be derived. For instance, it turns out that functional dependencies can be considered as “degenerated” transition dependencies. Also, the distinction between primary keys and alternate keys is reexamined, from a dynamic point of view.  相似文献   

19.
In this paper, we introduce the notion of a “meaningful” average of a collection of dynamical systems as distinct from an “ensemble” average. Such a notion is useful for the study of a variety of dynamical systems such as traffic flow, power systems, and econometric systems. We also address the associated issue of the existence and computation of such an average for a class of interconnected, linear, time invariant dynamical systems. Such an “average” dynamical system is not only attractive from a computational perspective, but also represents the average behavior of the interconnected dynamical systems. The problem of analysis and control of heirarchical, large scale control systems can be simplified by approximating the lower level dynamics of such systems with such an average dynamical system.  相似文献   

20.
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