首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到18条相似文献,搜索用时 78 毫秒
1.
针对非线性马尔科夫跳变多智能体系统在有向固定拓扑下的领导跟随一致性问题,为减少智能体间不必要的通信传输,节约网络资源,保证系统性能,提出一种自适应事件触发控制策略.首先,将每一个智能体均视为马尔科夫跳变系统,且马尔科夫链的转移概率部分未知;通过简单的模型转换建立误差系统,将多智能体系统一致性问题转化为误差系统的稳定性问题;在此基础上,构造合适的Lyapunov-Krasovskii泛函并利用Jensen不等式和线性矩阵不等式等技术给出使多智能体系统达到领导跟随一致性的充分条件及控制器设计方法;通过求解线性矩阵不等式可以得到多智能体系统一致性控制器增益矩阵和事件触发参数矩阵;最后,通过数值仿真验证所提出方法的有效性.  相似文献   

2.
周建萍  张健  茅大钧 《计算机仿真》2022,(2):399-405,440
针对多智能体间信息通信量大的问题,提出一种事件触发控制策略来研究了三阶多智能体系统在有向固定拓扑下的一致性问题.首先,基于定义的位置、速度和加速度的测量误差,设计了一种新颖的事件触发控制机制.然后,采用矩阵理论和模型变换思想对系统进行了分析和转换,利用Lyapunov理论给出了系统达到一致性的充分条件,且确保了Zeno...  相似文献   

3.
针对一阶离散多智能体系统,研究了事件触发控制下的二分一致性问题.首先考虑智能体间通信拓扑结构为无向连通结构平衡图的情形,针对各智能体设计事件触发控制,包括仅依赖于自身及邻居智能体采样状态的控制输入,以及仅依赖自身状态的事件触发条件,实现了对通信资源的节约利用.基于图论、离散系统稳定性理论,证明系统能够实现二分一致性.同时,合理设置控制输入及事件触发条件中参数,保证系统不存在Zeno现象.之后,进一步分析设计了包含有向生成树的结构平衡图下,多智能体系统的事件触发控制.最后利用仿真实例验证了理论结果的有效性.  相似文献   

4.
针对未知模型的非线性离散时间多智能体系统,研究基于事件触发迭代学习双向一致性问题.首先,利用紧凑形式动态线性化方法,建立多智能体系统的动态线性化数据模型,提出一种该数据模型的参数估计算法;其次,基于该数据模型设计输出观测器和死区控制器,并结合信号图论,构建一种事件触发分布式无模型迭代学习双向一致性控制策略;然后,通过设计李雅普诺夫函数对该控制策略的收敛性进行严格的证明;最后,通过数值仿真进一步验证该控制协议的正确性和有效性.  相似文献   

5.
王柳  胡爱花  江正仙 《控制与决策》2023,38(5):1295-1302
研究网络攻击下一般线性多智能体系统的动态事件触发一致性问题.考虑多智能体系统在受到网络攻击后,被攻击节点的状态会改变,导致与其相应的连接无法工作,设计修复策略恢复被攻击节点及其相应的连接,给出网络攻击下分布式事件触发控制协议.在静态事件触发机制基础上,通过引入动态阈值参数,提出动态事件触发机制.进一步,利用图论、线性矩阵不等式和李雅普诺夫函数方法,给出网络攻击下实现多智能体系统一致性的充分条件,并证明在所提出的动态事件触发条件下,能够有效避免芝诺行为.最后,通过仿真例子来验证理论结果的有效性.  相似文献   

6.
研究了一类具有动态领导者的一阶多智能体系统的一致性问题。基于事件触发机制给出两种一致性协议,即集中式触发控制协议和分散式触发控制协议。利用李雅普诺夫稳定性理论和模型转化方法分别给出多智能体系统在两种协议作用下达到领导跟随一致的充分条件。同时,理论计算表明,系统在两种控制协议下均不存在Zeno行为。实例仿真结果验证了理论方案的有效性。  相似文献   

7.
黄红伟  黄天民  吴胜 《控制与决策》2017,32(12):2261-2267
研究二阶多智能体系统的一致性问题.为了减少智能体之间的信息通信量,给出一种改进的事件触发控制方法, 在该方法下,每个智能体仅在自身事件触发时刻执行控制任务.利用模型转化、线性矩阵不等式方法和Lyapunov稳定性理论给出系统达到一致性的充分条件,同时,理论计算结果表明,系统在所提出的方法下不存在Zeno现象.仿真实例验证了理论分析的有效性.  相似文献   

8.
本文针对带有外部干扰影响的多智能体系统,研究了基于事件触发机制下的多智能体系统Leader-Following一致性的控制问题.采用干扰观测器来估计系统中存在的干扰,并设计了基于事件触发机制的干扰主动控制方案.运用现代控制理论和矩阵论等工具分析了多智能体协同运动算法得到了多智能体系统在分布式事件触发机制下的一致性收敛条件,并且分析了本文设计的分布式事件触发机制的时间间隔存在正的下界.最后通过计算机仿真,验证了本文所提控制算法的有效性.  相似文献   

9.
针对二阶多智能体系统在固定无向拓扑下的平均一致性问题,为减少不必要的资源浪费,给出一种基于事件触发控制的一致性算法.首先,针对每个智能体设计基于状态误差形式的触发函数,只有当状态误差达到特定值时智能体才触发事件,在两个相邻事件触发时刻之间保持控制输入不变.然后,利用模型转换思想将系统的一致性问题转化为稳定性问题,并利用矩阵理论和李亚普诺夫理论给出系统达到平均一致的充分条件.最后,通过仿真实验验证该理论方案的有效性.  相似文献   

10.
针对多智能体系统网络通信过程中信息需要量化的情况,研究了二阶多智能体系统在事件触发控制下的量化一致性。基于事件触发控制策略,提出一致性协议,并采用对数量化器对控制输入进行量化处理。利用Lyapunov稳定性理论,对系统进行一致性分析,得到了多智能体系统渐近趋于一致的充分条件。仿真结果说明了理论分析的有效性。  相似文献   

11.
研究二阶多智能体系统在固定有向拓扑下的一致性问题。为减少不必要的网络带宽资源的浪费,给出一种基于事件触发控制的一致性算法。该算法基于状态误差对系统中的所有个体建立事件触发函数,使得个体之间的信息通讯和控制信号更新仅在事件触发时刻进行。采用矩阵理论和模型变换思想对系统进行了分析和转化,并利用Lyapunov理论给出了系统达到渐近一致的充分条件。仿真结果验证了理论方案的有效性。  相似文献   

12.
This paper investigates the distributed adaptive event-triggered consensus control for a class of nonlinear agents. Each agent is subject to input saturation. Two kinds of distributed event-triggered control scheme are introduced, one is continuous-time-based event-triggered scheme and the other is sampled-data-based event-triggered scheme. Compared with the traditional event-triggered schemes in the existing literatures, the parameters of the event-triggered schemes in this paper are adaptively adjusted by using some event-error-dependent adaptive laws. The problem of simultaneously deriving the controller gain matrix and the event-triggering parameter matrix, and tackling the saturation nonlinearity is cast into standard linear matrix inequalities problem. A convincing simulation example is given to demonstrate the theoretical results.  相似文献   

13.
This article studies the bipartite resilient event-triggered consensus control for a class of the heterogeneous multi-agent systems. Due to the external cyberattacks, some agents may become the Byzantine agents and will affect the behavior of the other agents. To improve the security of the multi-agent systems against the Byzantine agents, a novel bipartite event-triggered heterogeneous mean-subsequence-reduced algorithm is designed. First, to handle the heterogeneous multi-agent systems, a state transformation is carefully designed, to facilitate the design and analysis of the bipartite resilient consensus algorithm. Based upon the designed state transformation, the bipartite resilient control inputs are constructed, where the structural balance analysis shows that the resulting effective signed graph and the equivalent signed graph are both structurally balanced, if the signed graph of the multi-agent systems is structurally balanced. In addition, a dynamic event-triggered mechanism is proposed, where a set of dynamic factors are introduced into the event-triggered functions to prevent the usage of the global topology information. By virtue of the designed algorithm, it is guaranteed that the heterogeneous multi-agent systems can achieve the bipartite consensus in the presence of the Byzantine agents, and the communication burden among the agents can be reduced. The numerical simulations are conducted to verify the effectiveness of the proposed algorithm.  相似文献   

14.
This paper studies the consensus problem for multi-agent systems with quantised information communication via event-triggered control. First, the asynchronous event-triggered control for multi-agent systems is considered based on distributed uniform-quantised protocols. It is shown that practical consensus among agents is guaranteed and occurrence of Zeno behaviour is prevented under the designed event-triggering mechanisms. Second, under the proposed protocols using logarithmic quantised information, both synchronous and asynchronous event-triggered control algorithms are given to solve the practical consensus problem. Meanwhile, Zeno behaviour of the closed-loop systems can be excluded under the proposed event-triggered algorithms. Finally, numerical simulations are given to illustrate the effectiveness of the derived results.  相似文献   

15.
We consider the average consensus problem for the multi-agent system in the discrete-time domain. Three triggering based control protocols are developed, which dictate the broadcast and control update instants of individual agents to alleviate communication and computational burden. Lyapunov-based design methods prescribe when agents should communicate and update their control so that the network converges to the average of agents' initial states. We start with a static version of the distributed event-triggering law and then generalize it so that it involves an internal auxiliary variable to regulate the threshold dynamically for each agent. The third protocol uses a self-triggering algorithm to avoid continuous listening wherein each agent estimates its next triggering time and broadcasts it to its neighbors at the current triggering time. Numerical simulations are shown to validate the efficacy of the proposed algorithms.  相似文献   

16.
本文针对一阶非线性多自主体系统,考察了切换拓扑下的事件触发一致性控制问题.当切换拓扑子图的并图包含有向生成树时,基于一阶保持器提出了一种分布式事件触发一致性算法,用以降低网络的通信负载.运用迭代法和不等式法,得到了多自主体系统达到有界一致性的充分条件.此外,证明了所提事件触发机制不存在Zeno现象,并得到了触发间隔的正下界.最后,给出仿真实例,验证了所提事件触发一致性算法和理论分析结果的有效性.  相似文献   

17.
基于带有非线性动态的二阶多智能体系统,研究了在有动态领导者条件下的跟踪一致性问题。假设跟随者只能获取邻居智能体的相对状态信息,只有一部分跟随者可以获得领导者的位置和速度信息,领导者的控制输入非零且不被任何一个跟随者可知。在通信拓扑为无向连通图的条件下,为了避免全局信息的不确定性,设计了分布式自适应控制协议。将系统的一致性问题转化为误差系统的一致性问题,通过Lyapunov稳定性理论和矩阵理论分析得到了该协议使系统达到一致的充分条件。最后用仿真例子证明了设计方法的有效性。  相似文献   

18.
This paper is concerned with sampled-data consensus for multi-agent systems with singular dynamics. It is assumed that the sampling period of each agent is independent of the other's. Based on event-triggered sampled-data transmission strategy, a distributed consensus protocol is presented. The consensus of singular multi-agent system is transformed into the stability of singular systems with multiple time-varying delays. By employing the Lyapunov-Krasovskii functional method, a sufficient condition on the consensus of multi-agent singular system is derived. Based on the obtained condition, an algorithm to design consensus controller gains is presented in terms of linear matrix inequalities. Two numerical examples are given to show the effectiveness of the proposed method.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号