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1.
王艳  徐诗艺  谌海云 《计算机科学》2017,44(Z6):220-223
基于计算机视觉的手势识别是当前人机交互领域的热门研究,但由于受光照、环境等因素的影响,使得采用单一特征描述手势的方法不能很好地识别手势,因此提出一种将Hu不变矩和指尖个数特征相结合的静态手势识别方法,对采集的手势图像进行预处理,再使用肤色模型分割出手势,并采用重心距离法检测指尖个数,进而对提取的手势轮廓进行Hu值的计算,最后采用模板匹配法对特征距离进行加权和融合来识别手势。实验结果表明,与采取单一的Hu矩或指尖个数作为手势特征的方法相比,该方法可以 获得更高的识别率。  相似文献   

2.
静态手势识别是以手势驱动的人机交互系统的核心技术。针对静态手势识别问题,提出了一种基于深度图像进行静态手势识别的方法。为了消除静态手势识别过程中的平移、旋转和缩放不变性,提取手势轮廓的Hu不变矩,并以Hu不变矩作为特征构建静态手势深度感知神经网络模型,以此实现对静态手势进行分类识别。在VisualStudio的开发环境下实现了对该方法的验证,取得了良好的效果,并与传统的模板匹配法与基于卷积神经网络的深度学习方法作比较,静态手势识别准确率总体可达95%,识别效率高,能满足实时性要求。  相似文献   

3.
文章提出了一种使用修正后的Hu新增不变矩零水印算法。该算法融合Hu不变矩及其新增的几个不变矩的特征矢量,提出了一种基于Hu修正不变矩的零水印算法。该方法保持了原有Hu矩的平移、尺度、旋转不变性,比原有的Hu不变矩包含了更多的细节信息用于更全面地描述图像。通过对该算法进行了一系列加噪、滤波以及JPEG压缩等仿真实验,结果表明该算法对常规的信号处理和几何攻击在鲁棒性上比原始7个Hu不变矩都有一定的提高。  相似文献   

4.
文章提出了一种使用Hu新增不变矩的零水印算法。该方法融合Hu不变矩及其新增的几个不变矩的特征,形成一组更为完备的特征矢量。文章利用这些特征矢量可以更好的构建零水印系统。在模式识别领域中使用这种方法可以实现对目标图像更为准确的识别;在图像检索领域中此方法比单一的Hu不变矩具有更好的检索性能。它不但保持原有Hu矩的平移、尺度、旋转不变性,而且比原有的Hu不变矩包含了更多的细节信息因此可以更全面地描述图像。所以将新增的几个不变矩和7个Hu不变矩应用到数字水印中,在一定程度上可以很好的提高水印系统的整体鲁棒性和可靠性。  相似文献   

5.
针对传统手势识别中用肤色分割手部区域效果的局限性,采用Kinect获取深度信息来分割手掌,能得到较好的效果。对手掌轮廓进行多边形逼近,将凸包点作为候选指尖点。利用非零像素(白)到最近零像素的距离提取掌心,用线性回归动态调整阈值圆半径,将无用凸包点过滤,实现指尖点的准确提取。在分类识别中,将图像的Hu矩和指尖点个数组合起来,作为复合手势特征,导入KNN分类器中,实现手势识别。实验证明,基于复合特征和动态阈值圆法的手势识别算法具有较好的识别率和实时性。  相似文献   

6.
针对手势识别实时性和鲁棒性不足的问题,提出基于指尖角度集核密度估计的特征提取方法。通过对一般手势定义指尖角度集并提取指尖角度集核密度估计特征。为解决形状匹配的相位漂移问题和进一步提高实时性,对该特征集有效区间归一化和均匀采样得到指尖角度集核密度估计序列。基于互相关系数形状匹配算法进行手势识别。实验分析表明,采用该特征提取方法的任意手势识别实时性和鲁棒性比现有方法有显著提高。  相似文献   

7.
提出一种基于RGBD数据的手势识别方法,首先采用融合深度信息和彩色信息的手势分割算法分割出手势区域;其次提取静态手势轮廓的圆形度、凸包点及凸缺陷点、7Hu矩特征组成特征向量;最后采用SVM进行静态手势识别。实验结果表明,该方法能有效地识别预定义的5种静态手势,且对环境的适应性比较强。  相似文献   

8.
提出了一种高效的基于HSV颜色空间的多目标检测跟踪方法,实现通过摄像机实时检测跟踪多个指尖目标;定义了一套基于指尖运动轨迹的动态手势模型,并提出了动态手势识别方法;对于两点动态手势,通过BP神经网络进行手势学习和手势识别,而对于模拟鼠标手势和四点动态手势,利用指尖之间相互位置关系进行手势识别.测试结果表明,该方法能够快速、准确的跟踪多个运动的指尖目标并进行动态多点手势识别.  相似文献   

9.
基于尺度不变特征变换的特征包(BoF-SIFT)支持向量机的分类方法具有较好的手势识别效果, 但是计算复杂度高、实时性较差。为此, 提出了融合Hu矩与基于快速鲁棒特征的特征包(BoF-SURF)支持向量机(SVM)的手势识别方法。特征包模型中用快速鲁棒性特征(SURF)算法替换尺度不变特征变换(SIFT)算法提取特征, 提高了实时性, 并引入Hu矩描述手势全局特征, 进一步提高识别率。实验结果表明, 算法无论是实时性还是识别率都要高于BoF-SIFT支持向量机方法。  相似文献   

10.
目前常用单特征手势识别方法中,缺少完整的手势轮廓信息,对局部相似度高和形状复杂的手势识别率较低,为此提出一种将CSS特征描述子与Hu不变矩相结合的手势特征提取方法。首先,利用肤色模型把手势从复杂的背景中提取出来,然后分别提取手势的Hu不变矩和CSS描述子来构建融合特征,最后利用人工神经网络对新特征进行识别和分类。实验结果表明,与基于单一特征的识别方法相比,该方法整体识别率更高,对局部形似度高的手势识别率有很大提升。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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